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NBA 2K16 News Post


What’s happening family. It’s your man Da_Czar… I have started my sentences with this phrase too many times to count here on OS. With this, my first official blog post as a developer, I am returning to the format that started it all.

I know many of you here have been waiting a long time for us to talk about gameplay. Well the time has finally come so I won’t waste time with any more introductions.

Read More - NBA 2K16 Gameplay Blog with Da_Czar

Game: NBA 2K16Reader Score: 8/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 45 - View All
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Member Comments
# 41 The 24th Letter @ 09/04/15 06:45 PM
Quote:
Originally Posted by 2_headedmonster
" Houston- This freelance was born out of sheer creativity while scouting the Rockets in the playoffs. If you recall, without their starting point guard the ball was constantly in James Harden’s hands.



This freelance replicates that and forces users to guard Harden 1 on 1 no matter where he receives the ball. You have isolation or pick and roll options in any location. If for any reason Harden does not have the ball, simply stand still for a count of two and he will pop out to receive it."



.... As a Rockets fan this is quite possibly the most hilarious troll move ever

They should make it so you literally can't shoot 2's when running this offense


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# 42 2_headedmonster @ 09/04/15 06:46 PM
The ground they covered this cycle was amazing. Just taking in everything is mind boggling.

I did have my fingers crossed for a create a play feature tho.
 
# 43 2_headedmonster @ 09/04/15 06:48 PM
Quote:
Originally Posted by The 24th Letter
They should make it so you literally can't shoot 2's when running this offense


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"In this offense all 2 point shots are considered cold zones unless preceded by a James Harden step back" - da czar

Lmao
 
# 44 The 24th Letter @ 09/04/15 07:01 PM
How do y'all like Hardens sig shot? We saw the pull up in OG's blog and the standing here


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# 45 scottyp180 @ 09/04/15 07:02 PM
Quote:
Originally Posted by swaggedout
People are going to start complaining about this game being to sim. No cheese, no cheddar
I'm no cheeser but I'm also not a basketball guru. I fear that my basketball IQ will be severely tested and the AI in this game with eat me alive.

I can't wait to test out how much the game varies between difficulties and also play style (casual, standard, simulation)
 
# 46 champ1997 @ 09/04/15 07:03 PM
I can't wait
 
# 47 sooperb @ 09/04/15 07:03 PM
I really can't believe everything I have read for the last 2 weeks. I'm a late Myteam bloomer and have been studying the marketry (new word) of the auction house. That has been the only reason I played 2k15 for the last 3 months. All this news seems like they made this game specifically for me.

I have that whole next week off after release and this seems to be one of those Apple Jack games where you wake,wash and pour a bowl of Apple Jacks while your 2k16 is loading up to study plays for a few hours. I only hope online is tight.

Way too much to indulge in for one game title and that's the best part.

Good Job
 
# 48 Jv160 @ 09/04/15 07:04 PM
What a major jump, great job
 
# 49 BA2929 @ 09/04/15 07:07 PM
I want to comment something to make me look like I understood what you were talking about with this blog, but to be quite honest I had no idea what was going on with about half of it.


So, here's my official comment:





It'll probably all be super awesome!
 
# 50 LorenzoDC @ 09/04/15 07:08 PM
That additional comment from Czar is an insta-bookmark.

Also, really stoked you will be doing some explanatory videos for these this year, Czar.

There are some good videos by people from last year on some of the freelance systems, but no one can break it down like you, the guy who built them.

Excited to see 4 out and triangle redone. $ out was pretty limited in activity and better spacing around the perimeter will really help. Who are you, who am I awareness plus awareness of the defense in the trangle will be huge, as some entry passes were so hard to do last year based on spacing and lack of CPU teammate awareness.

I'm guessing in general this offensive AI awareness on a player by player level will make a tremendous difference and add lots of depth in motion offenses especially, as they are inherently read and react.

The PnR module allowing for some awareness s great, can't wait to test drive it. PnR has always been pretty limited on offense, not just the defensive AI as Scott talked about.

A little thing, but I love the timing circle idea for passes. in 2k15 it was often frustrating to make passes on some of those tight window passes where by the time you passed it your guy was cutting into traffic = turnover. Now, this year, it looks like you'll know how long your window is if you use play art, and even then, your teammate may branch differently and know not to cut into clogged traffic in the first place.

Love the 3-2 Extended option, as tight pressure + physical defense really knocked down a lot of what 3-2 could do last year.

I could go on an on.

So looking forward to the 25th to see how you guys actually did with all this stuff you talkin' bout!
 
# 51 JazzMan @ 09/04/15 07:09 PM
So so so happy that the Jazz motion offense is in. Hopefully the dribble-handoff passing controls work as planned, the Jazz use a lot of dribble-handoffs in their offense.
 
# 52 Bornindamecca @ 09/04/15 07:09 PM
Quote:
Originally Posted by Junior Moe
95% of this stuff flew over my head. However, I'm sure it will make the game more challenging and dynamic. This game is gonna be stupid deep.
Quote:
Originally Posted by BA2929
I want to comment something to make me look like I understood what you were talking about with this blog, but to be quite honest I had no idea what was going on with about half of it.


[/img]


It'll probably all be super awesome!
We got you covered. I will do my absolute BEST to make sure that we explain some of the basketball nerdy stuff for those of us who've never played or coached organized ball. Tonight during the Interview, I'll be tossing out plenty of questions to help bridge the gap of X's and O's knowledge.

When #Simnation is done, everyone will recognize the difference between a 3out 2in and a Flex at a glance and make those adjustments the same way you do when you see a zone in Madden.
 
# 53 2_headedmonster @ 09/04/15 07:10 PM
Quote:
Originally Posted by The 24th Letter
How do y'all like Hardens sig shot? We saw the pull up in OG's blog and the standing here


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Looks pretty good up top, but he holds it too long and the base should be a bit knockkneed on the gather.
 
# 54 8KB24 @ 09/04/15 07:13 PM
Quote:
Originally Posted by Bornindamecca
We got you covered. I will do my absolute BEST to make sure that we explain some of the basketball nerdy stuff for those of us who've never played or coached organized ball. Tonight during the Interview, I'll be tossing out plenty of questions to help bridge the gap of X's and O's knowledge.

When #Simnation is done, everyone will recognize the difference between a 3out 2in and a Flex at a glance and make those adjustments the same way you do when you see a zone in Madden.
Thanks for doing that man Will there be an audio/video of it after the Simnation stream is done since it's not wise for me to wait Simnation since I gotta get up for work in a few hours anyway
 
# 55 Bornindamecca @ 09/04/15 07:14 PM
Quote:
Originally Posted by 8KB24
Thanks for doing that man Will there be an audio/video of it after the Simnation stream is done since it's not wise for me to wait Simnation since I gotta get up for work in a few hours anyway
All episodes are archived right here! https://www.youtube.com/user/precise40
 
# 56 alabamarob @ 09/04/15 07:15 PM
Quote:
Originally Posted by Da_Czar
Due to the length of the blog I ended up cutting a lot of stuff. Some like what freelances are including should probably be posted somewhere for people to see so...

- 3 Out 2 In- We completely rewrote our 3 out 2 in freelance to increase spacing and emphasize the high post.

- 3 Out 2 In Fist- A new 3 out 2 in freelance that emphasizes the pick and roll on every pass.

- 3 Out Extended- This is an extended 3 out offense to deal with guys who like to put tight pressure everywhere. This offense has extended scoring options that stretch the defense and should allow you the space to punish pressure.

- Triangle- We pressed delete on last years triangle and rebuilt it from scratch. We were able to include much more triangle philosophy including proper pressure releases and the lag principal.

- Swing- The swing was also completely revamped and is more authentic than ever before. We even added an extended set that allows you to access their horns options without any swing entry needed.

- 4 Out- Our 4 out was also rebuilt from scratch. We were able to increase the spacing to allow you more room to create.

- Pace and Space- NBA 2K is the only series that gives you a chance to run this unique offense designed by my college teammate Erik Spoelstra.

- Eighty- This is a basic freelance with spacing and simple screen actions appropriate for teams that played in the 80’s

- 2-3 Zone- A freelance designed to help you bust up the 2-3 zone defense.

- 3-2 Zone- A freelance designed to chew up 3-2 zone cheese.

- Flex- Run the flex as your base offense without calling a single play.

- Corner- We installed a version of Adelman’s corner offense. Excellent choice if you have great passing big men, or bigs who score well from the high post. Assigned to the Bucks

- Flow- We also have the Terry Stotts version of the Flow offense. Assigned to the Portland Trailblazers.

- Princeton Low- We added the NBA Version of the famed Princeton offense. More than a backdoor we include the entire Princeton low offense as taught by coach Carril.

Princeton Chin- We even added the Chin version of this offense with all 5 players above the free-throw line.
- Hawks- While we could have just given them the Spurs swing offense, we went deeper by including options in this swing variant they run in their system.

- Warriors- The world champs also received their own swing offense variant with some of the options specific to their championship run. Including splits on most of their post entry passes.

- Mavericks- I am really excited about bringing you the Mavericks flow offense. This is another of those lightly documented offenses similar to Pace and Space. Lots of scout work went into bringing this to life.

- Houston- This freelance was born out of sheer creativity while scouting the Rockets in the playoffs. If you recall, without their starting point guard the ball was constantly in James Harden’s hands.

This freelance replicates that and forces users to guard Harden 1 on 1 no matter where he receives the ball. You have isolation or pick and roll options in any location. If for any reason Harden does not have the ball, simply stand still for a count of two and he will pop out to receive it.

“1-4”- Our 1-4 freelance most resembles Jerry Sloan’s offense with the Utah Jazz. While not an exact replica we definitely carry some of the options the classic Jazz are famous for.

SSOL- In truth, unless you sprint and always use the first option, it’s more like nine seconds or less but you get the picture. It’s in and although there aren’t a ton of options.(Compared to Swing/ Triangle) It is very difficult to guard against with the right personnel.

Motion offenses

3 Out 2 in Motion- This offers constant motion to get shooters open. If you like to dribble and create, just use the default 3 Out 2 In.

3 Out 2 in Extended Motion- Similar to the 3 Out 2 In Extended, this is a motion set that is effective against ‘pressure everywhere’ defense. Motion actions extend far outside the 3 pt line to stretch pressure defense.

4 Out Motion- Similar to the 3 Out 2 In Motion, this offers constant motion once initiated. Best to use if you have a stretch 4 on the floor.

Celtics Motion- Celtics fans will definitely be familiar with these actions. This is a chin offense variant that the C’s used last season.

Heat Motion- The Heat abandoned the Pace and Space in favor of a custom variation of the swing offense. We faithfully recreate a lot of the Heat’s looks from last season inside of this motion set. This is definitely one that blurs the line between motion and freelance.

Jazz Motion- Quinn Synder also has the Jazz running a variation of the swing. As you get into these offenses it will become clear that they are all different with actions unique to what each team ran last year.

Rockets Motion- The Rockets version of the swing features a lot of handoffs and quick scoring actions.

Sixers Motion- Similar to the Celtics chin variant but with different actions. This one is much closer to a traditional motion offense.

again not everything we did could fit in a blog but unlike last year I will be doing plenty of videos after release of the game to help guys understand what all they have available on the offensive side of the ball. With all that OG has done your probably going to need it.

#SimNation

PS we also allow you to adjust some of the defensive settings in practice play mode.


1. The Hawks have their own offense.
2. There are now dribble handoff sets.
3. I can pick the side to set my pick on.
4.The Pop man will find open space to receive the ball.
5. I can practice all these plays and options against any team, and against any defense.


I have heard enough. Those 5 things alone would have been enough. The Defensive settings post earlier alone would have been enough. Anyone who can't appreciate this doesn't appreciate NBA basketball. Great post Czar.
 
# 57 Rasco11 @ 09/04/15 07:21 PM
Czar....AMAZING! Love the hard work, energy, and love you put towards creating a more organic "intelligent" basketball product! He's even teaching the A.I. how to play basketball!!!! Love it!

Couple things, wondering if you could possibly briefly address?

1) Quick Post Up - Any changes, can we select who we want to post up if we get a tasty mismatch or want to feed a particular hot hand?

2) Fastbreak logic - thought I read or heard somewhere that the logic filling lanes, etc. was addressed? Is having a wing or forward innexplicibly run to the 3 pt line gone, or are such actions controllable?

If you can comment on either of those, awesome! If not, no biggie...will find out soon enough. Keep up the great work!!! Dang - 3 weeks gonna feel like 3 months...
 
# 58 eaglesfan27 @ 09/04/15 07:22 PM
Wow. I'm in awe. I can't wait to get my hands on this game!
 
# 59 cthurt @ 09/04/15 07:27 PM
Melo doing work was more like Melo shooting bricks, but the movement was a thing of beauty
 
# 60 The 24th Letter @ 09/04/15 07:32 PM
Quote:
Originally Posted by cthurt
Melo doing work was more like Melo shooting bricks, but the movement was a thing of beauty

I loved seeing him miss an open 3....Patch 4 will do that to you, lol


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