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Madden NFL 16 Community Impressions

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Old 11-09-2015, 10:23 AM   #673
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by NEOPARADIGM
Seriously where are the options?

Playing the Bears in year two of CFM, they have a RB wearing #34 and a RB wearing #40. These number are the retired numbers of WALTER PAYTON and GAYLE SAYERS respectively.

I know OS is all about "muh gameplay" and tends to poo-poo these kind of complaints, but this is like totally egregious as far as I'm concerned. Okay, fine, the game doesn't respect retired numbers. But that I can't go into the Bears roster and make the changes myself is just insulting.

SMH FFS.

Edit: Almost forgot: where is my "Pink in October" on/off option? Like, c'mon.
You can changes numbers in CFM and in the main menu roster screen.

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Old 11-09-2015, 09:49 PM   #674
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by jb12780
You can changes numbers in CFM
Yeah, except you can't.

Wait, you don't think I'm talking about my own team do you? Guess I should have put playing against the Bears. My mistake.

Quote:
...and in the main menu roster screen.
If the CFM isn't loaded up, and thus the year-two roster isn't loaded, I don't understand how that's relevant.
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Old 11-22-2015, 05:25 PM   #675
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by NEOPARADIGM
Yeah, except you can't.

Wait, you don't think I'm talking about my own team do you? Guess I should have put playing against the Bears. My mistake.



If the CFM isn't loaded up, and thus the year-two roster isn't loaded, I don't understand how that's relevant.
If it's such a big deal create a new character as the bears coach edit the # and then retire the coach. Not a big deal.

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Old 11-27-2015, 12:06 AM   #676
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Re: Madden NFL 16 Community Impressions

I do love this year's Madden, but the one thing that bothers me is the absence of illegal contact pens. I understand this could be a tricky thing to program, but it's messed up to see my receiver get completely knocked off his route by a linebacker who gets off scott-free. And it's not a rare occurrence, it happens maybe two or three times a game.
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Old 11-27-2015, 12:40 PM   #677
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Re: Madden NFL 16 Community Impressions

Got the game last night and have only played it twice:

1. Play Now game- froze in the playcall screen, had to quit Madden and restart
2. Ultimate Team- froze in the auction house while trying to change the the sort with RT

Is this a big/known problem?
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Old 01-17-2016, 06:14 PM   #678
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by Armor and Sword
The bugs popping up now that I am in year 2 of my CFM are just really such a huge letdown.

Incredible game they made on the field. But the bugs are just really starting to wear on my patience.

Previous week compared to current game stat swipes are now bugged in year 2. All zeros for previous week performance for each and every player. It destroys my immersion. Because it is constant. And it's like hearing fingernails go down a chalk board everytime I see prime time players who had big games or lousy games the previous week always have zero's across the board and hearing Jim Nance talk about how they did nothing. It's crazy and sounds so bad.

Injuries are bugged now in that players are showing for example:

Matt Ryan Torn Rotator Cuff Injury Time 0 weeks

You can't IR them, they never recover, they can't be used again in the game. Nor released. It a nasty bug and ruins rosters.

It's insane. It really is amazing this stuff is popping up.

Please guys......test the game, and patch it properly. Otherwise multiple year CFM's are not possible with this. I have been one of the major voices of support for the title and your response with patches has been admirable.

But whatever happened on the last patch.....it bugged these two area's.

I really hope it is addressed in the next (and most likely final patch).


If not it is a one season then start over game for me. You can't have an injury bug like this and play multiple years in a CFM.

You just can't.


Have you ran into any problems with the new players from the draft having the same helmet or having the giant shoulder pads like in Madden 15??
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Old 01-17-2016, 08:33 PM   #679
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by Armor and Sword
The bugs popping up now that I am in year 2 of my CFM are just really such a huge letdown.

Incredible game they made on the field. But the bugs are just really starting to wear on my patience.

Previous week compared to current game stat swipes are now bugged in year 2. All zeros for previous week performance for each and every player. It destroys my immersion. Because it is constant. And it's like hearing fingernails go down a chalk board everytime I see prime time players who had big games or lousy games the previous week always have zero's across the board and hearing Jim Nance talk about how they did nothing. It's crazy and sounds so bad.

Injuries are bugged now in that players are showing for example:

Matt Ryan Torn Rotator Cuff Injury Time 0 weeks

You can't IR them, they never recover, they can't be used again in the game. Nor released. It a nasty bug and ruins rosters.

It's insane. It really is amazing this stuff is popping up.

Please guys......test the game, and patch it properly. Otherwise multiple year CFM's are not possible with this. I have been one of the major voices of support for the title and your response with patches has been admirable.

But whatever happened on the last patch.....it bugged these two area's.

I really hope it is addressed in the next (and most likely final patch).


If not it is a one season then start over game for me. You can't have an injury bug like this and play multiple years in a CFM.

You just can't.

I haven't seen the zero stats previous week on the PS4.


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Old 01-17-2016, 08:49 PM   #680
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by slick1ru2
I haven't seen the zero stats previous week on the PS4.


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It was fixed in the last update.
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