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NCAA Football 09 Videos
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# 1362
cleanheart @ 07/02/08 07:34 PM
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create-a-play/playbook is high on my list of thing i wish were in. but its not a game killer to me. there is a chance that accelerated clock could come to NCAA '09, they are patching it in for Madden, and Ian said that the NCAA team was looking at it.
We've been over this a hundred times fellas. Some say the speed is too fast, some say it's too slow. The bottom line is I say the speed is just right so let's just roll with that and move on to something else.

# 1365
adembroski @ 07/02/08 09:19 PM
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I feel a distinct difference in game speed between when I'm hitting a hole and when I'm in the open field. Maybe this is how it should be, but here's how I read it...
Personally, I don't think it's too slow. I like the open field speed... the speed at which players run. Maybe a tish too slow for some, but I like it right where it is.
However, what is too fast is the animations and changes of directions. The speed at which you can cut does not mesh with the speed at which you run. It results in a jerky feel.
I think players who do a lot of deep passing and outside running are going to feel the game is too slow. Players the run up the gut and throw underneath are going to find the game too fast. This is the problem with twitch gameplay, and why I think they need to bring back momentum/inertia physics.
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Now, on to the reason I opened this thread. Despite all that; the more I play this demo, the more I like this game. The animation and juking systems are outstanding and make a bigger difference than perhaps any gameplay change in the history of this franchise.
Every time I score, it's different. The gameplay is so much more varied now. I love it. Definitely so replay worthy stuff. It reminds me of Winning Eleven in the way you can do so much with an animation driven system. It's awesome.
on a bright note,in response to those who say the cpu never throws deep. Was playing last night and on the first play of the game ohio st hit me with a 47yrd bomb! Completely shocked the hell out of me,so heres hoping it happens a little more often in the final version
# 1367
Hammerhunker @ 07/03/08 09:21 AM
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You won't get much support on this board about play creators or any feature that will create a true coaching simulation. More are interested in how you celebrate with the mascot after a touchdown and the right striping on the socks of Sam Houston State, whatever. I gave up the notion of a play creator years ago, and to be honest I have sold out on this game...I play it in spite of all the features I find important that are missing.
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I think that the cpu QB's rush to get rid of the ball too soon, too often vs. pressure therefore leading to quicker throws and less deep passes. However, when the cpu picks up the blitz and the QB hangs in there, they will throw deep.
The only problem I have with the game is that EA rates some players too high and others too low but that's not a big issue since we can edit them. Also it's funny how a big defensive tackle from Ohio State can chase down Ryan Perriloux in the open field...I can understand a non athletic quarterback being run down but a DT is not gonna run down Perriloux or Tyrod Taylor in the open field.
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Well EA claims the college game is played at a faster paced....although every sports analyst would say the NFL game is so much faster....so go figure.
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# 1374
rspencer86 @ 07/03/08 05:28 PM
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# 1375
stoncold32 @ 07/03/08 07:00 PM
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For example, if you watched that Texas vs USC game a few years back, you can't say it was slower than an NFL game. You only play up to your level of competition.
# 1376
shaunlmason @ 07/04/08 02:35 AM
I think the step up in speed for rookies is largely a mental one.
Quarterbacks make quicker reads in the NLF.
Defensive players are more aware, etc.
The flip side of that is the premium on speed in the NFL.
In college, you may have a few really fast guys one each team.
The NFL is loaded with them.
Quarterbacks make quicker reads in the NLF.
Defensive players are more aware, etc.
The flip side of that is the premium on speed in the NFL.
In college, you may have a few really fast guys one each team.
The NFL is loaded with them.
So I was playing a game, everything went fine in the first half. Second half comes around and i don't get a kicking meter or no play windows to choose from for the entire 3 and 4th quarter. Dunno if it was something I did or the game itself !!!!!!
# 1378
HustlinOwl @ 07/04/08 05:02 AM
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I hate that posts like yours get overlooked and people would rather discuss how the game seems dull or other negative items when they can't even dissect the improvements!
I look at the evolution of games in a similar manner and always can appreciate it when others do the same.
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NCAA gets so many free passes(especially compared to Madden), it's ridiculous.
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