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NBA Elite 11 News Post


NBA ELITE 11 is back with the first of two gameplay videos featuring 5 on 5 action. This video is a user vs. user matchup with NBA ELITE Gameplay Producer Novell Thomas taking on NBA Community Manager Yaw Obiri-Yeboah (also known as blackflash83 on the forums) . The game is being played on a Pre-final build with some tuning left to do but it provides a good representation of how the game will play once you developed your skills with the new Hands-On control.

Be sure to check out some of the quick plays being called during half court offensive sequences (press X on the 360 to begin a quick play or the Square button on PS3) and the importance of playing the passing lanes as balls can get deflected. You have complete control this year in NBA ELITE 11.

Game: NBA Elite 11Reader Score: 2/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 5 - View All
NBA Elite 11 Videos
Member Comments
# 181 Artman22 @ 09/02/10 04:34 AM
Not impressed with this video at all. Like most people here so far I'm not liking what I see at all. Let's see how the demo plays.
 
# 182 staffan @ 09/02/10 04:34 AM
Quote:
Originally Posted by fatleg3
Just like i figured people will wait all day for it talk the most crap like they were waiting expecting real life 5 v5 footage.

Its not as bad as some make it seem. I liked it. Some people are too nit picky. THEY DONT BEND THEIR KNEES WHEN THEY JUMP. WTF. Who even notices that in any video game. Its like you are looking for things to talk s**t about. I cant believe people are even comparing the graphics of elite to old games like live 09. Go back and play that then look at the video then comment again.

Like havok said you are watching a video so you can look at everything and point out things. Yea there is no pausing and rewinding but you are no controlling anyone so you are not focusing on playing and can look at everything that is going on. If you are playing it you are mostly focused on the person with the ball so half the things yall are talking bout you wont see.

The fact that the game is smooth, fluid and you can do what ever you want with the ball is good enough for me. yea the player models and other lil things might be the same from live but elite is way better and looks different simply because the fact that everyone moves on their own free will so to speak. Nobody is getting stuck in animations and that was the only thing i didnt like about the live series. Once again the move so fluidly and smooth with out getting sucked into each other. Players move more robotic on 2k then elite. Movement on 2k is not as smooth and fluid at all. The only thing i give 2k over elite is better detailed graphics and game modes but i have to see how legendary mode turns out. But those things does not make a game better then another. To me gameplay is the biggest factor.

One thing the elite did not change and is disappointing to me is the crowd and arena atmosphere. When the knicks would score you would hear clapping and cheers but nobody in the stands where clapping. But thats one of those things you notice only when watching the game and not playing it. But having then stand and cheer like on 2k is noticeable. I wish elite would implicate that in the future because i know that probably priority #99 with everything else that elite will bring to the table. It can really get you into a game with the crowd going crazy when you are playing good and you are the home team. And maybe with teams like the 76ers have empty seats because in real life their arena is empty on a constant basis
Thanks for writing.
I was about to write something similar but yours is better so I quote instead! Hope you donīt mind.

Sad that people com here hoping for Elite to be canned!
Same people that hate Madden for being the only NFL game!!!

Please try to understand that Elite is taking another path compared to the other game.
Most of us can afford to games so we want 2 good games and even better; 2 games with different approach.

Pros:
I get the feeling that you have great control.
Shooting looks to be very rewarding.
 
# 183 fatleg3 @ 09/02/10 04:39 AM
Quote:
Originally Posted by blingballa333
You don't know how 2K11 controls (or Elite for that matter) so your argument doesn't carry any weight. Wait for the demos.
2k11 controls have not changed much. All of the crossover moves are basically the same. And i said after looking at the video the moves seem much more fluid.
Quote:
Originally Posted by Dawgthem
Guy- in that demo there was no crossovers present like they did them but he never broke the defender it was as if it was on purpose they never crossed eachother there was a defensive mis match and salmons was left open and then one where jennings was left open,..half your post is irrelevent..did you watch the video?
Are you kidding me. Jennings did a crossover ever time he touched the ball. A crossover is whenever you switch ball hands and change direction. It dont have to be a ankle breaking move or a between the leg or behind the back move to be a crossover.
 
# 184 Jano @ 09/02/10 04:40 AM
One thing I liked about the video after watching it again (keepin P-dub's RTP post in mind) is that every player is a physical presence.

When the players are running plays if you watch the off ball guys you'll see that every time they run into or come in contact with another player they react. They don't run past them as if their not there and same thing goes for picks.

If you're player runs into a pick he reacts accordingly, no getting sucked into a pick setting canimation. It also goes for offensive players too so if the players run into one another they react.

Its obviously a really small and subtle thing but definitely cool to see nonetheless. Will make guys like Rip Hamilton threats if the offense is constantly running him through screens.

And sense speed is playing a factor from what I'm seeing you may actually have to pay attention to shooters like that this year.
 
# 185 2kfanatic @ 09/02/10 04:43 AM
Quote:
Originally Posted by fatleg3
2k11 controls have not changed much. All of the crossover moves are basically the same. And i said after looking at the video the moves seem much more fluid.
I think hes saying that we do not know how both games are responsive right now. I don't think he's talking about how it looks.
 
# 186 eye guy @ 09/02/10 04:45 AM
I don't know why they moved away from this

http://www.easports.com/media/play/video/33604851

http://www.easports.com/media/play/video/33782202

I thought they were adding to Live 10!?

Imo, the only thing that looks better is the crowd... WTF? I ain't selling Live 10 anytime soon.
 
# 187 blingballa333 @ 09/02/10 04:45 AM
Quote:
Originally Posted by fatleg3
2k11 controls have not changed much. All of the crossover moves are basically the same. And i said after looking at the video the moves seem much more fluid.
You're kidding right?

Read this:
http://community.2ksports.com/community/insights/
 
# 188 fatleg3 @ 09/02/10 04:46 AM
Quote:
Originally Posted by 2kfanatic
I think hes saying that we do not know how both games are responsive right now. I don't think he's talking about how it looks.
When i say it looks more fluid i mean responsiveness also as far as not getting stuck in animations. Maybe i should have said it better but he also right in that we wont really know until we can play it for ourselves.
 
# 189 Dazraz @ 09/02/10 04:49 AM
EA are talking up their ESPN broadcast presentation in the features list. There was nothing in the video that impressed me to that end. The commentary was poor.

Is it me or when the players move do their feet have a slight skating effect?
 
# 190 RayDog253 @ 09/02/10 04:49 AM
Quote:
Originally Posted by eye guy
I don't know why they moved away from this

http://www.easports.com/media/play/video/33604851

http://www.easports.com/media/play/video/33782202

I thought they were adding to Live 10!?

Imo, the only thing that looks better is the crowd... WTF? I ain't selling Live 10 anytime soon.
You'll still be able to do both of those in Elite. Watch the game spot video he talks about the different gathers and what not....
 
# 191 Nephilim @ 09/02/10 04:52 AM
All animations look like they are too quick or something... Not natural enough movments or something.
Some princeples of bball are there, but it looks like old school games, good ideas and gameplay that look terrrible now.
Copying the real sport looks like a better direction, than re-inventing arteficial in case of bball games so far. But maybe they can do a compromise and we get total control plus proper animations and graphics. Someday. Maybe.
 
# 192 fatleg3 @ 09/02/10 04:57 AM
Quote:
Originally Posted by bullitt_711
Doesn't tmobile sponser both 2K and Elite?
You know what else i is crazy. Jordan is making money off both games with the jordan challenge, and the legendary mode also features the jordan brand lol
 
# 193 fatleg3 @ 09/02/10 05:00 AM
Quote:
Originally Posted by Dawgthem
I don't see where your going at with Nba 2k's controls all this video shows is that you have total control of your players dribble at all times????
It shows what you have to do for a crossover. Some of you guys think you know it all. Read what i said then you will see where im going with it
 
# 194 fatleg3 @ 09/02/10 05:01 AM
Quote:
Originally Posted by RayDog253
I wonder If Elite will focus on trailers now that the game is finishing up???
I would rather see more gameplay videos like with madden how the closer you get to the release date the more gameplay videos come out even though i dont think they will show much more. I think the trailers have been those videos with the players talking about the game
 
# 195 Tha_Kid @ 09/02/10 05:05 AM
Quote:
Originally Posted by eye guy
I don't know why they moved away from this

http://www.easports.com/media/play/video/33604851

http://www.easports.com/media/play/video/33782202

I thought they were adding to Live 10!?

Imo, the only thing that looks better is the crowd... WTF? I ain't selling Live 10 anytime soon.
Both videos demonstrate where Elite is going to be better than 10. As the defender, i'd feel a bit cheated in both instances. In Elite, i'd have to bite on the hesitation for the crossover to work. Plus Roy's spin layup ignores the others in the paint. I expect Elite to be more rewarding for the defender and offensive player in these situations.

I liked the look of Live 10, and while i thought they could be less glossy, it seems like they went the complete opposite way and made them too dull. You never know with these games until they're running on your setup, but HD videos give a fairly decent idea.

I'm too lazy to quote, but fatleg & 2kfanatic posted that in Live, lesser known players got the shaft in the facial likenesses but I disagree. I know Kwame Brown, for example, has a pretty good likeness in Live while 2K has had him done poorly ever since 2k2, and still equips him with a sleeve that he only wore for a short stretch in 2004 as Wizard. I honestly thought Live 10 did a better job one the little guys.
 
# 196 blingballa333 @ 09/02/10 05:05 AM
Quote:
Originally Posted by fatleg3
It shows what you have to do for a crossover. Some of you guys think you know it all. Read what i said then you will see where im going with it
From my view it seem that you think you know it all. But we need to get this back on topic. It's no use arguing with you.
 
# 197 Rob. D @ 09/02/10 05:06 AM
Couple positives after watching again.

from 5:01 - 5:08 in the video that was some great user defense, now if the defender made a difference in the shot going in even tho he didn't jump that's even better. Also like someone else said the bodying up I really like on defense, looks like angles might b important in this title.
 
# 198 fatleg3 @ 09/02/10 05:13 AM
Quote:
Originally Posted by Rob. D
Couple positives after watching again.

from 5:01 - 5:08 in the video that was some great user defense, now if the defender made a difference in the shot going in even tho he didn't jump that's even better. Also like someone else said the bodying up I really like on defense, looks like angles might b important in this title.
Yea i think i said it before but it seemed like everytime somebody was bodied up they had to change directions. And felton better learn to pass the ball instead of jacking up a three when he is not even a shooter lol

I know some people said that their wasnt a lot of drives to the basekt but I think that has a lot to do with the way you play. Some people that can master the shooting and get very good at it might choose to pull up and shoot like they were doing in the video instead of driving to the basket with the chance of making contact with someone and missing the layup. To me it depends on the person you are controlling
 
# 199 Tha_Kid @ 09/02/10 05:16 AM
Quote:
Originally Posted by Dazraz
Is it me or when the players move do their feet have a slight skating effect?
I'd like to see that cleaned up. I asked if the sliding issues were fixed and was told that the "major" sliding issues got cleaned up. I hope sliding while a defender is strafing or the ballhandler is dribbling laterally isn't considered minor.

I thought the commentary was done fairly well. There are were lengthy pauses that could have used some JVG personality, especially early in a game, but at the same time silent breaks aren't a bad thing. It may not technically be done better, but it's all new which easily allows it to trump Live 10s. The video didn't show any replays (like we saw in 23's videos) or overlays or anything else that goes into presentation, so you can't put that down without seeing what's there. That said, the pregame looks pretty horrible. I hope they don't have the same ritual cutscenes but I know they will.

Still don't like that there are travels and missed dribbles when doing something with the wrong hand, both because its ugly visually and isn't treated as a problem. Either make it a violation or clean it up (hint: the latter would be much better.)

The BJenning's hopstep is a problem not because he went past his man but because of the complete disregard for his momentum and body position that allowed him it. My litmus test for many things in basketball games boils down to "Could someone do actually do this?" and that is a humanly impossible hopstep and a travel due to the missed dribble. I understand that its done for responsiveness but I feel that is a spot where you draw the line. Consistently placing responsiveness over realism may result in more fun but also less realism. The typical OS member loves responsiveness, provided that it respects realism.
 
# 200 bigball12 @ 09/02/10 05:22 AM
Why does Breen not sound like himself? And his dialogue is robotic!
 


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