Home
News Post

We have identified and fixed the bug causing the game to crash when editing rosters. This bug also causes teams to disappear and team ratings to change.

The patch is being tested tonight, and assuming all goes well it will be submitted tomorrow for certification. The expected release is in 5-10 days.

Until the patch, we recommend you cease editing rosters. Rosters that have been corrupted by the bug will not work after the patch. If you have a roster in progress and have not encountered any freezes or missing teams, it will work after the patch. There is a possibility a roster can be corrupt and not have surfaced any problems yet. This is why we recommend that you stop or back up your work among multiple save files.

We are also fixing the bug where the depth chart gets reordered after editing a player with this patch.

These are the ONLY fixes in this patch. We are planning on a 2nd patch with many fixes, but we had to get this one out the door.

We appreciate everyone's patience on this matter.

Special thanks to CDJ, 21SEC, and Fairdale Kings for helping us track this down.

Game: NCAA Football 09Reader Score: 7/10 - Vote Now
Platform: PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 95 - View All
NCAA Football 09 Videos
Member Comments
# 321 SCOTTFREE226 @ 07/21/08 10:25 AM
Quote:
Originally Posted by ThatsWhatSheSaid
All I see is False Starts, Def. Pass Int. and Facemasks regularly. I'd like to see Clipping/block in the back, as well as more holding calls, etc

I havent seen Pass Int yet
 
# 322 RealCanesFan @ 07/21/08 10:29 AM
I have seen clipping 3X's. Twice was in the same game. Holding and Face Mask have been pretty regular along with some pass interference calls and offsides and false starts.
As far as the Pass Rush I agree that it is not as good as last year but it is far from non-existent. Played my boy last night and I had 4 sacks in the game 2 with Moncur off the end and 2 more with McCarthy on LB blitz.
 
# 323 countryboy @ 07/21/08 10:36 AM
Quote:
Originally Posted by ThatsWhatSheSaid
Anyone know what happens after Central? Does it go to Microsoft/Sony for release?
I believe it goes to MS/Sony after Central.
 
# 324 Jistic @ 07/21/08 10:38 AM
Quote:
Originally Posted by callmetaternuts
I dont think its the crappy playbooks. I think the CPU goes deep when it identifies one on one (usually cover zero). When they see a safety over the top, they refuse to go deep, its probably the logic in the game. Ive seen the CPU go deep, but its 95% when i go no safeties or big blitz package.

Sliders will fix some issues, but not all.

I think the correction of sliders coupled with some other issues makes this game a H.O.F'er but right now, we're stuck with first round bust.
You're right. However there is lot fewer deep routes even available.

Also I've notices that a lot of the playbooks seem the same. It seems like there's less plays than last year.

Even for the human player, there just doesn't seem to be a whole lot of deep options.

I do see him go deep, but not enough.
 
# 325 callmetaternuts @ 07/21/08 10:46 AM
Quote:
Originally Posted by Jistic
You're right. However there is lot fewer deep routes even available.

Also I've notices that a lot of the playbooks seem the same. It seems like there's less plays than last year.

Even for the human player, there just doesn't seem to be a whole lot of deep options.

I do see him go deep, but not enough.
OK, i agree with you on that point, i just misunderstood what you were getting at the first time i guess. I cant comment on multiple playbooks, i generally only play with FSU's.
 
# 326 DiddyGotGrillz @ 07/21/08 10:47 AM
Quote:
Originally Posted by Tommy P1ckles
OMT,

Me and about 4 friends had started an online dynasty and things were going fine. Now none of us can load up and continue with the dynasty. When we try to load it just takes us to the main menu. Also we are unable to retire from the league so one, I'm unable to host another league. Can you suggest any solutions to this problem
That is a roster issue.....I had the same problem. Use "EArosters(space)com" for your roster file
 
# 327 DiddyGotGrillz @ 07/21/08 10:48 AM
Quote:
Originally Posted by callmetaternuts
And yet again, here's Adam and EA on defense........

Cmon guys, we bitched about the roster issue, they fixed it within days. They are now QC'ing it and testing things for patch two. He wont give us a time frame because it will lead to the end of the world if things get changed up. He's said it a million times. If he says one day, and he's wrong or it gets delayed, he looks like a liar, i dont blame him for not saying much.

Adam, thanks, and please let us know when its left central control or whatever its called to go to MS and Sony
Ahh....a voice of reason! Thank you!
 
# 328 DiddyGotGrillz @ 07/21/08 10:50 AM
Quote:
Originally Posted by krulmichael
I'm just curious, what happens after it's out of central?
The process repeats at Microsoft and Sony.....
 
# 329 krulmichael @ 07/21/08 01:30 PM
Quote:
Originally Posted by DiddyGotGrillz
The process repeats at Microsoft and Sony.....
Oh joy, so probably if we're lucky at the end of the week or the beginning of next.
 
# 330 gsus8091 @ 07/21/08 01:43 PM
so when exactly is the patch released, so what exactly will be fixed in the patch, and so how many patches will we need for this game to reach its full potential?
 
# 331 DiddyGotGrillz @ 07/21/08 02:03 PM
Quote:
Originally Posted by gsus8091
so when exactly is the patch released, so what exactly will be fixed in the patch, and so how many patches will we need for this game to reach its full potential?
OMT said that after it is completed it goes to quality control within EA....when they think it is solid they send it to Sony and Microsoft. After they receive it, they test it.....but if other games have patches there before and they are viewed as more critical, then THEY will get priority. I assume it will be out by the end of this week.

The first patch will only address the roster malfunction and no actual gamplay issues. It will allow multiple team edits without causing your game to freeze. I have no clue if this will, as a side effect, help any other aspects of the game. Such as online dynasty.
 
# 332 Gmac1016 @ 07/21/08 02:24 PM
another fix will be the ability to edit rosters without re-setting the depth charts.
 
# 333 sabester24 @ 07/21/08 02:39 PM
Quote:
Originally Posted by gsus8091
so when exactly is the patch released, so what exactly will be fixed in the patch, and so how many patches will we need for this game to reach its full potential?

I'm wondering the same thing. I want to start a dynasty, but I'm thinking I should wait for the patch(es) to come out before I start. Any word on a possible gameplay patch?
 
# 334 baebllr408 @ 07/21/08 02:42 PM
Why not add a patch to ADD BOWL LOGO PATCHES TO THE DAMN JERSEYS!! I always thought that was such a cool part of the dynasty mode. Also, this game developers never seem to entertain the possibility that there may be one console per household and since me and my bros play dynasty together (there are 3 of us) and the time it takes to recruit/ scout players is rediculous and really turns you off to spending that time. Can we at least have an option to revert back to the old recruiting system (i.e. NCAA playstation 2)? can someone let me know if either of those are possible with a patch and why the hell the first at least doesnt get fixed?
 
# 335 bpd115 @ 07/21/08 02:52 PM
Quote:
Originally Posted by baebllr408
Why not add a patch to ADD BOWL LOGO PATCHES TO THE DAMN JERSEYS!! I always thought that was such a cool part of the dynasty mode. Also, this game developers never seem to entertain the possibility that there may be one console per household and since me and my bros play dynasty together (there are 3 of us) and the time it takes to recruit/ scout players is rediculous and really turns you off to spending that time. Can we at least have an option to revert back to the old recruiting system (i.e. NCAA playstation 2)? can someone let me know if either of those are possible with a patch and why the hell the first at least doesnt get fixed?
Both of your 'issues' aren't going to be addressed with a Patch.
 
# 336 DiddyGotGrillz @ 07/21/08 03:02 PM
Quote:
Originally Posted by bpd115
Both of your 'issues' aren't going to be addressed with a Patch.
Nor should they be at this point....i mean damn....are we seriously talking Bowl jersey patches at this stage in the game? Seriously?

(Not addressing this to you bpd115)
 
# 337 Anti Honor @ 07/21/08 03:21 PM
Quote:
Originally Posted by astronut
Look I know it has been asked a lot, but i have not seen a clear answer yet, maybe no one kows for sure. Do cpu defensive sliders work at all or not. I would like some clarification so, I don't waste anymore time testing them when editing sliders. I have seen people on here who think they work and people who don't think they work. I am starting to enjoy the game a little on heisman. I think with a little tuning this game could be killer.
It's been said they don't work at all.. and judging by my own experience - cpu sliders don't work at all. If any of them do, they still need fixing, because I'm not noticing any difference at all in game.

I would consider this a top issue now that the roster bug is taken care of. I just hope they'll consider it important enough to fix, because to me, it's now the only thing holding the game back. I can handle the other flaws. I just need better game play from the CPU. I also have to find out if this issue is going to be in Madden, because I'm not buying anymore games that have this slider bug. The game is useless to me, if I can't have working CPU sliders.
 
# 338 bpd115 @ 07/21/08 03:21 PM
What I would like to see addressed at this point is the DLine pressure, DB AI (especially on comeback routes/button hooks) CPU QB Accuracy (but with better DB AI, perhaps this wouldn't be a problem), Punt/kickoff issues and defensive angles...

Yesterday (After buying a new 360 due to my now 2nd RROD and hearing a 3 week turn around time argh!) I took PSU into the swamp to face Florida and won 44-14...Tebow was picked off 3 times, once very early which may have tanked him a bit, but he's a Heisman winner so I think he should have bounced back. I did sack him 3 times, once off a 4 man rush with an interior lineman. They also tested me deep with Percy Harvin a few times.

Later on I went into Georgia with PSU and at the half was up 28-7. They seemed to run on me better than Florida did, but in both games I thought my Run D was fine. PSU does have a good front 7. I did lose to Miami and USC at home though...

Overall I think if a few things get tweeked the right way, we'll have a fantastic game on our hands...I'd like to get more pressure from the DEs, both CPU and Human. I want to feel some pressure on offense. This is on AA default BTW.


Oh, and I was really REALLY close to dropping 500 for a PS3 after my 360 tanked again, but I didn't want to rebuy NCAA and I figured I could sell a 360 on eBay to recoup most of the cost. Maybe next time Sony, Maybe next time.
 
# 339 BigDofBA @ 07/21/08 03:22 PM
They absolutely need to fix the sliders and kick off coverage. Like I said before, I think that would solve a lot of our issues.

I wonder how they would do that? How could you fix kick off coverage? Dumb down the return team's ratings?
 
# 340 Anti Honor @ 07/21/08 03:26 PM
Quote:
Originally Posted by BigDofBA
They absolutely need to fix the sliders and kick off coverage. Like I said before, I think that would solve a lot of our issues.

I wonder how they would do that? How could you fix kick off coverage? Dumb down the return team's ratings?
Kickoff coverage is annoying, but I super sim those, so it's not as bad as the slider issue, IMO. I just hope IF they can't fit in both, they choose the slider bug over something like the kickoff coverage, because it can at least be toned down. I even bought the game knowing about the roster bug, but if I had known the sliders weren't working, I wouldn't have even thought about buying.

Complete game killer for me. I can't get any decent game play.
 


Post A Comment
This thread has been closed for new comments.