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NCAA Football 09 Demo Available: Discuss Here

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Old 07-03-2008, 09:21 AM   #1505
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by jrcain
I don't understand why it would be so hard to include an accelerated clock feature. Create a playbook/play is one of these no brainers....I don't see how a football cannot include this along with the game. It irks me to no end that they cannot include a damn play creator. Since we can do all the roster editing, recruiting, disciplining etc.... but we can't make the plays our team will run? Isn't anybody else a little upset about this? I can understand if you play campus legend mode and are only the player but when we run a dynasty we are essentially the coach and we cannot come up with innovative playbooks....isn't that how coaches make their name?

Its been years and I am still just dismayed that companies don't add this stuff. You can take al ot of the other crap as far as I am concerned but a play editor would seem essential.



To me it is the OL/DL that are way to quick and spastic. Watch how fast stunts, blitzes and cross blocks happen it is like they all morph into a spot right after the snap. I wish I could get our high school lineman to play like that!
I am assuming you're a coach, I am too. You know, NCAA has never had a play creator, much to my chagrin. Madden always had the play creator. I played video football way before I started coaching, and didn't think much of how it developed play calling skills, clock management, ect. until I read an article clear back around 2000 in AFC about Tony Dungy playing for such reasons. He compared it to pilots in the flight simulator. Recently read that Penn State puts their offensive playbook on Madden for qbs to study over the summer. There is a product out that uses the Madden engine and has a play creator, it is designed specifically for coaches and players, but the name escapes me and I have had trouble finding it anyway when I did remember the name. Wouldn't a game like that but NCAA be sweet. What a teaching tool that would be.

You won't get much support on this board about play creators or any feature that will create a true coaching simulation. More are interested in how you celebrate with the mascot after a touchdown and the right striping on the socks of Sam Houston State, whatever. I gave up the notion of a play creator years ago, and to be honest I have sold out on this game...I play it in spite of all the features I find important that are missing.
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Old 07-03-2008, 12:21 PM   #1506
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by Hammerhunker
I am assuming you're a coach, I am too. You know, NCAA has never had a play creator, much to my chagrin. Madden always had the play creator. I played video football way before I started coaching, and didn't think much of how it developed play calling skills, clock management, ect. until I read an article clear back around 2000 in AFC about Tony Dungy playing for such reasons. He compared it to pilots in the flight simulator. Recently read that Penn State puts their offensive playbook on Madden for qbs to study over the summer. There is a product out that uses the Madden engine and has a play creator, it is designed specifically for coaches and players, but the name escapes me and I have had trouble finding it anyway when I did remember the name. Wouldn't a game like that but NCAA be sweet. What a teaching tool that would be.

You won't get much support on this board about play creators or any feature that will create a true coaching simulation. More are interested in how you celebrate with the mascot after a touchdown and the right striping on the socks of Sam Houston State, whatever. I gave up the notion of a play creator years ago, and to be honest I have sold out on this game...I play it in spite of all the features I find important that are missing.
I think NCAA 2000 or 2001 had create-a-play in it. you could make 6 or 9 plays. I would settle to just be able to customize your playbook and add what formations/plays you want to use in your playbook, instead of being forced to use the playbook already in the game.
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Old 07-03-2008, 12:23 PM   #1507
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by USC_QB
on a bright note,in response to those who say the cpu never throws deep. Was playing last night and on the first play of the game ohio st hit me with a 47yrd bomb! Completely shocked the hell out of me,so heres hoping it happens a little more often in the final version
It's crazy but, I had played several games of the demo and except for a deep seam route against a cover 3, I hadn't seen any deep balls thrown by the cpu (except for end of half/game hail mary's). The last few games when I've stacked the line of scrimmage and blitzed, the cpu has thrown deep. One time I was totally shocked when I ran a man press and got beat on a lofted not bulleted deep post.

I think that the cpu QB's rush to get rid of the ball too soon, too often vs. pressure therefore leading to quicker throws and less deep passes. However, when the cpu picks up the blitz and the QB hangs in there, they will throw deep.
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Old 07-03-2008, 02:03 PM   #1508
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Re: NCAA Football 09 Demo Available: Discuss Here

The only problem I have with the game is that EA rates some players too high and others too low but that's not a big issue since we can edit them. Also it's funny how a big defensive tackle from Ohio State can chase down Ryan Perriloux in the open field...I can understand a non athletic quarterback being run down but a DT is not gonna run down Perriloux or Tyrod Taylor in the open field.
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Old 07-03-2008, 04:19 PM   #1509
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by ODogg
We've been over this a hundred times fellas. Some say the speed is too fast, some say it's too slow. The bottom line is I say the speed is just right so let's just roll with that and move on to something else.
If enough comments are made, perhaps a game speed option/slider might be included in a future version. After all, it isn't exactly a revolutionary idea....infact most sports games offer it.
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Old 07-03-2008, 04:23 PM   #1510
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by Cardot
If enough comments are made, perhaps a game speed option/slider might be included in a future version. After all, it isn't exactly a revolutionary idea....infact most sports games offer it.

Well EA claims the college game is played at a faster paced....although every sports analyst would say the NFL game is so much faster....so go figure.
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Old 07-03-2008, 05:20 PM   #1511
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by babyfat9
Well EA claims the college game is played at a faster paced....although every sports analyst would say the NFL game is so much faster....so go figure.
Doesn't almost every rookie in the NFL talk about having to adjust to the speed of the game?
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Old 07-03-2008, 05:28 PM   #1512
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by Jistic
Doesn't almost every rookie in the NFL talk about having to adjust to the speed of the game?
Yes, I think there's little doubt that the NFL is played at a much faster speed than college ball.
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