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Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Old 10-10-2014, 03:10 PM   #41
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

Have you been able to get the Ai to shoot more 3's?

Also have you been able to do anything with the AI cutbacks?
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Old 10-10-2014, 03:19 PM   #42
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by kamackeris76
Have you been able to get the Ai to shoot more 3's?

Also have you been able to do anything with the AI cutbacks?
Yes and Yes but not enough threes but im close
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Old 10-10-2014, 03:29 PM   #43
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by Cpterp22
These feel pretty good. I think some slider tweaks are needed and I'm going to wait for you to post yours to play again. Great advice on offense and not switching on defense as my points in fast-break went down significantly and I'm not getting killed on the boards. Here are some issues I still see.


Mass subs are killing Human more than CPU

A guy posted player quickness adjustments that made the game a lot better

I feel a few tweaks would make the game playable for me 100% so I'm thankful for someone like you to make them, but a lot of things you pointed out are very legit after playing about 12 games. I just feel like I need something to adjust my style of play and I feel like you are right on the mark. Can't wait for your sliders.
What are the quickness and game speed adjustments you are referring too? Could you please post?

Thanks!
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Old 10-10-2014, 03:56 PM   #44
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

I will have to go back and find the thread, but with speed on 45 to 48 and noticeable catches here. It's now about finding the right balance for you. I'm going to use what's been given here on pro.

Might seem easy to some, but the game sometimes can have suspect players hitting threes on high levels that to me make the game Feel cheap even on All-Star or superstar
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Old 10-10-2014, 04:44 PM   #45
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by KayOtic723
Thats interesting but i don't think its switch at higher settings i had way to many injuries lower not enough the goal is to have a lot of small day-to-day injuries mix with longer 8-10 week stuff and a few season injuries


Oh ok I didn't test to try to find out about carrier injuries slider or about long tream I just know that when I had all the injurie sliders at 0 14 guys played ever game and at 100 50 guy played in ever game.
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Old 10-10-2014, 04:52 PM   #46
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by darkknightrises
Oh ok I didn't test to try to find out about carrier injuries slider or about long tream I just know that when I had all the injurie sliders at 0 14 guys played ever game and at 100 50 guy played in ever game.
WOW okay I will test this once i get these sliders down but thanks or if you have time can you sim like 3 or 4 season at injure slider at 100 and check injuries every month to see how many guys on that list and at the the end of the season check the 82 guys that played in every game if not i will but if you could you would save me about an hour
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Old 10-10-2014, 04:57 PM   #47
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

Found the Defensive rotation sliders and it is not help D lol also thinking about editing roster tendencies if I power through it will probably take me 2 days until sunday but i will get the sliders out today and the rosters because coach profile is attached to that so thats were i am at (but at the moment im playing games to test slider base i think im close still don't like my gamespeed player quickness/speed settings but everything else is close with rosters edits think we could be real close) will be posting game stats from this point on

Last edited by KayOtic723; 10-10-2014 at 05:09 PM.
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Old 10-10-2014, 05:04 PM   #48
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

I got quickness at 30 and player speed at 23 and oh boy I can't stop playing now. This is for user and CPU sliders. Game speed at 50 would never mess with game clock.
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