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ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

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Old 10-12-2016, 07:02 AM   #81
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Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

Can't wait to try with the new patch on, so long to download...
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Old 10-12-2016, 07:48 AM   #82
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Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

Quote:
Originally Posted by Imotepe
Can't wait to try with the new patch on, so long to download...
How long did it take to download?
I always leave my PS4 in rest mode so it was already downloaded when I got home from work last night.

I cant tell you how much more I like this game since this latest patch!
The gameplay seems so much better to me.
I can actually penetrate now with my players, before the CPU defender would just bump me over and over when I tried to drive to the basket.
The CPU doesn't drain every 3 pointer now either.
Its hard to explain but the game just plays so much better to me.
I can now beat average to bad NBA teams in my Cincinnati Royals franchise.
I was getting blown out every game before the patch.
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Old 10-12-2016, 09:03 AM   #83
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Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

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Originally Posted by LorenzoDC
Yeah, this was pretty much my experience, but I was not as direct saying what happened because I always doubt my own execution first when I test, so my feedback is more subdued.

TMF is a better player than I am I'm sure so that's part of it.
Well I personally don't think I'm that good but thanks Lorenzo. If you guys are having trouble slowing down the CPU offense, I recommend that you check out http://www.operationsports.com/forum...nity-wiki.html and http://www.operationsports.com/forum...nse-guide.html. Both of those threads can help your defense (and offense immensely)

Personally, I play on and off ball defense, but I usually only control one player each possession on defense. It just depends on who is on the court for me/my opponent, and how my opponent is performing. For example, most of the time I control either the PG or SG on defense, but if I am playing the Clippers and Blake is destroying me, I will control my PF on defense to try and shut him down. By only controlling one player, it makes my defensive adjustments I make much more important, as I need to make the proper adjustments for my D to perform well.

Quote:
Originally Posted by jake44np
Like what I am seeing with this latest patch.
CPU fg% are down some. I actually just won my last game and the CPU shot 44%.
I was also able to have a good low post game, inside shots are now dropping are a realistic rate.
Despite the patch notes being pretty bare when it comes to gameplay, I suspect that there are a few under the hood changes that we will discover over the next few days. I've seen that shooting percentages are better, and also that the CPU aggressiveness has been tweaked, but as an Xbox One player, I won't be able to test until it drops on Xbox, which could be a while as shown previously. Keep me updated on what you guys think need tweaking with post-patch gameplay.

Thanks for all the great feedback guys! No way I could do all this without your help!!!
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Old 10-12-2016, 09:04 AM   #84
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Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

Quote:
Originally Posted by jake44np
How long did it take to download?
I always leave my PS4 in rest mode so it was already downloaded when I got home from work last night.

I cant tell you how much more I like this game since this latest patch!
The gameplay seems so much better to me.
I can actually penetrate now with my players, before the CPU defender would just bump me over and over when I tried to drive to the basket.
The CPU doesn't drain every 3 pointer now either.
Its hard to explain but the game just plays so much better to me.
I can now beat average to bad NBA teams in my Cincinnati Royals franchise.
I was getting blown out every game before the patch.
That sounds great! It sounds like the gameplay tweaks are minor and won't affect sliders much, but vastly improve gameplay. That's good to hear!

Edit: I also updated the OP and added MyLeague sliders. Hope you guys enjoy!
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Last edited by ThatMichiganFan; 10-12-2016 at 09:20 AM.
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Old 10-12-2016, 10:06 AM   #85
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Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

For this sliders use the roster default o custom?

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Old 10-12-2016, 10:31 AM   #86
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Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

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Originally Posted by LbjWdBsRom
For this sliders use the roster default o custom?

I was thinking about the same question ! like to use the most download one, feels like the stat are more accurate than 2K's roster.


jake44np

Did you test it on default all-star too ?

I'm going to do some testing tonight, get back on default settings, see how the game is working with the latest patch on. And with the sliders set !

Last edited by Imotepe; 10-12-2016 at 10:37 AM.
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Old 10-12-2016, 10:44 AM   #87
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Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

I've been using 2Ks default roster. I'm sure it will play fine with custom rosters, might need a few minor tweaks here and there but nothing major.
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Old 10-12-2016, 10:46 AM   #88
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Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

Quote:
Originally Posted by Imotepe
I was thinking about the same question ! like to use the most download one, feels like the stat are more accurate than 2K's roster.


jake44np

Did you test it on default all-star too ?

I'm going to do some testing tonight, get back on default settings, see how the game is working with the latest patch on. And with the sliders set !
You would get way too high of a FG% on default All Star.
I actually played a half last night after the patch dropped on default all star.
I was shooting over 60% at the half and the CPU was shooting 55%.
I turned it off loaded in these sliders and the game played great.
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