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NBA Elite 11 News Post


User vs. AI Video:

Our second NBA ELITE 11 gameplay video features more 5 on 5 action with NBA ELITE Gameplay Producer Novell Thomas taking on a CPU controlled Oklahoma City Thunder. The game is played on a pre-final build on All Star difficulty. Check out REAL AI in action as Kevin Durant attacks the basket with sequences that he recorded himself. You will be seeing more of these videos leading up to the demo.

In NBA ELITE 11 you're in control.

Game: NBA Elite 11Reader Score: 2/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 5 - View All
NBA Elite 11 Videos
Member Comments
# 321 Boilerbuzz @ 09/04/10 12:44 AM
Quote:
Originally Posted by fatleg3
Change, add, work on. Its a play on words bro. I just hope its different
That's my point man. It won't be different unless they go into the studio to capture a new animation (or grab an unused one from the animation database) and add it to a game that is supposed to be just about done. That's a mighty risky move. Doubt it happens. Again, I could be wrong. This doesn't sound like a "show-stopper"...
 
# 322 yungflo @ 09/04/10 12:45 AM
I want to know what happened to the collision detection we saw earlier. Remeber when that dunk collision clip came out? I just see morphs and invisi shields. come ea, you better than that.

Show us what you shown in the teaser clips!
 
# 323 Tha_Kid @ 09/04/10 12:46 AM
Quote:
Originally Posted by Dawgthem
Thats what I Said but Reanimator didn't answer the question it looks like all there dribbble animations are the same but just sped up for certain individual players
Well Blackflash posted on his twitter that there aren't different dribble styles. It makes the dribbling completely generic, which in turn makes it look worse than last year. When they add dribble styles, I think that will be a massive improvement over what you'd have if they had just added onto Live 10.
 
# 324 Boilerbuzz @ 09/04/10 12:48 AM
Quote:
Originally Posted by Tha_Kid
Well Blackflash posted on his twitter that there aren't different dribble styles. It makes the dribbling completely generic, which in turn makes it look worse than last year. When they add dribble styles, I think that will be a massive improvement over what you'd have had they just added onto Live 10.
Same dribble is more consistency. More consistency is better feel, right?
 
# 325 fatleg3 @ 09/04/10 12:49 AM
Quote:
Originally Posted by Boilerbuzz
That's my point man. It won't be different unless they go into the studio to capture a new animation (or grab an unused one from the animation database) and add it to a game that is supposed to be just about done. That's a mighty risky move. Doubt it happens. Again, I could be wrong. This doesn't sound like a "show-stopper"...
If thats what it takes then I hope they could do that. As much players as they have in the videos talking about the games then they should be able to get them in the studio to record different dribbling types. Even if its 5-8 different dribbling animations then it would be a step in the right direction as far as that goes.

And im not sure but would that be something that would be innovative i guess you could say because every sports game i have played have all the players running and moving alike. Correct me if im wrong
 
# 326 Tha_Kid @ 09/04/10 12:59 AM
Quote:
Originally Posted by Boilerbuzz
Same dribble is more consistency. More consistency is better feel, right?
Wrong. It isn't an intentional thing, but an issue of focus. Consistency does result in a better feel but obviously they know that individuality is important as well. I just don't think Elite has enough of it. They have signature jumpers with different release points/timings, as well as double clutch shots, but no longer have different dribble styles and the size-ups are up to you to do, yet can't be individual since there is only one dribble style.

Elite seems to have fixed a lot of things that made Live 10 stale, yet what they sacrificed has made Elite look stale before its even out. Basically they improved multiple Live 10 weaknesses but in turn made two (animations & signature style) much bigger and more glaring.
 
# 327 Playmakers @ 09/04/10 12:59 AM
Quote:
Originally Posted by Tha_Kid
Well Blackflash posted on his twitter that there aren't different dribble styles. It makes the dribbling completely generic, which in turn makes it look worse than last year. When they add dribble styles, I think that will be a massive improvement over what you'd have had they just added onto Live 10.
No disrespect to anyone but that is just TERRIBLE!

How are you going to make all players have the same dribbling styles?

I mean seriously come on your talking about elite ballhandlers looking no different in their style of dribbling from Erick Dampier...

What kind of B.S. insight led to that final decision.

This has to be a joke post right....u can't be serious. Even in their Hockey game they had players who had different styles of puck handling.
 
# 328 Playmakers @ 09/04/10 01:03 AM
Quote:
Originally Posted by Boilerbuzz
Same dribble is more consistency. More consistency is better feel, right?
Man what is wrong with you guys on here?

I can't believe this is cool with you. They are stripping down the game and your endorsing it...........
 
# 329 Tha_Kid @ 09/04/10 01:10 AM
Boilerbuzz was being sarcastic and playing up the whole "control" vs. "feel" thing.

I also wonder who thought one dribble style would fly, and I posted as much in Behindshadows first video post. It's one of the largest omissions imo and a thing that most fuels the "generic" argument.
 
# 330 Tha_Kid @ 09/04/10 01:12 AM
Quote:
Originally Posted by havok023
he said there were no signature dribbling but he did not say they all had the same dribbling style im pretty sure they vary but i didnt really notice dribbling styles in live 10 just the size ups varied from superstars
You may not have noticed them but you will certainly notice their absence.

http://twitter.com/ThaLiveKing/status/22835402865
http://twitter.com/blackflash83/status/22839419683

Quote:
Originally Posted by blackflash83
No dribble styles this year. Unfortunately with the new controls and physics that took up the developers time this year...
 
# 331 23 @ 09/04/10 01:16 AM
People are okay with it because they say its more control

Dont you get it, they dont care man... I mean the guys defending it

Same for other animations and differences. I told you this is the seperation in
what you think should be this year.
 
# 332 Playmakers @ 09/04/10 01:17 AM
Quote:
Originally Posted by havok023
he said there were no signature dribbling but he did not say they all had the same dribbling style im pretty sure they vary but i didnt really notice dribbling styles in live 10 just the size ups varied from superstars
I understand that fully....my point is a below avg ballhandler can look the same as a elite ball handler but he'll just lose the ball more if he tries to do dribble moves he's not capable of doing.

But my problem is regardless if he loses the ball or not it's all going to look the same way on the floor. We all know a big man shouldn't look like a PG dribbling the ball. If that Big man doesn't try and make any moves and just dribbles in straight line he's not going to look terrible at all. He's going to look like a legitimate ball handler because it's all the same basic dribble animations.

So lets just completely forget about signature style dribbling and focus on BASIC dribbling without all the crossovers or behind the back stuff. I'll be able to control Brendan Haywood and dribble up the floor in the same manner in which Jason Kidd brings it up the floor. You won't see any different type of ball handling technique between the two. Maybe the speed in which Kidd can get up the floor will be faster but the overall base dribbling between Kidd and a clumsy guy like Haywood won't reflect anything different.

I mean even in practices when i played ball our bigs could barely dribble up the floor in a straight line without messing up. In this game what i'm hearing is anyone can dribble up the floor and look the same as Steve Nash only when they try to make moves is when you'll see a difference but the animation in terms of straight dribbling is the same for all 300+ players.
 
# 333 Rocboyz101 @ 09/04/10 01:18 AM
Im really starting to wonder why they felt the need to scrap everything and focus on control, of all things..its been said a million times about how live 10 was a great foundation and such..not even gonna go on about that..
 
# 334 Tha_Kid @ 09/04/10 01:25 AM
Quote:
Originally Posted by 23
People are okay with it because they say its more control

Dont you get it, they dont care man... I mean the guys defending it

Same for other animations and differences. I told you this is the seperation in
what you think should be this year.
Yes, the developers bet on the gameplay & fun factor being enough to overlook the generic quality but I haven't seen where they have said that signature style aspect isn't important for individuality and differentiation.

Playmakers, good post for those not understanding the gravity of not having dribble styles.
 
# 335 noshun @ 09/04/10 01:25 AM
Point blank period : why should anyone in their right mind pay for PLAIN OLD RICECAKE basketball, all because you can control everything. Like I said a few post ago:


Pong had revolutionary control, broadcast, cam, scoreboard, but if it LOOKS GENERIC, youre not going to have fun playing it for long periods. Sorry in this day and age no frills basketball with little flair isnt going to last long.

when 1st month sales roll around, these suits are going to have a field day. This game might get cancelled like NCAA, which they just released with no patches or anything.. they straight up GANKED they're fanbase. GANKED em.
 
# 336 Playmakers @ 09/04/10 01:26 AM
Quote:
Originally Posted by 23
People are okay with it because they say its more control

Dont you get it, they dont care man... I mean the guys defending it

Same for other animations and differences. I told you this is the seperation in
what you think should be this year.
Yeah man....I think it's time for me to just stick to the football forums because the more stuff i see and read about just upset the hell of me each passing day.

What kind non-sense has this turned into where 300+ players are the same in their animations other than signature shots. One of the things that makes basketball more of individual show is the seperation in styles of play by the players. You have unique players like Nash who will lick his fingers before bringing the rock up the floor occasionally and then you have a guy like Baron Davis who would show boat a little....well atleast before he got locked down in that Clippers system.

The concept behind this is totally wrong.
 
# 337 23 @ 09/04/10 01:27 AM
it wasnt important Tk because, well you can tell whats important by your priorities
 
# 338 Tha_Kid @ 09/04/10 01:29 AM
Quote:
Originally Posted by 23
it wasnt important Tk because, well you can tell whats important by your priorities
That's a pretty black & white view, but fair enough & true enough for this year's iteration.
 
# 339 jmarcguy @ 09/04/10 01:33 AM
At the beginning, Villanueva post up on the right block but does so with his left hand. Just looks awkward. It has the frantic look of Live 98 or something. May feel great when playing though.
 
# 340 23 @ 09/04/10 01:33 AM
PM you're right on man... I also cannot believe noone has mentioned anything about real NBA authentic plays

Will each team be just as similar as this
 


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