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NCAA Football 11 News Post


The NCAA Football 11 demo is available now. Please post your impressions here.

Game: NCAA Football 11Reader Score: 8/10 - Vote Now
Platform: iPhone / PS2 / PS3 / Xbox 360Votes for game: 83 - View All
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Member Comments
# 501 Reggie16 @ 06/14/10 03:15 PM
Was playing with Miami and on a option play i tried to pitch it right as i was being tackled and i pitched it but it completely missed my RB and rolled out of bounds
 
# 502 imwhatzup @ 06/14/10 03:15 PM
Do they have a late hit penalty out of bounds?
 
# 503 Chrisleakfan4life @ 06/14/10 03:20 PM
Pryor is a beast in this game
 
# 504 mm boost @ 06/14/10 03:20 PM
Quote:
Originally Posted by ndhusker90
Um...neutral sites have been in NCAA for a long time...where have you been? lol.
I have been in dynasty where neutral site games do not exist, where have you been? lol.
 
# 505 bh446066 @ 06/14/10 03:21 PM
Quote:
Originally Posted by Illustrator76
After playing the game some more on Heisman, my initial optimism for the game has dropped a little bit. I am starting to see too many WRs speed burst ahead to make catches that they shouldn't be making. I had a TE that was being perfectly covered by a CB just magically "warp" ahead to make a catch that should be incomplete. I am also seeing the same things on defense with CBs.

My DTs are also getting pancaked way too much on Heisman whenever I try to do spin and rip moves. I don't know if I am doing something wrong, but me seeing my DT flat on his stomach time and time again is getting old. I am also getting little to no pressure on the QB with just my front four.

Hopefully these issues are fixed in the retail version, or at least maybe sliders can help some. I have a sinking feeling that neither is the case, as these issues have been in the game for years now. I guess I'll just have to wait and see.

.

Man, that's heartbreaking I'm praying for responsive sliders.
 
# 506 dan_457 @ 06/14/10 03:23 PM
There have been neutral site games in the NCAA games, like the red river rivalry, the Florida-Georgia and conference championship games.
 
# 507 Perfect Zero @ 06/14/10 03:25 PM
Quote:
Originally Posted by ndhusker90
Um...neutral sites have been in NCAA for a long time...where have you been? lol.
They weren't in last years game. Places like Cowboys Stadium, Edward Jones Dome, etc, usw...
 
# 508 TheWatcher @ 06/14/10 03:27 PM
Quote:
Originally Posted by mrMagic91
WTf is up with these replay angles. they are horrible. goddit. everything is good but thats killin me
I don't like it either. I do like that you get more than one shot per replay, sometimes three. I also like that they do the TV-style of showing the QB throw, then cut to the WR's angle. To add to that, the replay frequency is high and that's always a good thing. The only problem is that it's all way too close up. If they had gone with broadcast distances, it would've been perfect. They were so close there, but they let artistic freedoms once again keep them from scoring the win. When will they learn... I mean, the closeness of the replays become a huge problem on certain plays, like when the ball is high in the air and going into the endzone. You wind up not even seeing any of the players, just the sky and the ball finally hitting the ground. What a bad judgement call.

I hate the fact that there are no pre-play camera shots. I also wish there were some tight above-waist post-play shots (broadcast style). I'll say that NCAA's post-play is better than Madden's mess though. Way better. Still, they really need to make some new post-play animations. They've just completely neglected this all generation and it really continues to hurt post-play.

The cut scenes as far as I've seen have no hideous black screens in-between like Madden's, so that's great. They move very quick and smooth. They did a really good job with the speed there.

The menus are sweet.

Overall, this is a good football game. I like the control feel. I can't say it's a 100% night and day difference with the feel, but the difference is considerable enough. I can really see the work they put into this game. Last year's game was such a piece of trash, it pales in comparison to this year's effort. Right now, it looks like a definite buy for me. Good job NCAA team, good job.

P.S. This is the best-looking football game I've seen released so far. I'm very impressed with the detail and the lighting.

P.P.S. The stadium sound is way too loud for a broadcast. Turning that down will be my first order of business after popping it in.
 
# 509 Playmakers @ 06/14/10 03:27 PM
Quote:
Originally Posted by Illustrator76
After playing the game some more on Heisman, my initial optimism for the game has dropped a little bit. I am starting to see too many WRs speed burst ahead to make catches that they shouldn't be making. I had a TE that was being perfectly covered by a CB just magically "warp" ahead to make a catch that should be incomplete. I am also seeing the same things on defense with CBs.

My DTs are also getting pancaked way too much on Heisman whenever I try to do spin and rip moves. I don't know if I am doing something wrong, but me seeing my DT flat on his stomach time and time again is getting old. I am also getting little to no pressure on the QB with just my front four.

Hopefully these issues are fixed in the retail version, or at least maybe sliders can help some. I have a sinking feeling that neither is the case, as these issues have been in the game for years now. I guess I'll just have to wait and see.

The graphics, lighting and especially the grass textures are awesome though.
The key word is Heisman level bro.....

It's been that way for years. Sure you can make sliders that tone some it down but in the world of Heisman mode you can't expect to those things to vanish because that is how they (EA) create their highest levels to be competive.

I'm pretty sure after playing the demo you can get the most realistic game play factoring in ratings on the lower levels....

My only gripe with the demo is all level's feel kinda easy for me to exploit to the CPU right now.....

But i'm looking forward to the final version because I think this game is going to be flat out sick with slider edits
 
# 510 buckeye02 @ 06/14/10 03:30 PM
Quote:
Originally Posted by dan_457
There have been neutral site games in the NCAA games, like the red river rivalry, the Florida-Georgia and conference championship games.
If the home team durung these games lost the game it would count as a home loss in the top 25 toughest places to play screen.
 
# 511 blakty @ 06/14/10 03:30 PM
Don't know or care if this is already been stated, but I just want to emphisize...

Pulling guards/centers on toss plays hit no one. It's like their assignment a.i. forces them to block whom ever gets in their path and not the first guy they see whilst pulling
 
# 512 FedExPope @ 06/14/10 03:32 PM
The linemen need to stop falling on their stomach when I use the thumbstick ffs. Same **** in Madden 10, not happy that it is in this game too. The coverage in zone is still bad when QBs run around behind the LOS, they just sit there waiting for the QB to make a move rather than rushing him and pressuring him to make a throw.

I also had a fumble sometime early in a game, and the black bar all the way on the right said 'fumble' for the rest of the game.
 
# 513 UTAllTheWay @ 06/14/10 03:37 PM
Quote:
Originally Posted by FedExPope
I also had a fumble sometime early in a game, and the black bar all the way on the right said 'fumble' for the rest of the game.
Same thing happened to me. It's really annoying.
 
# 514 Illustrator76 @ 06/14/10 03:48 PM
Quote:
Originally Posted by Playmakers
The key word is Heisman level bro.....

It's been that way for years. Sure you can make sliders that tone some it down but in the world of Heisman mode you can't expect to those things to vanish because that is how they (EA) create their highest levels to be competive.

I'm pretty sure after playing the demo you can get the most realistic game play factoring in ratings on the lower levels....

My only gripe with the demo is all level's feel kinda easy for me to exploit to the CPU right now.....

But i'm looking forward to the final version because I think this game is going to be flat out sick with slider edits
Yeah, but I bumped it up to Heisman for the exact reasons you stated. I blew Clemson out 35-7 on 2 minute quarters on All-American....that was ridiculous. Also, the play where my TE "sped up" to catch a pass was in that same game, so I'm not sure that all of the issues are solved by playing on All-American.

I'm not totally writing the game off, I'm just seeing some things that are a cause for concern with my right now.
 
# 515 rockytopper522 @ 06/14/10 03:50 PM
man i put taj boyd in as clemsons qb and that dood is a beast he can do it all!
 
# 516 KG @ 06/14/10 03:54 PM
Quote:
Originally Posted by xtremedunkz
there is a noticeable warp on a bunch of catch animations.
UGH, that has upset me for the past 3 years. You throw a pass and it should be overthrown yet the WR magically speeds up and creates separation. It would have helped lessen Robo QB's completion % over the years. The warping on that is crazy and I don't see how more people aren't upset over it.
 
# 517 adamgod8 @ 06/14/10 03:54 PM
Quote:
Originally Posted by rockytopper522
man i put taj boyd in as clemsons qb and that dood is a beast he can do it all!
too bad you're (ex)coach told him Tennessee didn't want him
 
# 518 derek1741 @ 06/14/10 03:55 PM
Quote:
Originally Posted by MrSkagTrendy
I like the presentation, but about 8 mins in on that video is really REALLY troubling to me. Two lineman run right by the linebacker on the sweep. I'm only concerned with running game on NCAA and this tells me there's still some tweaking to do with the Real Assignment AI. Hopefully this is because it's an old build, but I doubt it.
 
# 519 Illustrator76 @ 06/14/10 03:56 PM
Quote:
Originally Posted by kgx2thez
UGH, that has upset me for the past 3 years. You throw a pass and it should be overthrown yet the WR magically speeds up and creates separation. It would have helped lessen Robo QB's completion % over the years. The warping on that is crazy and I don't see how more people aren't upset over it.
I'm very upset about it. I just stated that a couple of pages ago, it happens on all levels for both WRs and CBs and it is a huge cause for concern in my opinion.
 
# 520 bo4345 @ 06/14/10 03:57 PM
Okay, quick question:

How do I make my player lean left or right? Is it from the right stick or the left stick?
 


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