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Multiplayer.it has posted video footage of NBA 2K9.

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Game: NBA 2K9Reader Score: 8.5/10 - Vote Now
Platform: PS2 / PS3 / Xbox 360Votes for game: 72 - View All
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Member Comments
# 81 Stumbleweed @ 08/05/08 01:03 PM
Yeah, the Italian press probably figured they were immune to that prohibition and rolled with it haha.. Hearing that same mid-range jumper line from Kellogg was really bad, but at least we have assurances that it'll be better in the final build. It makes sense that a lot of the dialog recording would come later in the process simply due to off-season moves (so they can talk about Baron/Camby to Clips, etc.) and stuff like that.

Looks solid enough -- nothing impressive really. It's an early build and I trust Simballer that we'll be in for a great game in October.
 
# 82 Ice Cream Truck @ 08/05/08 01:04 PM
Game looked pretty good, player movement looked alot more natural. Commentary IS SOOOOOO OUTDATED. So scripted, not natural at all. I don't like having to cut the commentary off because it takes away the experience for me (since I dont ever cut it off when I watch a real game).
 
# 83 Goffs @ 08/05/08 01:10 PM
"In simballer we trust"
 
# 84 Pared @ 08/05/08 01:10 PM
Quote:
Originally Posted by aholbert32
It wasnt. Didnt they prohibit OS from taping or taking screenshots of this presentation?

Some things looked good and some things looked bad. I'll trust Simballer when he says that the commentary has been changed and out of the 3 lines i heard from Kellogg...one was new. I hope that at the very least they fix the crowd sounds so they cheer at the right times. The crowd was silent during the alley oop.
I believe they prohibited all media outlets from doing anything. That's why I feel this tape was "leaked."

And it doesn't accurately portray the game with what you saw. Much was left out in that build... I'm guessing.
 
# 85 brendanrfoley @ 08/05/08 01:11 PM
Y'all are tough critics!

I just watched the video and thought it looked better than last year's version. As for the crowd audio, outside the lack of cheering for Garnett's dunk at the end of the quarter, I thought it was loud and boisterous. Just listen to how "quiet" it got after some big shots by the Lakers; those fans were screaming their heads off from the get go.
 
# 86 jfsolo @ 08/05/08 01:17 PM
I know I shouldn't look at any of these early clips, but I'm too weak to resist. It should be against the law to show any sports vids on Default level settings are lower. Leak a WIP clip with the A.I. dumbed down, 30 lashes for you.

The one good think about seeing this early clip is that is caused a mini meltdown and got SimBaller to come out of the basement and drop a little info on us.

Things may change as more information comes out, and vids of the complete build are shown about 6 weeks from now, but at this moment even if you're too busy for two games, or don't want to pony up the cash, I don't see how any true basketball junkie is going to be able to resist buying at least two NBA games.
 
# 87 23 @ 08/05/08 01:24 PM
Kenny's commentary script shouldn't even be in the game anymore.
This game needs some serious ad libs and fresh commentary altogether, not a repeat of lines.
 
# 88 mvb34 @ 08/05/08 01:36 PM
I don't see anything special, Will wait for more videos..
 
# 89 DC @ 08/05/08 01:43 PM
Quote:
Originally Posted by Brankles
One thing that kinda bothers me is the heavily contested close-range shots that were being made. Pierce got caught in triple teams a few times and would just wet floaters regardless of who was in front of him (6'10" Odom and 7' Gasol and Bynum).

Good defense needs to be rewarded more than it was last year.
If he misses it, then people would cry about OPEN layups being missed
 
# 90 Pared @ 08/05/08 01:44 PM
Quote:
Originally Posted by Brankles
One thing that kinda bothers me is the heavily contested close-range shots that were being made. Pierce got caught in triple teams a few times and would just wet floaters regardless of who was in front of him (6'10" Odom and 7' Gasol and Bynum).

Good defense needs to be rewarded more than it was last year.
Could be a lower difficulty. Many reasons...
 
# 91 Goffs @ 08/05/08 01:46 PM
Is Rob Jones still with 2k? or did he go with Mike...
 
# 92 Pappy Knuckles @ 08/05/08 01:49 PM
+crowd looks great.

+dude controlling the players has terrible movement with the rock.

I wish I could've seen a bit more but the game looks like it's shaping up pretty well. Doesn't look like anything dramatic has been changed. Like everyone else, I'm a bit dissapointed with the commentary. NBA Live's graphics look great to me, if I could get them in this game I'd be set. Hopefully we will start hearing more about the 5 on 5 soon. I really want to see that in action.
 
# 93 trobinson97 @ 08/05/08 02:46 PM
Well I have no complaints with the vid. Truth be told, gameplay wise, I was hoping for two fixes. One was the passes into the key for easy layups by the CPU. It's cheap and takes away a lot of fun. Number two, the auto animations an offensive player is forced into once someone initiates lockdown defense. I wouldn't be mad if lockdown D was done away with all together to be honest. Sometimes I use it by mistake just from the habit of using L2 to get in a crouch positions from earlier games, but mostly I try to avoid using it period.

I do agree with the commentary complaints. Even though it's not the highest on my personal priority list, it was kind of lame hearing Kellogg repeat Kenny's lines. He didn't even really change the way the lines were said. It was almost like, why even bring him in? I will trust simballer's word for now when he says it's an old build and we haven't see/heard the new stuff added in. I will say, if money is a problem in regards to having these star commentators repeat lines just to have them walk out on you, I wouldn't even mind if their were NO star analysts. Just get a couple of hungry voice actors willing to go cheap for some work. I could really care less who's doing color commentary, as long as it sounds nice and authentic.

Again though, I will trust Simballer and 2K on this one. My recent experience with 2K is exactly opposote of my recent experience with EA. EA has given me no reason to trust their the hype they put out every year and throw my money down on day 1. 2K however, has. So until they burn me, I am all in. I've no reason not to be.
 
# 94 orrkl2002 @ 08/05/08 03:03 PM
The foam fingers and towels being waved in the crowd is SOOOOO SWEEEEET! I cant wait for this game. This is a early build so i have faith that everything will be fixed by shipping time. They usually dont let us down too much.
 
# 95 GoDsSoN770 @ 08/05/08 03:34 PM
First off, 2K9 will be pretty similar to 2K8, and I think a lot of us see that right off the bat. However, this isn't a bad thing at all. 2K8 was a great game of hoops, despite its numerous flaws, and short comings.

2K/VC has built on the success of 2K8, basically by adding new features, fixing past issues, adding more awesome animations as usual, more polished graphics, as well as smoother animations, and an improved A.I. (Artificial Intelligence AKA CPU).

One of the first things I noticed was the positioning and spacing. The positioning by the A.I. was amongst the biggest flaws found in 2K8. It looks much better so far based on whats been seen. Just look at the KG post fadeaway on Gasol. Look how great the positioning was by Gasol, and thanks to the improved A.I., he quickly got a hand up, and did a pretty good job of contesting that shot, but KG is just too sweet!

On the subject of A.I., WOW they actually try and rip the ball from you now, not just on ball, off ball as well. KG actually tried to strip kobe when he got into the paint. Players seem to react more realisticly, and definitely much smarter. When Kobe crossed over on Allen, and got inside, Perkins was forced to leave Bynum, who immediately noticed this and cut str8 to the rim. Kobe then finds him, but notice how Perkins attempts to recover by getting back in position and trying to effect the the layup, not with what would have been a ******** swat block attempt in 2K8, but a regular block attempt, simply going for the ball. This is awesome! You could tell the game was on an easy difficulty level though.
 
# 96 B-Wills @ 08/05/08 03:36 PM
Quote:
Originally Posted by SimBaller
This is why we don't release videos until we feel the game is ready. People see early footage and make up their mind. Things are looking incredibly better in the current build, trust me.

Regarding the commentary, Kellogg was in the game for maybe 3-4 days at the point when this build was made. Yes, we kept SOME of the same lines that Kenny had, but there is also a LOT of new content. At the time of this build, none, to very little, of that was implemented in the game. You guys are looking at footage that is 1/4+ of a year away from shipping.

We're not going to let you down; the level of yelling and excitement I hear from people playing around the office on a daily basis is more than I've heard in years. Top to bottom, this is easily the best game in the NBA 2k series. You don't have to take my word for it; you'll see for yourself in a couple months.
That's nice to hear Simballer, I knew while watching the video that it was probably an early version of the game, and it still looked pretty good for an early build. I can't wait till we see the final version of the game.
 
# 97 BezO @ 08/05/08 03:44 PM
The sprint anamation looked better. Other than that, it looked about the same.

Quote:
Originally Posted by SimBaller
Regarding the commentary, Kellogg was in the game for maybe 3-4 days at the point when this build was made. Yes, we kept SOME of the same lines that Kenny had, but there is also a LOT of new content. At the time of this build, none, to very little, of that was implemented in the game. You guys are looking at footage that is 1/4+ of a year away from shipping.
You all ever think about not scripting the lines? Why not let the commentators freestyle to clips? It would probably come off much more naturally.

Whatever you all do, don't give Kellog the, "It ain't easy, son!" line. I don't think he can pull that one off.



And are you all working on the sliding? Last year I remember one of you mentioning that it was a concious decision to allow for some sliding. Is that still the case or will we finally see more realistic movement?
 
# 98 Rebel_INS @ 08/05/08 04:59 PM
Looks mighty promising!

Rondo's legs moving rapidly on that fast break looked more realistic...

Am I bugging or are they mixing in some audio from 2K8? I think they've done that in the past being that it's not finished.

2K has gained my trust over the years and I trust that it'll be the epitome of virtual hoops AGAIN and crush all competition!
 
# 99 Aces15 @ 08/05/08 05:15 PM
Quote:
Originally Posted by SimBaller
This is why we don't release videos until we feel the game is ready. People see early footage and make up their mind. Things are looking incredibly better in the current build, trust me.

Regarding the commentary, Kellogg was in the game for maybe 3-4 days at the point when this build was made. Yes, we kept SOME of the same lines that Kenny had, but there is also a LOT of new content. At the time of this build, none, to very little, of that was implemented in the game. You guys are looking at footage that is 1/4+ of a year away from shipping.

We're not going to let you down; the level of yelling and excitement I hear from people playing around the office on a daily basis is more than I've heard in years. Top to bottom, this is easily the best game in the NBA 2k series. You don't have to take my word for it; you'll see for yourself in a couple months.
I would like to think that I influenced this comment............ but I know I didn't
 
# 100 NumberOneRB @ 08/05/08 05:35 PM
Quote:
Originally Posted by trobinson97
Well I have no complaints with the vid. Truth be told, gameplay wise, I was hoping for two fixes. One was the passes into the key for easy layups by the CPU. It's cheap and takes away a lot of fun. Number two, the auto animations an offensive player is forced into once someone initiates lockdown defense. I wouldn't be mad if lockdown D was done away with all together to be honest. Sometimes I use it by mistake just from the habit of using L2 to get in a crouch positions from earlier games, but mostly I try to avoid using it period.

I do agree with the commentary complaints. Even though it's not the highest on my personal priority list, it was kind of lame hearing Kellogg repeat Kenny's lines. He didn't even really change the way the lines were said. It was almost like, why even bring him in? I will trust simballer's word for now when he says it's an old build and we haven't see/heard the new stuff added in. I will say, if money is a problem in regards to having these star commentators repeat lines just to have them walk out on you, I wouldn't even mind if their were NO star analysts. Just get a couple of hungry voice actors willing to go cheap for some work. I could really care less who's doing color commentary, as long as it sounds nice and authentic.

Again though, I will trust Simballer and 2K on this one. My recent experience with 2K is exactly opposote of my recent experience with EA. EA has given me no reason to trust their the hype they put out every year and throw my money down on day 1. 2K however, has. So until they burn me, I am all in. I've no reason not to be.
I couldn't agree more. I still have no idea why sports game developers in general feel that "star" commentators are that necessary in their games. Almost 100% of the time, these very commentators give half effort on their lines and generally read them verbatim with no emotion or creativity whatsoever.

I understand fans like to hear the famous voices of the game commentating for their sports titles, but if these people aren't going to sound as natural on the games as they do in real life (which makes you enjoy them in the first place), then why have them? I'm in full agreement with you about just hiring some hungry, no-named actors/actresses that can give all their time and effort into making the commentating sound just as natural and entertaining as a real-life broadcast.
 


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