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MLB 14 The Show News Post


After releasing a mini-fact sheet last week, we now have the official MLB 14 The Show fact sheet, thanks to Russell over at The Show Nation.

Read them over and let us know what you think. The PlayStation Vita and PS3 version arrive on April 1st, while the PS4 version will ship sometime in May. When we get an official PS4 release date, we'll be sure to update everyone.

KEY FEATURES
  • Next Generation Baseball Has Arrived - MLB 14 The Show makes its next-gen debut on the PS4 system, utilizing the system’s vast resources to deliver exceptionally detailed and fluid gameplay. With improvements to presentation, a wealth of added animations, and a dramatic increase in environment and player detail, we are setting out to create the best-looking and best-playing baseball sim ever created.

  • The Evolution of Road to The Show continues (All platforms) - First among the major improvements is a completely revamped advancement system, complete with improved logic and the removal of advancement goals. Also being introduced is a new beginning to a player’s RTTS career with the Topps Amateur Showcase, a series of games against other draft prospects. Additionally, the training system, logic, screens and modes have all been revamped to provide users with a more engaging experience.

    - Other changes include a new player-creation process, the reintroduction of the “broadcast” presentation perspective as an option, and a re-envisioned Catcher Mode, to name a few (PS3 & PS4 Only).

  • Year-to-Year Saves (All platforms) - For the first time in franchise history, saves can be carried over from MLB 14 to future releases of The Show, meaning that gamers won't have to worry about starting their Franchise or Road to the Show seasons over in years to come.

  • Player Lock (All platforms) - The new Player Lock feature (a.k.a RTTS anywhere) gives users the ability to lock-on to any single player and enter games using the Road to the Show gameplay mechanic, allowing for faster games and more focused on-field action.

  • Quick Counts (All platforms) - Users will now be able to play a full nine-inning game in less than 30 minutes, half the time it takes in previous iterations of The Show. Despite the shortened game durations, realistic stats will not be compromised.

  • Community Challenges (PS3 & PS4) - Players will be able to freely toy and tinker with game situations and scenarios on the fly, whether that’s the inning, score, who’s on base, or where the ball is hit. These custom situations can be bundled with a creative set of goals and put forth as a challenge to the community, whether it’s to relive the past, change history, or dream of new possibilities.

  • Universal Profile (PS3 & PS4) - A new tendency-tracking system monitors and records gamers’ unique playing styles. Those patterns are stored in the Universal Profile, which can be viewed by anyone looking to get a quick scouting report on the player. The Universal Profile can also be subbed in in place of a CPU opponent in Diamond Dynasty and Online Franchise, making for more realistic head-to-head matchups when schedules prevent synchronous play.

  • Online Franchise (PS3 & PS4) - Finally, Franchise mode can be shared with friends online, with most of the features from the offline version making the transition, including Scouting, the Amateur Draft, Free Agency and CPU Trades. The mode will remain highly customizable as scheduling, divisions, postseason spots and more are all commissioner options.

  • Stubs (All platforms) - Playing games in MLB 14 The Show rewards players with Stubs. Stubs can be used to purchase additional in-game content – like Road to the Show training points – or used in our new mode, Community Challenges. Stubs can be earned in any mode, and they are not required to progress through a mode. You can still purchase additional in-game content through the PlayStation Store.

  • Diamond Dynasty Extra Innings (PS3 & PS4) - In this mode, a player’s team is always looking for opportunities to challenge other users in an offline setting, which allows the user to earn bonus rewards the next time they log in. When online, the player has the opportunity to challenge other user-created teams in an offline game where the CPU controls their team. Players can only benefit positively in this mode even if their team does not perform up to their normal standards.

  • Dynamic Difficulty (All platforms) - Baseball is a sport the dedicated love to master, but also one that can intimidate newcomers. In this year’s version of The Show, players who don’t feel like veterans yet can opt to start on a lower difficulty level and jump right in. An advanced logic system will then grade the user’s skill and adjust the challenge level up or down based on their overall performance. Batting and pitching are evaluated separately, so it’s possible for one to increase in difficulty while the other doesn’t, or even reduces. On-screen notifications will advise when the difficulty setting has been adjusted.

  • Franchise Improvements (PS3 & PS4 Only) - Efforts continue to improve the accessibility of Franchise mode. A new notification system, which keeps the user more connected to their organization and the league, serves as an “Assistant GM” and will make sure critical information is more immediately provided and more readily accessible. Also refined is the logic that helps the multi-season cycle of Franchise mode and all of the stats and developments therein resemble real life as closely as possible. Other additions include a player search and the ability to hire and fire coaches during the regular season.

  • True Broadcast Presentations (PS3 & PS4 Only) - The Show’s presentation crew has taken on a tall task for MLB 14: streamlining the game while enhancing the reality and increasing the variety of the experience. Pace of play is a focal point for the team as we strive to immerse the user in an even more engaging simulation. Heavy emphasis has also been placed on the stadium environment to feature the upgraded crowd actors, jumbotrons, LED boards, dugouts, specific stadium audio and a more engaged, responsive and unique crowd.

    -On the commentary side, the three-man booth of Matt Vasgersian, Eric Karros and Steve Lyons return for their second season together. This year's title will emphasize the three announcers in a more interactive, conversational style, yet will also continue to mine the world of baseball to find intelligent, timely and compelling commentary concerning today's teams and players. The overall goal is for the game to get deeper, and for the announcers to better adapt to changing game conditions -- including rising the enthusiasm level when the situation dictates.
MLB 14 The Show includes over 40 more enhancements, new features, and improvements!
  • New dynamic gameplay cameras for batting and fielding
  • New dynamic catch position indicator for fielding
  • New baserunning paradigm (New animation core and logic)
  • Completely re-done catcher animations suite (over 150 all-new catcher animations)
  • More than 90 new batting stances
  • More than 160 batting stance re-captures for players who changed their stances
  • More than 50 new fielding animations
  • More than 30 new pitching motions
  • 20 new signature HR swings
  • Intro Fly-Ins (PS4 Only)
  • New bat boy and ball boy presentations (PS4 Only)
  • All-new high-resolution crowd reactions, ambient noise, cheers, etc…. (PS4 Only)
  • Japan League-style and slap-hitter swing types (PS4 Only)
  • Over 350 new fielding and batting animations (PS4 Only)
  • Team specific, player specific, team generic crowd signs (PS4 Only)
  • New RTTS Player Creation options, including the ability to model your skills, appearance, and signature animations after a real MLB player
  • New and improved training modes, along with the addition of a new bronze/gold medal system.
  • Easier trade requests (RTTS)
  • Easier position changes (RTTS)
  • Dynamic Potential for RTTS Player
  • New injury presentations
  • New Player Search feature
  • Ability to hire/fire coaches in mid-season
  • Notification system that keeps you connected to your team and league.
  • New player contract logic that mimics real life
  • New overall and potential formula
  • Editable potential
  • Refined player generation, with more position-specific attribute ranges (Online Franchise)
  • New contract decision logic, which factors in contract renewable and arbitration status more heavily (Online Franchise)
  • New lineup logic that takes into account secondary positions (Online Franchise)
  • Refined trade logic (Online Franchise)
  • Retired players stored for every season (Online Franchise)
  • More player stats stored for every season (Online Franchise)
  • New user management functionality at TheShowNation.com (Online Franchise)
  • Make, accept, and vote on trades through TheShowNation.com (Online Franchise)
  • Resolve and simulate games on TheShowNation.com (Online Franchise)
  • League members can now manage games on TheShowNation.com (Online Franchise)
  • New pitcher/batter status screen
  • New pitcher/batter breakdown pop-up graphics
  • Cycling help text
  • Left-handed infielders
  • CPU plate discipline logic has been re-written
  • Pitcher can now bring up pitch history using L3 (same effect as R2 for the batter)
  • New pickoff cameras
  • New assortment of organ recordings
  • Completely re-worked Plate Coverage Indicator (PCI)

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 361 eaw913 @ 02/20/14 02:41 PM
Quote:
Originally Posted by tnixen
I wouldn't cross it off the list yet. It just says there is nothing confirmed at this time, but there's still some time left. We'll see. I don't really care either way, but it would be cool if something makes it in for this year.
 
# 362 thaSLAB @ 02/20/14 02:48 PM
Quote:
Originally Posted by bwiggy33
Does anybody know if the speaker on the PS4 controller will be utilized? Of the games I own none of them use the speaker yet. I tried a preview of it a couple months ago and it sounds incredible. It would also be kind of cool to plug headphones into the controller while playing The Show.

There were some similar suggestions made on how the speaker could be used. I'm assuming some will be implemented next year. Also, you can plug earphones into the controller for any game already.




Quote:
Originally Posted by Cavicchi
Do CPU pitchers also do it, or just User controlled?
I don't remember, sorry. I can't say that I checked.

Sent from my EVO using Tapatalk
 
# 363 bwiggy33 @ 02/20/14 03:28 PM
Quote:
Originally Posted by thaSLAB
There were some similar suggestions made on how the speaker could be used. I'm assuming some will be implemented next year. Also, you can plug earphones into the controller for any game already.
Holy crap I had no idea. I thought it was only if the game allowed it. I had tried it before but I just checked and my controller settings were not allowing me to use headphones. Sure enough after playing around with the settings I have it working. Unbelievable. Thanks for letting me know that.
 
# 364 dickey1331 @ 02/20/14 04:16 PM
Quote:
Originally Posted by HustlinOwl
oh well, only developer to utilize in games I own so far is Resogun

Tomb Raider used it.
 
# 365 hysteria499 @ 02/20/14 04:58 PM
So much HYPE! Can not wait for the changes of RTTS! All the changes seem to be amazing. This will be incredible this year.
 
# 366 KingV2k3 @ 02/20/14 04:59 PM
I'm VERY impressed with this Fact Sheet...

TONS of "little things", but the two "big things" that stand out for me are:

1) Dynamic Difficulty (may take some of the frustration / annual "(re)learning curve" out of hitting / slider-itis)

2) Generated Counts (my game times were always around the "real time" range)

This is probably the only sports gaming franchise that could (justifiably) sit on it's considerable laurels, but they just keep making the game mo' better...

Thanks, SECA!

 
# 367 AntiBandwagoner @ 02/20/14 05:07 PM
For one of the first times, I legitimately cannot wait until baseball season is here.
 
# 368 MLB Bob @ 02/20/14 05:16 PM
Im curious about anything changed with MLB Live. I really wanted this feature, but I didnt get into last year because I was put off by other things when I got the game at release. Once I did sit down with the game and give it another go the season was already over. I cant wait to try it out this year, hope its still there and any updated features.

Can't wait for baseball season!! AND MLBTS
 
# 369 Factzzz @ 02/20/14 05:17 PM
Do you guys think we start getting blogs next week?
 
# 370 Mabster @ 02/20/14 05:38 PM
Quote:
Originally Posted by Factzzz
Do you guys think we start getting blogs next week?
I've stopped trying to guess at the release schedule. They'll come when they come.
 
# 371 ShowTyme15 @ 02/20/14 05:39 PM
Quote:
Originally Posted by Factzzz
Do you guys think we start getting blogs next week?
Certainly possible. If not next week then I'd expect the following week we will start seeing blogs and other tid bits. By that time we'll be a month away from PS3/Vita release. I don't expect to see too much on the PS4 version for another month(might get a few things here and there, but the bulk of the info I'd expect Late March into April).
 
# 372 DodgerFanatic2K3 @ 02/20/14 06:03 PM
Quote:
This year's title will emphasize the three announcers in a more interactive, conversational style, yet will also continue to mine the world of baseball to find intelligent, timely and compelling commentary concerning today's teams and players
I really hope this includes Matt, Eric & Steve mentioning career and prior year stats of pitchers and batters during the broadcast to give it more of an authentic feel.

The one thing I loved about listening to a 2K broadcast was the wealth of stats that the commentary team utilized during the broadcast to inform me of things that I didn't know which really gave it that broadcast feel.

Hearing things like "Adam Jones batted .325 against lefthanders last year" or "Kershaw was 7-2 against the NL West last year" really kept me entertained and wondering what stat I would hear next
 
# 373 eaw913 @ 02/21/14 02:40 PM
I keep reading through the list and getting myself excited. I can't wait to see more details on franchise mode.

Realistic contracts... hiring and firing coaches... Can't wait. I hope they added back ticket pricing and all of that also. I enjoyed the basic business aspects of it from the older years. I also hope player progression is more realistic. Hoping the dynamic RTTS progression carries over into other modes.
 
# 374 Armor and Sword @ 02/21/14 03:47 PM
So many "little" things to look forward to.

Improved CPU plate discipline comes right to mind. On 13 it is good and far better than 11 and 12 and now it will be even better. Love that.

Pitchers being able to bring up the pitch history clicking L3......HUGE! Always wanted that.

New organ assortments! Does that mean organ warm-up music is back after a one year hiatus? Mmmmm. Not that I minded the new rock music between innings.

Also wonder if the replay suite is back for post game.

New True broadcast enhancments!!!! Can't wait to see all of that.


New baserunning paradigm That will be a welcome enhancment. I can only imagnine how much better the animations and collision detection will be this time around.


Of course cross platform saving is the real monster for me. Just thinking about that get's me so fired up to start up a new Yankees franchise (30 team control of course) to carry me year after year after year....always wanted that. I typically will get 2 years in when the next game comes out.....and start over again....not anymore. Truly remarkable feature.


Again The Show is never just a roster update.....it truly enahnces itself each and every year in so many little ways.....really really can't wait for April 1st!!!
 
# 375 thaSLAB @ 02/21/14 04:01 PM
Another little thing about the UI... the tiles are dynamic, and the image zooms and crops in the background of the active tile. Also, the information on the tile is "real time" too - meaning, if you are in franchise and hover over the Stats tile, it displays stat info (league leaders, standings, etc.) in the tile without entering that tab; if that makes sense. Very nicely done.

Sent from my EVO using Tapatalk
 
# 376 Ben9753 @ 02/21/14 04:20 PM
Will there be more in-game presentation/replays on the Vita this year?
 
# 377 chaz526 @ 02/21/14 04:25 PM
I'm starting to get the itch for more information again. It's like an addiction, really.
 
# 378 vinny_77 @ 02/21/14 08:01 PM
New dynamic gameplay camera for batting...maybe a hitter's first person perspective...or some feedback of what pitch is being thrown like MVP?
 
# 379 econoodle @ 02/21/14 11:28 PM
Quote:
Originally Posted by thaSLAB
Another little thing about the UI... the tiles are dynamic, and the image zooms and crops in the background of the active tile. Also, the information on the tile is "real time" too - meaning, if you are in franchise and hover over the Stats tile, it displays stat info (league leaders, standings, etc.) in the tile without entering that tab; if that makes sense. Very nicely done.

Sent from my EVO using Tapatalk

Now THAT'S what Willis was talkin' bout!
 
# 380 MrOldboy @ 02/22/14 02:33 AM
Quote:
Originally Posted by Armor & Sword
So many "little" things to look forward to.

Improved CPU plate discipline comes right to mind. On 13 it is good and far better than 11 and 12 and now it will be even better. Love that.
The only thing I care about regarding this is if the AI will chase pitches in the dirt. The other issues with the batter AI I can live with. You have to pitch differently to The Show AI batters than you would a real MLB batter. When you have a batter 1-2 after 3 fastballs on the corner, a 99 movement splitter in the dirt should at least warrant a flinch. Pitches that routinely get MLB hitters don't have the same effect in The Show.. Its been discussed on here at length over the years, but if the AI hitters now swing at in-the-dirt pitches at a realistic frequency it could change how you pitch in The Show completely.
 


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