The demo didn't quite do it for me. After a dozen quarters it feels all too familiar. There were some ridiculously cool moments (loving soming of the passes out of dunks and gathers) but as I play more, the cool moments that wowed me the first time start to become old. All the exciting plays get repeated and start to look and feel stale. Hopefully this is a result of limited teams in the demo?
Visuals seem tight... until the camera pans in during post whistle (where Bynum appears to be father time, Artest is as creepy looking as you can get and the facial gestures seem to stretch and break everyones face). Presentation is well done with good commentary and sharp overlays. The ball is strange looking though as it appears to be glowing which keeps catching my eye in a bad way (maybe it is stadium specific) ?
Still bad sliding/twitching/popping during locomotion but show me a basketball game without it. Still suction and unresponsiveness during jostles/collisions but it seems improved.
All-in-all, it plays alright but I was hoping for a something big (maybe as big as the cover boy )
dude really? every game is going to prot to the 360 better because it's like playing tic tac toe that's how easily it ports to the 360, porting to a ps3 is like figuring out the matrix the coding is complex as hell. but when there is a ps3 exclusive well made title it looks flawless on the ps3. good sides to both. this particular 2K game is alays better on the 360 always bums me out because the bball titles are my favorite titles of the year.
Dude, it's clear you know very little about porting software from one platform to another. The mods said kill the console war crap, so lets do that. Stick to the demo and don't compare it any other game excepted older versions of itself.
I had a similar feeling to, some of the crossovers and animations felt similar to Live 2010. Also the way shots fall, but 2k11 brings it to another level with their signature shots.
KG has been banking all day against me.
I said this many times, 2K copied a lot of stuff from live 10 probably becuase that mike dude switched over from live to 2k or something~
Man from these videos you guys are posting it's crazy some of the offensive higlights that have been occurring in our short time with the demo but what i happened to come across amazed me, watch what happens to rondo when he drives the ball...
I said this many times, 2K copied a lot of stuff from live 10 probably becuase that mike dude switched over from live to 2k or something~
Ya I wouldn't be surprised, Mike Wang bringing in what he had given to Live and putting it in 2k and adding on to it. I used to think 2k player movement was a little stiff compared to Live, but now this 2k11 demo is feeling more and more like it.
Ron Artest shoots similar to how Artest shoots in Live 2010.
If you try to drive the ball with a big man in 2k11 and there's a bump, the big guy will lose the ball like in Live. I kept doing this and the ball kept going off the Celtics lol.
but ya just like others are pointing out as well, 2K11 feels like the best of both worlds.
How do you switch the type of pick you're calling for? I've noticed an icon above the pick setter's head so I'm guessing there's a button to change to a pick n fade or pick n pop?
Also...LOVING that all those money passes from years past are no longer there. I mean damn, even with the play passing lanes slider at 100, you still wouldn't really see guys as active in the passing lanes and on passes as they are in this game. I love it.
I have to say I love the 2-hand dunk animations and hanging on the rim. I just crossed over Ray Allen and went for the 2 hand jam and teabagged Jermaine O'neal.
I know the difficulty is on pro, so I'm assuming scoring in the paint will be a lot more difficult once this is on hall of fame. Otherwise it's going to be a cheese fest for whoever picks Miami because Wade and Lebron are going to be scoring at will.
Really liking the demo so far. Bit rusty on the controls having not played 2K10 but the more I play, the better I get and the better the game feels as a result.
The AI defense is great, makes you really think about your passes and how you attack the basket.
Also, Kobe is cheese! The stuff you can pull off with him is insane.
The demo didn't quite do it for me. After a dozen quarters it feels all too familiar. There were some ridiculously cool moments (loving soming of the passes out of dunks and gathers) but as I play more, the cool moments that wowed me the first time start to become old. All the exciting plays get repeated and start to look and feel stale. Hopefully this is a result of limited teams in the demo?
Visuals seem tight... until the camera pans in during post whistle (where Bynum appears to be father time, Artest is as creepy looking as you can get and the facial gestures seem to stretch and break everyones face). Presentation is well done with good commentary and sharp overlays. The ball is strange looking though as it appears to be glowing which keeps catching my eye in a bad way (maybe it is stadium specific) ?
Still bad sliding/twitching/popping during locomotion but show me a basketball game without it. Still suction and unresponsiveness during jostles/collisions but it seems improved.
All-in-all, it plays alright but I was hoping for a something big (maybe as big as the cover boy )
Really? You like the commentary huh? Interesting...
Been playing this all most the entire day. Downloaded it on both systems. I love some of the new animations when a pass is low or off a little, which makes the player have to reverse course and regain momentum. Starting to get the hang of the controls. I went back and played a My Player game in 2k10 and when I came back to 11, it was night and day. The responsiveness is really obvious when you go back and play 2k10.
Like many have said, I wish I could play with the Celtics too. But Kobe is a monster. I just love backing down Ray and shooting the fadeaway. That animation is so smooth. And the leaning jumpers are SO responsive. I can pull those off at will. Step-back is sick too. All in all, exactly what I expected. And the great thing is this is as barebones a demo as I've ever seen -- EVER -- and it still impressed me.
But I wish 2k would add more to their demos. There will be many people who never heard of Operation Sports trying out the demo because of MJ and if this is all they see, it might turn them off. No biggie for us because we're hooked. But if 2k really wants to impress the masses, please flesh out the demo next year.
The demo didn't quite do it for me. After a dozen quarters it feels all too familiar. There were some ridiculously cool moments (loving soming of the passes out of dunks and gathers) but as I play more, the cool moments that wowed me the first time start to become old. All the exciting plays get repeated and start to look and feel stale. Hopefully this is a result of limited teams in the demo?
You have to understand that this is a demo. It has features which have been turned off, and that probably includes animations, presentation and such. You are not playing a full game and you are not playing a finished product. The demo is just there to let you get a feel of what the game is like, not how the actual game is.