The PS3 demo is indeed a little rough visually upon close inspection. It's not god awful, but I can't even make out the names on the back of the jerseys and I'm playing on a 62inch tv?!? There are noticeable jaggies and some fuzziness. Perhaps that is due to the porting issue? It is almost like it is out of focus sometimes? Is this what to expect in the final build? This would be my first NBA2K purchase on PS3, so I guess I got nothing to base their history on PS3, since I played them previously on the 360? I am a tad nervous, but I expect the quality of the final build to always be an upgrade from demo's. I know in the past that rule of thumb has generally held true (on 360 as well)?
The AI is damn near perfect in this game. I'm giddy over here. This will be the first NBA2K game in ages that I'm going to LOVE playing against the CPU.
I've played somewhere near 40 games of the demo and can't think of a single CPU thing that stood out in a bad way. No questionable shots (like Rondo or Perkins jacking jumpers), wild dunks or cheese. I mean it's literally like watching/playing against the real-life Celtics. Brilliant work, 2K.
Indeed!!! I was playing earlier and Perkins (CPU) got called for an over the back foul going for a rebound! Add another thing to the "never seen that's" in a videogame.
demo is pretty good, but will the full game game have different camera angles? I dont really like the side view, hopefully itll have a full half court view.
I don't know if any other sports games beside The Show use AA on the PS3. I mean, hell, they should. It's 2010 now.
I assumed that was their issue - they could've used AA, but the framerate wouldn't have held at 60 for the most part.
Heh, yea.. I use a monitor, so it's sharp. There's nothing I can do about it. That may be why I'm seeing the edges so easily. I mean, honestly, it's not a big deal to me because I'm more about gameplay than how a game looks, but the edges are very visible on my 21.5" monitor.
Well, his point was that most other sports games don't use AA, so why are you down 2K's jock to do something that is an obvious compromise to running 60?
Just watched a youtube video of the demo, and Kobe was going inside, got hit by Davis and still managed to score, and 1. What was nice about it, was that Kobe was doing a little celebration - while lying on the floor. I don't remember seeing that.
I can't seem to boxout consistently. Rarely, I did swim around the cpu trying to boxout out which was good to see, but the only time I seem to start a boxout is after free throws. Any tips for this?
And the same glitch that was in 2K10: Rondo hit the the bottom of the net with the ball, and yet I heard the "sweeeesh" of a made basket, and the Celtics got the points.
This is definitely the best it's ever felt to block shots as a user in any bball game. When you time it perfectly and you know you've timed it right and anticipate the huge swat that's coming is an awesome feeling. You can see it developing just like IRL, you're like "oooh, if he tries to take this shot he is ****ed!" lol.
Can't wait to patrol the lane with Ewing get some payback on Pippen and Jordan for all those posterizations.
yea and you are not getting sucked in to a animation or nothing. Blocking in this game has never been this good.
Rebounding also. Grabbing rebounds with gasol and bynum feel so real. They are not out jumping nobody from the celtics but they are so long they out rebound them
I think I'm changing up the controls to absolute as soon as I get the game. Always hated the camera relative thing in 2K games. Even then, I've pulled off some sick moves with Kobe that look exactly like what he does in reality.
Also seen some sequences of just smart and beautiful basketball by the AI. I love that I'm getting burned because I made a stupid basketball play and not due to video game BS.
I can't wait to start playing against different teams and seeing their style show during a game. It's going to make playing an 82 game season possible due to all the differences night in and night out.
I was skeptical with all the hype, but the demo sold me, the movement is good enough and the play calling looks like it's going to be sick.
yea i'm not understanding all these complaints about the visuals on the ps3. On my tv, with a HDMI wire everything looks fine to me. Then again, maybe its because i'm just playing the game instead of trying really really hard to find something wrong with the visuals.
It's definitely much better than previous years. If you look at both, the PS3 imperfections stand out a bit more than the 360s. As I said, most of these disappear after playing a while and are really only noticeable when you compare both versions. But, It's definitely a great looking game. It will improve with the retail (court reflections aren't there yet). 360 demo is further along than the PS3, but i think improvements have been made. Still expect the 360 to be marginally better, but it is and will be far from 'terrible'.
Has anyone got a lot to time in w/ the "Layup Solutions" version of shooting? If not, I will give some impressions for the non shot stick users or ....i'm will try it my next 3....errrrr, 20 games and report back lol
I'm " down 2K's jock " cause the aliasing is more noticable on their sports games for some reason. It flatout looks bad on PS3. Even if they used some kind of post-processing effect it would help the game's visuals on PS3.
And again, compromise to run 60 fps when other games don't even do that much. If it was as simple as "some kind of post-processing" then post a technical whitepaper that will close VC in. Frankly, they've traditionally have had some technically impressive games. I'm pretty sure they know what they are doing. Few matched them on the Dreamcast. And for third party, they seem to squeeze quite a bit out of every platform they are on, so I think your hints of ineptitude are a bit overboard.