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NBA 2K13 News Post


2K Sports Team Up and OS Forum member, vannwolfhawk has just posted his NBA 2K13 hands-on preview.

Quote:
The driving animations and contact in the paint and on drives is awesome! LeBron feels like LeBron now. He can outmuscle a Kevin Durant in different situations as well it should be, but it was balanced where Durant could still body up and stay with him if played correctly. I would see Durant getting knocked back at times, but not the other way around when facing each other. When LeBron would attack the rim you could feel his strength in getting to the hole. I saw some great animations with fouls that still ended up with players getting shots up. This was balanced well to as I did not see many, if any of them go in. You felt like LBJ when playing with him. There are also some great triple threat animations and bumping on the perimeter game between defender and ball handler before a dribble has been used. It is another risk/reward situation for a defender playing to close depending on skill and quickness of the player he is guarding.

Read More - NBA 2K13 Hands-On Preview

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Member Comments
# 1 wrestlinggod1 @ 08/17/12 05:39 PM
Thanks Steve!
 
# 2 vannwolfhawk @ 08/17/12 05:41 PM
I forgot to add and for me this was a big one!

http://www.operationsports.com/forum...endencies.html

The CPU AI when a lane opens will and should attack without the hesitation dribbles allowing a defender to recover. The CPU AI now has an attack to it when it comes off of picks and ball screens. So, less AND 1 stuff. I did discuss the changes that could be made in fixing this through the editing of tendencies and dribble moves and they were aware of it. So, you should see more simple drives and or all dribble moves used in all the correct situations this year.
 
# 3 AndyP @ 08/17/12 05:47 PM
Detailed writeup. Always excited about NBA2k each year.
 
# 4 barimanlhs @ 08/17/12 05:52 PM
Very good read Vannwolfhawk! Its good to know that the devs at least look at what we are saying and take them seriously, even if somethings are unachieveable. Its also nice to see the different reactions to various parts about what was seen and played. Its not like everything is all lollypops and sunshine like some other (who shall not be named lol) "insiders" say about other sports games.

Im excited!
 
# 5 JerzeyReign @ 08/17/12 05:52 PM
Just wanted to say... thanks for this writeup... wow... we need a retweet button on here so I can send this out to all 8 of my followers
 
# 6 bigeastbumrush @ 08/17/12 05:52 PM
Incredible write-up.

My favorite addition might be the players able to get hot. It's been missing in bball games since forever.

Question:
Did you see any issues with rebounding. Guys jumping straight up and bending their arms toward the ball instead of having their entire body jump towards the ball for rebounds? I've seen it in several videos and hoping to get an answer on it if any of you there noticed it as well.
 
# 7 Vni @ 08/17/12 05:53 PM
Great read, thanks.
 
# 8 Norris_Cole @ 08/17/12 05:55 PM
Nice read! about the up and under move, did you try doing it with guys like perkins or joel anthony? That was the most horrible thing ever in 2k12 for me. More than the success rate, the ability of scrubs to pull this move effectively

I even remember people scoring 20 points with Jeff Foster by doing this
 
# 9 shayellis @ 08/17/12 05:56 PM
Thanks man, How do you feel about the rebounding?
 
# 10 iLLosophy @ 08/17/12 06:01 PM
Vannwolfhawk glad to see you represent the sim nation at 2k! Hope they bring you back next year.
 
# 11 vannwolfhawk @ 08/17/12 06:01 PM
To be honest I didn't even focus or notice the rebounding. But thats a good thing isn't it? I don't remember any putbacks or at least when I was playing I don't and I don't remember giving up any offensive boards either.
 
# 12 jbthegreat @ 08/17/12 06:07 PM
I actually thought of the same thing for touch and lob passes but don't really like hop step as a button
i felt 2k12 had the most intuitive step through euro step floater controls yet
 
# 13 barimanlhs @ 08/17/12 06:15 PM
Quote:
Originally Posted by vannwolfhawk
To be honest I didn't even focus or notice the rebounding. But thats a good thing isn't it? I don't remember any putbacks or at least when I was playing I don't and I don't remember giving up any offensive boards either.
Ive actually noticed that not many reviews have mentioned rebounding, which could be very good or bad if it is like 2k12 (at least for me). Glad to see that there werent put backs every other possesion
 
# 14 iLLosophy @ 08/17/12 06:20 PM
Just one thing I wanted to address

Quote:
It has always bugged me when the post entry pass is made and I go to double team the post with my guard and I swipe at the ball 10+ times without even touching it. I loved how this was in the early years and I believe it was 2k1 with “the glove”. That being said it was mixed because I did go down and swipe with LBJ once and knocked the ball out. Other times I would still swipe away (testing purposesJ) to no avail. I think the post player shouldn’t have all day to make a post move. If the double comes they should pass out and swing the ball to the open man and make the defense pay for doubling down on them, but at the same time I don’t think the offense should receive such an advantage in the post to have all day to make a move and back guys down. In real life, post players need to make decisions quickly so I would like to see that better implemented.
This is fine if you are playing single player, but in a User vs User game your suggestion would be problematic. In this scenario, the double teamer's biggest weakness is he's turning his back to the man he's supposed to be guarding. In real life, that guy would be free to get open without his defender knowning. That doesn't hold when playing user vs user because both players can see the entire court. This is one of those cases where "don't play video games, play basketball" philosophy doesn't hold. So there needs to be some leeway for post players when playing against other humans. This is even more problematic if the offense player who's not being guarded is just standing in one place (from your read and shady's, it sounds like this might've been addressed).
 
# 15 Goffs @ 08/17/12 06:20 PM
great read! now I look forward to the playbook insight.
 
# 16 aloncho11 @ 08/17/12 06:22 PM
Very nice read. Despite being a hardcore sim guy, your review really sums up pretty well every single aspect of this game. And like you said, I also have the feeling this will be the best basketball game so far.
 
# 17 LD2k @ 08/17/12 06:26 PM
Great stuff! I might add this man had an entire book full of notes - was very happy as he was able to sit down with Rob Jones, personally, and get through his notes.
 
# 18 eko718 @ 08/17/12 06:26 PM
Great read, thanks for the write-up. I like what I've heard from you and smallz...getting excited all over again.
 
# 19 fsufan4423 @ 08/17/12 06:34 PM
Props for the write up in great detail. Can't wait to play this game.
 
# 20 mrmass413 @ 08/17/12 06:36 PM
How was the walk up animations....thanx for you impression it was very nice to read you covered alot
 

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