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MLB 14 The Show News Post


After releasing a mini-fact sheet last week, we now have the official MLB 14 The Show fact sheet, thanks to Russell over at The Show Nation.

Read them over and let us know what you think. The PlayStation Vita and PS3 version arrive on April 1st, while the PS4 version will ship sometime in May. When we get an official PS4 release date, we'll be sure to update everyone.

KEY FEATURES
  • Next Generation Baseball Has Arrived - MLB 14 The Show makes its next-gen debut on the PS4 system, utilizing the system’s vast resources to deliver exceptionally detailed and fluid gameplay. With improvements to presentation, a wealth of added animations, and a dramatic increase in environment and player detail, we are setting out to create the best-looking and best-playing baseball sim ever created.

  • The Evolution of Road to The Show continues (All platforms) - First among the major improvements is a completely revamped advancement system, complete with improved logic and the removal of advancement goals. Also being introduced is a new beginning to a player’s RTTS career with the Topps Amateur Showcase, a series of games against other draft prospects. Additionally, the training system, logic, screens and modes have all been revamped to provide users with a more engaging experience.

    - Other changes include a new player-creation process, the reintroduction of the “broadcast” presentation perspective as an option, and a re-envisioned Catcher Mode, to name a few (PS3 & PS4 Only).

  • Year-to-Year Saves (All platforms) - For the first time in franchise history, saves can be carried over from MLB 14 to future releases of The Show, meaning that gamers won't have to worry about starting their Franchise or Road to the Show seasons over in years to come.

  • Player Lock (All platforms) - The new Player Lock feature (a.k.a RTTS anywhere) gives users the ability to lock-on to any single player and enter games using the Road to the Show gameplay mechanic, allowing for faster games and more focused on-field action.

  • Quick Counts (All platforms) - Users will now be able to play a full nine-inning game in less than 30 minutes, half the time it takes in previous iterations of The Show. Despite the shortened game durations, realistic stats will not be compromised.

  • Community Challenges (PS3 & PS4) - Players will be able to freely toy and tinker with game situations and scenarios on the fly, whether that’s the inning, score, who’s on base, or where the ball is hit. These custom situations can be bundled with a creative set of goals and put forth as a challenge to the community, whether it’s to relive the past, change history, or dream of new possibilities.

  • Universal Profile (PS3 & PS4) - A new tendency-tracking system monitors and records gamers’ unique playing styles. Those patterns are stored in the Universal Profile, which can be viewed by anyone looking to get a quick scouting report on the player. The Universal Profile can also be subbed in in place of a CPU opponent in Diamond Dynasty and Online Franchise, making for more realistic head-to-head matchups when schedules prevent synchronous play.

  • Online Franchise (PS3 & PS4) - Finally, Franchise mode can be shared with friends online, with most of the features from the offline version making the transition, including Scouting, the Amateur Draft, Free Agency and CPU Trades. The mode will remain highly customizable as scheduling, divisions, postseason spots and more are all commissioner options.

  • Stubs (All platforms) - Playing games in MLB 14 The Show rewards players with Stubs. Stubs can be used to purchase additional in-game content – like Road to the Show training points – or used in our new mode, Community Challenges. Stubs can be earned in any mode, and they are not required to progress through a mode. You can still purchase additional in-game content through the PlayStation Store.

  • Diamond Dynasty Extra Innings (PS3 & PS4) - In this mode, a player’s team is always looking for opportunities to challenge other users in an offline setting, which allows the user to earn bonus rewards the next time they log in. When online, the player has the opportunity to challenge other user-created teams in an offline game where the CPU controls their team. Players can only benefit positively in this mode even if their team does not perform up to their normal standards.

  • Dynamic Difficulty (All platforms) - Baseball is a sport the dedicated love to master, but also one that can intimidate newcomers. In this year’s version of The Show, players who don’t feel like veterans yet can opt to start on a lower difficulty level and jump right in. An advanced logic system will then grade the user’s skill and adjust the challenge level up or down based on their overall performance. Batting and pitching are evaluated separately, so it’s possible for one to increase in difficulty while the other doesn’t, or even reduces. On-screen notifications will advise when the difficulty setting has been adjusted.

  • Franchise Improvements (PS3 & PS4 Only) - Efforts continue to improve the accessibility of Franchise mode. A new notification system, which keeps the user more connected to their organization and the league, serves as an “Assistant GM” and will make sure critical information is more immediately provided and more readily accessible. Also refined is the logic that helps the multi-season cycle of Franchise mode and all of the stats and developments therein resemble real life as closely as possible. Other additions include a player search and the ability to hire and fire coaches during the regular season.

  • True Broadcast Presentations (PS3 & PS4 Only) - The Show’s presentation crew has taken on a tall task for MLB 14: streamlining the game while enhancing the reality and increasing the variety of the experience. Pace of play is a focal point for the team as we strive to immerse the user in an even more engaging simulation. Heavy emphasis has also been placed on the stadium environment to feature the upgraded crowd actors, jumbotrons, LED boards, dugouts, specific stadium audio and a more engaged, responsive and unique crowd.

    -On the commentary side, the three-man booth of Matt Vasgersian, Eric Karros and Steve Lyons return for their second season together. This year's title will emphasize the three announcers in a more interactive, conversational style, yet will also continue to mine the world of baseball to find intelligent, timely and compelling commentary concerning today's teams and players. The overall goal is for the game to get deeper, and for the announcers to better adapt to changing game conditions -- including rising the enthusiasm level when the situation dictates.
MLB 14 The Show includes over 40 more enhancements, new features, and improvements!
  • New dynamic gameplay cameras for batting and fielding
  • New dynamic catch position indicator for fielding
  • New baserunning paradigm (New animation core and logic)
  • Completely re-done catcher animations suite (over 150 all-new catcher animations)
  • More than 90 new batting stances
  • More than 160 batting stance re-captures for players who changed their stances
  • More than 50 new fielding animations
  • More than 30 new pitching motions
  • 20 new signature HR swings
  • Intro Fly-Ins (PS4 Only)
  • New bat boy and ball boy presentations (PS4 Only)
  • All-new high-resolution crowd reactions, ambient noise, cheers, etc…. (PS4 Only)
  • Japan League-style and slap-hitter swing types (PS4 Only)
  • Over 350 new fielding and batting animations (PS4 Only)
  • Team specific, player specific, team generic crowd signs (PS4 Only)
  • New RTTS Player Creation options, including the ability to model your skills, appearance, and signature animations after a real MLB player
  • New and improved training modes, along with the addition of a new bronze/gold medal system.
  • Easier trade requests (RTTS)
  • Easier position changes (RTTS)
  • Dynamic Potential for RTTS Player
  • New injury presentations
  • New Player Search feature
  • Ability to hire/fire coaches in mid-season
  • Notification system that keeps you connected to your team and league.
  • New player contract logic that mimics real life
  • New overall and potential formula
  • Editable potential
  • Refined player generation, with more position-specific attribute ranges (Online Franchise)
  • New contract decision logic, which factors in contract renewable and arbitration status more heavily (Online Franchise)
  • New lineup logic that takes into account secondary positions (Online Franchise)
  • Refined trade logic (Online Franchise)
  • Retired players stored for every season (Online Franchise)
  • More player stats stored for every season (Online Franchise)
  • New user management functionality at TheShowNation.com (Online Franchise)
  • Make, accept, and vote on trades through TheShowNation.com (Online Franchise)
  • Resolve and simulate games on TheShowNation.com (Online Franchise)
  • League members can now manage games on TheShowNation.com (Online Franchise)
  • New pitcher/batter status screen
  • New pitcher/batter breakdown pop-up graphics
  • Cycling help text
  • Left-handed infielders
  • CPU plate discipline logic has been re-written
  • Pitcher can now bring up pitch history using L3 (same effect as R2 for the batter)
  • New pickoff cameras
  • New assortment of organ recordings
  • Completely re-worked Plate Coverage Indicator (PCI)

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 341 Bobhead @ 02/19/14 10:44 PM
Quote:
Originally Posted by Heroesandvillains
Bobhead, I think you misread Ramone.

Your second paragraph and his post are identical. Read it again.
idk his first sentence made me think he was implying that you could return to the bag manually, since that's the post he was responding to.
 
# 342 MrOldboy @ 02/19/14 11:43 PM
Quote:
Originally Posted by Bobhead
idk his first sentence made me think he was implying that you could return to the bag manually, since that's the post he was responding to.
Its exactly what he was saying. Before pickoff=you control, after pickoff is initiated=player ratings.
 
# 343 tnixen @ 02/19/14 11:50 PM
When in the stretch do pitchers now look over at the base runners sometimes before throwing the pitch? It's a small thing but would add to the realism of the game
 
# 344 Factzzz @ 02/20/14 12:23 AM
Quote:
Originally Posted by Russell_SCEA
There different.
Welp, that brought a smile to my face...

But based on the pictures, they don't look different, but i'll obviously take your word on that
 
# 345 shaneomac @ 02/20/14 01:04 AM
Quote:
Originally Posted by tnixen
If the uniforms are different then with some luck it also may mean the numbers on the back of the Yankees uniforms will be in the normal place higher up on the back
I'm hoping this is fixed too. I noticed they were still the same on the ps3 trailor but I'm really hoping they get it fixed on the ps4. For anyone who plays with a team with no names on the back of the jersey I'm sure this is a big deal. It just doesn't look right where the numbers are.

Hopefully a dev, maybe Mr. Russell can give us a hint to what we can expect this year.
 
# 346 Curahee @ 02/20/14 01:11 AM
Quote:
Originally Posted by Factzzz
i'll obviously take your word on that
Probably a good approach seeing as how he is a Developer and all.
 
# 347 thaSLAB @ 02/20/14 01:58 AM
Quote:
Originally Posted by tnixen
When in the stretch do pitchers now look over at the base runners sometimes before throwing the pitch? It's a small thing but would add to the realism of the game
Yes, and it is user controlled too. The most awesome thing is that your pitcher actually turns his head towards the baserunner(s)! The mechanic for this is very well done.

Sent from my EVO using Tapatalk
 
# 348 bp4baseball @ 02/20/14 02:03 AM
In that case I wonder if pitcher timing has any effect on baserunning? Meaning, is it important to change up the timing between sets and deliveries?
 
# 349 LastActionHero @ 02/20/14 03:12 AM
Quote:
Originally Posted by thaSLAB
Yes, and it is user controlled too. The most awesome thing is that your pitcher actually turns his head towards the baserunner(s)! The mechanic for this is very well done.

Sent from my EVO using Tapatalk

Man I can cross more and more of my wishlist
Now only let me save exhibition games and I'll get off SCEA's back haha.
 
# 350 tnixen @ 02/20/14 09:54 AM
Quote:
Originally Posted by thaSLAB
Yes, and it is user controlled too. The most awesome thing is that your pitcher actually turns his head towards the baserunner(s)! The mechanic for this is very well done.

Sent from my EVO using Tapatalk
Man that is just so awesome and thanks for that great news
 
# 351 tnixen @ 02/20/14 11:25 AM
Any chance umpires now wear jackets when games are played in Rain and cold weather games?
 
# 352 tnixen @ 02/20/14 11:43 AM
I love hearing that the crowd audio is getting a major upgrade on the PS4. Does this also mean that we will now hear for example food vendors yelling things like " Get your Hot Dogs" " Ice Cold Beer" "Soda" "Ice Cream" and so on? Also I like hearing that a lot more organ music and sounds have been added. There will be stadium specific organ sounds correct? And hopefully they will also play more often during key situations? Like for example when the home team batter is up you should here a "Charge" organ tune more often in these types of situations. I know as far as stadium specific organ sounds go I know for example PNC Park and Wrigley Field have very unique organ sounds that you never hear like that in other stadiums from what I have heard when watching on TV. I also hope that the crowd AI for different game situations will be greatly improved over the PS3 versions.


I always found the atmosphere in MLB The Show to be lacking with too much dead Silences so it is welcome news hearing about the audio upgrades for the PS4
 
# 353 torpidbeaver @ 02/20/14 12:00 PM
Any word on cross-buy or bundling versions?

I'd like to buy all three, but can't/won't spend $150+ on a single video game.
 
# 354 bwiggy33 @ 02/20/14 01:04 PM
Does anybody know if the speaker on the PS4 controller will be utilized? Of the games I own none of them use the speaker yet. I tried a preview of it a couple months ago and it sounds incredible. It would also be kind of cool to plug headphones into the controller while playing The Show.
 
# 355 ryanmc564 @ 02/20/14 01:10 PM
Quote:
Originally Posted by bwiggy33
Does anybody know if the speaker on the PS4 controller will be utilized? Of the games I own none of them use the speaker yet. I tried a preview of it a couple months ago and it sounds incredible. It would also be kind of cool to plug headphones into the controller while playing The Show.
If they do I can see them using the speaker in Rtts by having your coaches tell you what to do as far as like stealing or to round bases etc. etc.
 
# 356 Cavicchi @ 02/20/14 01:22 PM
Quote:
Originally Posted by thaSLAB
Yes, and it is user controlled too. The most awesome thing is that your pitcher actually turns his head towards the baserunner(s)! The mechanic for this is very well done.

Sent from my EVO using Tapatalk
Do CPU pitchers also do it, or just User controlled?
 
# 357 tnixen @ 02/20/14 01:28 PM
Quote:
Originally Posted by Cavicchi
Do CPU pitchers also do it, or just User controlled?
I sure would hope so
 
# 358 tnixen @ 02/20/14 01:39 PM
Quote:
Originally Posted by HustlinOwl
http://www.operationsports.com/forum...-pad-show.html
Yes, Russell confirmed that it will be utilized

Not this year it seems.

http://www.psu.com/a022492/MLB-14-Th...ed-for-speaker
 
# 359 HustlinOwl @ 02/20/14 01:48 PM
Quote:
Originally Posted by tnixen
oh well, only developer to utilize in games I own so far is Resogun
 
# 360 bwiggy33 @ 02/20/14 01:48 PM
Quote:
Originally Posted by HustlinOwl
http://www.operationsports.com/forum...-pad-show.html
Yes, Russell confirmed that it will be utilized
Thanks man. I'm surprised I totally missed that thread. I definitely could have searched.
 


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