09:03 PM - June 18, 2008 by Psyblast
News Post
NCAA Football 09 Videos
Member Comments
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# 1285
ohyeahbaby123 @ 06/27/08 12:14 PM
The demo is great and all, but I'm having a tough time stopping the pass. Has anyone had any success against the pass, and how have you done it?
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# 1287
ohyeahbaby123 @ 06/27/08 12:44 PM
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# 1288
Village Idiot @ 06/27/08 03:43 PM
I had the most success stopping the pass when I didn't quit on the play and didn't switch players. The better my play, the better the chance a DB would break up the pass. This includes going hard after the QB, but it also means turning upfield staying with the play (again, without switching) after the ball is thrown. Basically, the better I play my position, the better the rest of the AI reacts and swarms.
Switching guys, I've noticed, seems to cause the defense to "reset," whereas sticking with one player and staying with the play causes the defense to follow your lead, so to speak.
Put another way, if you're not seeing a lot of batted balls, or if you're seeing poor coverage more generally, it probably has something (even a lot) to do with how well you're performing at whichever position you're attempting to play. If you're playing as a down lineman and think you've got no chance on the play and switch guys, that's a good formula for not getting much done on that play.
Switching guys, I've noticed, seems to cause the defense to "reset," whereas sticking with one player and staying with the play causes the defense to follow your lead, so to speak.
Put another way, if you're not seeing a lot of batted balls, or if you're seeing poor coverage more generally, it probably has something (even a lot) to do with how well you're performing at whichever position you're attempting to play. If you're playing as a down lineman and think you've got no chance on the play and switch guys, that's a good formula for not getting much done on that play.
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I just popped in 08 last nite to try it again and 09's players are so much more realistic in their movements and of course the grass is noticeably better in 09. The only thing bout 09 is that i see too much of the lower leg bending backwards tackle !!!!!
# 1291
Illustrator76 @ 06/27/08 11:27 PM
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I realize that football is a fast game, but when playing All-Pro Football on speeds other than fast, I still "feel the heat" when playing quarterback but the gameplay doesn't feel like I just have to quickly mash buttons to be successful. There are plays in NCAA 09 where the QB hikes the ball, drops back and the ball is thrown and I barely even get a chance to do (1) swim move with the D-Lineman, and I'm not talking about WR quick screens either....the game speed/tempo just feels too rushed and spastic to me...
I do agree that game speed sliders/settings would be a great addition to NCAA 2010.
Sorry if this has been mentioned, but I didn't want to go through 140+ pages to check:
If you log out of XBOX Live and set your system date to December, you get to play at night instead of dusk. Looks nice.
If you log out of XBOX Live and set your system date to December, you get to play at night instead of dusk. Looks nice.
# 1293
sportyguyfl31 @ 06/28/08 07:35 AM
I'm actually considering getting the wii version. IT reminds me of my favorite ncaa...nca football 06. The 1 with desmond howard on the cover.
I've tried to read most of this thread, and I apologize if I missed this, but has anyone seen the CPU go deep? I've played the demo about 20 times, and can't remember it happening.
# 1295
Exonerated @ 06/28/08 11:54 AM
I don't think going deep is in this build. Apparently, it's in the final build.
# 1296
Hammerhunker @ 06/28/08 11:58 AM
Man, I am having a terrible time even downloading the game. THe PS3 is taking forever.
Has anyone broke one loose yet?
I've only had one rushing touchdown outside of the redzone. I figured this 'wide open gameplay' meant more of being able to make yourself look like Barry Sanders while the defense makes themselves look silly, but i've really yet to do either.
I guess i'm just not all that good when it comes to the sticks.
I've only had one rushing touchdown outside of the redzone. I figured this 'wide open gameplay' meant more of being able to make yourself look like Barry Sanders while the defense makes themselves look silly, but i've really yet to do either.
I guess i'm just not all that good when it comes to the sticks.
Man, I have had some fun playing this demo. I think I had more fun in the demo than in the game last year. The news that this is an early build combined with the fun factor makes me very excited for release day. Despite the negativity - and I have brought some of it myself, I am pretty optimistic about this game. I really don't understand the sack comments - seeing plenty of them - but I am blitz happy anyway. But I have learned to be careful about the blitz after seeing some of those screens go for looong gains.
I had a few long runs - several out of the option but a few where I ran up the middle for 3 or 4 plays and then surprised them by going outside when they were looking inside.
I had a few long runs - several out of the option but a few where I ran up the middle for 3 or 4 plays and then surprised them by going outside when they were looking inside.
# 1300
Hammerhunker @ 06/28/08 09:07 PM
Finally downloaded. Played a little, and I was impressed with it. I like the some of the little features that have been added back in like slide protection. Still waiting for create a school and multiple camera angles. The movement is a little smoother. Since I actually liked last year's game, I will be getting this too.
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