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Madden NFL 16 News Post


Madden NFL 16 has officially arrived today. Make sure you play a few games and share your impressions with the community!

Game: Madden NFL 16Reader Score: 7/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 24 - View All
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Member Comments
# 601 KickassJohnson @ 11/27/15 12:40 PM
Got the game last night and have only played it twice:

1. Play Now game- froze in the playcall screen, had to quit Madden and restart
2. Ultimate Team- froze in the auction house while trying to change the the sort with RT

Is this a big/known problem?
 
# 602 Sprintcarfan17 @ 01/17/16 06:14 PM
Quote:
Originally Posted by Armor and Sword
The bugs popping up now that I am in year 2 of my CFM are just really such a huge letdown.

Incredible game they made on the field. But the bugs are just really starting to wear on my patience.

Previous week compared to current game stat swipes are now bugged in year 2. All zeros for previous week performance for each and every player. It destroys my immersion. Because it is constant. And it's like hearing fingernails go down a chalk board everytime I see prime time players who had big games or lousy games the previous week always have zero's across the board and hearing Jim Nance talk about how they did nothing. It's crazy and sounds so bad.

Injuries are bugged now in that players are showing for example:

Matt Ryan Torn Rotator Cuff Injury Time 0 weeks

You can't IR them, they never recover, they can't be used again in the game. Nor released. It a nasty bug and ruins rosters.

It's insane. It really is amazing this stuff is popping up.

Please guys......test the game, and patch it properly. Otherwise multiple year CFM's are not possible with this. I have been one of the major voices of support for the title and your response with patches has been admirable.

But whatever happened on the last patch.....it bugged these two area's.

I really hope it is addressed in the next (and most likely final patch).


If not it is a one season then start over game for me. You can't have an injury bug like this and play multiple years in a CFM.

You just can't.


Have you ran into any problems with the new players from the draft having the same helmet or having the giant shoulder pads like in Madden 15??
 
# 603 slick1ru2 @ 01/17/16 08:33 PM
Quote:
Originally Posted by Armor and Sword
The bugs popping up now that I am in year 2 of my CFM are just really such a huge letdown.

Incredible game they made on the field. But the bugs are just really starting to wear on my patience.

Previous week compared to current game stat swipes are now bugged in year 2. All zeros for previous week performance for each and every player. It destroys my immersion. Because it is constant. And it's like hearing fingernails go down a chalk board everytime I see prime time players who had big games or lousy games the previous week always have zero's across the board and hearing Jim Nance talk about how they did nothing. It's crazy and sounds so bad.

Injuries are bugged now in that players are showing for example:

Matt Ryan Torn Rotator Cuff Injury Time 0 weeks

You can't IR them, they never recover, they can't be used again in the game. Nor released. It a nasty bug and ruins rosters.

It's insane. It really is amazing this stuff is popping up.

Please guys......test the game, and patch it properly. Otherwise multiple year CFM's are not possible with this. I have been one of the major voices of support for the title and your response with patches has been admirable.

But whatever happened on the last patch.....it bugged these two area's.

I really hope it is addressed in the next (and most likely final patch).


If not it is a one season then start over game for me. You can't have an injury bug like this and play multiple years in a CFM.

You just can't.

I haven't seen the zero stats previous week on the PS4.


Sent from my iPad using Tapatalk
 
# 604 Armor and Sword @ 01/17/16 08:49 PM
Quote:
Originally Posted by slick1ru2
I haven't seen the zero stats previous week on the PS4.


Sent from my iPad using Tapatalk
It was fixed in the last update.
 


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