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Old 06-02-2010, 09:10 PM   #121
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Re: Basketball is NOT Hockey

Does this mean free throws will be different this year.. meaning we'll basically be shooting a shot from the line rather that the free throw meter.
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Old 06-02-2010, 09:14 PM   #122
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Re: Basketball is NOT Hockey

I hope they ripped apart Live '10 defensive side of the ball. I can only imagine what Steve Nash, Ray Allen, Mo Williams and Durants shot meter look like and if you can't defend their shot with no consequence(like last year) its gonna get ugly.
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Old 06-02-2010, 09:20 PM   #123
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Re: Basketball is NOT Hockey

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Originally Posted by krazyboy225
Does this mean free throws will be different this year.. meaning we'll basically be shooting a shot from the line rather that the free throw meter.
Thats what seems to be the case for this year. Shooting sounds like a lot of fun and hack-a-shaq/howard will be a pain to deal with Lol!!

Cuz not only do you have to line the stick up just right you also have to make sure you hold it in that spot too.
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We had an NBA Elite 11 one-on-one tourney a couple of months ago with 64 people, including people not on the team who don't play basketball games. All 64 people had a great time, even the ones that lost in the first round. But, most importantly, the winner was gameplay producer Conner Dougan because he had the most hands-on time with the game and has by far the most skills so far.
Defensively we may also finally have a way to stop cheesers who try and run around circles with the best player. Because playing defense and getting steals will be skill based so the player who has a combo of stick skills and knowledge of the game will finally be able to come out on top.
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Old 06-02-2010, 09:25 PM   #124
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Re: Basketball is NOT Hockey

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Originally Posted by Jano

Defensively we may also finally have a way to stop cheesers who try and run around circles with the best player. Because playing defense and getting steals will be skill based so the player who has a combo of stick skills and knowledge of the game will finally be able to come out on top.
But thats not what happened in Live last year...In my 30+ games against the Cavs, maybe a handful tried taking over with LeBomba. Instead I had to deal with the Mo Williams show in which he never scored below 25 points.
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Old 06-02-2010, 09:29 PM   #125
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Re: Basketball is NOT Hockey

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Originally Posted by Jano
Thats what seems to be the case for this year. Shooting sounds like a lot of fun and hack-a-shaq/howard will be a pain to deal with Lol!!

Cuz not only do you have to line the stick up just right you also have to make sure you hold it in that spot too.
And i read in the article somewhere that weight actually matters now :O

FINALLY!!

"GS: NBA Elite will also feature a new physics system. What does it do for players that the old system could not?
DL: The new real-time physics system is a revolution. In NBA Live 06 through 10, we used two-player scenarios that took control away from the gamer in order for plays to happen that "looked" realistic. The problem was that it didn't "feel" realistic.
I [recently] watched a video on YouTube by a guy (I think his name is apexisfree) showing the scenario-based one-on-ones in our competition's game, where you actually lose control of your user-controlled defender in order for the offensive player to get around you. None of these things happen in NBA Elite 11, because it is using a real-time physics system. You will see in-air collisions, realistic back-down physics, upper- and lower-body separation as mentioned earlier--all the while you are in control of your player. Player attributes actually mean a lot more than in previous years. We are using the weight and strength of the players to drive the physics engine. If I am trying to back you down, but I am much smaller than you are, you won't move very far. But big players will be able to dominate in the paint. When I go up for a rebound, bigger stronger players have the advantage.


Defensively we may also finally have a way to stop cheesers who try and run around circles with the best player. Because playing defense and getting steals will be skill based so the player who has a combo of stick skills and knowledge of the game will finally be able to come out on top"
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Old 06-02-2010, 09:37 PM   #126
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Re: Basketball is NOT Hockey

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Originally Posted by Shakedowncapo
But thats not what happened in Live last year...In my 30+ games against the Cavs, maybe a handful tried taking over with LeBomba. Instead I had to deal with the Mo Williams show in which he never scored below 25 points.
Lol!! wow thats even worse I hadn't played Live online much I guess I was thinking more about my time with 2K10.

Well here's to hoping that problem is addressed too. The fact that the new controls allow players to do things like swipe at the ball while moving backwards gives me hope that it may not be an issue. So when a player stops on the dime to take a shot instead of having to just sit there and watch we can actually do somehing bout it.

Last edited by Jano; 06-02-2010 at 09:39 PM.
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Old 06-02-2010, 10:20 PM   #127
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Re: Basketball is NOT Hockey

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Originally Posted by Jano
Well it seems to me that ratings will still come into play here b/c the difficulty of the shot is determined by more factors then shot ratings alone.


I dont know Jano

I remember them saying they were trying to get away from ratings controlling what happens on the court. Matter of fact they even eliminated some of them between Live 09 and 10
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Old 06-02-2010, 10:57 PM   #128
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Re: Basketball is NOT Hockey

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Originally Posted by kgisyourfather
that's kicker is in the implementation. It all sounds great to me. How will it feel?? Will it play nice? This always sucks when news starts coming out and the game is months away. EA is starting their hype machine.
This is the whole ball of wax right here. Implementation. Not only that but what are the unintended consequences of their implementation decisions. SInce this is new tech or applied to a new game anything could happen it could be anything from mindblowing to the lamest thing we have ever seen to anything in between.

Definitely interesting. like with all that control though will it be too good ? will you loose that act react thing between the dance of death between offense and defense or will it be a perfect balance ? Will guys be able to do unnatural moves or cuts just because the game is so responsive ?

Some people will love that cause when I move the stick he moves but that doesn't necessarily replicate the sport because there is delay in real life between decision and execution which is what makes hesitations and the like so effective.
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