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The NCAA Football 09 demo is available. Let us know what you think.

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Game: NCAA Football 09Reader Score: 7/10 - Vote Now
Platform: PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 95 - View All
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# 1321 callmetaternuts @ 06/30/08 01:10 PM
Quote:
Originally Posted by DrUrsus
I have both a PS3 and an Xbox 360. I have really no preference on which system to buy games on. I just want the best version. I alternated between both versions and played them, and I can definitely say that the Xbox 360 version runs smoother, has slightly better graphics (mostly color and some shading differences). Which controller you prefer is a personal call. I advise anyone with a PS3 to get the new Dualshock 3 controller. I have a Silver Satin import from Japan and I love it for MLB 08. The old sixaxis sucks in my opinion. No rumble, and a lack of weight. I used to be a PS controller guy, but I have gotten used to the 360 controller and like it a lot. I feel the analog sticks are a little stiffer making it easier to choose "in-between" instead of all or nothing. I also like the fit for my hands and the weight. That being said the PS3 dualshock is excellent. I just wish the analog sticks were a little "stiffer".

It looks like it may be another season of buying the 360 version of the EA games. But, we'll see with Madden 09 and the upcoming games. Part of me was hoping to buy the PS3 versions due to this being my 3rd Xbox 360 due to the Red Ring of Death. I am still on my launch PS3. Of course, I haven't logged near as much game time on it yet.

I really like this years demo. I already enjoy it more than last years game. I haven't seen too many stupid AI passes by the CPU like last year. The biggest problem with both NCAA and Madden last year was that the CPU AI would make too many bad throws for INTs. Also, neither one would hardly EVER throw deep. Just like real football, if a team never throws deep the AI should be more able to shut the team down by playing for short to medium passes. If this is fixed, I think we will have a great game this year. My only other concern regarding the demo is that it is really hard to shut down the CPUs passing game, but I have been able to do it by really mixing up my play calling and doing some occasional bumps at the line with my DBs. But, I have been burned on a few bumps.
Not to hijack the thread, but this is the dilemma im in as well. I have both systems, and really have no preference, i just want the best gaming experience. I bought Madden and NCAA (and other games) on the 360 due to the FPS issue (30 vs 60) last year. The demo seems about even (as long as the fix the PS3 bugs....the QB slide and stiff arm bug) but i had hoped to get NCAA and Madden for the PS3 this year, just used to Sony, no RROD, not having to pay $ for online, but feel like its a toss up. Anyone have any other insight.

The demo has me jacked for release
 
# 1322 Hammerhunker @ 06/30/08 01:18 PM
The retail version will be polished up. This will be the best new gen version yet. I think I will go for it on the PS3 instead of the 360 just because of my setup. I don't think anyone can go wrong with either version.

Disclaimer: This is my attempt at supreme optimism.
 
# 1323 rspencer86 @ 06/30/08 02:30 PM
Quote:
Originally Posted by DrUrsus
Also, neither one would hardly EVER throw deep. Just like real football, if a team never throws deep the AI should be more able to shut the team down by playing for short to medium passes. If this is fixed, I think we will have a great game this year.
So does the CPU attempt deep passes in the demo? I haven't seen many long bomb attempts from the CPU in all of the times I've played.
 
# 1324 Village Idiot @ 06/30/08 02:42 PM
Question for the guys complaining about the lack of a CPU deep ball ...

Are you calling a good amount of safety blitzes and double-teams, i.e. plays that invite the deep ball?

Not saying I've seen the CPU go deep a lot, just the opposite, but I'm wondering just how much of this issue isn't due to our playcalling. I know for example that there's a lot of defensive plays (and offensive plays, for that matter) that I haven't really called in years because they never worked on, say, NCAA 99, 00, 01 & 02 - so I've ignored them ever since.

It's at least possible that part of the reason we're not seeing a lot of deep balls from the CPU is because we're subconsciously defending against it with every defensive play we call.

Just a thought.
 
# 1325 rspencer86 @ 06/30/08 02:48 PM
Quote:
Originally Posted by Undefeated
Question for the guys complaining about the lack of a CPU deep ball ...

Are you calling a good amount of safety blitzes and double-teams, i.e. plays that invite the deep ball?

Not saying I've seen the CPU go deep a lot, just the opposite, but I'm wondering just how much of this issue isn't due to our playcalling. I know for example that there's a lot of defensive plays (and offensive plays, for that matter) that I haven't really called in years because they never worked on, say, NCAA 99, 00, 01 & 02 - so I've ignored them ever since.

It's at least possible that part of the reason we're not seeing a lot of deep balls from the CPU is because we're subconsciously defending against it with every defensive play we call.

Just a thought.
Interesting thought, but I'm not buying it. I've called a wide variety of defenses, everything from corner blitzes to double teams to full zones. The CPU just doesn't throw the ball long at all, no matter the defense. Even if it WAS our defensive playcalling, the CPU should at least "force" a couple throws long, as you see college QBs do that quite a bit.
 
# 1326 Village Idiot @ 06/30/08 02:48 PM
Yeah, you're probably right.
 
# 1327 Jistic @ 06/30/08 02:58 PM
Quote:
Originally Posted by rspencer86
Interesting thought, but I'm not buying it. I've called a wide variety of defenses, everything from corner blitzes to double teams to full zones. The CPU just doesn't throw the ball long at all, no matter the defense. Even if it WAS our defensive playcalling, the CPU should at least "force" a couple throws long, as you see college QBs do that quite a bit.
To be honest, to me it seems that the CPU mostly just throws about 8-12 yards down the middle the majority of the time. But no I have not seen a deep ball attempt. But that's been that way since '04 I believe.
 
# 1328 rspencer86 @ 06/30/08 03:07 PM
Quote:
Originally Posted by Jistic
To be honest, to me it seems that the CPU mostly just throws about 8-12 yards down the middle the majority of the time. But no I have not seen a deep ball attempt. But that's been that way since '04 I believe.
Well, there's just no excuse for that. As you've said, it's been an issue for a while now. It pretty much renders the CPU's fast receivers worthless, and there's no need to worry about being burnt deep, making playcalling much easier.
 
# 1329 Solidice @ 06/30/08 03:19 PM
i don't know what you would call "deep ball". i have seen the CPU throw hail marys at the end of game/half but never seen them do that in a normal situation. i have seen the CPU throw 20-25 yards from the LoS in '08, it wasn't as much as they did in last-gen NCAAs.

I have seen the CPU throw it 20+ yards once when i was playing Co-op with a friend that has never played a NCAA game before and he took the safty and blitz with him when he was supposed to be a deep half zone. so with the big hole deep, the CPU threw it to a wide open man, he was about 25 yards beyond the LoS, so to me thats deep?
 
# 1330 callmetaternuts @ 06/30/08 03:53 PM
Quote:
Originally Posted by Jistic
To be honest, to me it seems that the CPU mostly just throws about 8-12 yards down the middle the majority of the time. But no I have not seen a deep ball attempt. But that's been that way since '04 I believe.
To combat that, i wonder if we play as the MLB and jsut sit in that 8 yard area if they will force it or look elsewhere.....
 
# 1331 ohyeahbaby123 @ 06/30/08 04:13 PM
Damn... I just missed a game winning field goal to lose the game 7-6 . Ice the Kicker is awesome, tho!!!
 
# 1332 babyfat9 @ 06/30/08 04:16 PM
Yesterdy i pressed the X on the 360 and the player somersaulted into the the end zone...previously i've only had them dive reaching out...I'm still figuring out how to high step...has anyone figure that one out yet.
 
# 1333 Solidice @ 06/30/08 04:26 PM
Quote:
Originally Posted by babyfat9
Yesterdy i pressed the X on the 360 and the player somersaulted into the the end zone...previously i've only had them dive reaching out...I'm still figuring out how to high step...has anyone figure that one out yet.
its "B" on 360, but the animation is not there for the demo i don't think. it is in the final version according to the devs that are posting at ncaastrategies.com.
 
# 1334 babyfat9 @ 06/30/08 04:28 PM
Quote:
Originally Posted by Solidice
its "B" on 360, but the animation is not there for the demo i don't think. it is in the final version according to the devs that are posting at ncaastrategies.com.
Great....too many times i've had open lane to the end zone and couldn't high step but just run it in.....so boring without the high stepping.
 
# 1335 coogrfan @ 06/30/08 04:51 PM
Quote:
Originally Posted by babyfat9
Great....too many times i've had open lane to the end zone and couldn't high step but just run it in.....so boring without the high stepping.
You're a Canes fan, all right.
 
# 1336 babyfat9 @ 06/30/08 04:57 PM
Quote:
Originally Posted by coogrfan
You're a Canes fan, all right.
Nobody does it better then Primetime when it comes to high stepping but Devin Hester comes close !!!!!!
 
# 1337 Pared @ 06/30/08 04:58 PM
Quote:
Originally Posted by babyfat9
Nobody does it better then Primetime when it comes to high stepping but Devin Hester comes close !!!!!!
That's right; you better recognize! FSU! FSU! FSU!
 
# 1338 jp2 @ 06/30/08 04:59 PM
Quote:
Originally Posted by Undefeated
Question for the guys complaining about the lack of a CPU deep ball ...

Are you calling a good amount of safety blitzes and double-teams, i.e. plays that invite the deep ball?

Not saying I've seen the CPU go deep a lot, just the opposite, but I'm wondering just how much of this issue isn't due to our playcalling. I know for example that there's a lot of defensive plays (and offensive plays, for that matter) that I haven't really called in years because they never worked on, say, NCAA 99, 00, 01 & 02 - so I've ignored them ever since.

It's at least possible that part of the reason we're not seeing a lot of deep balls from the CPU is because we're subconsciously defending against it with every defensive play we call.

Just a thought.
That's a good thought, but I've been doing alot of cover ones, and man coverage with no safety help - still few if any passes go more than 20 yards in the air downfield.
 
# 1339 babyfat9 @ 06/30/08 05:00 PM
Quote:
Originally Posted by Pared
That's right; you better recognize! FSU! FSU! FSU!
Not with Drew Weatherford at the helm !!!!!!
 
# 1340 Pared @ 06/30/08 05:09 PM
yeah, we'll see this year!
 


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