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Madden NFL 17 News Post


Another Madden NFL 17 title update is available now for Playstation 4 and Xbox One. The update includes gameplay, Madden Ultimate Team and commentary updates based on feedback from the community.

Gameplay
  • Adressed some RAC catch animations that were incorrectly triggering drops in certain situations.
  • Addressed certain situations where Ice the Kicker was not triggering even though conditions were met.
  • Fixed issue where catching a missed field goal in the end zone caused the position of the
  • ball and the direction of play from the field goal play to be used in the play following the turnover.
  • Addressed certain instances of defenders travelling across the field when the defensive play is flipped, instead of switching assignments.
  • Fixed issue where receivers were getting a speed boost by timing the snap with motioning.
  • Fixed several fatigue issues related to weather/temperature penalties for the Away team.
  • Fixed an issue where using the give up mechanic after recovering a fumble would cause the player to fumble again.
  • Fixed an issue where users could consistently place the ball in the coffin corner on a kickoff with an inaccurate kick.
  • Fixed an issue in 3-4 Under where safety was taking himself out of the play vs. outside runs.
  • Fixed a rare issue where the QB would pass the ball backwards when attempting to throw while crossing the LOS.
  • Fixed an issue where user could ice their own kicker when calling a time out during a field goal attempt.
  • Fixed an issue where a successful fake FG run would result in the player being called out of bounds.
  • Fixed an issue where player icons were displaying ‘grey’ color for fatigue on the play call screen.
  • Fixed an issue where the ball would rarely hit the FB when running HB Lead toss out of I Form Tight.
  • Fixed an issue where the wind direction arrow was backwards in CFM.
  • Fixed an issue where increasing the fumble slider was not causing more fumbles.
  • Fixed an issue where Defenders were not always being credited with a Sack and Forced fumble in the Stats screen when causing a sack-fumble.
Madden Ultimate Team
  • Added MUT Head-to-Head Seasons.
  • Added Super Bowl presentation to appropriate MUT Head-to-Head games.
  • Added the ability to give rewards after each MUT Head-to-Head game rather than waiting
  • until the Event is over.
  • Added additional logic to tell how many items you have available to add to a particular set.
Commentary
  • New lines and logic added for post PAT scenarios. This is previously a spot in the game
  • where we had no commentary.
  • New/additional names added for RB’s, QB’s,Kickers/Punters, and WR’s.
  • New postplay analysis from the team for various different situations.
  • Refreshed common touchdown analysis lines, and added additional logic and lines to fire
  • new situational commentary.
  • Hundreds of new lines added to Play the Moment to provide more variety during return to
  • game scenarios.
  • Legends names added.
  • Numerous tuning changes based on common line telemetry.
Stability
  • Various stability fixes in all modes including Franchise and Madden Ultimate Team.

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 161 Hunkerdown @ 12/01/16 11:34 AM
Special Teams has always been boring in madden, punting becomes issue I will just do what I did in Madden 16, easy work around, just sim special team plays to get some variety.

Sent from my SM-N920P using Tapatalk
 
# 162 Armor and Sword @ 12/01/16 11:46 AM
There is no way I could go back and play the game out of the box as the instability issues are ridiculous.

Formation subs are bugged to hell and that is very important to my immersion and getting the CPU to have proper RB rotations, and depth charts for each week I play them.

Pre any patch the game would constantly freeze inside the formation sub menus. Also the draft classes had far too many stud players, there were a litany if instability issues.

I am having plenty of fun playing. I would love the QBA to be back to out of the box too. I am totally on board with that. But if that is my only issue (and pretty much that is the only issue other than the sub par CPU QB AI which IMO is hard coded and "is what it is" and the sometimes piss poor punts into the wind (when it is 10MPH or higher) which I will now sim so I don't get cheap great field position.

I am good.

I am having plenty of fun in my CFM's offline and the online league I am in. The game is certainly better than Madden 16 on many levels and on a couple it took a step back.

But I am not nearly as frustrated as many here seem to be. But that's just me. Am I going to run out and buy Madden 18?

Probably not. I expected a bigger jump from 16 to 17. But we did not get that IMO as far as the offline experience. I am generally coming to the end of the every year purchase on all sports games this generation.

NBA 2K17 is good for me until when/if I ever go to a new console

NHL 16

Madden 17

The only every year purchase I make moving forward is MLB The Show and that is solely because of the franchise Y2Y saves. Otherwise I would stick with 16 as well.

There is just not enough "wow" improvement anymore. Simple as that.

But.......make no mistake. The current development team at Tiburon are supporting this game and I think have shown plenty of commitment to keep trying to improve and fix things. I can't ever complain about that. I think it is a slippery slope patching games and unfortunately fixing one thing breaks another thing and they have to decide what fix is more important overall for the fan base.

It sucks, but it is reality.

But I am in the minority that feels the game plays far tighter and is far more stable post patch.
 
# 163 mrCPUgeek @ 12/01/16 12:48 PM
Quote:
Originally Posted by Armor and Sword
There is no way I could go back and play the game out of the box as the instability issues are ridiculous.

Formation subs are bugged to hell and that is very important to my immersion and getting the CPU to have proper RB rotations, and depth charts for each week I play them.

Pre any patch the game would constantly freeze inside the formation sub menus. Also the draft classes had far too many stud players, there were a litany if instability issues.

I am having plenty of fun playing. I would love the QBA to be back to out of the box too. I am totally on board with that. But if that is my only issue (and pretty much that is the only issue other than the sub par CPU QB AI which IMO is hard coded and "is what it is" and the sometimes piss poor punts into the wind (when it is 10MPH or higher) which I will now sim so I don't get cheap great field position.

I am good.

I am having plenty of fun in my CFM's offline and the online league I am in. The game is certainly better than Madden 16 on many levels and on a couple it took a step back.

But I am not nearly as frustrated as many here seem to be. But that's just me. Am I going to run out and buy Madden 18?

Probably not. I expected a bigger jump from 16 to 17. But we did not get that IMO as far as the offline experience. I am generally coming to the end of the every year purchase on all sports games this generation.

NBA 2K17 is good for me until when/if I ever go to a new console

NHL 16

Madden 17

The only every year purchase I make moving forward is MLB The Show and that is solely because of the franchise Y2Y saves. Otherwise I would stick with 16 as well.

There is just not enough "wow" improvement anymore. Simple as that.

But.......make no mistake. The current development team at Tiburon are supporting this game and I think have shown plenty of commitment to keep trying to improve and fix things. I can't ever complain about that. I think it is a slippery slope patching games and unfortunately fixing one thing breaks another thing and they have to decide what fix is more important overall for the fan base.

It sucks, but it is reality.

But I am in the minority that feels the game plays far tighter and is far more stable post patch.
I totally agree.

I think in any Computer Sports game, you have to remember that you are asking a computer to emulate real life. I take the differences as just part of it and am glad I'm not still playing 1 on 1 Basketball on an Atari 2600. LOL!
 
# 164 Lil Worm @ 12/01/16 01:00 PM
Quote:
Originally Posted by Armor and Sword
There is no way I could go back and play the game out of the box as the instability issues are ridiculous.

Formation subs are bugged to hell and that is very important to my immersion and getting the CPU to have proper RB rotations, and depth charts for each week I play them.

Pre any patch the game would constantly freeze inside the formation sub menus. Also the draft classes had far too many stud players, there were a litany if instability issues.

I am having plenty of fun playing. I would love the QBA to be back to out of the box too. I am totally on board with that. But if that is my only issue (and pretty much that is the only issue other than the sub par CPU QB AI which IMO is hard coded and "is what it is" and the sometimes piss poor punts into the wind (when it is 10MPH or higher) which I will now sim so I don't get cheap great field position.

I am good.

I am having plenty of fun in my CFM's offline and the online league I am in. The game is certainly better than Madden 16 on many levels and on a couple it took a step back.

But I am not nearly as frustrated as many here seem to be. But that's just me. Am I going to run out and buy Madden 18?

Probably not. I expected a bigger jump from 16 to 17. But we did not get that IMO as far as the offline experience. I am generally coming to the end of the every year purchase on all sports games this generation.

NBA 2K17 is good for me until when/if I ever go to a new console

NHL 16

Madden 17

The only every year purchase I make moving forward is MLB The Show and that is solely because of the franchise Y2Y saves. Otherwise I would stick with 16 as well.

There is just not enough "wow" improvement anymore. Simple as that.

But.......make no mistake. The current development team at Tiburon are supporting this game and I think have shown plenty of commitment to keep trying to improve and fix things. I can't ever complain about that. I think it is a slippery slope patching games and unfortunately fixing one thing breaks another thing and they have to decide what fix is more important overall for the fan base.

It sucks, but it is reality.

But I am in the minority that feels the game plays far tighter and is far more stable post patch.
Right there with you on the every year purchase thing. I tried playing Madden last night in my current CFM, but just couldn't get myself pulled back into it like I was. Getting back to the every year purchases.....I just told my son Monday night that I would be good with 2K17 for another year probably 2. I play My GM and with the expansion team possibilities along with rule changes that are possible at the end of each season.......it can keep this mode fresh for a long long time. I love Madden always have, but have been a little disappointed this year.
 
# 165 Millennium @ 12/01/16 01:02 PM
Quote:
Originally Posted by Charvalos
Usually, a patch is used to make the game better but with EA, it's the complete opposite. Patch after patch, tuner after tuner, this game becomes worse than ever.

Now, I really doubt that they'll fix the QB Acc. for Madden 17. I mean, they know about the punting issue since, for what, 2-3 months now ? And they did nothing.
What did this patch do to make the game worse?
 
# 166 adembroski @ 12/01/16 01:07 PM
Quote:
Originally Posted by tyler28
So they didnt fix the punts? Thats been an issue for a while and i swear i read they confirmed it on twitter that it would be addresses.

No qb accuracy fix is a big dissapointment.



Sent from my SM-G860P using Tapatalk
To be fair, they may have determined accuracy can be addressed via tuner.

Sent from my SM-G930P using Tapatalk
 
# 167 redsox4evur @ 12/01/16 01:11 PM
Quote:
Originally Posted by Armor and Sword
There is no way I could go back and play the game out of the box as the instability issues are ridiculous.

Formation subs are bugged to hell and that is very important to my immersion and getting the CPU to have proper RB rotations, and depth charts for each week I play them.

Pre any patch the game would constantly freeze inside the formation sub menus. Also the draft classes had far too many stud players, there were a litany if instability issues.

I am having plenty of fun playing. I would love the QBA to be back to out of the box too. I am totally on board with that. But if that is my only issue (and pretty much that is the only issue other than the sub par CPU QB AI which IMO is hard coded and "is what it is" and the sometimes piss poor punts into the wind (when it is 10MPH or higher) which I will now sim so I don't get cheap great field position.

I am good.

I am having plenty of fun in my CFM's offline and the online league I am in. The game is certainly better than Madden 16 on many levels and on a couple it took a step back.

But I am not nearly as frustrated as many here seem to be. But that's just me. Am I going to run out and buy Madden 18?

Probably not. I expected a bigger jump from 16 to 17. But we did not get that IMO as far as the offline experience. I am generally coming to the end of the every year purchase on all sports games this generation.

NBA 2K17 is good for me until when/if I ever go to a new console

NHL 16

Madden 17

The only every year purchase I make moving forward is MLB The Show and that is solely because of the franchise Y2Y saves. Otherwise I would stick with 16 as well.

There is just not enough "wow" improvement anymore. Simple as that.

But.......make no mistake. The current development team at Tiburon are supporting this game and I think have shown plenty of commitment to keep trying to improve and fix things. I can't ever complain about that. I think it is a slippery slope patching games and unfortunately fixing one thing breaks another thing and they have to decide what fix is more important overall for the fan base.

It sucks, but it is reality.

But I am in the minority that feels the game plays far tighter and is far more stable post patch.

A&S if you wanted to play out of the box you wouldn't even have formation subs in CFM as they were introduced in the day 1 patch that you wouldn't have.


Sent from my iPhone using Tapatalk
 
# 168 attehccuz @ 12/01/16 01:19 PM
So... I just bought Madden 17 a few days ago and will go back home from holiday soon. I've read that the game was fine at release but patches broke it? So do you think I should patch the game or not?
1. I'm not a HUGE NFL fan. I bought it because it was cheap and wanted a football game (last one was maybe 10 years ago)
2. I won't play simulation style, I just wanna have fun
3. I don't know more than 15 players (hey I'm French)
 
# 169 Lil Worm @ 12/01/16 01:28 PM
Quote:
Originally Posted by attehccuz
So... I just bought Madden 17 a few days ago and will go back home from holiday soon. I've read that the game was fine at release but patches broke it? So do you think I should patch the game or not?
1. I'm not a HUGE NFL fan. I bought it because it was cheap and wanted a football game (last one was maybe 10 years ago)
2. I won't play simulation style, I just wanna have fun
3. I don't know more than 15 players (hey I'm French)
My opinion only here, but the game is not totally bad. You will definatley have fun playing it. As far as I'm concerned all of the patches up to this last one hasn't been anything but good patches. I'm a SIM player and not everything has been corrected in that area, but at the end of the day it is a videogame and made to have fun while playing it, and will never be perfect. I haven't downloaded the latest patch due to my internet being trash so can't comment on the new one. Long story short man.....if you are looking for a football game to scratch that football itch, and to have fun playing you made a great choice buying it. I would still be diehard playing it, but BBALL has grabbed my attention recently. HAVE FUN!!!
 
# 170 attehccuz @ 12/01/16 01:38 PM
Thanks for the answer! I guess I'll just patch the game! Can't wait to play it on my new ps4! Bought 2K17 and Madden 17, winter is coming!
 
# 171 Lil Worm @ 12/01/16 01:52 PM
Quote:
Originally Posted by attehccuz
Thanks for the answer! I guess I'll just patch the game! Can't wait to play it on my new ps4! Bought 2K17 and Madden 17, winter is coming!
Lol you will enjoy both!! Watch it snow while playing games......doesnt get any better than that!!
 
# 172 Rocket32 @ 12/01/16 02:01 PM
Quote:
Originally Posted by attehccuz
So... I just bought Madden 17 a few days ago and will go back home from holiday soon. I've read that the game was fine at release but patches broke it? So do you think I should patch the game or not?
1. I'm not a HUGE NFL fan. I bought it because it was cheap and wanted a football game (last one was maybe 10 years ago)
2. I won't play simulation style, I just wanna have fun
3. I don't know more than 15 players (hey I'm French)
Based on what you said I think you should just go ahead and download the patch and you will still enjoy it and have fun playing. The games more broken and unplayable after the patches for sim players/people who care about sim gameplay then it is for those who don't really care and just want to have fun in my opinion. If you wanted too you could also try it both ways to see which one you prefer. If you want you can stop the patch from downloading and try the out if the box version first and then let the patch download later and check out the current version of the game. For example if you tryed both of them and like the out of the box version better then you can just delete and reinstall the game and keep stopping the patch from downloading to go back to it. If you like the current version better you just have to let the patch download to go back to it.
 
# 173 ajra21 @ 12/01/16 02:06 PM
Quote:
Originally Posted by Steve_OS
[*]Fixed an issue where Defenders were not always being credited with a Sack and Forced fumble in the Stats screen when causing a sack-fumble.
yay - even if it does mean my son to be retiring pass rusher is around 40 sacks short on his career total.

good update simply for this.
 
# 174 CleveCluby @ 12/01/16 02:08 PM
A serious question for those that are simming the punts against the wind. WHY? Do you think you are getting different results? Or do you just don't want to see the punt. Does it just make you feel better? What is the purpose of simming when it gives you the same results and distance as watching it? I don't understand the logic of it.

I have done several different test and tries. I see no difference. Simmed punts against the wind never go more than 45 yds. I have yet to see a punt return for a TD. It’s the same with FG's. I have never seen a miss less than 45 yds by the CPU team. I miss plenty on my own. But the CPU team never misses less than 45 yds. And that is visualized or simmed. Actually I have found a fix for that or at least something that helps a little. The only issue with that is if I make them miss shorter ones, they almost always miss long ones. I haven't found the sweet spot yet.

Everything I have read states that if it happens in sim, it happens in play mode. That was one of the big things about simming this year. I remember reading if you have an injury in play mode, you will have that same injury if you sim that game. I am talking about the current game you are playing.

So do you see a difference? Are you getting different results that I am? Am I missing something? Because if I am, maybe I could at least be able to try to enjoy this game.
 
# 175 Armor and Sword @ 12/01/16 02:28 PM
Quote:
Originally Posted by redsox4evur
A&S if you wanted to play out of the box you wouldn't even have formation subs in CFM as they were introduced in the day 1 patch that you wouldn't have.


Sent from my iPhone using Tapatalk
Even worse.
 
# 176 mestevo @ 12/01/16 02:56 PM
Quote:
Originally Posted by attehccuz
So... I just bought Madden 17 a few days ago and will go back home from holiday soon. I've read that the game was fine at release but patches broke it? So do you think I should patch the game or not?
1. I'm not a HUGE NFL fan. I bought it because it was cheap and wanted a football game (last one was maybe 10 years ago)
2. I won't play simulation style, I just wanna have fun
3. I don't know more than 15 players (hey I'm French)
Game is great and a lot of fun, play it, rather than read about it.
 
# 177 Smallville102001 @ 12/01/16 03:08 PM
Quote:
Originally Posted by adembroski
To be fair, they may have determined accuracy can be addressed via tuner.

Sent from my SM-G930P using Tapatalk


Can only hope because for a patch you are most likely looking at least a month to fix and with a tuner it could maybe be a lot faster but consider just about ever tuner and patch this year has either made the game worse or not any better I am not counting on that.
 
# 178 ehh @ 12/01/16 03:11 PM
Different strokes for different folks. I really don't know how people can keep playing this game with QBA in it's current state if you primarily play vs the CPU.

The biggest issue with it is that it makes games vs the CPU no longer a challenge, it has resorted to old "EA Football" status where the only way I can lose a game is if I have sliders tweaked to a cheesy level, where CPU defenders' reaction times are insane and they intercept every pass they get their hands on. Every player feels the same (outside of speed), every team feels the same, every game feels the same. I'll crush the CPU unless I throw 4+ INTs.

Pre-patch I was something like 26-24 in my Jets CFM through 3+ seasons and my losses were realistic. I had a season where ever single one of my wins was by 7 points or less. I have not lost a game on default AM since Patch 2 dropped, I won 15 or so in a row before giving up on the game. Pre-patch I would miss open receivers and CPU pressure actually mattered, throws under pressure were typically off the mark. Now, nothing matters besides me pressing the receiver's icon before I get sacked. Passing is automatic.

In turn it kills CFM, I can draft the worst QB on the board in the 7th round and he'll be Joe Montana as a 61 overall rookie. Actually, I guess there's no point in drafting a QB since whatever bum you currently have on the bottom of your depth chart will lead you to the promised land.

It's no different on the CPU side, you face the worst QB out there and he's going to throw maybe one inaccurate pass each game. The breaking point for me was a game in Year 4 vs Denver - Lynch was a 91 or something, I injured him. A 74 overall back up came in and tore me up for a quarter before I injured him well. Alas, a 63 overall rookie came in and completely shredded me.

I'm going to take a wild guess that patch testing (which supposedly happens on default All Pro, six min quarters) is done primarily, if not entirely, HUM vs HUM.

I have gone back to playing NCAA '14, which was never known for having realistic QBA, and at least on the Community sliders with QBA at 5 there are a ton of missed throws for both parties.
 
# 179 SteelerSpartan @ 12/01/16 03:31 PM
Anyone find out any info if they rolled that last tuner into this patch??
 
# 180 mtmetcalfe @ 12/01/16 03:58 PM
Quote:
Originally Posted by ehh
The biggest issue with it is that it makes games vs the CPU no longer a challenge, it has resorted to old "EA Football" status where the only way I can lose a game is if I have sliders tweaked to a cheesy level, where CPU defenders' reaction times are insane and they intercept every pass they get their hands on.
This summarizes my frustration with Madden perfectly. I've been waiting for Madden to progress and become a compelling game of football for literally over a decade. I've played very little since 2005 but have frequently visited these boards for years to determine if this would will finally be the year. I liked all the things coming out of Rex's mouth leading up to the release this year and was so pleasantly surprised that they had finally moved the needle enough that I was getting the experience I had been waiting for. And now I'm just left feeling like the rug was pulled out from under me.
 


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