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NBA Live 13 News Post



If you can't view the embedded video, click here.

Here it is, our first glimpse of NBA Live 13 in action.

Thoughts?

UPDATE: EA has taken down the video. Look through the comments section and you might be able to see a few pop up there, until they are removed as well.

UPDATE #2: Kotaku has it online.

UPDATE #3: EA Sports has responded... (via Owen Good, Kotaku)

Quote:
EA Sports responds: "The video appears to be captured from a pre-alpha build months ago and is not an official EA SPORTS release. It does not represent a final build or feature set for NBA Live."

Game: NBA Live 13Hype Score: 5.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 56 - View All
NBA Live 13 Videos
Member Comments
# 801 BlingBling19 @ 08/24/12 03:34 PM
I'll also add since this is I guess a "pre alpha" build as was said maybe there is hope for the gameplay with the real version.
 
# 802 23 @ 08/24/12 03:39 PM
Quote:
Originally Posted by CMH
The timing is obvious. Agreed.
didn't listen.

But, what we have been asking for is input and someone to listen. Maybe this is it? I don't know.



Quote:
What would you want them to do to show they really will listen this time? Serious question. I don't know what would actually convince me, but I get the feeling it will take someone there opening up that line of communication (officially), receiving that input, and then showing us how they implemented that input. However, that requires people actually wanting to both receive and give input.
At this point, communication alone wont work

Until this game starts to produce something that is supposed to be on par with todays games, its just another flop like all of rest of the games in every genre
 
# 803 bigeastbumrush @ 08/24/12 03:41 PM
Quote:
Originally Posted by EmmdotFrisk
Constructive feedback and video analysis is welcomed. You don't necessarily have to be here to get the ball rolling. All ideas, opinions, and feedback is welcomed. At the end of the day we want an NBA game that fans will enjoy and identify with.
Clearly there are people out there who are passionate about past Live iterations and any future Live titles...just by the length of this thread.

Why have Facebook contests and all these type of promos to get people over to the EA studios to provide constructive feedback on your game? What avenues can you be reached by?

You guys wait entirely too long and invite the wrong set of people (from my perspective) to provide feedback on what you're doing.

The whole "hush-hush we don't want anyone to steal our ideas so we're gonna keep it closed doors" thinking is just setting yourselves up for failure.

No one is pretending to be smarter than the people who are working on the game. But community feedback way before you release is the only way you guys are gonna get it.

One video in 2 years and people are talking about it. Providing "constructive" criticism. And you guys didn't even release the video. What does that tell you?
 
# 804 Pared @ 08/24/12 04:02 PM
Quote:
Originally Posted by CMH
What would you want them to do to show they really will listen this time? Serious question. I don't know what would actually convince me, but I get the feeling it will take someone there opening up that line of communication (officially), receiving that input, and then showing us how they implemented that input. However, that requires people actually wanting to both receive and give input.
They can start by utilizing the feedback of the guys that were there for Elite.

I was one of them and I don't need to be involved. But the guys that were there had great ideas, none of which were implemented in Elite.

Another thing that caused me to go out for the Elite event were the individuals invited did not have:

-A YouTube following or some other video blog heavy agenda
-A website where they were looking for exclusives
-Any sort of "inside" elbow-rubbing deal with anyone from EA
-Some connection to the media

You care about the game? Bring people out that want to focus on the game.

Hell, we were shown NBA Jam before most knew about it and I loved it more than Elite. Trey spoke at length and wanted our feedback.

The saddest part? Guys started playing Live '10 instead of Elite when we were there. I'venever seen that ever in a community event; Where guys play the old game instead of the new one...

The sad part is most of their ideas could have worked if they followed the input they were given. I told them it was unnatural to keep the dribbling hand when going to the sidelines. They were going for one-to-one control, but no one runs to the left sideline hard with the ball in their right hand.

Why does it take this video for people from EA to discuss anything?

There is your damage control right there.
 
# 805 King_B_Mack @ 08/24/12 04:24 PM
Quote:
Originally Posted by CMH
The timing is obvious. Agreed.

And I know it's beginning to feel like that person you know that burned you once, twice, however many times and is asking for another chance.

I want to go tell EA to screw themselves. They had their chances and didn't listen.

But, what we have been asking for is input and someone to listen. Maybe this is it? I don't know.

What would you want them to do to show they really will listen this time? Serious question. I don't know what would actually convince me, but I get the feeling it will take someone there opening up that line of communication (officially), receiving that input, and then showing us how they implemented that input. However, that requires people actually wanting to both receive and give input.
For starters, it wouldn't hurt them to open up their communication lines with the community before the 5-6 week to release mark if they really care what everybody has to say and eliminating the whole cloak and dagger routine. Let's be real, we've been sitting around here for months questioning if this damn game is going to come out or not and if it's even going to be on a disc or not without anybody even at least giving us the LD2K gif treatment and then a video that they didn't release comes out and three days later after everybody saw through the 'pre-alpha' defense a community guy shows up? Step one towards building or in this case rebuilding trust with someone is to eliminate shady actions from your routine. At this point, this is basically a new director rebooting a movie we've already seen and basically not putting his own spin on it but remaking it scene for scene.
 
# 806 JerzeyReign @ 08/24/12 05:36 PM
To be fair Emmdot was a GC, this move to Community Manager had to have happened in the last week or two.
 
# 807 Subversion @ 08/24/12 05:39 PM
Quote:
Originally Posted by EmmdotFrisk
Constructive feedback and video analysis is welcomed. You don't necessarily have to be here to get the ball rolling. All ideas, opinions, and feedback is welcomed. At the end of the day we want an NBA game that fans will enjoy and identify with.
It would be great if EA confirmed our feedback, and also pointed out what was implemented based on our feedback.

There are a lot of us who work in the industry and know, from a professional stand point, what it takes to make a great game. Some of us have played Live and 2K since their inception, and we happen to be active players in the sport, and we have developed lots of great ideas on how to make a truly great SIM Basketball game. So it would be in your best interest to take our feedback with utmost importance, because your brand is at stake. Your producers should have been collecting this feedback since 2010.

After seeing the private presentation at E3 of Live 13' I feel as though the wrong people were leading this project. No enthusiasm, flat ideas and no vision for SIM Basketball.

Thanks for coming out and asking for feedback, but understand why we feel it has gone through one ear and out the other.
 
# 808 Nathan_OS @ 08/24/12 07:06 PM
I'm really surprised this thread got so much love lol
 
# 809 youvalss @ 08/24/12 07:08 PM
Quote:
Originally Posted by TheUndogmatic
All I can say is to bring people who have good knowledge of basketball in for feedback, and also listen to gamer feedback. And put that feedback in the game. Also add some in-depth modes, take notes from 2k. Not trying to be rude or anything, I'm just saying.
That's true. But even before that they need to hire some physicists and doctors, because they clearly don't understand, or can't create, human body movement on earth.
 
# 810 fluent2332 @ 08/24/12 07:36 PM
The more I watch this, the better it gets. Some of you guys should go back and watch the video a second and third time. You pick up little bits every time that you missed before. Like the entire crowd jumping up and cheering when Lebron stepped out of bounds. Or guys like Shane Battier going for a rebound but he can't jump high enough and it goes over his head while he's leaning backwards. Little things.

I am worried about the shot selection from the Thunder though. I know Durant likes to shoot, but man, he was chucking. I really liked that play where he didn't settle for the top of the key 3 and stepped in to take a 2. That was a nice sequence. There was also a really nice sequence where the Thunder passed it around the perimeter a bunch of times before Westbrook finally got the ball and drove to the hoop to finish. Sadly, the Heat didn't have many highlights because of the person playing, but I did see a great back door cut from Wade at one point, and he was wide open.

I also like the way the players move without the ball on offense. They don't overdo it, but they seem to move to the right spots. After setting a pick Ibaka ran to near the top of the key but still within jumpshot range. And it seemed like wherever the user moved, the AI teammates tried to adjust to the person with the ball's position. One time this kind of broke down into madness though ,where the Thunder players were passing each other the ball while standing 2 inches away from each other and all bunching up near the top of the court. But I'm sure stuff like that can be tweaked.

Overall though, I can't wait to see this game in the hands of a good player. I think some of you should watch this footage numerous times and see if you can't pick out positive aspects of it instead of bashing it.
 
# 811 NoTiCe_O @ 08/24/12 07:41 PM
Sept must really be the month this team plans to release info because its all they've got.

For a pre-alpha build I don't think this gameplay is terrible, especially because I think its missing certain technology that the Live team has been tallking about. Its time that they show us how far along the game has come though.

I feel like the game has to better than this gameplay because the Scott O'Gallagher and the Ad council are just on twitter going about their everyday lives and tweeting as if everything is fine and according to schedule.
 
# 812 NYdreams @ 08/24/12 07:47 PM
lmaooooooooooooooooooooooooooooooooooo the more i watch this video the more i cry ... this is terrible how could live fans still have faith in ea after failing 3 years (yes i counted the 3rd because this game had 2 years to be atleast good)
 
# 813 BlueNGold @ 08/24/12 07:48 PM
Quote:
Originally Posted by fluent2332
I think some of you should watch this footage numerous times
Nah, man. I think I'm good.
 
# 814 NYdreams @ 08/24/12 07:50 PM
Quote:
Originally Posted by NYdreams
lmaooooooooooooooooooooooooooooooooooo the more i watch this video the more i cry ... this is terrible how could live fans still have faith in ea after failing 3 years (yes i counted the 3rd because this game had 2 years to be atleast good)
lolololol y do they look,move and shoot like that .. what have they been working on for 2 years lmao
 
# 815 mlp111 @ 08/24/12 07:54 PM
Quote:
Originally Posted by NoTiCe_O
Sept must really be the month this team plans to release info because its all they've got.

For a pre-alpha build I don't think this gameplay is terrible, especially because I think its missing certain technology that the Live team has been tallking about. Its time that they show us how far along the game has come though.

I feel like the game has to better than this gameplay because the Scott O'Gallagher and the Ad council are just on twitter going about their everyday lives and tweeting as if everything is fine and according to schedule.
the only tech thats missing is a solid foundation to build on, in the demo you can clearly seem the physic system is there, thats the cause of all the weirdness in gameplay being displayed ike the rebound and lebrons sliding, the same thing we seen in elite with the full physic system, its not like this physic system is a new thing to live basketball, elite 11 had the same physic system, so believe that if you like, your entitled to your opinion, as am i, in which i see the tech present but its not making a bit of difference because the foundation of the game is trash or not fundamentally sound
 
# 816 fluent2332 @ 08/24/12 07:55 PM
Quote:
Originally Posted by DukeC
So you didn't see the numerous amounts of sliding? The non-existant body contact on drives (due to the same sliding)? The bad net physics? Terrible dribbling? Generic shots? Physic CPU (Exhibited when the whole team ran back on defense BEFORE Shane Battier shot the ball)?

Way too many negatives. Especially when the positives are few and far between (Spacing being one of those positives).
Sliding? It looked fine to me. I'm not going to nitpick over sliding. As long as the control scheme feels good in my hands I could give a damn if players are sliding. I don't even see it to be honest, or notice it.

Edit - Ok, I notice it when Lebron is trying to post up (in an awkward situation where the player controlling him has no clue what they are doing). Yes there was a bit of sliding. Not a big deal, but I do hope they fix that. Lebron kind of warped at one point. Again, that's a big deal to you?

I saw body contact. There wasn't excessive bumping like other games, but there was some contact to impede the progress of the offensive player. I am personally glad they don't overdo the contact like other games.

Bad net physics? And this effects the gameplay how? You're really going to nitpick over net physics??? The net looked fine to me. I liked the swish of the net when Durant shot that long 3. Again, looked fine to me.

Terrible dribbling? Lol, ok. What's so terrible about it? Generic shots? Looked like signature shooting styles to me. Besides the signature styles, Durants up and under shot, Westbrook's contact layup, Wade's nifty dunk and Lebron's contact layup all looked good to me and far from "generic".

Psychic CPU? Didn't even notice it. If it did happen, then this would be the one thing in your post I hope they address before release.

I do agree they have some rough spots to iron out before release, which I'm sure they will. This is shaping up to be a solid basketball game though for me. I am excited to give it a try in the demo, if there is one. Overall I think you're severely blowing things out of proportion if you consider all those little nitpicks major negatives towards the game.
 
# 817 NYdreams @ 08/24/12 08:00 PM
Quote:
Originally Posted by fluent2332
Sliding? It looked fine to me. I'm not going to nitpick over sliding. As long as the control scheme feels good in my hands I could give a damn if players are sliding. I don't even see it to be honest, or notice it.

Edit - Ok, I notice it when Lebron is trying to post up (in an awkward situation where the player controlling him has no clue what they are doing). Yes there was a bit of sliding. Not a big deal, but I do hope they fix that. Lebron kind of warped at one point. Again, that's a big deal to you?

I saw body contact. There wasn't excessive bumping like other games, but there was some contact to impede the progress of the offensive player. I am personally glad they don't overdo the contact like other games.

Bad net physics? And this effects the gameplay how? You're really going to nitpick over net physics??? The net looked fine to me. I liked the swish of the net when Durant shot that long 3. Again, looked fine to me.

Terrible dribbling? Lol, ok. What's so terrible about it? Generic shots? Looked like signature shooting styles to me. Besides the signature styles, Durants up and under shot, Westbrook's contact layup, Wade's nifty dunk and Lebron's contact layup all looked good to me and far from "generic".

Psychic CPU? Didn't even notice it. If it did happen, then this would be the one thing in your post I hope they address before release.

I do agree they have some rough spots to iron out before release, which I'm sure they will. This is shaping up to be a solid basketball game though for me. I am excited to give it a try in the demo, if there is one. Overall I think you're severely blowing things out of proportion if you consider all those little nitpicks major negatives towards the game.
whoa whoa whoa... wait so people are really defending this game ?? like are we serious .... are people really in need of another basketball game that we defend THIS !! seriously are we looking at the same video .... LOOK AT IT !!! this is nothing good about this but the audio and spacing ....
 
# 818 fluent2332 @ 08/24/12 08:39 PM
Another small thing I noticed that I like: The defense doesn't even honor Wade's deep 3's really. He shot 2 that I saw in the video and Harden was just like whatever, go ahead and shoot them, and didn't really try to contest. That's pretty slick.

And I did see that weird thing where the entire team ran back on D while Battier was still gathering for the shot. I assume that's not going to happen in the retail version of the game. Oh no, a pre-alpha build of a video game had a glitch. Worst game ever!!!
 
# 819 _-King-_ @ 08/24/12 08:40 PM
The gameplay and graphics may not look great, but I was blown away by the presentation.
 
# 820 BlueNGold @ 08/24/12 08:48 PM
Quote:
Originally Posted by fluent2332
Another small thing I noticed that I like: The defense doesn't even honor Wade's deep 3's really. He shot 2 that I saw in the video and Harden was just like whatever, go ahead and shoot them, and didn't really try to contest. That's pretty slick.

And I did see that weird thing where the entire team ran back on D while Battier was still gathering for the shot. I assume that's not going to happen in the retail version of the game. Oh no, a pre-alpha build of a video game had a glitch. Worst game ever!!!
 


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