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MLB 14 The Show News Post


After releasing a mini-fact sheet last week, we now have the official MLB 14 The Show fact sheet, thanks to Russell over at The Show Nation.

Read them over and let us know what you think. The PlayStation Vita and PS3 version arrive on April 1st, while the PS4 version will ship sometime in May. When we get an official PS4 release date, we'll be sure to update everyone.

KEY FEATURES
  • Next Generation Baseball Has Arrived - MLB 14 The Show makes its next-gen debut on the PS4 system, utilizing the system’s vast resources to deliver exceptionally detailed and fluid gameplay. With improvements to presentation, a wealth of added animations, and a dramatic increase in environment and player detail, we are setting out to create the best-looking and best-playing baseball sim ever created.

  • The Evolution of Road to The Show continues (All platforms) - First among the major improvements is a completely revamped advancement system, complete with improved logic and the removal of advancement goals. Also being introduced is a new beginning to a player’s RTTS career with the Topps Amateur Showcase, a series of games against other draft prospects. Additionally, the training system, logic, screens and modes have all been revamped to provide users with a more engaging experience.

    - Other changes include a new player-creation process, the reintroduction of the “broadcast” presentation perspective as an option, and a re-envisioned Catcher Mode, to name a few (PS3 & PS4 Only).

  • Year-to-Year Saves (All platforms) - For the first time in franchise history, saves can be carried over from MLB 14 to future releases of The Show, meaning that gamers won't have to worry about starting their Franchise or Road to the Show seasons over in years to come.

  • Player Lock (All platforms) - The new Player Lock feature (a.k.a RTTS anywhere) gives users the ability to lock-on to any single player and enter games using the Road to the Show gameplay mechanic, allowing for faster games and more focused on-field action.

  • Quick Counts (All platforms) - Users will now be able to play a full nine-inning game in less than 30 minutes, half the time it takes in previous iterations of The Show. Despite the shortened game durations, realistic stats will not be compromised.

  • Community Challenges (PS3 & PS4) - Players will be able to freely toy and tinker with game situations and scenarios on the fly, whether that’s the inning, score, who’s on base, or where the ball is hit. These custom situations can be bundled with a creative set of goals and put forth as a challenge to the community, whether it’s to relive the past, change history, or dream of new possibilities.

  • Universal Profile (PS3 & PS4) - A new tendency-tracking system monitors and records gamers’ unique playing styles. Those patterns are stored in the Universal Profile, which can be viewed by anyone looking to get a quick scouting report on the player. The Universal Profile can also be subbed in in place of a CPU opponent in Diamond Dynasty and Online Franchise, making for more realistic head-to-head matchups when schedules prevent synchronous play.

  • Online Franchise (PS3 & PS4) - Finally, Franchise mode can be shared with friends online, with most of the features from the offline version making the transition, including Scouting, the Amateur Draft, Free Agency and CPU Trades. The mode will remain highly customizable as scheduling, divisions, postseason spots and more are all commissioner options.

  • Stubs (All platforms) - Playing games in MLB 14 The Show rewards players with Stubs. Stubs can be used to purchase additional in-game content – like Road to the Show training points – or used in our new mode, Community Challenges. Stubs can be earned in any mode, and they are not required to progress through a mode. You can still purchase additional in-game content through the PlayStation Store.

  • Diamond Dynasty Extra Innings (PS3 & PS4) - In this mode, a player’s team is always looking for opportunities to challenge other users in an offline setting, which allows the user to earn bonus rewards the next time they log in. When online, the player has the opportunity to challenge other user-created teams in an offline game where the CPU controls their team. Players can only benefit positively in this mode even if their team does not perform up to their normal standards.

  • Dynamic Difficulty (All platforms) - Baseball is a sport the dedicated love to master, but also one that can intimidate newcomers. In this year’s version of The Show, players who don’t feel like veterans yet can opt to start on a lower difficulty level and jump right in. An advanced logic system will then grade the user’s skill and adjust the challenge level up or down based on their overall performance. Batting and pitching are evaluated separately, so it’s possible for one to increase in difficulty while the other doesn’t, or even reduces. On-screen notifications will advise when the difficulty setting has been adjusted.

  • Franchise Improvements (PS3 & PS4 Only) - Efforts continue to improve the accessibility of Franchise mode. A new notification system, which keeps the user more connected to their organization and the league, serves as an “Assistant GM” and will make sure critical information is more immediately provided and more readily accessible. Also refined is the logic that helps the multi-season cycle of Franchise mode and all of the stats and developments therein resemble real life as closely as possible. Other additions include a player search and the ability to hire and fire coaches during the regular season.

  • True Broadcast Presentations (PS3 & PS4 Only) - The Show’s presentation crew has taken on a tall task for MLB 14: streamlining the game while enhancing the reality and increasing the variety of the experience. Pace of play is a focal point for the team as we strive to immerse the user in an even more engaging simulation. Heavy emphasis has also been placed on the stadium environment to feature the upgraded crowd actors, jumbotrons, LED boards, dugouts, specific stadium audio and a more engaged, responsive and unique crowd.

    -On the commentary side, the three-man booth of Matt Vasgersian, Eric Karros and Steve Lyons return for their second season together. This year's title will emphasize the three announcers in a more interactive, conversational style, yet will also continue to mine the world of baseball to find intelligent, timely and compelling commentary concerning today's teams and players. The overall goal is for the game to get deeper, and for the announcers to better adapt to changing game conditions -- including rising the enthusiasm level when the situation dictates.
MLB 14 The Show includes over 40 more enhancements, new features, and improvements!
  • New dynamic gameplay cameras for batting and fielding
  • New dynamic catch position indicator for fielding
  • New baserunning paradigm (New animation core and logic)
  • Completely re-done catcher animations suite (over 150 all-new catcher animations)
  • More than 90 new batting stances
  • More than 160 batting stance re-captures for players who changed their stances
  • More than 50 new fielding animations
  • More than 30 new pitching motions
  • 20 new signature HR swings
  • Intro Fly-Ins (PS4 Only)
  • New bat boy and ball boy presentations (PS4 Only)
  • All-new high-resolution crowd reactions, ambient noise, cheers, etc…. (PS4 Only)
  • Japan League-style and slap-hitter swing types (PS4 Only)
  • Over 350 new fielding and batting animations (PS4 Only)
  • Team specific, player specific, team generic crowd signs (PS4 Only)
  • New RTTS Player Creation options, including the ability to model your skills, appearance, and signature animations after a real MLB player
  • New and improved training modes, along with the addition of a new bronze/gold medal system.
  • Easier trade requests (RTTS)
  • Easier position changes (RTTS)
  • Dynamic Potential for RTTS Player
  • New injury presentations
  • New Player Search feature
  • Ability to hire/fire coaches in mid-season
  • Notification system that keeps you connected to your team and league.
  • New player contract logic that mimics real life
  • New overall and potential formula
  • Editable potential
  • Refined player generation, with more position-specific attribute ranges (Online Franchise)
  • New contract decision logic, which factors in contract renewable and arbitration status more heavily (Online Franchise)
  • New lineup logic that takes into account secondary positions (Online Franchise)
  • Refined trade logic (Online Franchise)
  • Retired players stored for every season (Online Franchise)
  • More player stats stored for every season (Online Franchise)
  • New user management functionality at TheShowNation.com (Online Franchise)
  • Make, accept, and vote on trades through TheShowNation.com (Online Franchise)
  • Resolve and simulate games on TheShowNation.com (Online Franchise)
  • League members can now manage games on TheShowNation.com (Online Franchise)
  • New pitcher/batter status screen
  • New pitcher/batter breakdown pop-up graphics
  • Cycling help text
  • Left-handed infielders
  • CPU plate discipline logic has been re-written
  • Pitcher can now bring up pitch history using L3 (same effect as R2 for the batter)
  • New pickoff cameras
  • New assortment of organ recordings
  • Completely re-worked Plate Coverage Indicator (PCI)

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 321 AirJordanFan93 @ 02/19/14 06:31 AM
Sounds good can't wait to finally move on from MLB 2K to a real Baseball Sim.
 
# 322 nemesis04 @ 02/19/14 07:29 AM
Quote:
Originally Posted by NYJin2011tm
Will Dynamic Difficulty be across all levels or just the low end easy levels?
It is a sliding scale through all levels based on performance. I believe with the option "ON" it will give you the value of having 10 difficulty levels. Probably a high/low value for each difficulty.
 
# 323 Splitter77 @ 02/19/14 07:56 AM
i just cant believe how good these guys are.
I mean, i still play mlb the show 12. For me, i didnt think it needed to be any better, with only a couple personal preferences.

I only wish other sports games had developers like these guys.

could you imagine a hockey game with a crew like russell and the guys?
 
# 324 jripper09 @ 02/19/14 08:48 AM
Quote:
Originally Posted by MrOldboy
1. On the fact sheet: More player stats stored for every season (Online Franchise)

Sadly we don't know if this will be in the normal offline franchise as a few devs have said they are unsure if the listed features for online will make it into the offline mode. I honestly can't see it not being there, but them specifically saying online fanchise has me a bit worried.
yea me too, i never play online and never will.
 
# 325 Heroesandvillains @ 02/19/14 11:57 AM
Quote:
Originally Posted by Bobhead
I don't think it's fair to say "you've always had the option to return on pickoffs." That's very, very inaccurate.

You can only manually return to the bag before the pickoff is initiated, and it only works if you are fully back at the bag before the pickoff starts. The instant a human user presses the pickoff button, or the instant the CPU "decides" to use a pickoff, you are locked into place, and at the mercy of whatever animation and outcome the game decides for you.

There is currently no way to manually return on a pickoff.
Bobhead, I think you misread Ramone.

Your second paragraph and his post are identical. Read it again.
 
# 326 Curahee @ 02/19/14 12:41 PM
Is there any information on PS Move compatibility for the PS3 and/or PS4 version?
 
# 327 Curahee @ 02/19/14 12:47 PM
Quote:
Originally Posted by HustlinOwl
currently the move is not compatible with PS4 maybe in an update?

Where did you read this?
 
# 328 Mabster @ 02/19/14 12:48 PM
Quote:
Originally Posted by HustlinOwl
currently the move is not compatible with PS4 maybe in an update?
I don't think that's true. Not sure any games support the move yet though.

https://support.us.playstation.com/a...er-information
 
# 329 Curahee @ 02/19/14 12:54 PM
The PS4 is Move compatible. Thats the whole point of the new camera.

As MLB12 & 13 were compatible, Im assuming MLB14 is as well.
However there is nothing on the fact sheet nor any comments by Devs either way.
I would appreciate a link to any Dev comments regarding this.
Or even better, a comment directly from a Dev.

Thanks!
 
# 330 ShowTyme15 @ 02/19/14 01:32 PM
Didn't see it on the fact sheet, (idk if it would be on there or not regardless) but do we still have to swap a player for player when releasing someone outside of franchise mode?
 
# 331 tabarnes19_SDS @ 02/19/14 01:55 PM
Quote:
Originally Posted by ShowTyme15
Didn't see it on the fact sheet, (idk if it would be on there or not regardless) but do we still have to swap a player for player when releasing someone outside of franchise mode?
I believe roster management is still the same on the front end.

Sent from my SCH-I545 using Tapatalk
 
# 332 ShowTyme15 @ 02/19/14 01:57 PM
Quote:
Originally Posted by tabarnes19
I believe roster management is still the same on the front end.

Sent from my SCH-I545 using Tapatalk
I was hoping they would change that, but it's not that big of a deal. Thanks for the response tabarnes I appreciate it.
 
# 333 tnixen @ 02/19/14 02:06 PM
Russell any chance you could tell me if these 2 LED boards in Citizens Bank Park were updated to look more like the real life ones in MLB 14 The Show PS4 version?

Like in these screenshots
 
# 334 goplen5 @ 02/19/14 02:39 PM
Has anything been said in regards to trades being able to include more than 3 players per team?


Side note: Can't wait for the time in which they actually start releasing photos of the stadiums (other than Fenway and AT&T), especially ones that aren't just shown in the background of a pic focused on a player model.

Face models are very impressive, but I'm really looking forward to seeing Safeco Field and some of the other ballparks.
 
# 335 richiesbx137 @ 02/19/14 03:07 PM
Question is there any update to sounds of the show for PS3 or PS4 after seeing the fact sheet.
 
# 336 ShowTyme15 @ 02/19/14 06:20 PM
I wonder in the PS4 version if we'll see better uniform degradation?
 
# 337 Factzzz @ 02/19/14 07:08 PM
Quote:
Originally Posted by ShowTyme15
I wonder in the PS4 version if we'll see better uniform degradation?
I doubt it, it looks like the uniforms were basically unchanged coming over from ps3, at least based on the pics released so far.
 
# 338 Russell_SCEA @ 02/19/14 08:42 PM
Quote:
Originally Posted by Factzzz
I doubt it, it looks like the uniforms were basically unchanged coming over from ps3, at least based on the pics released so far.
There different.
 
# 339 muelly @ 02/19/14 08:47 PM
Quote:
Originally Posted by Russell_SCEA
There different.
I'm having a hard time looking at these forums. I can't wait for the ps4 verdion
 
# 340 tnixen @ 02/19/14 09:27 PM
If the uniforms are different then with some luck it also may mean the numbers on the back of the Yankees uniforms will be in the normal place higher up on the back

Or maybe not
 


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