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All I can figure from people that say "WAIT FOR THE DEMO TO JUDGE" is that they have Hume-ean objections to the validity of inductive logic.
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Another good idea but Poorly implemented.
I tested lowering to 25-50 depending on player, and it's a night-n-day difference.
Unfortunately, who what's to edit that many player's, then deal with editing the in-game generated player's just to accomplish this?
A "GLOBAL EDITOR" would go a long way, but that's giving the gamer too much customizing ability.
I'll just rent, but I'm looking more to what Madden is talking about bringing to the table this year.
I just create NCAA teams http://www.operationsports.com/forum...d.php?t=513261 on there and use what they have to play some college.
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Here's one way of looking at NCAA's problems vis a vis this forum:
The number of people on this board complaining about the correct type of socks, the right hue of a pylon, the exact percentage of Revo Speed helmets, etc. farrrrr outnumbers the people talking about the way the Power play is blocked, the problems with Over defenses, the flawed player movement or lack of momentum, the inability to run options effectively, etc.
Perhaps what's left of the fanbase really is the people who care about the superficial, trivial stuff (under the guise of INCREASED AUTHENTICITY). Those who value gameplay/scheming have already jumped ship.
I'm not sure if this is the proper interpretation, but it's one possibility.
The number of people on this board complaining about the correct type of socks, the right hue of a pylon, the exact percentage of Revo Speed helmets, etc. farrrrr outnumbers the people talking about the way the Power play is blocked, the problems with Over defenses, the flawed player movement or lack of momentum, the inability to run options effectively, etc.
Perhaps what's left of the fanbase really is the people who care about the superficial, trivial stuff (under the guise of INCREASED AUTHENTICITY). Those who value gameplay/scheming have already jumped ship.
I'm not sure if this is the proper interpretation, but it's one possibility.
# 286
DorianDonP @ 05/19/12 03:56 PM
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Too much exaggeration and false dichotomy
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That is Madden NFL 12 movement and everything else that goes with it...
NCAA 12 had plenty of faults, but it also was fundamentally different than Madden in player speed and movement...as bad as NCAA 12 is with overpowered features and crap-tastic glitches, it was at least different than Madden and did "feel" different.
What I just saw gave me a distinct feeling of watching NFL 12 in NCAA uniforms, a return to the days of Madden's previous year being a perfect guide for the next year's NCAA gameplay.
I actually hope so - because if Madden NFL 13 gameplay after the super-duper, world-changing, never-play-old-game-again announcement on June 4th looks ANYTHING like this, then I will simply stop caring at all. I still care now...or I would not be following updates on OS and bothering to post, but if this is the "best" they can do, color me unimpressed and no longer interested until someone else has a chance to make a better game series.
All I want is an improved gameplay with realistic physics-based player interactions (if I hit an off-balance player from the side, my impact MUST NOT morph around so that the affect is translated as if I hit them head up and so on)...
Help me June the Fourth, you're my only hope!
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Did you actually read how many were saying the game looks the same and then went on to discuss gameplay issues?
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I think the best move that EA could make at this point, is to show Part 3 of this game, where Oregon has the ball. That way, if their claims are true, we can see Oregon running the option effectively. I know for a lot of OSers, including myself, this would garner some big time interest.
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First play I like how the safety got to his drop. The defense was fairly disguised and he had to get to his zone. To get to his zone he had to turn and run in order to get there at the proper depth. He didn't have his back turned the entire time. In previous iterations that safety most likely would have just been lined up in his zone and not to the strong side of the formation. When he bailed to get to his zone he didn't do the "Space Invaders" shuffle. He turned and ran. That's a positive.
Other positives: Linebackers buzzing out to the flats. Corners getting their hands on receivers and redirecting them before releasing them in zone coverage. Defenders carrying receivers through their zones. Not every defender automatically reacting like magnets as soon as a ball is released.
Yeah, some other stuff looked pretty shaky. Hopefully it can be tightened up. But, without knowing difficulty and without sliders..... As for Oregon's defense, Barkley did complete 77% of his passes for 323 and 4 TDs vs. this secondary so, maybe this is fairly accurate.
# 294
ccross1530 @ 05/19/12 07:39 PM
I'm not buying this game just due to the fact that they have USC ranked #21!!! Even Oregon should be at about #5 but they have them at #8. Are you kidding me??? Do these guys not pay attention to college football at all???
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Now go crawl back into your hole.
# 297
ccross1530 @ 05/19/12 07:56 PM
Same s***, new year. God... the player models look f***ing stupid and goofy. If they aren't going to change the player models you would think they would atleast put the players in cool gear that players ACTUALLY WEAR to make them look better. I think this may be the first year I boycott this stupid company and not buy their halfa** game, because it really does look extremely similar to 12'. I think I'll rent it though, just because I want to see if they actually did something that they said they would in the "read and react" defenders. Last year they said "no more warp tackling" which was f***ing bulls***. I have guys teleporting to tackle my a** all the time when I play 12'. I bet the head turning stuff will look really unrealistic. EA will probably have defenders heads spinning all the way around like the f***ing exorcist. And then when people complain they will just be like "well, the defender WAS looking at the ball, he just has the neck agility of an owl".
# 298
ccross1530 @ 05/19/12 08:00 PM
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Well thank god for that. I was like are they really that ignorant about CFB?? Are you an EA employee or something?? You seemed all butthurt from my comment. "Now go crawl back into your hole"...Ouch, man.
# 299
ccross1530 @ 05/19/12 08:06 PM
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# 300
ccross1530 @ 05/19/12 08:13 PM
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