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Multiplayer.it has posted video footage of NBA 2K9.

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Game: NBA 2K9Reader Score: 8.5/10 - Vote Now
Platform: PS2 / PS3 / Xbox 360Votes for game: 72 - View All
NBA 2K9 Videos
Member Comments
# 101 KofiJamal @ 08/05/08 05:36 PM
I dug everything, save the commentary. It realy took me out the game. And the new guy says the same things that Kenny said? Not cool. I hope it's changed for the final product. Seriously, let's not have the game get limped by sad commentary.
 
# 102 Phillmattic @ 08/05/08 05:37 PM
Nice reverse layup by kobe.

What the hell was Ray Allen doing after that timeout was called? Dancing for the cheerleaders?
 
# 103 ai2k2 @ 08/05/08 07:03 PM
Quote:
Originally Posted by SageInfinite
You have no worries from me. Same thing happens every year, and people have really short memories if they say it doesn't. Live has released info extra early for the past few years and in the end I get a terrible/average game. 2k keeps it kool, releases footage when they're ready and I get an amazing game I play all year until the next is released. Hell I'm still playing 2k8 with people like it just came out.
Yea but this year we have reason to worry, the GAMEPLAY designer for 2k since 2k7 Mike Wang aka Beluba is with EA now. Its only a matter of time before they shape up. But all in all ur right, the same thing happens each year...lol...but all ea needs is better gameplay, the other thing like graphics n sound is bareable...
 
# 104 Pared @ 08/05/08 07:23 PM
Quote:
Originally Posted by ai2k2
Yea but this year we have reason to worry, the GAMEPLAY designer for 2k since 2k7 Mike Wang aka Beluba is with EA now. Its only a matter of time before they shape up. But all in all ur right, the same thing happens each year...lol...but all ea needs is better gameplay, the other thing like graphics n sound is bareable...
Mike was not the sole gameplay designer. Trust me when I tell you the game is in good hands. Not to discredit Mike but they probably have an even better team this year.

Of course, I'm speculating.
 
# 105 edubbs @ 08/05/08 07:23 PM
KG's signature freethrow routine looks perfect in this vid.

I hope they added several more signature freethrow routines this year.

BTW, this default camera angle is different from last years.....I like it though.
 
# 106 RubenDouglas @ 08/05/08 07:41 PM
this footage doesnt exist to me
 
# 107 jewelz1132 @ 08/05/08 07:42 PM
This video kinda disappointed me. I dont really like the way they move, it seems like they're sliding around. Last year was too stiff but this is just crazy lol. Theres no contact either, when they go in the paint, its like running into a wall. There are graphical improvements but I feel that the players should be a little bigger like Shootout and Live.
 
# 108 SageInfinite @ 08/05/08 08:01 PM
Quote:
Originally Posted by jewelz1132
This video kinda disappointed me. I dont really like the way they move, it seems like they're sliding around. Last year was too stiff but this is just crazy lol. Theres no contact either, when they go in the paint, its like running into a wall. There are graphical improvements but I feel that the players should be a little bigger like Shootout and Live.
@ shootout.
 
# 109 bamalam @ 08/05/08 08:02 PM
Quote:
Originally Posted by emc12
man lookshe good i translated the page and it said that kobe kg and fisher have more signature animations i hope they get kobe right

heres the translation if you guys wanna see it some misspelled words but you'll be able to understand it

http://babelfish.yahoo.com/translate..****rl=Translate
^^^^all your bases are belong to us!

the commentary worse than kenny

still will be buying on day 1

anyone heard how many caps this yr?
 
# 110 jewelz1132 @ 08/05/08 08:18 PM
Quote:
Originally Posted by SageInfinite
@ shootout.
im only talking about player size on the court lol...I'd play double dribble before I play another shootout game again
 
# 111 emc12 @ 08/05/08 08:21 PM
Quote:
Originally Posted by bamalam
^^^^all your bases are belong to us!

the commentary worse than kenny

still will be buying on day 1

anyone heard how many caps this yr?
bamalam what do you mean by bases?
 
# 112 Jangle Leg @ 08/05/08 08:28 PM
The interface is distracting and ugly. I was hoping they would fix that from 2k8. ( the line blurring across the screen for the free throw and the gatorage sign popping up)
 
# 113 BTB @ 08/05/08 08:31 PM
they still need to fix pierce's pullup jumper

SimBaller, please, just for me... fix pierce's jumper and make it less rigid. The guy is smooth when he pulls up and has a little bit of a natural fade when he shoots off the dribble. It's a different shot than when he takes a set shot 3. If you put separate animations for that in the game, I will love you.
 
# 114 Fatalah @ 08/05/08 09:10 PM
Quote:
Originally Posted by SimBaller
We're not going to let you down; the level of yelling and excitement I hear from people playing around the office on a daily basis is more than I've heard in years. Top to bottom, this is easily the best game in the NBA 2k series. You don't have to take my word for it; you'll see for yourself in a couple months.

Can we expect this kind of quality in MLB2K9?
What's the story behind the scenes on that game?
 
# 115 edubbs @ 08/05/08 09:21 PM
I sure hope they did not screw up the green paint color for the Celtic's court (too dark in these vids), after finally getting it right in 2K8.

This vid is not the best of quality so, I'll hold out judgement until some better quality pics or vids of the Celtics arena are released.
 
# 116 HMcCoy @ 08/05/08 09:46 PM
Likes:

-Auto basket facing in the midrange area. In 2k8 if you dribbled back out to the perimeter, the player would turn completely away from the basket. I saw Ray Ray dribble backwards from about 15 feet.

-Smoother basic right to left crossovers. Very nice animation there.

-Dream Shake

-Baseline turnaround didn't hit the side of the backboard. Finally. I hope this means all backboard hitting shots are eliminated.

-Breakaway speed is increased. Rondo was GONE.

-Better oop.

-Player textures look really good.

Didn't like:

-Commentary. Should be fixed according to SB.

-Game moves much faster. Starting to look like last-gen Live with the fast motions and sliding. I always crank the speed down a notch anyway though so I'm not worried about the pace.

-Isomotion spin move/behing the back move needs to either suck the defender in, or not work at all. Looks like they toned it down, but now if it doesn't deke the defender, tha animation makes him "Mario run" in place. Needs a "failed attempt" animation like the Y-button post moves, cuz' having PP spin into a sliding defender several times looked pretty bad. This speaks to the consensus that Lives interactions are starting to pull ahead.

Overall, I'm satisfied with the footage at that stage. Movement looks smoother, and nothing is more fun or satisfying than playing OS'ers who know how to move around the court with grace, and it looks like 2K9 will make it even easier. The changes looke subtle but I can appreciate those fixes when an overhaul isn't really needed. Still pumped for this.
 
# 117 GMJigga @ 08/05/08 09:54 PM
Quote:
Originally Posted by BTB
they still need to fix pierce's pullup jumper

SimBaller, please, just for me... fix pierce's jumper and make it less rigid. The guy is smooth when he pulls up and has a little bit of a natural fade when he shoots off the dribble. It's a different shot than when he takes a set shot 3. If you put separate animations for that in the game, I will love you.
SimBaller, never take advice about a player from a respective fan, there is a 90% chance they are just being biased.

That being said...I hate the Nets and Sean William's potential rating should be 99
 
# 118 Shinyhubcaps @ 08/05/08 09:54 PM
I honestly did not notice the lack of crowd noise after the KG dunk, but I did notice that the stadium sounds are the same from 2K8. Same P.A. music, for example. Also, while I want to trust SimBaller as far as the notion that the commentary will be much improved, that won't really be the case unless the commentary system and commentary cues are improved.

I do agree with SimBaller about people flying off the handle... Take your time making a polished product, and I'll reserve judgment for later. For me, this one will be won or lost in the demos, which we will hopefully be able to download.

Quote:
Originally Posted by Behindshadows2
(example: Give us something like this,” Ok Marv I was talking to Phil Jackson about the foul issue right now and the chemistry with his team, he said after Kobe Bryant missed his last shot and Gasol, received his 3rd foul, that he would have to pull from the bench to get this team going before the half and hopefully they get shorten this lead”.)
(Marv: Thanks Cheryl let’s hope they can do just that with the bench!

Clark: Well the Lakers do have a great bench with Vujacic, Farmar, and a few other players who can definitely come in the game and score, and help pick up the momentum!
I think you mean Kenny and not Marv... even at that, this commentary is hardly feasible. I am impressed with the commentary in MLB 08, which often uses phrases with 3 "specifics" -- that is, three or so items which accurately describe the play that just happened, such as "2-out hit," etc.

Your example has too many name cues to work, and unless they used name-cue variables (which 2K isn't very good at using), these lines would never see the light of day after 2 years in The Association when Farmar is traded or something doesn't align quite right.
 
# 119 DakkoN @ 08/05/08 09:55 PM
Quote:
Originally Posted by HMcCoy
Movement looks smoother, and nothing is more fun or satisfying than playing OS'ers who know how to move around the court with grace, and it looks like 2K9 will make it even easier.
Remember LBJ splitting the HELL out of that double team against your Jazz in the league? Dude backs up, double team is coming, goes RIGHT between them and has a wide open layup.. thing of beauty man
 
# 120 HMcCoy @ 08/05/08 10:15 PM
Looks like enough folks complained about the animations taking too much control...the iso moves can be canceled alot sooner now, which may give us more control but at this point looks fugly. In that vid there were several instances where a crossover, or idle animation started but got cut off mid way. People who dug Lives greater feeling of control should be happy.

Models are alot lankier. Nice.

Really don't like the overall game speed....

Looks like 2K took some steps toward Live, and vice versa. Pretty soon we won't be able to tell them apart at a glance.
 


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