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Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Old 10-10-2014, 06:21 PM   #57
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

Pistons(me) Left side stats Nuggets (cpu) Right side stats

First I want to say had a blast playing this game super fun second i am mad that i took an L (I hate losing) okay lets get to the good and bad

Good
FTA!!! about spot on for league avg last year

Looking at Individuals shot charts and they look good
Game Felt right back and forth battle between two teams that could be close in talent this year

The coaching changes are working GREAT
Subs on auto are PREFECT only time i saw a group sub was 1st quarter 1st sub after that it was spot on not to mention there wasn't a time i didn't have
(even saw many case team would be on a break pull the ball out because nothing is there and set up a play )
2 starters on the floor and if there were then it was a short time because i didnt notice

BAD
Not enough TOs I got a bit more and I will try one more thing to up them some but not much more i can do

Not enough "other fouls" seems like i cant get the cpu to reach enough to call reaching in fouls or getting enough off the ball fouls that would put teams in the bonus

Not Enough threes still a little light in this year but I think sliders can fix this
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Old 10-10-2014, 06:28 PM   #58
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

about to go out get something to eat play one more game and if i like the feel post sliders so we are looking at 10pm est
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Old 10-10-2014, 06:31 PM   #59
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by wolfpack23
I absolutely can't wait for these to release. However, I do have to say that this is the best 2k has played out of the box for me in a long time. The only thing I had to do right off the bat was crank fouls up and adjust some cpu tendencies to get them to take more 3's but these were very primitive adjustments. Since these are close to release have you been able to get the fouls to a more reasonable number?

Like I said earlier though. My adjustments were rather primitive so I guess I am most excited to see how the game plays with you sliders with everything working together. Thank you for taking the time to prepare these. They are appreciated greatly.
agree 100 percent on the best 2k out the box last game FT numbers were on but i need more testing to make sure and 3's are still off trying get maybe at least 5 to 6 more 3's a game
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Old 10-10-2014, 06:31 PM   #60
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

I look forward to testing before bed

Now I can watch my O's til then =)

8 more wins
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Old 10-10-2014, 06:39 PM   #61
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by KayOtic723
agree 100 percent on the best 2k out the box last game FT numbers were on but i need more testing to make sure and 3's are still off trying get maybe at least 5 to 6 more 3's a game

The most I've seen from the CPU was 14 but that was playing against GS so definitely still a bit low. I think it is going to be tough getting a general number on 3's since every team plays a distinct style of game this year.
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Old 10-10-2014, 07:15 PM   #62
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by Cpterp22
I look forward to testing before bed

Now I can watch my O's til then =)

8 more wins
Im a nationals fan so we are out so def routing for the O's
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Old 10-10-2014, 07:36 PM   #63
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

I don't see the Draft class strength slider or player progression
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Old 10-10-2014, 08:14 PM   #64
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by USNAggie44
I don't see the Draft class strength slider or player progression
make sure you have thes set to franchise and not season
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