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Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Old 10-10-2014, 09:28 PM   #73
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by darkknightrises
Don't tell me the defensive rotation slider is backwords lol
No lol i dont think any of them are backwards thats EA lol but its not that they will be posted soon as this game is done just seeing if anything needs tweaks
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Old 10-10-2014, 09:40 PM   #74
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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i have all fouls at 100


Oh ok I was mostly looking at your MYLEAGUE settings. I wish we could get away form the ball fouls in the game we don't really see any in the game.
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Old 10-10-2014, 09:43 PM   #75
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by KayOtic723
No lol i dont think any of them are backwards thats EA lol but its not that they will be posted soon as this game is done just seeing if anything needs tweaks


lol yeah I thought you where going to say they are backwords has like you said that has happened with EA before.
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Old 10-10-2014, 09:48 PM   #76
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by KayOtic723
Pistons(me) Left side stats Nuggets (cpu) Right side stats

First I want to say had a blast playing this game super fun second i am mad that i took an L (I hate losing) okay lets get to the good and bad

Good
FTA!!! about spot on for league avg last year

Looking at Individuals shot charts and they look good
Game Felt right back and forth battle between two teams that could be close in talent this year

The coaching changes are working GREAT
Subs on auto are PREFECT only time i saw a group sub was 1st quarter 1st sub after that it was spot on not to mention there wasn't a time i didn't have
(even saw many case team would be on a break pull the ball out because nothing is there and set up a play )
2 starters on the floor and if there were then it was a short time because i didnt notice

BAD
Not enough TOs I got a bit more and I will try one more thing to up them some but not much more i can do

Not enough "other fouls" seems like i cant get the cpu to reach enough to call reaching in fouls or getting enough off the ball fouls that would put teams in the bonus

Not Enough threes still a little light in this year but I think sliders can fix this

54-44 PIP in that game. What is the most PIP you have given up in a game and what is the least you have given up in a game? Last year no matter did with sliders or with POE I would give up like 70 PIP a game and that is on pro. So far this year on simulation pro in 4 games have given up 74, 62, 66, 58 PIP.
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Old 10-10-2014, 10:30 PM   #77
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

Sliders up
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Old 10-10-2014, 10:33 PM   #78
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by darkknightrises
54-44 PIP in that game. What is the most PIP you have given up in a game and what is the least you have given up in a game? Last year no matter did with sliders or with POE I would give up like 70 PIP a game and that is on pro. So far this year on simulation pro in 4 games have given up 74, 62, 66, 58 PIP.
try all-star i haven't have that high of numbers to be honest idk my exacted numbers for PIP but its not that i think the highest was low 60's maybe once so try to move up tell me what happens because your cpu controlled players will be better too
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Old 10-10-2014, 10:41 PM   #79
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Originally Posted by KayOtic723
Sliders up

thank you for these first of all! do you use real player % for shooting type? or is that user preference?


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Old 10-10-2014, 10:41 PM   #80
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Re: Lets Ball Baby Sim Sliders Project(W/MyLeague Settings)

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Sliders up
Alot of them are the same for user and cpu. You didnt need to adjust most of them for either?
Suprising!
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