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NBA Live 10 News Post

Da_Czar recently had an opportunity to head out to EA Canada and played a ton of NBA Live 10. Check out his impressions, right here. Two Czarisodes will be available next week.

Quote:
"Recently your man Da_Czar was invited to go up to EA Canada to have a look at NBA Live 10. While elated to have an opportunity lay my hands on the game early I also had a few demands of the LIVE team on my visit.

I wanted to be certain no one was spiking my kool-aid (berry blu), so I requested that outside of my tour I be locked away and allowed to play with no one telling me “hey this is cool look at this”. To my surprise they had the exact same thing in mind. I was shocked by how open they were with their product. As I always do I will give it too you straight... No chaser... But to the haters of the series that also includes things I enjoyed about the experience."

Game: NBA Live 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / PSP / Xbox 360Votes for game: 48 - View All
NBA Live 10 Videos
Member Comments
# 261 Nephilim @ 09/07/09 07:58 AM
Quote:
Originally Posted by Court_vision
Has it been confirmed that DNA can be updated into your season?

I.e. last season, it was only uselful for one off games...if you were 30 games deep in a season, the DNA couldn't be loaded anyway.

I've seen Da_Czar mention "dynamic season"...is that confirmed as DNA can used into your existing season????

If so...that's pretty much the single greatest feature ever added to an NBA game.

If not...DNA is a cool feature, but really only useful for one off games.
I think Stephenson or somebody already spoke about that and it should be exactly what you/we want. Dynamic commentary and dynamic players/team all purged in to season mode. At leas that is how it sounded.
 
# 262 Da_Czar @ 09/07/09 08:17 AM
Quote:
Originally Posted by blackngoldfan
Great read Czar.

If you have made any slider adjustments, are the slider bars number based this year, or do I still have to listen to the amount of "clicks" to determine my settings.

Sorry if this has already been asked.
blackngold i did not venture into the sliders but that was one thing the dev's said was fixed. we had a hearty laugh about the pains us games have sharing sliders "12 clicks from the left....LOL
 
# 263 Da_Czar @ 09/07/09 08:19 AM
Quote:
Originally Posted by Court_vision
Has it been confirmed that DNA can be updated into your season?

I.e. last season, it was only uselful for one off games...if you were 30 games deep in a season, the DNA couldn't be loaded anyway.

I've seen Da_Czar mention "dynamic season"...is that confirmed as DNA can used into your existing season????

If so...that's pretty much the single greatest feature ever added to an NBA game.

If not...DNA is a cool feature, but really only useful for one off games.
ahh vision I can't speak on that at all. info should be coming up soon on that though. also check any posts by stephensommc or iminurbase I think they gave some quality hints.
 
# 264 Da_Czar @ 09/07/09 08:22 AM
Quote:
Originally Posted by HMcCoy
Sup, Czar...props on all this info, mang. Much appreciated.

I gotta say, I haven't been feeling the vids, but I respect your view. Looking forward to the demo.
I honestly can't wait for you guys to get the demo either. although i did not play the demo. it will be interesting to me if you find as much strategy as i did and I really want to know if the control aspect will cause guys to enjoy it who dislike that game from an animation stand point.
 
# 265 Da_Czar @ 09/07/09 08:25 AM
Quote:
Originally Posted by bigboy75
I'd like to know about the atmosphere in phillips arena too!
Bigboy I put my impressions in the response to dirtypuppet. i liked it and felt it was very accurate and the lighting was perfect. joe's jumper looked sweet. Liked bibb's as well.

I loved the Plays for Joe in Atl's playbooks and loved the challenge of getting Josh's offense going. Very fun to play with.
 
# 266 Da_Czar @ 09/07/09 08:31 AM
Quote:
Originally Posted by Jonesy
Is it the same team working on both games or are they totally seperate?
There are 1 or two people who work on both games and the rest kind of just work on one game specifically. The great thing about this is that all the gameplay advancements can easily be incorporated into ncaa 10 and when ncaa 10 team expands or improves on a feature or control that can be incorporated into live 11.

from what i was able to see the teams work closely with one another and the ncaa 10 team really wants to deliver a true college experience and "not just nba live 10 with college uniforms. " quoted from the man in charge of ncaa 10.
 
# 267 Infamous Jones @ 09/07/09 09:16 AM
Czar Man...thanks for the love on the answer. You don't know how much having a brother that knows what he is doing means to Sim Nation. I look forward to the vids...hit up us with those A.S.A.P. Look forward to the Battleground this year, and two great games in Live 10 and 2k10. Much Praises.
-Sincerly Cortland "Infamous" Jones P.S. Sorry for the late response...cus the hands needed some sleep. Thanks for being real, and always keep it real.
 
# 268 Cavsfan4life @ 09/07/09 12:49 PM
Thanks for the read Czar. I had two question. I heard that the PS3 demo of live will be coming out a week later from the 360? Also had did the Cavs look in the game?
 
# 269 mercymerc23 @ 09/07/09 12:52 PM
When can we expect a czarisode cuz unfortunately i have a ps3 so im hoping to see as much gameplay videos for the week i have to wait for the demo
 
# 270 blackngoldfan @ 09/07/09 01:12 PM
Quote:
Originally Posted by Da_Czar
blackngold i did not venture into the sliders but that was one thing the dev's said was fixed. we had a hearty laugh about the pains us games have sharing sliders "12 clicks from the left....LOL
Czar, thanks for the quick response. I'm glad they fixed it because it definitley was a pain.
 
# 271 quehouston @ 09/07/09 01:15 PM
Im converting. I had 2k last year. It was a great game, but it got boring really quick. Ea sounds like they are bring something new to every possession, something that 2k sucks at tremendously.
 
# 272 connseanery @ 09/07/09 01:46 PM
Hey Czar,

You mentioned that one of the things that bothered you was that Yao Ming sometimes jumped too high. I felt that aspect was really inaccurate in the 2k series where Ming and others with low vertical ratings would elevate what would appear to be 3 feet off the ground. In general is there a visual distinction between good and poor leapers in Live 2010? Is it evident when rebounding, shot blocking, layups?

Thanks
 
# 273 Blickey @ 09/07/09 03:36 PM
Been a long time member although I haven't posted much in the last few years. I took a break from sports gaming for a bit but now I am back. It has been a few years since I bought a pro hoops game and was going with 2K at that time. Actually, my roots are from an old Bird vs Dr. J game and Lakers vs Celtics. Anyway, I finally am feeling some really good vibes from NBA Live this year and decided to take the plunge again.

Just wanted to say thanks for the impressions and am looking forward to seeing more in the coming weeks.
 
# 274 MarvellousOne @ 09/07/09 04:23 PM
Yo Czar I got a question for you here my dude, not sure if it was answered already but there is so many pages to this thread so I thought I'd ask. How does the A.I. respond to clutch time situations? I never really played live 09 to long to see how it was in the clutch but from experiences with 2K where the A.I. just doesn't seem to have a sense of urgency in the clutch, I was wondering if Live 10's A.I. has that clutch time logic to try and get quick baskets when trailing in a close game. Appreciate it in advance man.
 
# 275 idrisguitar @ 09/07/09 06:32 PM
Hey Czar, i just wanted to say that i think you are the greatest guy i have ever seen on any internet forum . you seem to have the exact tastes in sim gaming as me, and i am VERY confident i will love live 10 becuase of this article and your comments.

have a quick question; will you be releasing a czarisode on wednesday?

basically i will be leaving thursday morning for a week and wont get intenernet access for 10 days. although no problem if your busy and all and cant answer it

anyway it should be a great year for bball games, i know 2k10 will be great, and if live plays as good as it looks then ill have a massie smile on my face for months.

oh and congrats on the baby

~
Idris
 
# 276 FlyRice @ 09/07/09 06:36 PM
Quote:
Originally Posted by AD2084
Yo Czar I got a question for you here my dude, not sure if it was answered already but there is so many pages to this thread so I thought I'd ask. How does the A.I. respond to clutch time situations? I never really played live 09 to long to see how it was in the clutch but from experiences with 2K where the A.I. just doesn't seem to have a sense of urgency in the clutch, I was wondering if Live 10's A.I. has that clutch time logic to try and get quick baskets when trailing in a close game. Appreciate it in advance man.
It'd be nuts if the game used DNA to determine how players and teams played in the clutch, for example being down a certain amount of points with under 2 minutes remaining. I'm pretty sure stats like that are tracked. Also, it'd be really cool if the AI was up by three with four seconds left, they would foul and not allow your team at a chance to tie. Whether they foul or not should be determined by DNA.
 
# 277 MarvellousOne @ 09/07/09 06:40 PM
Quote:
Originally Posted by FlyRice
It'd be nuts if the game used DNA to determine how players and teams played in the clutch, for example being down a certain amount of points with under 2 minutes remaining. I'm pretty sure stats like that are tracked. Also, it'd be really cool if the AI was up by three with four seconds left, they would foul and not allow your team at a chance to tie. Whether they foul or not should be determined by DNA.
Oh yeah most def, I would love for the game to present this much logic to determine what it needs to do in certain situations in the final minutes of a game, that would be crazy and add a large amount of realism to the game.
 
# 278 inkpimp007 @ 09/07/09 11:53 PM
Question I forgot to ask and I hope it's not a repeat.

1) Did you feel challenging shots on D affect offensive success more realistically in Live 10, unlike 09?

2) Did they fix the substitutions during free throws? In 09 you couldn't properly sub players in between free throws (please tell me this is fixed).

Thanks.
 
# 279 Da_Czar @ 09/08/09 09:12 AM
Quote:
Originally Posted by cavsfan4life
Thanks for the read Czar. I had two question. I heard that the PS3 demo of live will be coming out a week later from the 360? Also had did the Cavs look in the game?
As far as I know your correct about ps3 coming out a week later but i have no official inside info on that. Just what i have heard steph say here.

Cavs looked great. Playing with Lebron is a definite advantage and very very fun. They will be a difficult team to defend against. i used a bunch of their different Jerseys and they all looked great. Also loved the arena in cleveland. Never been to a game there but looked just as good as on tv in game to me.
 
# 280 Da_Czar @ 09/08/09 09:14 AM
Quote:
Originally Posted by mercymerc23
When can we expect a czarisode cuz unfortunately i have a ps3 so im hoping to see as much gameplay videos for the week i have to wait for the demo
Hopefully by wednesday !!! If not i may not be invited back ...LOL
 


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