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Forza Motorsport 3 News Post

VG247

Quote:
"VG247 has learned that Microsoft intends to release Forza 3 as one of its major 360 titles this holiday.

The game has never been confirmed by the company, although it was heavily involved in the Intellisponse leak fiasco last June.

Intellisponse marketing concepts hinted that the game may feature a Collector’s Edition, DLC, over 100 tracks and 400 cars."

Turn 10 Weekly Pit Pass Report

Quote:
"All this blood and sweat translate into what anyone here at Turn 10 can download to our Xbox 360s on a daily basis -- ever-improving builds of our new game, which, isn't just shaping up to be greedy handfuls of eyecandy, but is also proving to be really fun and addictive as well. In fact, the test team has already thrown down the gauntlet here at Turn 10 with weekly challenges to find out who's the fastest in the studio. Trust me, it's not a challenge to be taken lightly around here and folks have been taking turns stepping up to the task in the team space and setting lap times in the public team space with force feedback wheel in hand. Me? I'm hungry for more eyecandy. Every new build brings delicious new ways to consume the gorgeous assets in the game. Too much of a good thing? Pfft... yeah right.

But we here at Turn 10 also live in dual-realities. On the one hand, we're working hard on our new game. Lots of cool stuff happening behind the scenes and awesome features are getting implemented here and watching the project evolve in real-time before my eyes makes me feel really privileged."

Game: Forza Motorsport 3Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360Votes for game: 8 - View All
Forza Motorsport 3 Videos
Member Comments
# 281 OnlookerDelay @ 10/20/09 03:38 AM
Got my Walmart.com preorder in Monday's mail. I even went with the cheapest shipping method - UPS Mail Innovations ($2.47) and got it a day before the earliest day they said I'd get it! Forza 3 is really sweet so far, even with the powerhouse Ford Fiesta that I'm currently using in career mode. I found 68 degrees offset works best for me in cockpit mode... distance to steering wheel feels about the right distance away there, but this may vary from car to car a bit.

I've got the AI's set to medium, and that may be just a tad bit too easy. I've finished no lower than second in 9 races (E class naturally), but I would have had even less problems beating them if I had hooked my steering wheel up.

I can already see that there's a lot of depth to the game though. I tried to find a race online in multiplayer, but nothing was brewing. The race search options are a bit confusing and seemingly limited, but I haven't explored the manual nor the options fully enough to know whether it's user error or not...
 
# 282 muggins @ 10/20/09 10:50 AM
This game isn't out yet.
 
# 283 TCrouch @ 10/20/09 11:03 AM
Quote:
Originally Posted by OnlookerDelay
I tried to find a race online in multiplayer, but nothing was brewing. The race search options are a bit confusing and seemingly limited, but I haven't explored the manual nor the options fully enough to know whether it's user error or not...
That's odd, because there have been a ton of races going on every night the past week and a half or so.
 
# 284 Flawless @ 10/20/09 01:08 PM
 
# 285 lnin0 @ 10/20/09 06:52 PM
Quote:
Originally Posted by OnlookerDelay
Got my Walmart.com preorder in Monday's mail. I even went with the cheapest shipping method - UPS Mail Innovations ($2.47) and got it a day before the earliest day they said I'd get it!
You suck! I am so jealous. After I started seeing everyone get their wal-mart pre-orders I almost ordered online...but then figured with my luck it wouldn't get here until the day after release so I'll just pick it up in person....seven more days :-( After the entire Madden SI thing I am a bit leery of mail order
 
# 286 lnin0 @ 10/20/09 07:27 PM
With every fantastic thing I read about Forza 3 comes some other tid bit that sticks in my crawl.

Maybe someone with the game can confirm, but I am reading that the only custom games you can do are private. Your only public choice is to join matchmaking and the T10 play-list they created.

You cannot just setup a custom public room - with sim/no assist setting and 10 laps - and allow people who are interested in that type race to search/join. You all have to hope T10 decides the type of race you like is worthy of its own matchmaking hopper on the T10 server.
 
# 287 OnlookerDelay @ 10/20/09 10:06 PM
Quote:
Originally Posted by TCrouch
That's odd, because there have been a ton of races going on every night the past week and a half or so.
I only tried for about 20 minutes last night. Tonight I found races in all but one race type. Got my fanny blistered in all that I entered (2 ciruits, one road)... I suck with the gamepad. The races were all seamless in execution though! I'll be hooking my wheel back up Thursday night, when I'll have some real time to play it.
 
# 288 OnlookerDelay @ 10/20/09 10:11 PM
Quote:
Originally Posted by muggins
This game isn't out yet.
Walmart.com now knows the game isn't *supposed* to be out yet. I read where Walmart is now telling prospective buyers that a "Vendor Hold" has been put on the game and they can't sell any more until the 27th. I guess Microsoft and/or Turn 10 had a few words of prayer with them after learning of all the copies they mailed out last week
 
# 289 Flawless @ 10/21/09 01:32 AM
Quote:
Originally Posted by lnin0
With every fantastic thing I read about Forza 3 comes some other tid bit that sticks in my crawl.

Maybe someone with the game can confirm, but I am reading that the only custom games you can do are private. Your only public choice is to join matchmaking and the T10 play-list they created.

You cannot just setup a custom public room - with sim/no assist setting and 10 laps - and allow people who are interested in that type race to search/join. You all have to hope T10 decides the type of race you like is worthy of its own matchmaking hopper on the T10 server.
Well, they've said the multiplayer functions like Halo and Call of Duty, if that's the case, then that would mean no public custom games. Hopefully there's a lot of options to the hoppers like with those games, and they deliver on their promise of monitoring community feedback and updating/adding hoppers frequently.
 
# 290 sportsdude @ 10/21/09 02:13 AM
Quote:
Originally Posted by Flawless
Well, they've said the multiplayer functions like Halo and Call of Duty, if that's the case, then that would mean no public custom games. Hopefully there's a lot of options to the hoppers like with those games, and they deliver on their promise of monitoring community feedback and updating/adding hoppers frequently.
If it works well that's cool, but I really enjoyed the way the multiplayer was set up in Forza 2.
 
# 291 DaveDQ @ 10/21/09 10:57 AM
I got from Majo Nelson's podcast that it ran like Halo 3 (the matchmaking). I'd really like that.
 
# 292 Papi34 @ 10/21/09 01:22 PM
A lot of us lucky Brits have been getting the game early as retailers tried to avoid the postal strike for tomorrow and Friday. Credit to them. Anyway, a few first impressions. Very early days though.

- Really like the whole menu system. Looks great and is much more user friendly than FM2. It's much easier switch cars as well as quickly look at your garage without having to actually go into it, if that makes sense.
- Wasn't overly impressed by the demo and got the same feeling with the first race, for obvious reasons. But once I got into the main career it became much more enjoyable. Not sure why or what changed, maybe the variety. I dunno, but I'm really enjoying it.
- I spend a lot of time in time trial, especially the Nurburgring, so after a couple of hours on career mode gave that a quick whizz with some high performance cars. LOVED it. Feels much better than FM2. I can see me spending a lot of time in this mode again. I even managed to get 9th in the world with the racing DBR9, albeit out of 839 and I'm sure the time will get spanked once the games out proper. I was doing even quicker times in the F50GT but.................
- In some respects I like the valid/invalid lap thing, it will certainly weed out the cheesers/cheaters, but it can be bloody frustrating, especially on the ring. It's not as sensitive as I thought, you can go off track briefly, but it's SO frustrating to do a really fast lap round the ring only to go slightly off on one corner (more than about a second) and have it then invalid!
I suppose it makes it more satisfying to get that good lap and it's not so bad on the shorter tracks. Just that I spend a lot of time on the ring.
- I think the game is a bit more forgiving than FM2, but I think that's a good thing. With little or no assists it's still a challenge, just not to the point where it's frustrating. Granted, I can't comment what it really feels like to race a supercar on a road/track but I have been fortunate enough to drive factory cars (Impreza, EVO VII, Volvo S60R, to name a few) at very high speeds on public roads. Now driving these cars in the same way in FM2, with either assists on or off, felt nothing like the real thing. In FM2 and assists off I found a lot of cars a nightmare to control. Doing the same thing with the real cars was nothing like that. You had to be more careful obviously, but they were still very driveable.
I'm not saying FMIII's handling is more realistic necessarily, it's far too early to tell, but right out of the box it's certainly more accessible and, I would have to say, fun.
- I would have liked more new tracks, but I like the one's they have put in. Spa would have to be top of the list of wants for me.
- The AI seems a bit more flexible but I've had several races where the AI just blatantly came across into the side of me, and keep coming, as if it suddenly realised it's life depended on getting back on the racing line and sticking on it.

Early days as I've said, but I'm really enjoying it and think it could be something special. It's certainly grabbed me much earlier than FM2.
 
# 293 Flawless @ 10/22/09 06:03 PM
Current matchmaking hoppers:

Quick Race: Track playlist without class restriction. Result: Everybody chooses R1.
Circuit race: R1, R2, R3, S and A classes have their own playlist.
Drag: S RWD, S AWD and Any Class.
Road Racing: Road Track rotation without restrictions.
Drift: No Restrictions.

So no option to filter on classes below A. It also seems inconsistent to include class filters in only some of the race types. There is also no option to filter on assists. It's a free for all.

...

Che from Turn 10

Quote:
We'll be updating multiplayer hopper playlists and rules constantly. The game isn't even out in the U.S. yet. Give it a little time.
 
# 294 OnlookerDelay @ 10/22/09 06:16 PM
Quote:
Originally Posted by Flawless
Current matchmaking hoppers:

Quick Race: Track playlist without class restriction. Result: Everybody chooses R1.
Circuit race: R1, R2, R3, S and A classes have their own playlist.
Drag: S RWD, S AWD and Any Class.
Road Racing: Road Track rotation without restrictions.
Drift: No Restrictions.

So no option to filter on classes below A. It also seems inconsistent to include class filters in only some of the race types. There is also no option to filter on assists. It's a free for all.

...

Che from Turn 10
Yeah... I'm rather disappointed with the inability to find circuit races below "A" class. I don't understand the limited configurability here, although the racing is great once you get into one! I'll be curious to see if they can't improve the current state with a patch.
 
# 295 Flawless @ 10/22/09 06:21 PM
Adding and tweaking hoppers won't require a patch, it's all done server side.
 
# 296 OnlookerDelay @ 10/22/09 06:29 PM
Quote:
Originally Posted by Papi34
- The AI seems a bit more flexible but I've had several races where the AI just blatantly came across into the side of me, and keep coming, as if it suddenly realised it's life depended on getting back on the racing line and sticking on it.
Papi34, you're seeing Forza 3 a lot like I'm seeing it in my limited time with it so far. I think the AI has changed for the better, even if it does mean an occasional blatant side swipe. I was in third place in a career mode race last night and the leader got wide in a turn, slid through the grass, hit the wall, and bounced hard in my direction. He hit me at an angle and knocked me off the track. I lost a couple of places, but he fell way off the pace. I recovered and got a 1st place finish, but I eaked out the win at the finish line.

In all honesty, I'm not bowled over by Forza 3 at this point, but I also think it's one of those titles whose virtues will slowly reveal themselves as the game is played more. A handheld controller just isn't going to get the job done with a racing simulator of this caliber. I may have an OMG moment when I experience with my wheel tonight!

The cockpit view was a vital addition for me. I quit playing Forza 2 after about 3 months because the hood view just wasn't immersive enough for my tastes. After using the cockpits of Need For Speed - Shift for the last month, I must confess that the Forza 3 cockpits feel a bit stale and lifeless, in comparison. They're still quite functional though and I certainly wouldn't want to be without them!
 
# 297 OnlookerDelay @ 10/22/09 06:31 PM
Quote:
Originally Posted by Flawless
Adding and tweaking hoppers won't require a patch, it's all done server side.
Didn't know that... great news! Thanks for sharing that Flawless!!
 
# 298 lnin0 @ 10/22/09 07:41 PM
How often do you see the play list change in Halo or COD? Once every 6 month?

It is hard enough to try and predict what one individual gamer's taste may encompass let alone a community of millions. The idea that Turn10 can boil everyone's taste down to a top 10 list is either short sighted or arrogant.

Also confirmed - no setup loading online. You race what you bring, so if you bought a fast setup and a grip setup you better buy two cars to put it on because you won't be able to load a different setup in the online lobby. Something you could do in Forza 2.
 
# 299 Flawless @ 10/22/09 07:49 PM
Halo 3 has matchmaking updates every month.
 
# 300 Papi34 @ 10/22/09 09:37 PM
Quote:
Originally Posted by OnlookerDelay
Papi34, you're seeing Forza 3 a lot like I'm seeing it in my limited time with it so far. I think the AI has changed for the better, even if it does mean an occasional blatant side swipe. I was in third place in a career mode race last night and the leader got wide in a turn, slid through the grass, hit the wall, and bounced hard in my direction. He hit me at an angle and knocked me off the track. I lost a couple of places, but he fell way off the pace. I recovered and got a 1st place finish, but I eaked out the win at the finish line.

In all honesty, I'm not bowled over by Forza 3 at this point, but I also think it's one of those titles whose virtues will slowly reveal themselves as the game is played more. A handheld controller just isn't going to get the job done with a racing simulator of this caliber. I may have an OMG moment when I experience with my wheel tonight!
I got the MS wheel when FM2 came out and haven't played a driving game without it since. It may not be the best wheel, but I still say FM2, and now FM3 more so, are by far the best driving games with the MS wheel. I tried playing with the pad at a mates the other night and spent my time veering from one barrier to another.
I agree and would say you could be missing out on a massive part of the game playing with a pad. Hope you get that OMG moment!
 


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