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Madden 12 News Post


IGN has posted a preview for Franchise Mode in Madden NFL 12.

Quote:
"'Any Given Sunday' isn't just the title of a bad football movie; it's an old adage that you never know what you're going to get when players step out on the field. Anything can happen. Your star QB could sling it five yards past every receiver. Your shaky rookie cornerback might come up clutch with a game-changing interception. Over the course of weeks and seasons, players are defined by their tendencies and begin assuming roles in their teams.

Madden NFL 12 developer Tiburon recognizes this and has made it part of the core upgrade to Franchise mode. It's true, Madden has disappointed with its Franchise mode the past few years, but that looks to be changing this year. The amount of improvements is staggering, but the most significant are the additions of dynamic player performance and player roles."

IGN will be releasing a follow-up blog on Monday, May 16th going more in depth about the changes to Franchise Mode.

Game: Madden NFL 12Reader Score: 6.5/10 - Vote Now
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Member Comments
# 281 Bellsprout @ 05/15/11 11:58 PM
I don't think it's actually snowed in Green Bay during a game since the Playoff game against Seattle in '08.

I could be wrong on that, but snow games aren't as common here as people seem to think.
 
# 282 illwill10 @ 05/16/11 12:01 AM
I cant wait till tomorrow. I thin the blogs will be released at separate times. I think the SS blog will be released first. I think the blogs will be released arounf 12-5pm tomorrow
 
# 283 Bellsprout @ 05/16/11 12:03 AM
Quote:
Originally Posted by Texans80AJ
To be honest the "player roles" thing scares me. They say there are 20+....OK..well there are 52 people on a football team so that means basically each role will be doubled on a team? Obviously you control what role you sign but from the roles they have shown there isnt much room for just regular guys. It's either stud, projected stuf, old guy, or flop.
I'm like 99% sure that not every player has a role. That a lot of players are simply normal players without a role.
 
# 284 BlueNGold @ 05/16/11 12:16 AM
Quote:
Originally Posted by Texans80AJ
To be honest the "player roles" thing scares me. They say there are 20+....OK..well there are 52 people on a football team so that means basically each role will be doubled on a team? Obviously you control what role you sign but from the roles they have shown there isnt much room for just regular guys. It's either stud, projected stuf, old guy, or flop.

Also, I would prefer more of a team chemistry aspect. What do these player roles even mean? If my guy has a role of "Franchise QB"...So what? does that mean he will automatically be good? I guess I just don't really seee the direction that these roles are supposed to take the game. Sounds like a gimmick to me.
Not every player on every team gets a role:





And Franchise QB doesn't mean the player will automatically be good. It just means that that team is putting all their faith into that QB and it will be hard to take him off that team. Basically it's the same way David Carr was Houston's franchise QB or Alex Smith was San Fran's franchise QB.

Also, read the article again. It's not a "gimmick". Not every new feature EA implements is always a "gimmick". Player Roles has a big effect on how the CPU AI operates their teams and also helps give more character/liveliness to franchise. I don't even see how it can be argued that this is a bad addition.
 
# 285 Hooe @ 05/16/11 12:16 AM
Quote:
Originally Posted by Texans80AJ
To be honest the "player roles" thing scares me. They say there are 20+....OK..well there are 52 people on a football team so that means basically each role will be doubled on a team? Obviously you control what role you sign but from the roles they have shown there isnt much room for just regular guys. It's either stud, projected stuf, old guy, or flop.

Also, I would prefer more of a team chemistry aspect. What do these player roles even mean? If my guy has a role of "Franchise QB"...So what? does that mean he will automatically be good? I guess I just don't really seee the direction that these roles are supposed to take the game. Sounds like a gimmick to me.
To answer your second question first, the Franchise QB role in past Madden games worked as follows: it recognizes a quarterback who is amongst the elite in the NFL. In order to get that tag, the player in question had to meet a certain ratings threshold (90, I think? not sure). Players with this tag had boosted trade values (meaning AI teams were less likely to trade franchise quarterbacks away), and if the franchise QB was on the field during a game he provided a small ratings boost to all his on-field offensive teammates. The role was taken away if either A) the quarterback's rating fell below a certain threshold (85 in the past Madden games), or B) that team drafted a new quarterback in the first round.

On the larger issue of player roles, not every player will be tagged with a role, per se, at least if we are to use past Madden games as an indicator. At most ten guys per-team would get roles. Roles might be a bit of a misnomer, it's more like player bonus traits on top of the existing ratings system. It provides a bit of an RPG element to roster management. It is not, however, what NBA 2K defines as player roles, where you tell players on your team their actual role as "starter", "sixth man", "rotation bench player", "developmental player", etc.
 
# 286 Hooe @ 05/16/11 12:19 AM
Quote:
Originally Posted by Thinking Out Loud
I fully expect them to announce at some point that the full Madden franchise can be used online this year.
I sincerely hope you are right.
 
# 287 BlueNGold @ 05/16/11 12:20 AM
Quote:
Originally Posted by Texans80AJ
I think that makes it even worse. It sounds like a tweaked version of "weapons". Just a way to boost overalls.
Pretty sure it doesn't boost overalls (and neither did weapons). Like I said above, it affects the CPU AI team logic and it gives players meaning.
 
# 288 BlueNGold @ 05/16/11 12:31 AM
Quote:
Originally Posted by Texans80AJ
I fixed that for ya.
You can stop being a troll.
 
# 289 TLF @ 05/16/11 12:37 AM
Quote:
Originally Posted by Texans80AJ
I think that makes it even worse. It sounds like a tweaked version of "weapons". Just a way to boost overalls.
NOT all players had it in the Original use of the "Roles"

usually a few would like maybe anywhere from 10 to 15 players

and yes they Boost ratings at certain times of a game , whether it be good or bad etc.



Hines Ward for Example was a Go To Guy in Madden 07 , which is basically a possession or outlet guy , he Expected to average 3 catches and 2 1st downs a game

if he fails that requirement , at the end of the season he Lost it etc.

Mike Vick has the "Project Player" he has LOTS of RAW potential but it still isnt Completely tapped into yet

Fan Favrite was popular it was on Manning , Favre , Faulk people who have been with teams for over 5 years

and Pass Rusher Roles would lower the rating of the Linemen they went against and increase the ratings of their DB's when Blitzing the QB

not all players had them and players can have 2 at a time still , i hope LOL
 
# 290 Madden1agenda @ 05/16/11 12:45 AM
I hope they cover this on monday's blog. In Madden 11 when you did a fantasy draft teams with 3-4 schemes would draft 4-3 scheme players. Also the other way around. Also they need to allow player position switching depending on scheme. Like cpu or user should be able to make a DE stand up in a 3-4 from the draft. Like the draft prospect could have 3-4 olb or 4-3 de positioning grade, 3-4 de or 3 technique grade, etc. This is greatly needed maybe player roles would affect this need feedback.
 
# 291 BlueNGold @ 05/16/11 12:47 AM
Quote:
Originally Posted by Texans80AJ
Settle down Charlie Sheen.

And since when does a troll have viable questions and concerns as well as bring up good points via level headed opinions?
Well you sure like to hinge on the fact that EA does so many things wrong and can't do a single new feature properly, or the fact that any new feature has to be labeled a "gimmick".

And you're whole lame attempt at "fixing my post" was troll-worthy IMO considering I answered your question but instead you resorted to that.

Quote:
Originally Posted by TLF
not all players had them and players can have 2 at a time still , i hope LOL
Players can have more than 1 role in this game too.
 
# 292 roadman @ 05/16/11 01:06 AM
Quote:
Originally Posted by Texans80AJ

Don't tell me, SHOW ME.
My suggestion is to wait like the rest of us.

Otherwise, we've heard it before and get it.

I've been playing since the early 90's myself.
 
# 293 BlueNGold @ 05/16/11 01:10 AM
Quote:
Originally Posted by Texans80AJ
You did say it was a fact. I agree it is a fact. If you don't believe me then you haven't been playing Madden since the 90's like me. And if you claim that they do, you may want to go pop in M11, make the playoffs with the Vikings or Rams with homefield and enjoy the pregame show.

And me fixing your post was a joke. Sorry you have blind faith in this game. I don't. I have been burned too many times. Like I said before..

Don't tell me, SHOW ME.
Yep, I have blind faith in a franchise that I've had no problem passing over 4 times on these current systems ('06, '07, '08 & '09).

Also way to hang on me misspeaking/typing. EA ****s up sometimes, it's no secret, but so does every other company that makes sports games.

I also like how you keep using the pre-game flyover in domes as you're primary argument against anything. I can play that same game with any other sports game. Glitches happen.

BTW we got the little tagline the first time. You don't have to keep re-hashing it like you're a professional wrestler.
 
# 294 roadman @ 05/16/11 01:10 AM
Quote:
Originally Posted by Texans80AJ
Me too. I can't wait for the days of 12 hours straight and being pissed that I have to go to work return.
Let's hope for the glory days to return.
 
# 295 Hooe @ 05/16/11 01:59 AM
Quote:
Originally Posted by Bedpan_Gamer
How about Madden 2002-2005ish? Weather was random and fine then.
You're confused. Random weather is not dynamic weather. It has never been the case in any of EA's football games that the weather changed during a game once the game started.
 
# 296 mburke2 @ 05/16/11 02:02 AM
Quote:
Originally Posted by Bedpan_Gamer
How about Madden 2002-2005ish? Weather was random and fine then.
I think dynamic weather is something different, and probably more sophisticated, than simply random weather in Franchise. I'm not sure exactly what dynamic weather means, but at this point I'll happily take random weather over the the fixed weather patterns they have now.
 
# 297 Hooe @ 05/16/11 02:09 AM
Quote:
Originally Posted by Bedpan_Gamer
Alright, then bring back random weather.

I don't want it to be the way it was last year, because that was really poorly done. Can we agree on that or no?
Being perfectly honest, I have no idea how it was handled last year because I got maybe ten weeks into my Madden 11 franchise before I sold it. I'm all for any part of the game being better, however.
 
# 298 rootofalleli @ 05/16/11 05:04 AM
Big thanks to Adembroski for all the reassuring info. I will be so excited if franchise mode does a good job of keeping the league in about the same overall shape from year to year!
 
# 299 buckeye02 @ 05/16/11 06:00 AM
I remember 1 year in Madden when it would rain lightly for a quarter, then the next quarter sometimes it would rain a little heavier. But never would it just completely stop.
 
# 300 mm boost @ 05/16/11 09:55 AM
For the love of God above, I hope they found out the problem with the Super Bowl glitch from last year, where if it was past the first season, that the game would lock up during the super-bowl ceremony, forcing you to replay the game.
 


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