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The Backbreaker demo is now available on the Marketplace. Post your impressions here.

Quote:
"BACKBREAKER™ is a new, revolutionary football experience that takes you straight onto the field. Breakthrough euphoria tackles, non-canned animation, and stunning on-field graphics make BACKBREAKER™ the first truly live football game."

Game: BackbreakerReader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 51 - View All
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# 501 gocubs526 @ 05/22/10 03:07 PM
WTF I was so excited to play this game. I'm halfway through the second quarter of my first game and there has already been 3 roughing the kicker calls when I'm about to get the ball back. The CPU is running into the punter late and I can't get the ball back. This demo is broken.....

 
# 502 Jukeman @ 05/22/10 03:09 PM
Quote:
Originally Posted by dpiddy1
and those jukes are official madden anit get juking right in 20 years canned junk as ssoon as i played i felt pressure angst and parinoia made me re think my brain washed madden goaline run block right mind set actually felt diff every play just a demo wow real gang tackels arm tackels ect are u guys playing the same game yeah different fast paced i dont have time to think before i get smoked but guess what guys that football not peton manning in da both 100 feet away looking down on every thing he created and minipulating as such u guys have to let yourself lose some control for the sake of fun realism i mean u juke a guy and get so caught up in whats in front of u u forget hees back breathing down your neck at no point in my fball real life could i see 360 degreess makes u respect barry sanders manning what dose it feel like to put a helmet on wait for it backbreaker
 
# 503 ZeeAyKay @ 05/22/10 03:14 PM
Quote:
Originally Posted by gocubs526
WTF I was so excited to play this game. I'm halfway through the second quarter of my first game and there has already been 3 roughing the kicker calls when I'm about to get the ball back. The CPU is running into the punter late and I can't get the ball back. This demo is broken.....

I feel like this may have to do with the difficulty. When I started playing that happened to me too. But once I switched to Hard I don't recall it happening very often if at all.
 
# 504 bkrich83 @ 05/22/10 03:16 PM
Quote:
Originally Posted by SIM RULES
DEMO IMPRESSIONS OF WHAT I HAVE NOT SEEN:


18) No ROBO QB that is almost impossible to sack

Yeah but in the extreme other direction. In my experience the QB is super easy to sack and can't compete a pass.
 
# 505 allBthere @ 05/22/10 03:17 PM
Quote:
Originally Posted by bkrich83
After more play time

CPU offense seems anemic. I love playing as a safety, but my CPU front 4 seems to rack up sacks left and right. CPU run game doesn't seem to be much more effective.

I am going to hold off on this, it's hard to really get a great feel with such short quarters, so maybe a lot of that is due to screwy play calling due to short quarter times.

One thing I do like is dropping back to pass, and stepping up in the pocket and delivering the ball. Feels so natural to work the pocket. I do like that.

Still hate the camera angle. It really does the game a disservice imo. Still not sold on the player models, but I notice them less and less with every game, so that's sort of falling off the negative list.
I agree, although usually INDY puts up a good offence, and I've had good games w/ me the cougars (crap D) against the other crap team.

You're right though, too many games the cpu O is totally dominated (many times I am too). I think most games are D slugfests or decided by special teams.

I really like the game a great deal though when things are working. So without sliders (don't know if they exist) I'm willing to go and edit all the teams to my liking. It's mainly the ineptitude of the offensive line as I said earlier. I'd also include some TE's there too to help with outside run blocking. Probably some QB's and/or WR's too.

And yeah the demo is a tease with 2min's it's way to hard to really get a well-rounded gameplan going
 
# 506 TracerBullet @ 05/22/10 03:18 PM
QB just got tackled before being able to fully turn around for the toss.
 
# 507 bcruise @ 05/22/10 03:18 PM
Quote:
Originally Posted by bkrich83
Yeah but in the extreme other direction. In my experience the QB is super easy to sack and can't compete a pass.
Just curious since I don't have the demo yet (PS3) - Are the sacks happening because the pressure is getting there too fast or because the QB is holding the ball too long? Anyone broken out the stopwatch to see how long it takes a 4-man rush to reach the QB?
 
# 508 gocubs526 @ 05/22/10 03:19 PM
Quote:
Originally Posted by SIM RULES
DEMO IMPRESSIONS OF WHAT I HAVE NOT SEEN:

19) Players ratings that do not matter
Backbreaker only has like 4 ratings.
 
# 509 bkrich83 @ 05/22/10 03:20 PM
Quote:
Originally Posted by bcruise
Just curious since I don't have the demo yet (PS3) - Are the sacks happening because the pressure is getting there too fast or because the QB is holding the ball too long? Anyone broken out the stopwatch to see how long it takes a 4-man rush to reach the QB?
I think the pressure may be getting there to quick. CPU QB doesn't seem to have the ability to check down, or go to an outlet option.
 
# 510 bvb24 @ 05/22/10 03:20 PM
Quote:
Originally Posted by sky454
It's official then, nanos aren't present in backbreaker. FYI Amazon.com is selling backbreaker for 44.99 and free shipping.
Thanks for the info. I'm still hoping to get it for $40. Maybe through gamefly.
 
# 511 bkrich83 @ 05/22/10 03:22 PM
Quote:
Originally Posted by allBthere
I agree, although usually INDY puts up a good offence, and I've had good games w/ me the cougars (crap D) against the other crap team.

You're right though, too many games the cpu O is totally dominated (many times I am too). I think most games are D slugfests or decided by special teams.

I really like the game a great deal though when things are working. So without sliders (don't know if they exist) I'm willing to go and edit all the teams to my liking. It's mainly the ineptitude of the offensive line as I said earlier. I'd also include some TE's there too to help with outside run blocking. Probably some QB's and/or WR's too.

And yeah the demo is a tease with 2min's it's way to hard to really get a well-rounded gameplan going
My understanding is the demo playbooks re pretty generic and vanilla compared to the in game playbooks. Maybe that's a cause as well?
 
# 512 jmood88 @ 05/22/10 03:22 PM
Quote:
Originally Posted by bcruise
Just curious since I don't have the demo yet (PS3) - Are the sacks happening because the pressure is getting there too fast or because the QB is holding the ball too long? Anyone broken out the stopwatch to see how long it takes a 4-man rush to reach the QB?
I don't have a stop watch but I've seen both happen, the quarterback will hold onto the ball for no reason or blockers will just run past a guy rushing and let the quarterback get sacked.
 
# 513 NoDakHusker @ 05/22/10 03:22 PM
Quote:
Originally Posted by bkrich83
I think the pressure may be getting there to quick. CPU QB doesn't seem to have the ability to check down, or go to an outlet option.
This, and what's more interesting is I've noticed sacks happen more when I'm playing back in coverage than when I play up front. Maybe it's a coincidence but it sure seems like that's the case.
 
# 514 sanders @ 05/22/10 03:24 PM
Running the ball is good and hard to pull off moves in time so when you do it feels like a real accomplishment.

I never enjoyed playing defense as much as I have in the demo.

The passing game is really frustrating though. If based on the play I want to go to the third receiver it takes too long to get to him. I can sit there and push the right thumb stick say 3 times really quick it doesn't work. Theres a delay like a 1 or 2 Mississippi between each switch which means your sacked everytime so you pretty much are forced to only the primary receiver. I also found it difficult to get the right receiver by switching once they are downfield.

Returning kicks should be tweaked as well. Once I had a punt return that was a short kick and I ran up for it but my guy didn't go to make the grab - it hit off his forearm and the other side recovered.

I think the big detractor is going to be the passing game. Playing defense and running the ball might be fun enough to keep me playing though.
 
# 515 Xs n Os Cheerios @ 05/22/10 03:28 PM
Quote:
Originally Posted by sky454
It's official then, nanos aren't present in backbreaker. FYI Amazon.com is selling backbreaker for 44.99 and free shipping.
Im sorry, but it is pretty easy to blitz the A and the B gap even more so then Madden
 
# 516 NoDakHusker @ 05/22/10 03:31 PM
So I just witnessed another solid drive by the CPU...2 games today and both of them featured long drives by the CPU, this time by the Cougars and against me, the Spartans.
I also saw for the first time, the CPU scrambled with the QB and picked up 7 yards.
Am I playing the same demo I did yesterday??? lol.
Weird.
 
# 517 bkrich83 @ 05/22/10 03:32 PM
Quote:
Originally Posted by ndhusker90
So I just witnessed another solid drive by the CPU...2 games today and both of them featured long drives by the CPU, this time by the Cougars and against me, the Spartans.
I also saw for the first time, the CPU scrambled with the QB and picked up 7 yards.
Am I playing the same demo I did yesterday??? lol.
Weird.
LOL. I'll try to see if it's any different for me.
 
# 518 TracerBullet @ 05/22/10 03:34 PM
Quote:
Originally Posted by ndhusker90
So I just witnessed another solid drive by the CPU...2 games today and both of them featured long drives by the CPU, this time by the Cougars and against me, the Spartans.
I also saw for the first time, the CPU scrambled with the QB and picked up 7 yards.
Am I playing the same demo I did yesterday??? lol.
Weird.
CPU actually scrambled for like a 20 yard gain on me yesterday because my defenders started to run into each other yesterday. meanwhile I was way away from the play so I couldn't do anything about it lol. Glad you're enjoying the game ND.
 
# 519 NoDakHusker @ 05/22/10 03:37 PM
Quote:
Originally Posted by ufgators253
CPU actually scrambled for like a 20 yard gain on me yesterday because my defenders started to run into each other yesterday. meanwhile I was way away from the play so I couldn't do anything about it lol. Glad you're enjoying the game ND.
I'm having a lot of fun with it, the AI is very questionable though, which is why I was so surprised at those 2 games. If the AI is better in the full game, I'll be very happy.
 
# 520 allBthere @ 05/22/10 03:40 PM
Quote:
Originally Posted by bkrich83
My understanding is the demo playbooks re pretty generic and vanilla compared to the in game playbooks. Maybe that's a cause as well?
That could be, but don't you think the OL needs to be beefed up a little? I have had games mostly against indy where they do really well - it's also the limited time it's only 4min of gameplay. But personally I feel like better OL performance would tremendously improve the gameplay.

The playbook's aren't that bad in the demo though either as far as numbers.

In the NFL most teams have 60-70 plays right (for a single game)...so it's kind of around that (yet I do feel limited compared to say all-pro). What I didn't like about some of the BB plays is for example that one run-team with has some decent run plays, but none that was full power fb leading and towards the te side that I noticed. In other words many of the plays are bad to me because fail to give the runner the best chance possible as far as blockers taking on most possible pursuers. I feel like to run the ball I'd like more lead blocking because of the fierce penetration in the backfield.

Since the ratings really do seem to make a diff though, in the end I'll probably go around the league editing guys to either weaken some of the Defence or Power up some of the offence or a mix. Penetration in the backfield is coming too quickly though I think, so first it will be pumping up the oline, maybe diminsihing dline too.
 


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