Home
NCAA Football 10 News Post

NCAA FOOTBALL 10 DEMO AVAILABLE TODAY

Fans Awaiting the Release of NCAA Football 10
Create Over 80,000 Custom Teams via TeamBuilder

June 18, 2009 –Electronic Arts is proud to announce that the demo of NCAA Football 10 is available today for Xbox 360 and PS3. Fans who download the free demo will experience all-new gameplay features including:
  • Defensive Keys—Prior to the snap during the pre-play, hold the left trigger while pressing the analog stick in the direction you think will stop the run. If you think the offense will pass the ball, press upward. Or, you can press the icon associated with a receiver (X, Y, A, B, LB, RB) to spotlight that individual. This will focus the defense on making sure that the chosen offensive player does not make a play.
  • Defensive Player Assist—By holding A (on 360) or X (on PS3) on defense your player will be put under CPU control so you have time to read a play and decide the best course of action.
  • Enhanced Defensive Lineman Moves—With new animations, take control of your defensive linemen using the right stick to fight pass blocks and put pressure on the quarterback.
  • Gameplanning—There are six defensive and five offensive individual game planning options, or you can globally set your offense and defense. Each option changes the way your team will perform. For example, be aggressive and try and strip the ball every time and you run the risk of getting more facemask penalties.
  • Player Lock—Player lock allows you to lock on to a specific player in order to control that position during the play. When you lock on you'll get a whole new camera angle that puts you closer to the action.
  • Set Up Plays—Set up plays allows you to run one play in order to set up another. When picking a play, you will notice that some plays have a chain link between them, which indicates that one play can set up the other. Every time you use one particular play throughout the game, you are setting up for the play that is chain linked to it. Once the play is 100% set up (as shown in your playbook), the defense is at its highest likelihood to fall for that play action.
  • 1000 new animations like throw out of a sack, new shotgun snaps/hand-offs, WR/DB interactions, tackles, double team run blocks, catches, broken tackles, and slipping in bad weather.
In anticipation of the release of NCAA Football 10, thousands of fans have logged on to teambuilder.easports.com to create custom teams that can be shared and used in-game when the full product launches on July 14th. One of the year’s most highly anticipated video game features, TeamBuilder was announced and went live at E3 and has been a huge hit with fans ever since, generating over 80,000 user-created teams to date.

TeamBuilder is an all-new, online create-a-school feature that revolutionizes the user’s ability to produce personalized content for NCAA Football 10. With the capability to upload logos and numerous customization options for uniforms, fields, rosters, and much more, TeamBuilder gives users the opportunity to design completely original teams with infinite possibilities. Plus, preloaded logos for several Football Championship Subdivision schools will allow users to add more teams to NCAA Football 10. With its intuitively designed online database that is searchable across several fields, TeamBuilder allows users to share their unique, customized content with ease. A football fan’s dream, TeamBuilder will enable users to experience the excitement and pageantry of college football, defined by their own personalized creations.

The original packaging of NCAA Football 10 will contain a code that unlocks 12 TeamBuilder slots, allowing users to save up to 12 created teams to the console hard drive. Those who pre-order NCAA Football 10 prior to the July 14th in store date will receive a code for an additional 13 slots, allowing them to save 25 created teams directly to the console hard drive.

When the full NCAA Football 10 product hits stores on July 14th, the all-new Season Showdown mode will bring the excitement of college football to fans across the nation like never before. In this new mode, every game counts as fans declare their loyalty to a favorite school and give the ultimate show of support in a nationwide competition for pride. After choosing a school to represent, players will earn credits in-game through head-to-head online matchups and single player modes. Credits not only accumulate in-game but players can also earn credits for their school via new web-based games. Millions of college football fans around the country will be on a mission to prove their school is number one with NCAA Football 10’s Season Showdown.

With all 120 Football Bowl Subdivision schools represented in the game, NCAA Football 10 offers fans an exciting way to experience the thrill of authentic college football year-round. NCAA Football 10 brings the college football atmosphere to life with enhanced stadiums packed with school colors, cheerleaders and mascots. Enjoy the sights of game day with new field goal nets, flags waving in the wind and camera flashes exploding during pivotal moments.

Developed in Orlando, Florida by EA Tiburon, NCAA Football 10 will be available for the Xbox 360 video game and entertainment system, the PlayStation2 and PLAYSTATION3 computer entertainment systems and the PSP (PlayStationPortable). NCAA Football 10 has been rated “E” for everyone by the ESRB.

For more information, please visit www.ncaafootball10.com.

NCAA Football 10 screenshot gallery - Click to view NCAA Football 10 screenshot gallery - Click to view
Game: NCAA Football 10Reader Score: 6.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 61 - View All
NCAA Football 10 Videos
Member Comments
# 781 Tweeg @ 06/21/09 12:01 PM
-Complete lack of pregame sucks again.
-On-field colors still look like cartoons to me.
-Gameplay is way too fast again.
-The camera to view playart before the play sucks.
-Defensive player lock might be cool but the camera seems back too far for me to see what's going on as a safety.
-The whole thing feels exactly like NCAA 09
The info screens that try to hype the improvements/additions to the game are a joke. They basically tell you that the game is the same. Seriously how are field goal nets improving the "college atmosphere?"
 
# 782 moylan1234 @ 06/21/09 01:52 PM
Just got my hands on this thing yesterday and to anyone who says it plays like 09 please pass whatever illegal substances you're currently taking over to me. Love the game, the only things I don't like are simliar to what others have said. Pass rush which slider improvements should help. repetitive tackle animations which we've been told have been removed from. Also, the only time i didn't like the camera is when the cpu QB scrambles made it difficult to following the play, but i think it's something i'll eventually get used to.

Anyone one else notice that controller mapping looks to be back? I went into the controller screen and when I tried to change the settings it said "available in retail" this is big for those of us with broken RB/throw away buttons.
 
# 783 bdseed316 @ 06/21/09 01:59 PM
Quote:
Originally Posted by Strummer101er
Last year, the QB Accuracy slider also affected throwing power. That might be a workaround.

But I actually like the touch passing this year. You can lead players more, and you can throw a bullet pass, a nice touch pass or a true lob. Pass sensitivity looks better this year.

Oh I like the pass sensitivity too, but the lob throw doesn't really feel like a lob. It might be slower than a bullet pass but it's still too fast.

Another question I have is will the player lock with the camera switch on defense be in Madden? This is a huge addition to me and has made playing cornerback so much more fun.
 
# 784 sportyguyfl31 @ 06/21/09 02:06 PM
I'm cool as far as playing D goes.

This camera angle is going to be the death of me on offense though.


I hope there is a "classic cam" option in the retail version.

I need better depth of field if the game is still going to move this fast. I cant read a thing.
 
# 785 rudyjuly2 @ 06/21/09 02:16 PM
There are NO new sliders this year for NCAA. Any talk of a separate slider for throwing power vs accuracy (great idea) will have to be for NCAA 11. Same goes for fumble and injury sliders.

Check out this youtube video of NCAA 10 vs. NCAA 09 which has the two games side by side. I might post this is a new thread for others to see (sorry in advance if it's already out there).




 
# 786 michigan21 @ 06/21/09 02:35 PM
Quote:
Originally Posted by rudyjuly2
There are NO new sliders this year for NCAA. Any talk of a separate slider for throwing power vs accuracy (great idea) will have to be for NCAA 11. Same goes for fumble and injury sliders.

Check out this youtube video of NCAA 10 vs. NCAA 09 which has the two games side by side. I might post this is a new thread for others to see (sorry in advance if it's already out there).




Wow. Just wow. It should be criminal to charge full price for '10.
 
# 787 BigBlue10989 @ 06/21/09 02:59 PM
Quote:
Originally Posted by rudyjuly2
There are NO new sliders this year for NCAA. Any talk of a separate slider for throwing power vs accuracy (great idea) will have to be for NCAA 11. Same goes for fumble and injury sliders.

Check out this youtube video of NCAA 10 vs. NCAA 09 which has the two games side by side. I might post this is a new thread for others to see (sorry in advance if it's already out there).




And there's the dagger.
 
# 788 Rules @ 06/21/09 03:11 PM
Quote:
Originally Posted by BigBlue10989
And there's the dagger.
It is the same game. Who would have ever thought EA would have just changed the number at the end of their NCAA Football title? Color me shocked
 
# 789 floridagatorfan @ 06/21/09 03:24 PM
Until they fix the OL/DL for run and pass blocking, specifically run blocking, I cannot get this game. This is probably the biggest problem I have with the game, the second probably being the overall game speed, and the third being the running/momentum feel of the game.
 
# 790 BroMontana82 @ 06/21/09 03:28 PM
sigh....

 
# 791 moylan1234 @ 06/21/09 03:41 PM
Quote:
Originally Posted by JerseySuave4
Sucks theres no button to pump up the crowd anymore
totally agree with everything you said except this. pump up the crowd is there you push forward on the RS stick as opposed to pushing down like in previous versions. you probably haven't noticed it because UF is technically the away team and it's only something the home team can do.
 
# 792 Yeah...THAT Guy @ 06/21/09 03:45 PM
For me, I didn't see anything in this demo that impressed me. Nothing stands out the way I expect the Madden demo to stand out to me. The best part of this demo for me was the marching band. I'm gonna skip on this game this year.
 
# 793 mastershake88 @ 06/21/09 03:46 PM
Quote:
Originally Posted by rudyjuly2
There are NO new sliders this year for NCAA. Any talk of a separate slider for throwing power vs accuracy (great idea) will have to be for NCAA 11. Same goes for fumble and injury sliders.

Check out this youtube video of NCAA 10 vs. NCAA 09 which has the two games side by side. I might post this is a new thread for others to see (sorry in advance if it's already out there).




and like I said. its the same damn game.
 
# 794 mastershake88 @ 06/21/09 03:54 PM
Quote:
Originally Posted by JerseySuave4
doesnt feel like the same game. Sorry but just basing things off video is not good enough. Its about how the game feels when you play it. I'm not saying it feels a whole lot different or better but i do feel the difference. I'm enjoying the demo more and more as long as all those hiccups are fixed by release (snap over Qbs head, too many injuries, etc) and although i'm still not a fan of the camera, i think i'm going to enjoy NCAA 10 while i did not enjoy NCAA 09 at all.

Those saying theres no pass rush, i dont know what game you're playing. I am constantly being pressured (on heisman, i'm Florida) by the cpu and i can get good pressure on Bradford. I've noticed using the player lock as the LB/DB on blitzes really helps a lot although i try not to use it when i'm the DL. Sucks theres no button to pump up the crowd anymore (bring back camera shake in '11).

But ive been getting some good games and i think this game will be ok, not great, not terrible, but good.

Anyone else notice that Corso suggests the same 4-6 plays on offense most of the time. I know they got linked plays and setup plays in there but he's always suggesting the same plays. I liked using the Ask Corso feature because it gave me a certain number of plays to just look at and pick rather than having to take all that time to go through the formations and find something i want before getting a penalty.
whatever you have to believe to buy the game
 
# 795 moylan1234 @ 06/21/09 03:57 PM
Quote:
Originally Posted by mastershake88
whatever you have to believe to buy the game
and whatever you have to believe to not buy it
 
# 796 moylan1234 @ 06/21/09 04:12 PM
Quote:
Originally Posted by JerseySuave4
thanks, at least its still in there, i would push down on the stick like you said and itd do something else so i'll try that out.
yup just try a game with Oklahoma and you'll see it. also you'll get the prompt to do it on 3rd down like before.
 
# 797 mmorg @ 06/21/09 04:16 PM
Quote:
Originally Posted by JerseySuave4
thanks, at least its still in there, i would push down on the stick like you said and itd do something else so i'll try that out.
Yeah pressing up on it will pump up the crowd. Pressing down is for Jump The Snap.
 
# 798 Scott812313 @ 06/21/09 04:46 PM
Quote:
Originally Posted by Strummer101er
After four days with the demo, my biggest concerns are the lack of responsiveness with right-stick moves and the camera.

I've been playing Madden and NCAA games for two decades and I've never had so much trouble faking out defenders and breaking tackles. Sometimes it seems like it takes a full second between the time you flick the stick for a juke and the moment the ballcarrier executes the move.

And my guys aren't breaking tackles either, even when they're set to aggressive. I get my yards, but I can almost never make the first defender miss.

Not good.

I even fired up NCAA 09 to test it out, and it's shocking how much more responsive that game is.

EA locked the Right stick functions on offense and defense so as not to give away any of the new animations
 
# 799 BoomerSooner11 @ 06/21/09 05:10 PM
I don't think I have bashed NCAA before, lol...but really no matter..how "bad" the game is, I guess I could say..I'll still buy it, and for me, Im bored right now, so I can play this until Bioshock comes out, lol.
 
# 800 mastershake88 @ 06/21/09 05:27 PM
Quote:
Originally Posted by moylan55
and whatever you have to believe to not buy it
hey look im sorry? but im not sorry. i wanted to get this game and I wanted to like this game its just that the people who made this game don't want people to do so. now if things change i will be the first one to stand corrected. But the truth is the truth.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.