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NCAA Football 12 News Post


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Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
NCAA Football 12 Videos
Member Comments
# 381 Solidice @ 05/12/11 07:07 PM
Quote:
Originally Posted by DorianDonP
The agreement is set to expire.
the exclusive deal is already done I think, but I think even with the "normal" license agreement, they still have to release a new game every year.
 
# 382 Broncos86 @ 05/12/11 07:09 PM
The game is looking great. I'm loving a lot of what I saw.
 
# 383 poopoop @ 05/12/11 07:10 PM
2 year dev cycle isn't necessary, other games have already demonstrated that a 1 year cycle can work effectively.
 
# 384 DorianDonP @ 05/12/11 07:14 PM
I already said a 2 year cycle would likely never happen, but when the topic comes up (and it was brought up several times in this thread) I will lend support to the idea. It would alleviate many issues.

Sales are down with Madden at least @ who asked about EA losing money on games.
 
# 385 poopoop @ 05/12/11 07:19 PM
Sales being down does not equal losing money.

Further I don't think a longer dev cycle would change anything unless they change what they focus on.
 
# 386 DorianDonP @ 05/12/11 07:19 PM
Quote:
Originally Posted by poopoop
2 year dev cycle isn't necessary, other games have already demonstrated that a 1 year cycle can work effectively.
2 year cycle would improve all sports games tremendously across the board. Sure other dev put out good sports games but very few consistently out out great games. And when they do, the follow up often has hype that they can't measure up to because they set the bar too high with the last game. 2 hear cycle allows a company to set their goals very high, and sky is the limit with ambitious developers with the time needed to innovate.
 
# 387 DorianDonP @ 05/12/11 07:21 PM
Sorry for typos; and its hard to respond to each person on my mobile.
 
# 388 DorianDonP @ 05/12/11 07:26 PM
Quote:
Originally Posted by poopoop
Sales being down does not equal losing money.

Further I don't think a longer dev cycle would change anything unless they change what they focus on.
Sure, they can still turn a profit but if sales plummet past predicted numbers when they made the deals, then they lost out on money they thought they would be making when they signed those exclusive deals.

I think they can change what they focus in with more time to develop.
 
# 389 NDAlum @ 05/12/11 07:31 PM
LOL @ the dreads man...OMG

I mean, yea they're in, but man. Never really hit me til now.

Personally, I don't care. But for those that do...that sucks.

I thought it looked good on the whole
 
# 390 illwill10 @ 05/12/11 07:33 PM
Quote:
Originally Posted by NDAlum
LOL @ the dreads man...OMG

I mean, yea they're in, but man. Never really hit me til now.

Personally, I don't care. But for those that do...that sucks.

I thought it looked good on the whole
I dont really care, but it seems like a " Be Happy that they are in" move.
 
# 391 davep @ 05/12/11 07:34 PM
Kind of a dumb question, but I've been asking for this for the past decade.

If I'm looking at my HB ratings, I'd really like to be able to scroll to the pertinent ones first (spd, acc, agi, etc...) WITHOUT having to scroll through their tackling ability, defensive awr, etc...

Did they do that this year? It just seems so logical and so easy to implement yet it continually gets overlooked every year.
 
# 392 rudyjuly2 @ 05/12/11 07:37 PM
EA makes a lot of money off releasing Madden and NCAA every year. You are more likely to see a 16 team playoff in college football than EA go to a 2 year cycle for their football games. But the user can easily go to a 2 year cycle by buying the game every other year. I really didn't like NCAA 10 so I rented and took a pass. I just played NCAA 09 for another year and NCAA 11 was a really nice improvement. Don't like NCAA 12? Just skip it and you will see a nice improvement with NCAA 13.

As for the current gen engine being the fault of player momentum, I disagree with pjv. I don't believe it's the player engine at all. I believe it's programmed that way on purpose because the developers want every player to cut on a dime. They like the game to play that way and program it to behave that way. As long as this dev team is in charge of the game you can expect to see this stay the same no matter what engine they use. I'd be OK with that if they offered options on player momentum the way they do game speed and the speed threshold. But they don't.
 
# 393 ipman @ 05/12/11 07:41 PM
Quote:
Originally Posted by Crimson Pig
Not much in the way of pass rush. CBs dropping back into coverage with correct form that I've seen. Commentary the same.
I completely agree this just killed my will to buy this game the only difference that i can see from the line play is that the defensive line stays on their feet (last year they fell after the ball snapped. if the demo is not different i'll pass on buying and just do gamefly
 
# 394 PVarck31 @ 05/12/11 07:54 PM
Quote:
Originally Posted by rudyjuly2
EA makes a lot of money off releasing Madden and NCAA every year. You are more likely to see a 16 team playoff in college football than EA go to a 2 year cycle for their football games. But the user can easily go to a 2 year cycle by buying the game every other year. I really didn't like NCAA 10 so I rented and took a pass. I just played NCAA 09 for another year and NCAA 11 was a really nice improvement. Don't like NCAA 12? Just skip it and you will see a nice improvement with NCAA 13.

As for the current gen engine being the fault of player momentum, I disagree with pjv. I don't believe it's the player engine at all. I believe it's programmed that way on purpose because the developers want every player to cut on a dime. They like the game to play that way and program it to behave that way. As long as this dev team is in charge of the game you can expect to see this stay the same no matter what engine they use. I'd be OK with that if they offered options on player momentum the way they do game speed and the speed threshold. But they don't.
Not a bad theory, but I like mine better.
 
# 395 canes21 @ 05/12/11 07:58 PM
Quote:
Originally Posted by Charleston_Tiger
I can just buy a 10 dollar roster from online like I did in pre roster sharing days when I actually bought NCAA.
Yea, I agree that EA should remove a feature from the game so we users can pay for rosters we previously got for free.
 
# 396 canes21 @ 05/12/11 08:02 PM
Quote:
Originally Posted by DorianDonP
2 year cycle would improve all sports games tremendously across the board. Sure other dev put out good sports games but very few consistently out out great games. And when they do, the follow up often has hype that they can't measure up to because they set the bar too high with the last game. 2 hear cycle allows a company to set their goals very high, and sky is the limit with ambitious developers with the time needed to innovate.
You're just speculating though. We haven't seen anybody do a two year cycle on a sports game, so we don't know if it would work or not. It seems logical that more time would equal better quality, but it is also logical that less releases in the same amount of time will equal less money made.
 
# 397 kehlis @ 05/12/11 08:02 PM
Quote:
Originally Posted by DorianDonP
2 year cycle would improve all sports games tremendously across the board. Sure other dev put out good sports games but very few consistently out out great games. And when they do, the follow up often has hype that they can't measure up to because they set the bar too high with the last game. 2 hear cycle allows a company to set their goals very high, and sky is the limit with ambitious developers with the time needed to innovate.

Sure, it would improve any game.

But it isn't a plausible solution for reasons others have mentioned here.

The solution is to find a way to develop games with two year plans, while making enough yearly upgrades and changes to warrant sales.

Just to point out an example.

For the last two years, the Show has been telling us they planned new player models for this years games (they delivered). My point is they obviously had a plan to do it for several years but still found ways to warrant the newer version being purchased.
 
# 398 bowld @ 05/12/11 08:08 PM
looks as if Oklahoma State's new uniforms wont be in the game..sucks
 
# 399 rudyjuly2 @ 05/12/11 08:14 PM
Quote:
Originally Posted by 31
Not a bad theory, but I like mine better.
Yours is easier to accept. Mine makes me a little bitter.
 
# 400 PRAY IV M3RCY @ 05/12/11 08:42 PM
Quote:
Originally Posted by 31
It wont be fixed until next gen. The engine obviously limits them from being able to change player movement and momentum at this point. There will not be a new engine this gen. I know some people hold out hope every year that there will be.

I think this is why a lot of people are so disappointed every year because they expect wholesale changes to core gameplay. This will not happen this gen. The engine just isn't dynamic enough.
this makes me wish that they would have just imported the game instead
 


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