Home
MLB 11 The Show News Post


General
  • Users can now share saved data files.
  • Pitcher will now catch more pop up bunts, jammed hits in the air instead of ignoring them
  • CPU batters will no longer swing at balls that bounce up in to the strike zone
  • Fixed bug with bases loaded, two outs, ball in dirt strike three, step on home. Batter comes back up to the plate at the start of the next inning fixed.
  • Fixed CPU closer getting yanked after giving up 1 run when ahead by two in a save situation
  • Catcher will now catch more balls that bounce in front of him instead of blocking them. As it stands, a lot of the blocked balls turn in to WP's.
  • Fixed Miguel Tejada's homerun bug - This can occur only when you make a RTTS show player and make him lefty or switch hitter, because Tejada is normally right handed.
  • Fixed Errors incorrectly being called on backend of double plays, when the out wasn't made.
  • The rob HR off the glove issues addressed. Now when a rob hr is attempted, the ball hit's the glove and the ball goes over the wall it is counted as a HR.
  • Catcher will pick up balls under him instead of standing up all the time. Also he catches more short hops instead of standing up all the time.
  • Knuckleball pitch movement addressed (no longer looks like a good change up. left and right movement occurs)
  • Fixed issues with pitcher not fielding bunts that were popped up.
  • Fixed the bug, not giving an error, on some error throws in the infield.
  • Fixed giving batter non-existent Fielders Choice.
  • Wind influence reduction based on extensive tests versus real life stats and community feedback
  • Added Pitcher and Batter handedness changes. On the substitution screen, when entered from the bullpen only.
  • Fixed an issue that was causing a stutter in the Start screen and during pitches in-game. Not always, but sometimes.
  • Analog Pitching, is now harder to pin point your location
  • Analog Hitting has been made easier
  • Meter pitching, its now harder to pinpoint your location
  • Fixed late catcher back pick issue that allowed the runner to take second
Franchise Fixes
  • Cause players with low overall to retire sooner.
  • Fixed a bug causing players to not store their initial attribute levels at the start of each season, causing progression in the offseason to appear much larger than it was since it was being calculated to the start of 2011, regardless of the current season.
  • Decisions on contract options need to be made sooner since the exclusive negotiation period was shortened from 15 to 5 days.
  • Only players with 6+ years of service time will be flagged as type A or type B free agents.
  • Fixed the accelerated progression where players were progressing to their potential at age 26 instead of 30.
  • Fixed 99 ovr players were not correctly normalizing to 1.0f.
  • Adjusted salary curve and fixed issues with salaries in short seasons.OPERATION SPORTS
  • Now the game doesn't backload contracts that are less than $5M per year or less than 4 years.
  • Adjusted how potentials are assigned to generated players.
  • More logic to see if a contract should be tendered to a player before allowing him to become a free agent. Also, more accurate calculation for salary reserved for minor league players under the team's control.
  • Fixed some bugs with the popup message in multi-user franchise mode when minor league teams secure a bye in the playoffs.
  • Make sure any player who is decent (75 ovr, 75 potential) are being offered arbitration. Also, make sure free agents were offered arbitration by the CPU and teams didn't receive compensation picks for players to whom they didn't offer arbitration.
  • Fixed the issue to make sure that contract offers and arbitration offers aren't cleared when a player becomes a free agent at the end of the 5 day exclusive negotiation period.
  • Fixed the issue and now more 1 year contracts for arbitration eligible players.
  • Make the best available player the most valuable if the team is missing minor leaguers.
  • Set team strategies for the user teams as well.
  • All minor leaguers will now have 1 year contracts by default.
  • Treat CPU controlled user teams as CPU teams for purposes of reducing trades during the season.
  • Clear a player's minor league option used status at the start of spring training instead of at the end of it. This was allowing the user to send players down during spring training and not have an option used.
RTTS
  • Fixes an event ordering issue at the end of offseason. Promotes decision to force career player contract signing to the beginning of the Advance function on the last day of offseason, in front of HandleOrganization. HandleOrganization may move the player to the 40 man roster in the HandleRenewal call, and this previously would change the Renewable status before the player was forced to sign, which would put the career player into a state the system was not prepared for.
Online
  • Sportsmanship fix for Gamer of the Day online home screen. Was always showing zero.
  • Player vault appearance fix. This would happen when creating, exporting, uploading, then downloading single players. They would have a Jeter head instead of the head created.
  • Custom roster load to make sure they all load the same. tested, and no more divergence. To test, use leagues with a custom roster.OPERATION SPORTS
  • Framrate improvements during online game when pitcher side is from pitching view, the batter's screen takes framerate hits. This is most noticeable in TB. Graphics improvements done and the 2nd base umpire turned off.
  • Balks and Batter Walk-ups should now work in league games when set to ON in League create. For Batter walk-ups Presentation Mode must be set to any option, other than Fast Play.
  • Fixed the issue where once anyone in a league trades and has more than 40 players on a league team, the game may crash for some users when accessing My Leagues. Or some teams may have the wrong player and cause league problems.
  • Fixed Play Now and exhibition games entered don't always have Wind at 4mph coming in from RF.
  • randomness restored to wind for online games.
  • Side ticker clean up, which addresses games that are in Preview status.
  • On Line check swings adjustments, opening up the timing window for them. Should now be improved.


The bug:
"When I started a new RTTS I used last weeks online roster file. I created my guy and entered the draft. After the team selected me it tried to auto-save but couldn't. A window popped up, reading ''UNABLE TO LOCATE THE CURRENT SAVED FILE, WHICH WAS CREATED BY ANOTHER USER. THEREFORE, NO FURTHER PROGRESS CAN BE SAVED AT THIS TIME.'' I tried to save manually but a window popped up reading ''YOU ARE ATTEMPTING TO SAVE DATA CREATED BY ANOTHER USER. ONLY OVERWRITING THE CURRENT SAVED FILE WILL BE PERMITTED.'' Two options were available ''cancel'' or ''overwrite existing file.'' I selected ''overwrite existing file.'' But then the whole ''UNABLE TO SAVE DATA CREATED BY ANOTHER USER. THEREFORE, NO FURTHER PROGRESS CAN BE SAVED AT THIS TIME.'' I tried to load the roster and then start the RTTS and use the current roster option but the same exact thing happened. I could only save the RTTS if I used the default rosters. Do I have to wait for this weeks rosters to save a RTTS, or does anybody have any ideas?"


The Work Around:
1) Boot up the game. As soon as you hit the menu screen, go over & save the default roster in a new file. Don't load anything beforehand; I tried this fix as soon as I got the error in my new RTTS & it wouldn't let me create a new roster file ("There is no file present" or something similar)
2) Once you've saved that roster in a new file, load whatever roster you want to use.
3) Save the roster you just loaded over the one you just created.
Now the roster you want is stored in a file created by you, so it's not going to get jammed up & it'll let you create RTTS/Franchise files with those rosters."

Game: MLB 11 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS3Votes for game: 57 - View All
MLB 11 The Show Videos
Member Comments
# 281 lendog691 @ 04/29/11 12:42 AM
I've been saying this for a few years now but the first two months we are used as testers to figure out what the bugs and glitch's are and after the 3rd patch comes out sometime in mid to late May the game will be complete for this year, basically what I'm saying is that all sports games now come out with out being tested to much so your basically paying for an incomplete product and i don't think it's right or fair to the people that play these games.
 
# 282 nomo17k @ 04/29/11 12:48 AM
Quote:
Originally Posted by lendog691
I've been saying this for a few years now but the first two months we are used as testers to figure out what the bugs and glitch's are and after the 3rd patch comes out sometime in mid to late May the game will be complete for this year, basically what I'm saying is that all sports games now come out with out being tested to much so your basically paying for an incomplete product and i don't think it's right or fair to the people that play these games.
It's just impossible to produce software without bugs. If consumers are fine with an sports game without an annual release cycle, they probably can do a better job testing before the release. Just release when it's really ready. But for a product whose selling point is being "this year's" game, that's not gonna happen. That's my guess.
 
# 283 lendog691 @ 04/29/11 02:54 AM
True but other games like God of War and such don't have the problems sports games do these days. Don't get me wrong i'm glad they care enough to put out patches to make the games better, i just don't think we should be paying a full $60 for an incomplete game $40 would be more like it.
 
# 284 spitoon @ 04/29/11 03:21 AM
Quote:
Originally Posted by lendog691
True but other games like God of War and such don't have the problems sports games do these days. Don't get me wrong i'm glad they care enough to put out patches to make the games better, i just don't think we should be paying a full $60 for an incomplete game $40 would be more like it.
To be fair, I think you are comparing apples to oranges though. The God of War games have a 3+ year dev cycle...PLUS those kind of games basically follow a script where X follows Y, and has to be preceded by Z. There's nothing like that in a sports game.

Do a google search for "God of War Bugs"...they exist.

There is just no way, in a 12 month dev cycle (less actually) that they can test all combinations and permutations of what can happen in a game, especially one with all the nuances of baseball.


EDIT: We are straying way off topic here
 
# 285 ARoid1313 @ 04/29/11 03:46 AM
Hey what do u guys think of the analog pitching since the patch?
I'm playing legend and I'm finding that my strikeouts are way down from before the patch. I was averaging around 7 strikeouts a game some games I may be around 10 which was great once in a while. Now im lucky to get 5 or 6 .
Why was pitching changed to be made harder? Honestly it was perfect as it was... Especially on the harder levels..
What r u guys finding? Perhaps thy can change it back to how it was
 
# 286 TD73 @ 04/29/11 04:20 AM
Quote:
Originally Posted by MatrixTN
They initially took out being able to copy your franchise/season/rtts to a flash/thumbdrive but they rescinded that in the latest patch.

Do you mean with having the "must use 1.15 or later thing" underneath my franchise save i can't save it to a flashdrive? But if I start a new one i'll be able to save the new one now? Thanks!
 
# 287 LastActionHero @ 04/29/11 05:00 AM
Well if you strike out 7 to 10 batters a game even on legend I think they had all the right reasons to make pitching a little harder.
 
# 288 DieHardYankee26 @ 04/29/11 06:09 AM
Quote:
Originally Posted by Bobhead
I think the flash drive has to be formatted a certain way with certain folders or something? no idea I'm half asleep but I could have sworn I read something about that in the manual when I got it (which was only a few months ago).
It has to be FAT32, but when you're copying from PS3 to flash drive it should create the folders on its own.
 
# 289 EnigmaNemesis @ 04/29/11 08:20 AM
Quote:
Originally Posted by lendog691
I've been saying this for a few years now but the first two months we are used as testers to figure out what the bugs and glitch's are and after the 3rd patch comes out sometime in mid to late May the game will be complete for this year, basically what I'm saying is that all sports games now come out with out being tested to much so your basically paying for an incomplete product and i don't think it's right or fair to the people that play these games.
Trust me when I say, you can only test so much in house, with small sample size of people.

The games are much, much bigger than they have EVER BEEN. Do more things, etc.

Once a game hits, your sample size goes from 20+ (estimated) to 100,00+ people. There is going to be way more variables and scenarios to run into.

Just be thankful we have patches now a days, back in the day you just dealt with game breaking bugs, and no way to fix them.

I also think SCEA-SD is some of the best in the biz at delivering not only feedback, but great fixes in their patches. And this game truly is one of the least buggy out of all the sports franchises, and does much more in it, than same said franchises.
 
# 290 psalm116 @ 04/29/11 08:59 AM
Thanks guys!

I didn't re-save ( I was trying to copy my file that I was using before patch) my game after the patch, but as soon I saved my franchise post patch I was able to copy my file to a flash drive.

Thanks again.
 
# 291 Chef Matt @ 04/29/11 09:25 AM
Quote:
Originally Posted by lendog691
I've been saying this for a few years now but the first two months we are used as testers to figure out what the bugs and glitch's are and after the 3rd patch comes out sometime in mid to late May the game will be complete for this year, basically what I'm saying is that all sports games now come out with out being tested to much so your basically paying for an incomplete product and i don't think it's right or fair to the people that play these games.
Next year, wait to buy it until the last pitch is sent out. I was actually going to do this this year, but I got a great deal and couldn't pass it up.

Quote:
Originally Posted by EnigmaNemesis
Just be thankful we have patches now a days, back in the day you just dealt with game breaking bugs, and no way to fix them.
MVP 04 Lefty glitch. That was the worst one ever.
 
# 292 Bullit @ 04/29/11 09:26 AM
Quote:
Originally Posted by lendog691
True but other games like God of War and such don't have the problems sports games do these days. Don't get me wrong i'm glad they care enough to put out patches to make the games better, i just don't think we should be paying a full $60 for an incomplete game $40 would be more like it.
True. But games like God of War do not have the variables that a sports game has. While not necessarily linear, there are no where near the options or choices that even a low tier sports game would have.

Fight, fight, fight move left fight some more move right......Boss battle. Just look at the choices that can be made in one half inning of a baseball game or a four down series in football. It is no wonder that bugs and problems pop up. Everybody plays their way and every second can be different than someone else.

I don't blame developers for missing some things and honestly I don't see half the bugs and glitches that a lot of you all do. I don't know if it is me just being clueless or just relaxing and having fun with it. I am done with year one of my RTTS and in June of my Franchise. I haven't had any save problems and everything for me is running smooth, I have no complaints.

These guys care more about our opinions and our game than a whole lot of other companies do. My belief is that if they can fix something they will. If not then I personally love this game and think it is just about as perfect as it gets.

Just my two cents.
 
# 293 ARoid1313 @ 04/29/11 11:29 AM
Do u have any tips for hitting the target? I can never really locate the ball when move the right stick up,, wonder if it's my controller ?
 
# 294 Yankees2009Champs @ 04/29/11 11:29 AM
Quote:
Originally Posted by EnigmaNemesis
Just be thankful we have patches now a days, back in the day you just dealt with game breaking bugs, and no way to fix them.

I also think SCEA-SD is some of the best in the biz at delivering not only feedback, but great fixes in their patches. And this game truly is one of the least buggy out of all the sports franchises, and does much more in it, than same said franchises.
Didn't they do this last year though? I seem to remember getting the first, second patch for 2010, it worked fine. Then the third patch dropped and word got around that it shouldn't be downloaded. In fact I found information on it...(http://www.pastapadre.com/2010/05/18...atch-3-details)

I'm such a believer in the Show that I went out and bought a PS3 for the 2010 version. This truly is an amazing baseball series but I don't appreciate the silence. I'm patiently waiting for the 3rd patch for the 2nd patch, I have no problem playing offline until they fix the problems but you say they are the best at feedback. Why haven't we heard anything? I've looked all over. This is a MAJOR franchise issue. On top of it, I seem to recall people saying the new patch wouldn't affect franchises that started before the patch released. This misinformation from the community could have been avoided with a little communication from someone at SCEA-SD. Instead many of us could be stuck with broken franchises.
 
# 295 tessl @ 04/29/11 11:33 AM
The starters stay in the game longer. I just played a series with the Dodgers to open 2012 and in two of the games their starter threw 130 pitches, both times with the Dodgers leading big.
 
# 296 Knight165 @ 04/29/11 11:35 AM
Quote:
Originally Posted by Yankees2009Champs
Didn't they do this last year though? I seem to remember getting the first, second patch for 2010, it worked fine. Then the third patch dropped and word got around that it shouldn't be downloaded. In fact I found information on it...(http://www.pastapadre.com/2010/05/18...atch-3-details)

I'm such a believer in the Show that I went out and bought a PS3 for the 2010 version. This truly is an amazing baseball series but I don't appreciate the silence. I'm patiently waiting for the 3rd patch for the 2nd patch, I have no problem playing offline until they fix the problems but you say they are the best at feedback. Why haven't we heard anything? I've looked all over. This is a MAJOR franchise issue. On top of it, I seem to recall people saying the new patch wouldn't affect franchises that started before the patch released. This misinformation from the community could have been avoided with a little communication from someone at SCEA-SD. Instead many of us could be stuck with broken franchises.
I play my franchise from pre-patch with no problems.
Also....you guys love to throw the word MISINFORMATION around a lot. I don't think you truly grasp what misinformation is. That would be DELIBERATELY giving false information to people. Do you think that's the case?....because there are a handful of (unfortunate) people who are having problems with loading previous franchises....while most don't. Obviously something might be amiss....but there is no way that SCEA deliberately misinformed anyone.
Sorry....

M.K.
Knight165
 
# 297 Bobhead @ 04/29/11 11:44 AM
Quote:
Originally Posted by Bullit
True. But games like God of War do not have the variables that a sports game has. While not necessarily linear, there are no where near the options or choices that even a low tier sports game would have.

Fight, fight, fight move left fight some more move right......Boss battle. Just look at the choices that can be made in one half inning of a baseball game or a four down series in football. It is no wonder that bugs and problems pop up. Everybody plays their way and every second can be different than someone else.

I don't blame developers for missing some things and honestly I don't see have the bugs and glitches that a lot of you all do. I don't know if it is me just being clueless or just relaxing and having fun with it. I am done with year one of my RTTS and in June of my Franchise. I haven't had any save problems and everything for me is running smooth, I have no complaints.

These guys care more about our opinions and our game than a whole lot of other companies do. My belief is that if they can fix something they will. If not then I personally love this game and think it is just about as perfect as it gets.

Just my two cents.
I like this post.
 
# 298 nomo17k @ 04/29/11 11:53 AM
Quote:
Originally Posted by Knight165
you guys love to throw the word MISINFORMATION around a lot. I don't think you truly grasp what misinformation is. That would be DELIBERATELY giving false information to people. Do you think that's the case?....because there are a handful of (unfortunate) people who are having problems with loading previous franchises....while most don't.
This is a good point. As frustrating as it is (I don't have the particular problem myself), if the glitch doesn't occur to a vast majority of people, it is likely a bug that's hard for them to reproduce. SCEA must first reproduce the bug themselves and recognize it exists, and then work on how to fix it without breaking everything else that's working. Maybe it's one of those glitches.

The best we can do is to let them know in detail how a glitch happened, ways to reproduce it, and then hope it's something they have resources to fix. Patience is a virtue.
 
# 299 Yankees2009Champs @ 04/29/11 11:55 AM
Quote:
Originally Posted by Knight165
I play my franchise from pre-patch with no problems.
Also....you guys love to throw the word MISINFORMATION around a lot. I don't think you truly grasp what misinformation is. That would be DELIBERATELY giving false information to people. Do you think that's the case?....because there are a handful of (unfortunate) people who are having problems with loading previous franchises....while most don't. Obviously something might be amiss....but there is no way that SCEA deliberately misinformed anyone.
Sorry....

M.K.
Knight165
Knight, love your roster and your input into the game. You misinterpeted what I meant by some people, and I do know what misinformation means. Let me clarify. I mean some users/posters said franchises would be unaffected. I was not implying SCEA-SD has lied to us, they're just not saying anything. There are some people who want to be the guy who breaks the information first. I believe someone just threw it out there that everything would be fine when they had no idea what they are talking about. I was merely looking for a post from Russell or someone from SCEA-SD because I trust them and we never got one.

And how do I know I won't be affected by the patch? If you can answer this I would greatly appreciate it. I'm not being a smart XXX. Can I download the patch to try it, load up my franchise and if it doesn't work delete the patch somehow without 'corrupting' the file?
 
# 300 Bobhead @ 04/29/11 12:04 PM
Quote:
Originally Posted by Yankees2009Champs
Knight, love your roster and your input into the game. You misinterpeted what I meant by some people, and I do know what misinformation means. Let me clarify. I mean some users/posters said franchises would be unaffected. I was not implying SCEA-SD has lied to us, they're just not saying anything. There are some people who want to be the guy who breaks the information first. I believe someone just threw it out there that everything would be fine when they had no idea what they are talking about. I was merely looking for a post from Russell or someone from SCEA-SD because I trust them and we never got one.

And how do I know I won't be affected by the patch? If you can answer this I would greatly appreciate it. I'm not being a smart XXX. Can I download the patch to try it, load up my franchise and if it doesn't work delete the patch somehow without 'corrupting' the file?
Not sure if Game data is copyable but if it is you can try copying your current game data to an external device (flash drive, etc..). If the patch messes your saving abilities up, copy it back over?

I'd test it out first and see if it is possible to copy a game data file, then see if its possible to copy it back. Or wait til someone more PS3-savvy comes along, because I certainly am not.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.