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NCAA Football 12 News Post


IGN is currently hosting a live stream for NCAA Football 12.

Just in case you missed it, here are the videos.


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Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
NCAA Football 12 Videos
Member Comments
# 361 The JareBear @ 05/12/11 05:17 PM
Quote:
Originally Posted by moose1619
I just think players on offense are not aligned right. WR alignments look off and are not utilizing all 53 and 1/3 yards. Outside WR's need to be on the top or bottom of numbers and inside WR need to be aligned on or off hash based on spot of ball.
I like your insight, I will look for this next time I see the game
 
# 362 Gotmadskillzson @ 05/12/11 05:17 PM
Honestly if they wanted to, I think they really could add various dread lengths before this game goes to print the middle of June. I mean we talking something the art team could do, just an artistic effect.

I mean it wouldn't be no different then patching in dirty uniforms in like they did last summer.

Hell I would be happy if they just chopped them in half, that way it wouldn't be that long.
 
# 363 Jets1044 @ 05/12/11 05:23 PM
I have read more or less every comment regarding this particular thread. And while I can't disrespect what your opinions and thoughts may be in reference to the live stream videos from yesterday. However are some of you ever happy? I feel like certain people on this board regardless of changes, new additions, improvements, etc just can never find the good in this game. Was NCAA 11 the perfect game? Far from it, but it made huge strides from 10 and those before it. In my opinion, it was the best football game to date of the next generation systems. I purchased NCAA 10 the first day it came out and I am still playing it to this very day. I can't honestly say the same for any other game I have ever owned in my life. From what I saw yesterday and what has already been announced I have optimism and full confidence to believe that 12 will be better than 11 and I guarantee it will. We are still more or less two months away from the release date so more and more new information will undoubtedly continue to come out. Lastly, I feel like the developers are sincerely passionate about taking this game to where most of you would like it to be but understand its not going to all happen over night. Stay patient and enjoy this game for what it is otherwise if you worry about truly minor and irrelevant details like dreads it will take away from your overall experience.
 
# 364 blklightning @ 05/12/11 05:28 PM
i am liking what i saw. sure, it still has issues as some have pointed out. but i didn't notice it as i'm more big picture during the actual play of the game. of course i notice little issues when they do a replay. but in the end, it's a game and little flaws are how it goes with all of them. so unless i play the demo and these little issues really hamper my ability to enjoy the game, it appears that i'll be buying my first ea football game in nearly four years.
 
# 365 DorianDonP @ 05/12/11 05:33 PM
I agree with the poster that said he would be in favor of a 2 year development cycle. I'm tired of the excuse that they didn't have time to fix something, or get to the long-standing "small issues". I could play NCAA 11 for two years with roster updates and conference alignment updates if I knew they had a truly improved game coming in the summer of 2012.
 
# 366 canes21 @ 05/12/11 05:36 PM
Quote:
Originally Posted by DorianDonP
I agree with th poster that said the would be in favor of a 2 year development cycle. I'm tired of the excuse that they didn't have time to fix something, or get to the long-standing "small issues". I could play NCAA 11 for two years with roster updates and conference alignment updates I knew they had a truly improved game coming in the summer of 2012.
If they had a two year cycle, then the excuse, " We didn't have the time..." would turn into, "We didn't have the money/ resources..." Losing sales for one whole year would hit the game hard and we would be even further behind.
 
# 367 coogrfan @ 05/12/11 05:40 PM
Quote:
Originally Posted by Gotmadskillzson
Honestly if they wanted to, I think they really could add various dread lengths before this game goes to print the middle of June. I mean we talking something the art team could do, just an artistic effect.

I mean it wouldn't be no different then patching in dirty uniforms in like they did last summer.

Hell I would be happy if they just chopped them in half, that way it wouldn't be that long.

Umm, no.

They didn't "patch in" dirty uni's. The patch fixed a bug that was preventing the uni degredation function that was already in the game from working properly. In effect the patch flipped a switch from "off" to "on".

They aren't going to be adding anything to the game at this point, there isn't time. Maybe next year.
 
# 368 cdk10 @ 05/12/11 05:42 PM
Quote:
Originally Posted by nighttrain32
Dreads are unacceptable. I run a tight ship at Arizona and no player will have hair coming out of their helmets on my watch.
Or out of the back of their neck you mean....
 
# 369 poopoop @ 05/12/11 05:44 PM
Quote:
Originally Posted by Jets1044
I have read more or less every comment regarding this particular thread. And while I can't disrespect what your opinions and thoughts may be in reference to the live stream videos from yesterday. However are some of you ever happy? I feel like certain people on this board regardless of changes, new additions, improvements, etc just can never find the good in this game. Was NCAA 11 the perfect game? Far from it, but it made huge strides from 10 and those before it. In my opinion, it was the best football game to date of the next generation systems. I purchased NCAA 10 the first day it came out and I am still playing it to this very day. I can't honestly say the same for any other game I have ever owned in my life. From what I saw yesterday and what has already been announced I have optimism and full confidence to believe that 12 will be better than 11 and I guarantee it will. We are still more or less two months away from the release date so more and more new information will undoubtedly continue to come out. Lastly, I feel like the developers are sincerely passionate about taking this game to where most of you would like it to be but understand its not going to all happen over night. Stay patient and enjoy this game for what it is otherwise if you worry about truly minor and irrelevant details like dreads it will take away from your overall experience.
Just curious but if NCAA 11 is the best football game this gen why are you still playing NCAA 10? Seems strange to me.

For me personally I'm not going to be happy until they focus on basic fundamental things and build a solid foundation. Instead of basically jerry-rigging a game together and taking shortcuts. Simple things like not making dbs backpedal at the same speed the run just to "improve" pass defense.
 
# 370 DorianDonP @ 05/12/11 05:45 PM
Quote:
Originally Posted by canes21
If they had a two year cycle, then the excuse, " We didn't have the time..." would turn into, "We didn't have the money/ resources..." Losing sales for one whole year would hit the game hard and we would be even further behind.
I think EA can afford it. I would even pay to be able to download the new rosters/schedules/conferences. If every other gaming company can wait years between releases, then so can E freaking A and their exclusive rights pocket.

They are already losing money on games, anyway. Find creative ways to make sales with downloadable content and go to a 2 year cycle. I doubt it ever happens but I will be in favor of it when the discussion is brought up.
 
# 371 coogrfan @ 05/12/11 05:46 PM
Quote:
Originally Posted by DorianDonP
I think EA can afford it. I would even pay to be able to download the new rosters/schedules/conferences. If every other gaming company can wait years between releases, then so can E freaking A and their exclusive rights pocket.

They are already losing money on games, anyway. Find creative ways to make sales with downloadable content and go to a 2 year cycle. I doubt it ever happens but I will be in favor of it when the discussion is brought up.
Can you name a single licensed sports title that has a 2 year dev cycle?
 
# 372 videlsports @ 05/12/11 05:47 PM
Qtr Beaks Look Good
 
# 373 Solidice @ 05/12/11 05:51 PM
Quote:
Originally Posted by canes21
If they had a two year cycle, then the excuse, " We didn't have the time..." would turn into, "We didn't have the money/ resources..." Losing sales for one whole year would hit the game hard and we would be even further behind.
I think they are required to release a game every year with the licensing agreement anyway.
 
# 374 Gotmadskillzson @ 05/12/11 05:52 PM
Quote:
Originally Posted by Solidice
I think they are required to release a game every year with the licensing agreement anyway.
Bingo............
 
# 375 DorianDonP @ 05/12/11 05:58 PM
Quote:
Originally Posted by coogrfan
Can you name a single licensed sports title that has a 2 year dev cycle?

What does that have to do with anything? I'm suggesting that EA break precedent with their football game. Sport game companies follow the already established model of selling sports games but that model has contributed to the problems of today. The model was established because people wanted updated rosters and schedules. Well it's 2011, and that can be downloaded so there is no actual need to have a game out every year.

Someone could have asked in the 90s to name one sports game that charged money for Easter eggs or their unlocksble content. You use to be able to earn cheats or enter a code. Now, you but it and download. Times change and I think this change would be best for giving fans what they most want. Complete football experiences with each purchase.
 
# 376 Braves21 @ 05/12/11 05:59 PM
The only thing i didnt like is that nessler is still in the game. i wanted musburger to replace him.
 
# 377 DorianDonP @ 05/12/11 06:00 PM
Quote:
Originally Posted by Solidice
I think they are required to release a game every year with the licensing agreement anyway.
The agreement is set to expire.
 
# 378 Eski33 @ 05/12/11 06:06 PM
Looks great....Was hoping to see some new snow...Glad to see the work on the defensive side of the ball...
 
# 379 canes21 @ 05/12/11 06:06 PM
Quote:
Originally Posted by DorianDonP
I think EA can afford it. I would even pay to be able to download the new rosters/schedules/conferences. If every other gaming company can wait years between releases, then so can E freaking A and their exclusive rights pocket.

They are already losing money on games, anyway. Find creative ways to make sales with downloadable content and go to a 2 year cycle. I doubt it ever happens but I will be in favor of it when the discussion is brought up.
How do you know they're losing money on their games. I haven't seen anything that has said EA loses money on either Madden or NCAA. And like the other posters have said, they're aren't other licensed sports games that release every other year. We might only see a Battlefield or GTA every few years for example, but those have much bigger crowds and are completely different games that require new worlds to be built and new mechanics to be built as well every time one releases.

Quote:
Originally Posted by Charleston_Tiger
Then remove roster sharing and do a 20 $ downloadable content to basically update rosters for the following year.

That will fill the gap some.
Probably some of the worst advice I have seen on this forum. You want them to turn off roster sharing? So if I want correct names, you want me to rename every single player and fix EA's mistakes when they miss a player? No, just no...
 
# 380 PVarck31 @ 05/12/11 06:06 PM
They will never go to a 2 year development cycle. It seems we get into this every year. Even if there were no licensing agreements they would lose way too much money. And yes its about the money.
 


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