Home
Madden 2010 News Post

Madden NFL 10 patch #2 is available for the PS3. No timetable has been set for the Xbox 360. Please post your impressions here.

Madden NFL 10 screenshot gallery - Click to view Madden NFL 10 screenshot gallery - Click to view
Game: Madden NFL 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 76 - View All
Madden NFL 10 Videos
Member Comments
# 221 KC Fire @ 12/04/09 07:41 PM
How hard is it to get man align to actually work. All it does is freeze your defenders. They don't even align to their man. Flats are still broken, sim stats broke as well. Typical EA, one step forward two steps back.
 
# 222 object00 @ 12/04/09 07:46 PM
Gameplay impressions:

-Noticeably smoother feel to it...almost a little glide-y..if that's a word

-Defensive pressure is more effective..to the point that I tuned my sliders back down to a median level. I had them set so that my D could shed blockers quicker.

- Sacking the QB without diving at his feet is possible now. You can also catch the QB mid throw, and instead of it being thrown away, you get the sack.

- Running seemed easier to me..not sure if it was due to the glide feel, or if the tuning has somehow made it simpler. I noticed more broken tackles and big runs on. I'm tweaking the run sliders to an even more difficult setting. I was already up at 14.

Overall I'm happy with the feel and I think I can tune my sliders to get this thing right.
 
# 223 LionsFanNJ @ 12/04/09 07:58 PM
Quote:
Originally Posted by CreatineKasey
You could do that anyway. I did it all the time. Glad to see the flats get hit. I bet they did help on the cover 3 part also.

Any word on man coverage of RB's by LB's in the flat?
The LB's may not get to the flats in time to stop the catch, but when i've called man i've had my LB's and Safeties haul to catch up to the back and try and make the tackle for short gains. If the ball is late sometimes they'll make a play on it. This is only on a 2 game sample though
 
# 224 jyoung @ 12/04/09 08:05 PM
Safeties already played way too far back before the patch.

Like 10-15 yards back from where they should be.

It's a shame that EA can't figure out how to get the defense set up right, but at least the flats are better now.

I can make up for the bad safety play be taking control of a safety manually, but playing the flats manually is impossible since I can't even see what's happening over there on my 4:3 screen.
 
# 225 jinc1019 @ 12/04/09 08:23 PM
Quote:
Originally Posted by GatorBait06NC
I got some good news and some bad news.

Good news is that if you control all 32 teams and set all the teams to 60-40 favoring the pass, it corrects rushing numbers. Passing numbers are still slightly high, but its playable.

Bad news is that this does nothing for sacks.

Also controlling all 32 teams is a PURE F'ING DISASTER. After the first season, even with CPU making all the moves. The CPU doesnt sign enough people. When I tried to sim the first game in season 2, the pop up came up and said that the Saints didnt have enough cap room to sign enough players to fill their roster.

Thing was, I thought they might need one player. WRONG. They needed 5 offensive lineman, 2 defensive backs, and a kicker. Isnt the CPU supposed to be doing this????

Either way people, we waited months for a patch only to be let down in typical EA fashion. I seriously think im done with EA sports titles. I love Madden and NCAA football, but I cant bare to put up with this year after year.

Everyones best bet is to delete their game data utility and play the game how it was released, before the patches. Patches ruining games, only EA could get away with this. Im pissed. Theres no way Looman and the team didnt see all this stats disaster. And they still released it? Why? Talk about sticking it to the poeple that fill your pockets.
I can understand why you would be frustrated. So far the results everyone is posting do not look very good....

With that said, last I checked there are no other football games....which just goes to show what a joke exclusive rights really are. So as a football fan, I have no choice but to play this game....and EA knows that. (It's why they bought the rights)

Ultimately, I am glad they tried to improve the game but am frustrated it did not turn out as well as it could have. Overall, this game and NCAA is not UNPLAYABLE. They are still good games that just have a few flaws in them.

The one thing I have taken away from all of this is that communities like this one, especially this one actually, need to stand up once these exclusive deals in major league baseball and nfl football run out and essentially make our stand. No more exclusive rights....it kills the market and stunts productivity. Competition is everything.
 
# 226 PhillyJim76 @ 12/04/09 08:28 PM
Quote:
Originally Posted by GatorBait06NC
I got some good news and some bad news.

Good news is that if you control all 32 teams and set all the teams to 60-40 favoring the pass, it corrects rushing numbers. Passing numbers are still slightly high, but its playable.

Bad news is that this does nothing for sacks.

Also controlling all 32 teams is a PURE F'ING DISASTER. After the first season, even with CPU making all the moves. The CPU doesnt sign enough people. When I tried to sim the first game in season 2, the pop up came up and said that the Saints didnt have enough cap room to sign enough players to fill their roster.

Thing was, I thought they might need one player. WRONG. They needed 5 offensive lineman, 2 defensive backs, and a kicker. Isnt the CPU supposed to be doing this????

Either way people, we waited months for a patch only to be let down in typical EA fashion. I seriously think im done with EA sports titles. I love Madden and NCAA football, but I cant bare to put up with this year after year.

Everyones best bet is to delete their game data utility and play the game how it was released, before the patches. Patches ruining games, only EA could get away with this. Im pissed. Theres no way Looman and the team didnt see all this stats disaster. And they still released it? Why? Talk about sticking it to the poeple that fill your pockets.
Maybe the computer doesn't cut guys b/c of the cap? I don't know. Just throwing it out there.
 
# 227 matt8204 @ 12/04/09 08:31 PM
Quote:
Originally Posted by GatorBait06NC
30 sacks??? atrocious. Let 2k have a chance now! 2500 yards is also pretty disgusting. Im definately going back and deleting game data utility and start my chise pre patches. Ive never heard of patches making games worse.
I know what you're saying but it's not that crazy. You could have someone get 30 sacks one of these days. It's not even an average of two per game. Strahan had 22.5 one year, right?
 
# 228 jinc1019 @ 12/04/09 08:35 PM
Quote:
Originally Posted by PhillyJim76
Maybe the computer doesn't cut guys b/c of the cap? I don't know. Just throwing it out there.
I don't think so...from what I have seen, it does it regardless of the cap. Besides, there is always the league minimum.
 
# 229 CreatineKasey @ 12/04/09 08:36 PM
Quote:
Originally Posted by LionsFanNJ
The LB's may not get to the flats in time to stop the catch, but when i've called man i've had my LB's and Safeties haul to catch up to the back and try and make the tackle for short gains. If the ball is late sometimes they'll make a play on it. This is only on a 2 game sample though
Good to hear.

wEEman... I may need to start manually playing safety especially if underneath guys can do their job a little better. You are right about safeties being too deep. I don't even respect safeties anymore... I hit posts and seams right in front of them all day.
 
# 230 jinc1019 @ 12/04/09 08:37 PM
Quote:
Originally Posted by matt8204
I know what you're saying but it's not that crazy. You could have someone get 30 sacks one of these days. It's not even an average of two per game. Strahan had 22.5 one year, right?
Yeah, but with all due respect, 22.5 in one year is the record? 7.5 more...that's how many a lot of good players get in one year on top of a record breaking year. I'm sorry but, that's ridiculous.
 
# 231 HolyCrap @ 12/04/09 08:37 PM
Quote:
Originally Posted by matt8204
I know what you're saying but it's not that crazy. You could have someone get 30 sacks one of these days. It's not even an average of two per game. Strahan had 22.5 one year, right?
yea 22.5 is far away from 30...and 30 sacks is out of control there is no explanation for that...Jared Allen is good not that good.

some seasons players don't reach 20 sacks let alone 30
 
# 232 mvb34 @ 12/04/09 08:39 PM
Quote:
Originally Posted by HolyCrap
well the flat is covered but the safeties drop too far back so all u have to do now to beat cover 2 is throw the ball up the hash and the safeties are too far away to react on the play
Is the Linebackers getting into there spots??
 
# 233 jinc1019 @ 12/04/09 08:43 PM
Quote:
Originally Posted by HolyCrap
yea 22.5 is far away from 30...and 30 sacks is out of control there is no explanation for that...Jared Allen is good not that good.

some seasons players don't reach 20 sacks let alone 30
Yeah absolutely....to put it in perspective....
Jared Allen's career high is 15.5 sacks...30 is almost double his career high!
 
# 234 HolyCrap @ 12/04/09 08:45 PM
Quote:
Originally Posted by mvb34
Is the Linebackers getting into there spots??
they get to their spots but they dont react to whats around them...the go to spot and sit

if ur playing D u gotta hope the lb or safety defender warps to make a play on the ball. its a joke.

now the corners sit in flats reguardless if there is a player running a route in the flat.

a cover 2 corner is suppose to read the flat if no one is going to the flat they are suppose to drop back to limit the void area between the corner and the safety...then drive on any routes in front of them but in Madden they dont do that.
 
# 235 jinc1019 @ 12/04/09 08:47 PM
Yeah you are right. Half the time I have to run a defensive formation with more DB's just to cover 3 receiver sets because LB's still have a lot of trouble.
 
# 236 jinc1019 @ 12/04/09 08:56 PM
You are right...they are not listening and we have no choice but to swallow it. All we can hope for and lobby for at this point is that this exclusive rights deal never happens again.

And by the way, why is it so hard to adjust the stats so that they will be accurate? I am not trying to be a jerk. I am serious. Does anyone know the actual reason why they are having such a hard time doing this?
 
# 237 LaW97 @ 12/04/09 08:57 PM
dang,
this doesnt sound good at all.
i'd rather jus bare with what i already got.

unless there is a way to delete the patch???
 
# 238 sportyguyfl31 @ 12/04/09 08:58 PM
Quote:
Originally Posted by HolyCrap
they get to their spots but they dont react to whats around them...the go to spot and sit

if ur playing D u gotta hope the lb or safety defender warps to make a play on the ball. its a joke.

now the corners sit in flats reguardless if there is a player running a route in the flat.

a cover 2 corner is suppose to read the flat if no one is going to the flat they are suppose to drop back to limit the void area between the corner and the safety...then drive on any routes in front of them but in Madden they dont do that.

sounds like an open invitation to audible to streaks, every time you get a cover 2 pre-snap read.

fun.

Granted that is an open spot in a "hard" cover 2, but in reality, that is one of the hardest throws for a QB to make. If its short or long at all...its a turnover.
 
# 239 Xpider @ 12/04/09 09:01 PM
GAME PLAY:


I'm still noticing stuttering steps when a RB breaks a huge run. That causes someone like CJ to be caught up by a slower DB. I found that if you release the sprint button just for a split second, it helps a little.

Sacks are still hard to come by unless you manual rush a DE, which is perfectly fine by me. Like the others said, I don't need to dive for sacks anymore. Esp against a weak QB who is rated in the 70s. If you play a 4-3 defense, you should have no issue getting pressure on the QB if you have a medium-rated DE. I haven't noticed flats being defended better significantly, but I don't tend to run that route a lot.



STATS:


As far as stats is concerned, I've learned to pay attention to my own RB... only the W column matters in the end anyway, as much as I prefer realism I really don't see why they need to boost back up RB's YPC though. If you have a good tandem, like Williams and Stewart, they will both get good YPC. There's just no need for Josh to tune the RB simmed performance to benefit the lower rated RB. Also, I believe simmed RB stats are also based on ball carrier vision. If you have someone like Reggie Bush who's physically gifted, as reflected in game, but with low BCV, he's going to have a low YPC, just like IRL. I didn't think it was something that needed to be addressed.

What I would love to see addressed is the number of tackles CB make. A typical CB should have anywhere from 60-80, even 90 tackles per season. Given that they're the first to tackle a WR in every game. If you do the math, a DB should at least have 5-6 tackles per game. They also need to take down RBs who are able to get past the front 7. 5x16 is at least 80 tackles. Right now, the sim engine is only giving a DB 1 or less tackle per game. Of course, I'm sure if Josh tweak the DB tackles, it's gonna affect other area as well.



I honestly don't see a 3rd patch coming... I think they're already focusing on M11, which I hope builds upon this year's "success". Please bring back weekly roster updates though
 
# 240 HolyCrap @ 12/04/09 09:06 PM
Quote:
Originally Posted by jinc1019
You are right...they are not listening and we have no choice but to swallow it. All we can hope for and lobby for at this point is that this exclusive rights deal never happens again.

And by the way, why is it so hard to adjust the stats so that they will be accurate? I am not trying to be a jerk. I am serious. Does anyone know the actual reason why they are having such a hard time doing this?
the Stats are one thing but game-play is the biggest thing and Madden 10 still having same problems that 09 and 08 had game-play wise.

The patch didnt fix any game-play issues. it may have fixed flats for cover 2 but then it opened up another glitch.

I dont see how EA sports or anyone for that matter can play Madden 10 and say afterward "that felt like the NFL" or "i see this on Sunday" we need competition.

If there is competition and Madden is best game then so be it but as it stands now 2k made a better football game..and it leaves everyone wondering how good the game could have been if they were able to develop one for the last 5 years
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.