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Armor & Sword’s "Average Joe” NBA 2K22 Pro Real FG%/FT% Custom Sliders (PS5/X/S)

This is a discussion on Armor & Sword’s "Average Joe” NBA 2K22 Pro Real FG%/FT% Custom Sliders (PS5/X/S) within the NBA 2K Basketball Sliders forums.

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Old 10-31-2021, 04:52 PM   #65
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Re: Armor & Sword’s "Average Joe” NBA 2K22 Pro Real FG%/FT% Custom Sliders (PS5/X/S)

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Originally Posted by Smallville102001
I have not gotten a chance yet to try your sliders but just wondering why do you have hustle up a lot higher for user than CPU? Just wondering your thoughts about that one?


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Old 10-31-2021, 04:57 PM   #66
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Re: Armor & Sword’s "Average Joe” NBA 2K22 Pro Real FG%/FT% Custom Sliders (PS5/X/S)

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Originally Posted by Armor and Sword
AI gets super human on me and my skill level.

Remember “Average Joe”


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Is that with like rebounds/ fast breaks etc? Just never really been sure what the hustle slider does and how things will chance if you have that slider like even compared to if user is much higher or if cpu is much higher.
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Old 10-31-2021, 05:33 PM   #67
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Re: Armor & Sword’s "Average Joe” NBA 2K22 Pro Real FG%/FT% Custom Sliders (PS5/X/S)

Quote:
Originally Posted by Smallville102001
Is that with like rebounds/ fast breaks etc? Just never really been sure what the hustle slider does and how things will chance if you have that slider like even compared to if user is much higher or if cpu is much higher.


Yes fast breaks, loose balls, rebounds to a lesser degree.


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Old 10-31-2021, 06:24 PM   #68
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Re: Armor & Sword’s "Average Joe” NBA 2K22 Pro Real FG%/FT% Custom Sliders (PS5/X/S)

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Originally Posted by Armor and Sword
Check my latest post and make those changes.

You won’t have those issues anymore.
Thx man! The sliders are awesome too...just can't take any trips off down the floor or you find yourself down 10 quick
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Old 11-01-2021, 04:14 AM   #69
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Re: Armor & Sword’s "Average Joe” NBA 2K22 Pro Real FG%/FT% Custom Sliders (PS5/X/S)

Just played my first game trying these sliders and I know you cant just go of like 1 game has with just like 1-2 games stuff can be a fluke but I don't think these sliders are going to be for me this year. I beat Wizards with my lakers 137-92 so by 45 points. I know you see blow outs from time to time but a few other things besides just the fact I blew them out.

I had 84 PIP that is a crazy amount CPU had 60 still a pretty good amount them selfs. I show 62% and I also had 15 dunks. 15 dunks is also a crazy amount. I think its just too easy to get into the paint with these sliders.
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Old 11-01-2021, 04:14 AM   #70
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Re: Armor & Sword’s "Average Joe” NBA 2K22 Pro Real FG%/FT% Custom Sliders (PS5/X/S)

how do you increase the number of fouls that the user gets?
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Old 11-01-2021, 07:57 AM   #71
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Re: Armor & Sword’s "Average Joe” NBA 2K22 Pro Real FG%/FT% Custom Sliders (PS5/X/S)

Quote:
Originally Posted by Smallville102001
Just played my first game trying these sliders and I know you cant just go of like 1 game has with just like 1-2 games stuff can be a fluke but I don't think these sliders are going to be for me this year. I beat Wizards with my lakers 137-92 so by 45 points. I know you see blow outs from time to time but a few other things besides just the fact I blew them out.

I had 84 PIP that is a crazy amount CPU had 60 still a pretty good amount them selfs. I show 62% and I also had 15 dunks. 15 dunks is also a crazy amount. I think its just too easy to get into the paint with these sliders.
Yeah these are really not for the masses with 2K. These are a specific type of build for guys who are far more casual players with limited stick skills and overall basketball knowledge but love simulation console sports games.
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Old 11-01-2021, 07:58 AM   #72
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Re: Armor & Sword’s "Average Joe” NBA 2K22 Pro Real FG%/FT% Custom Sliders (PS5/X/S)

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Originally Posted by Corsa
how do you increase the number of fouls that the user gets?
That would be a great question for Visual Concepts post patch 1.7 not me.
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