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NBA Live 13 Gameplay Video - Miami Heat vs. Oklahoma City Thunder

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Old 08-24-2012, 08:16 PM   #881
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Re: NBA Live 13 Gameplay Video - Miami Heat vs. Oklahoma City Thunder

Quote:
Originally Posted by fluent2332
Sliding? It looked fine to me. I'm not going to nitpick over sliding. As long as the control scheme feels good in my hands I could give a damn if players are sliding. I don't even see it to be honest, or notice it.

Edit - Ok, I notice it when Lebron is trying to post up (in an awkward situation where the player controlling him has no clue what they are doing). Yes there was a bit of sliding. Not a big deal, but I do hope they fix that. Lebron kind of warped at one point. Again, that's a big deal to you?

I saw body contact. There wasn't excessive bumping like other games, but there was some contact to impede the progress of the offensive player. I am personally glad they don't overdo the contact like other games.

Bad net physics? And this effects the gameplay how? You're really going to nitpick over net physics??? The net looked fine to me. I liked the swish of the net when Durant shot that long 3. Again, looked fine to me.

Terrible dribbling? Lol, ok. What's so terrible about it? Generic shots? Looked like signature shooting styles to me. Besides the signature styles, Durants up and under shot, Westbrook's contact layup, Wade's nifty dunk and Lebron's contact layup all looked good to me and far from "generic".

Psychic CPU? Didn't even notice it. If it did happen, then this would be the one thing in your post I hope they address before release.

I do agree they have some rough spots to iron out before release, which I'm sure they will. This is shaping up to be a solid basketball game though for me. I am excited to give it a try in the demo, if there is one. Overall I think you're severely blowing things out of proportion if you consider all those little nitpicks major negatives towards the game.
1. Okey Doke.

2. So...you're telling me....you didn't see the defense slide into position in front of the ball carrier and when the ball was being passed on the perimeter? Okey Doke.

3. Because it's not fun seeing the same net animation(s) all the time. It's probably a ME thing. It's one of the main reasons why I detested playing NBA 2k5. The net didn't swish, the ball just sorta wiggled in there all the time. Especially on dunks. The visual effect was god awful on some of those dunks in that game.

4. The ball doesn't even hit the floor half the time. The Ball. Doesn't. Hit. The. FLOOR.

5. Really? Really? Go back. Watch the video to the point where Lebron passes the ball to Shane Battier. Watch as the whole team unleashes thier inner Javale McGee.

6. Okey Doke. If you're truly not seeing what anyone else is (everyone in this thread really)... Hats off to you good sir. You truly don't think the game is bad. Now if you could just point me to the store where you bought those killer rose tinted glasses....
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Old 08-24-2012, 08:17 PM   #882
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Re: NBA Live 13 Gameplay Video - Miami Heat vs. Oklahoma City Thunder

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Originally Posted by BlueNGold
Nah, man. I think I'm good.
I got suckered into watching it again.
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Old 08-24-2012, 08:39 PM   #883
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Re: NBA Live 13 Gameplay Video - Miami Heat vs. Oklahoma City Thunder

Another small thing I noticed that I like: The defense doesn't even honor Wade's deep 3's really. He shot 2 that I saw in the video and Harden was just like whatever, go ahead and shoot them, and didn't really try to contest. That's pretty slick.

And I did see that weird thing where the entire team ran back on D while Battier was still gathering for the shot. I assume that's not going to happen in the retail version of the game. Oh no, a pre-alpha build of a video game had a glitch. Worst game ever!!!
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Old 08-24-2012, 08:40 PM   #884
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Re: NBA Live 13 Gameplay Video - Miami Heat vs. Oklahoma City Thunder

The gameplay and graphics may not look great, but I was blown away by the presentation.
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Old 08-24-2012, 08:48 PM   #885
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Re: NBA Live 13 Gameplay Video - Miami Heat vs. Oklahoma City Thunder

Quote:
Originally Posted by fluent2332
Another small thing I noticed that I like: The defense doesn't even honor Wade's deep 3's really. He shot 2 that I saw in the video and Harden was just like whatever, go ahead and shoot them, and didn't really try to contest. That's pretty slick.

And I did see that weird thing where the entire team ran back on D while Battier was still gathering for the shot. I assume that's not going to happen in the retail version of the game. Oh no, a pre-alpha build of a video game had a glitch. Worst game ever!!!
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Old 08-24-2012, 08:58 PM   #886
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Re: NBA Live 13 Gameplay Video - Miami Heat vs. Oklahoma City Thunder

I find it hilarious that people are complimenting the game generously just because company guys are in the thread.
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Old 08-24-2012, 09:05 PM   #887
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This looks absolutely terrible. Previous gen graphics with horrible player motion. EA are so far behind 2k they should just call it a day.
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Old 08-24-2012, 09:10 PM   #888
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Re: NBA Live 13 Gameplay Video - Miami Heat vs. Oklahoma City Thunder

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Originally Posted by Pared
They can start by utilizing the feedback of the guys that were there for Elite.

I was one of them and I don't need to be involved. But the guys that were there had great ideas, none of which were implemented in Elite.

Another thing that caused me to go out for the Elite event were the individuals invited did not have:

-A YouTube following or some other video blog heavy agenda
-A website where they were looking for exclusives
-Any sort of "inside" elbow-rubbing deal with anyone from EA
-Some connection to the media

You care about the game? Bring people out that want to focus on the game.

Hell, we were shown NBA Jam before most knew about it and I loved it more than Elite. Trey spoke at length and wanted our feedback.

The saddest part? Guys started playing Live '10 instead of Elite when we were there. I'venever seen that ever in a community event; Where guys play the old game instead of the new one...

The sad part is most of their ideas could have worked if they followed the input they were given. I told them it was unnatural to keep the dribbling hand when going to the sidelines. They were going for one-to-one control, but no one runs to the left sideline hard with the ball in their right hand.

Why does it take this video for people from EA to discuss anything?

There is your damage control right there.
Can you elaborate on what you mean by keeping the dribbling hand when going to the sidelines? I'm curious to know what kind of feedback you gave them for elite 11.
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