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Madden 2010 News Post

Check out the new Madden NFL 10 blog. This one features the importance of an early community day.

Quote:
"On April 10, we flew in 8 of the most hardcore Madden fans for a marathon testing day to get an extremely early look at our Alpha build and provide feedback based on where the game is thus far. You may ask, “What is new about this? Haven’t you had community events in the past?” Yes, we have done these before, but there are some key differences."

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Member Comments
# 701 KANE699 @ 04/15/09 06:03 PM
Quote:
Originally Posted by cedwebb
Now I am fired up...I can't wait to use my Vikes! So how different was using AP compared to CT? Have been wondering for teams with two back systems if you have manually put in the second back or is it based on the percentage of carries that would be set by the coach sliders?

Also, were you able to use Jackson and Sage? How different was that experience? One of them should be a lot more accurate in the West Coast offense...I will let you determine which one that is
I don't recall using CT if I remember correctly my vikings game was cut short by a game freeze, but t-jack wasn't helping me much in moving the ball.
 
# 702 Vikes1 @ 04/15/09 06:06 PM
Quote:
Originally Posted by dave374


A few other observations from the games I played:
1. QB accuracy is definitely fixed IMO. Robo-QB is dead.
And Mr.Robo-QB won't be missed.

Excellent news Dave.
 
# 703 KANE699 @ 04/15/09 06:08 PM
Quote:
Originally Posted by dave374
Jacobs made me cry like a baby.
The days of single-tackling guys like this are over.

A few other observations from the games I played:
1. QB accuracy is definitely fixed IMO. Robo-QB is dead.
2. I played a number of games with no slider adjustments and felt like the games were quite good.

Bullcrap, I got Jacobs down with one guy 3 times!!!!!!!
 
# 704 LBzrule @ 04/15/09 06:15 PM
Quote:
Originally Posted by KANE699
Bullcrap, I got Jacobs down with one guy 3 times!!!!!!!
LOL doesn't matter when you give up xxx yards on yy carries LOL.
 
# 705 Apollo @ 04/15/09 06:23 PM
This question is for KANE699.

Are you happy with the additions of equipment in "10" ?

What are their thoughts on this matter and what steps will they take in the future?
 
# 706 SageInfinite @ 04/15/09 06:23 PM
Quote:
Originally Posted by dave374
How was that possible? You were looking at guys' facemasks the entire 15 hours.
 
# 707 ch46647 @ 04/15/09 06:24 PM
I just love watching the dialogue between the 8 guys who got to test the game!
Surprised nobody has aked about fatigue, I beleive Ian has talked a little on this topic and I know it was a major are of concern for alot of you last year.....
 
# 708 KANE699 @ 04/15/09 06:25 PM
It's been talked about, Dave brought it up a lot during the day.
 
# 709 LBzrule @ 04/15/09 06:27 PM
Quote:
Originally Posted by KANE699
It's been talked about, Dave brought it up a lot during the day.
Yep you guys can thank Dave for that (fatigue). He caught it early.
 
# 710 KANE699 @ 04/15/09 06:35 PM
Quote:
Originally Posted by Apollo
This question is for KANE699.

Are you happy with the additions of equipment in "10" ?

What are their thoughts on this matter and what steps will they take in the future?
Love what I saw except for one addition that made me a bit upset (I wont go into what or why so don't ask, Ian got a good laugh at me for it though on Thursday). There still needs to be more, I don't know how much more equipment I pushed for exactly but I asked for a lot of the ncaa stuff to be ported over.

Overall I think Phil said it best in his radio show the stuff that doesn't get in this year has an OUTSTANDING chance of getting in next year.

BTW I only looked at equipment for maybe 2-3 hours not 15 silly Dave.
 
# 711 SouthernBrick @ 04/15/09 06:39 PM
Did anyone test out the chargers any. I know LT is not an elite speed in the game anymore right now but, did Darren Sproles feel like the lightest player in the game compared to any other player.

Could you tell the wieght difference in between them??? thats if anyone played with the chargers???
 
# 712 KANE699 @ 04/15/09 06:41 PM
I played with the chargers but I honestly forget entirely what happened during that game. lol Sorry.
 
# 713 RGiles36 @ 04/15/09 06:43 PM
Just to put it out there, I personally had success with the fatigue slider. I didn't study it intently, but when maxing it out, I noticed players getting fatigued across the board. But I believe Dave may have had an issue early on so it'll likely get a second look which will only help. But there's comfort in knowing the slider works knowing EA's history with functioning sliders.
 
# 714 bowdown2shadi @ 04/15/09 06:53 PM
Quote:
Originally Posted by rgiles36
Just to put it out there, I personally had success with the fatigue slider. I didn't study it intently, but when maxing it out, I noticed players getting fatigued across the board. But I believe Dave may have had an issue early on so it'll likely get a second look which will only help. But there's comfort in knowing the slider works knowing EA's history with functioning sliders.
How did your Cowboys play without TO?

Good to know sliders function well btw
 
# 715 Hotlanta @ 04/15/09 07:02 PM
Not sure if this can or has been discussed but have screen plays been fixed for the better? Can't really say much for WR Screen because I've never come across while playing '09 but the HB screen blocking was...off. (HB basically stopping in a spot where he has no blockers helping him)

Curious if anyone played with the Falcons? I wanna know how Turner felt running.
 
# 716 RGiles36 @ 04/15/09 07:05 PM
Quote:
Originally Posted by IndyColts2
Are you able to say whether the fatigue happened during an actual play or is it still play by play? Because fatigue doesn't just happen after a play (in Madden and NCAA now you can sprint the entire play without getting tired) it happens during the play. As long as that is addressed this year then fatigue should be fine. If you can answer that in any way that will be great.
I'm going to answer your question with a counter question . What do you have in mind here as far as being able to identify a player getting fatigued during the play? Football plays are only so long to begin with. Sometimes in real life, you might be able to tell when a player is getting gassed towards the end of a really long run or something to the likes of that (Harrison's Super Bowl return TD comes to mind). But other than that, I'm not sure you can always tell.

Quote:
Originally Posted by bowdown2shadi
How did your Cowboys play without TO?

Good to know sliders function well btw
I did pretty well with them. Our receiving core isn't rated too high across the board now (talking WRs, not Witten) but I was able to manage. If I can nudge Donny Moore to boost Miles Austin's speed, I should be good to go next year .
 
# 717 SouthernBrick @ 04/15/09 07:08 PM
Quote:
Originally Posted by KANE699
I played with the chargers but I honestly forget entirely what happened during that game. lol Sorry.
Damn...then i'll just have to hope that your not the only one who played with the chargers. I wonder if Jamal Williams gave people trouble running up the middle. I just wonder if the team played good as a whole team and not just offense or defense???

If the any of the 8 gamers who played the game in its alpha state could elaborate on this it would be appreciated.
 
# 718 RGiles36 @ 04/15/09 07:09 PM
Quote:
Originally Posted by Hotlanta
Not sure if this can or has been discussed but have screen plays been fixed for the better? Can't really say much for WR Screen because I've never come across while playing '09 but the HB screen blocking was...off. (HB basically stopping in a spot where he has no blockers helping him)


I know for a fact that screen plays were brought up to the team. I forget exactly what the issue was, but I remember BezO presenting an issue to the team regarding the functionality of the play.

Quote:
Curious if anyone played with the Falcons? I wanna know how Turner felt running.


I didn't run with the Falcons, but I think someone sitting behind me at the event did. Maybe they'll comment.
 
# 719 adembroski @ 04/15/09 07:29 PM
Quote:
Originally Posted by rgiles36
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I know for a fact that screen plays were brought up to the team. I forget exactly what the issue was, but I remember BezO presenting an issue to the team regarding the functionality of the play.
Issue was the catch animation often pulled the back toward the QB, and hence toward the defenders, so no matter how well the screen was set up, you were tackled the moment you got the ball. I noted that one too.

Quote:
Originally Posted by rgiles36

I didn't run with the Falcons, but I think someone sitting behind me at the event did. Maybe they'll comment.
I played against them, never with them.
 
# 720 Methlab @ 04/15/09 07:36 PM
Quote:
Originally Posted by adembroski
Issue was the catch animation often pulled the back toward the QB, and hence toward the defenders, so no matter how well the screen was set up, you were tackled the moment you got the ball. I noted that one too.
Sweet. Thanks for that one. I brought that up earlier too, and had the exact same problems. You HAVE to have a screen pass that works in a football game. It is too important of a blitz breaking play to not have in your arsenal.
 


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