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Rory McIlroy PGA TOUR News Post


Rory McIlroy PGA TOUR is available today for Xbox One and PlayStation 4. We wanted to open a new discussion for those of you that didn't get a chance to try out the EA Access trial.

Get in a few rounds and post your impressions.

For those of you that have missed out on the recent news about the game, we've highlighted some of them below.For more news and media on the game, check out the Rory McIlroy PGA TOUR page.

Game: Rory McIlroy PGA TOURReader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 12 - View All
Rory McIlroy PGA TOUR Videos
Member Comments
# 681 scagwi @ 03/13/18 01:44 AM
Quote:
Originally Posted by JayhawkerStL
Honestly, EA should have dropped all of the real life golfers
The problem there is that you're describing something that's not EA.

They've never made a golf game, or really any sports game, that doesn't involve the official players/experience.

I agree about being bummed for sure though.

Rory was an awesome base and I was totally ready for them to build it out.
 
# 682 walls17 @ 03/15/18 01:28 PM
Hi all. Just got the game a couple of days ago (on sale for $6 on PSN) and I started a new career. I am approaching the first major and decided that I wanted to play all 4 rounds for majors (been using quick rounds for all other tournaments) and was wondering if you have to play all 4 rounds at once when you play all 4 out fully as I know that when you play quick rounds it automatically takes you from round to round. This might be a dumb question but I want to know before I get into my first major because I dont have all the time to play 4 straight rounds all in one sitting.

Thank you
 
# 683 DJ @ 03/15/18 01:55 PM
Quote:
Originally Posted by walls17
Hi all. Just got the game a couple of days ago (on sale for $6 on PSN) and I started a new career. I am approaching the first major and decided that I wanted to play all 4 rounds for majors (been using quick rounds for all other tournaments) and was wondering if you have to play all 4 rounds at once when you play all 4 out fully as I know that when you play quick rounds it automatically takes you from round to round. This might be a dumb question but I want to know before I get into my first major because I dont have all the time to play 4 straight rounds all in one sitting.

Thank you
You don't have to play all 4 rounds in one sitting.
 
# 684 walls17 @ 03/15/18 02:09 PM
Quote:
Originally Posted by DJ
You don't have to play all 4 rounds in one sitting.
thanks for the response
 
# 685 ncp10 @ 03/17/18 02:50 PM
Hi Guys,

I'm an avid user and credited beta tester for TW2004, and if you know the game you know why it got ratings over 9 at the time. It's basic, but has all the elements of a really robust golf simulator--one for avid and skilled real life golfers. Mouse True-Swing is exquisitely challenging, but doable. One of the issues that gave staying power to this game are how perfectly adjustable difficulty is. We are intrigued big time w/ the players offered now in RMPGAT, the courses look stellar, the commentary quite decent overall. If you don't mind please chime in on a few questions that I haven't been able to get a good enough sense with from reading every thread here and lots of videos on youtube. I don't have a console, so this game would be the main reason to buy a console, and then of course other titles might be worth having as well.

1. I play TW2004 w/o a putting grid. I ascertain putt line/distance by getting down low as RLG do, looking from behind the hole, watching approach shots as they hit to help determine slope, etc. How well does RMPGAT allow one to do his in putting? I would not want to use a grid to figure out putts.

2. Can player stats be called up?

3. Can one set up their own tournament, and play w/ more than one player as we could do w/ TW2004? Even if the game won't track them I can still do this on a spreadsheet, so this is not critical, but desirable. TW2004 has a season mode which keeps track of everything, whereas I think RMPGAT doesn't, correct.

4. As far as game frame rate during play, how smooth is it on Xbox 1 X? I would hope to rarely to never see video hiccoughs. If you're using Xbox 1 X, and a 4K monitor, how does it perform?

5. Can post shot ani's be deselected, or at least be kept short?

6. Most of all now: If you used TW2004 extensively as a 'serious' golf simmer, how is your experience w/ RMPGAT?

Thanks!
 
# 686 ncp10 @ 03/17/18 03:17 PM
Ahh, and one more: I have a 3440x1440 monitor w/ an HDMI port. Will Xbox 1 X use the whole screen for RMPGAT? I can choke down the $$ for the console, but it must work w/ my Dell ultra wide screen display. Thanks!
 
# 687 DivotMaker @ 03/17/18 04:57 PM
Quote:
Originally Posted by ncp10
Ahh, and one more: I have a 3440x1440 monitor w/ an HDMI port. Will Xbox 1 X use the whole screen for RMPGAT? I can choke down the $$ for the console, but it must work w/ my Dell ultra wide screen display. Thanks!
X1X is supposed to have more resolution support in a future update, yes.
 
# 688 ncp10 @ 03/19/18 02:52 AM
Well, got it hooked up, it does not display at 3440x1440, and the swimming textures during dynamic camera motion is really terrible. Plus, it's really impossible to read greens well w/o the heinous grid. It has its entertainment value for sure, but lacks way to much to be a golfer's golf simulator.
 
# 689 ncp10 @ 03/20/18 11:34 AM
Quote:
Originally Posted by DivotMaker
X1X is supposed to have more resolution support in a future update, yes.
Thanks, this is the web-rumor, but the more I read the less I think it's going to happen unfortunately. They *may* get to 1440p, but that is not 3440x1440. I have another 8d to return this XBox One X. If I keep it I either have to commandeer the living room where the 4K TV lives which is not going to work, or use it in my game room where my 3440x1440 screen lives primarily for Prepar3D flight simulator now going on decades, FarCry, and Wolfenstein at the moment. And then I lose a 1/3 of hte screen and don't get the crispness of native resolution.
 
# 690 callmetaternuts @ 03/24/18 01:18 PM
Im super late to the game, but I just picked this up for $5. I'm enjoying it for that price. It's challenging to me (3 click, Hard, Advanced etc). I shot 73-73-64 (!!!!) in the first tournament, going into final round. On that 64, I chipped in 3 times somehow.
 
# 691 DJ @ 03/26/18 12:25 PM
Quote:
Originally Posted by callmetaternuts
Im super late to the game, but I just picked this up for $5. I'm enjoying it for that price. It's challenging to me (3 click, Hard, Advanced etc). I shot 73-73-64 (!!!!) in the first tournament, going into final round. On that 64, I chipped in 3 times somehow.
The game is a lot of fun, and I still play it 1-2 times a week. I use pretty much those exact same settings and it can be a challenge to get around the course if you're not right on the meter.
 
# 692 scagwi @ 03/30/18 02:49 PM
Anyone still play this?

Will it work for online match play with one other person?

I've been playing 2014 on the PS3 a ton but I'm kind of wondering about giving this a try again, with my only concern being head-to-head match play with somebody else online.

I just can't get over how beautiful the game is visually.
 
# 693 ncp10 @ 03/31/18 01:25 PM
Quote:
Originally Posted by scagwi
Anyone still play this?

Will it work for online match play with one other person?

I've been playing 2014 on the PS3 a ton but I'm kind of wondering about giving this a try again, with my only concern being head-to-head match play with somebody else online.

I just can't get over how beautiful the game is visually.
Yes, Head to Head works if you have an Xbox Live Gold Account. H2H has some limitations with it in that you have only so many minutes per hole per player but the plus side is it keeps the pace up. What's unfortunately missing is a way to pause the game, so best take a whiz and grab your beverage of choice before you head out on the course. And as well, you can quit after 9 holes and restart if you need an intermission as it were. Otherwise it works fine.
 
# 694 scagwi @ 03/31/18 06:57 PM
Thx NCP

I just got a PS4 and started playing Rory again for the first time since late 2015..

Great game!
I'm being serious! - just on the gameplay (turned up to basically max difficulty) I'm totally loving it!

I really wish they'd kept this going..
The graphics are just gorgeous...

I really love a golf game to have breathtaking visuals like this.
It makes it so wonderful to just "be out there" on the course.

I do wish I could turn off crowds for just "playing a round" though.
 
# 695 ncp10 @ 04/01/18 10:53 AM
Quote:
Originally Posted by scagwi
Thx NCP

I just got a PS4 and started playing Rory again for the first time since late 2015..

Great game!
I'm being serious! - just on the gameplay (turned up to basically max difficulty) I'm totally loving it!

I really wish they'd kept this going..
The graphics are just gorgeous...

I really love a golf game to have breathtaking visuals like this.
It makes it so wonderful to just "be out there" on the course.

I do wish I could turn off crowds for just "playing a round" though.
It is a fantastic game for what it is. The swing animations and PGA pro characters are really well done. Clearly they ran out of budget $$ to polish off some fine details, but truly, it's remarkable what they've done with it and I fully agree it's unfortunate development is currently on hold. When you play H2H the gallery is gone FWIW. Yeah I find enough uncertainty in playing Swing Diff: Hard. Conditions: Tournament. Winds, at least 12mph on up. I'm not playing Advanced Swing Mechanic and if and when it becomes too easy I'll add that. Working the ball using the prescribed diagonal swing is really difficult--I'm about 35% successful on it and hopefully will get better over time.
 
# 696 scagwi @ 04/01/18 11:03 AM
Quote:
Originally Posted by ncp10
It is a fantastic game for what it is. The swing animations and PGA pro characters are really well done. Clearly they ran out of budget $$ to polish off some fine details, but truly, it's remarkable what they've done with it and I fully agree it's unfortunate development is currently on hold. When you play H2H the gallery is gone FWIW. Yeah I find enough uncertainty in playing Swing Diff: Hard. Conditions: Tournament. Winds, at least 12mph on up. I'm not playing Advanced Swing Mechanic and if and when it becomes too easy I'll add that. Working the ball using the prescribed diagonal swing is really difficult--I'm about 35% successful on it and hopefully will get better over time.

Thanks - man - just playing again this morning and I'm just awestruck enjoying AM settings on Banff.
So. Gorgeous..

Really great to hear about no crowds in H2H as that will be my main usage of this once I get the hang of this and get my playing partner onto a PS4 again.

Do you mind sharing your full rundown of difficulty options?
I'm assuming you're using a custom one?

I'd thought initially of just using Tour, but I was surprised that the swing isn't on "hard" for Tour level?
That seems like an odd as the hardest default setting.
 
# 697 ncp10 @ 04/01/18 02:48 PM
Quote:
Originally Posted by scagwi
Do you mind sharing your full rundown of difficulty options?

I'm assuming you're using a custom one?

I'd thought initially of just using Tour, but I was surprised that the swing isn't on "hard" for Tour level?
Sure, my custom one is as follows from my recollection is, using the joystick:

Swing Difficulty: HARD This puts some genuine uncertainty in putting in particular, and makes shaping shots really difficult. I hope that skill comes w/ some time as I've only been at it a few weeks, and this is my first console game and using a controller w/ the little JS is a whole new thing for me.

Swing Mechanic: STANDARD Which as you may know simply means your backswing length largely determines length of shot per club as it's set up, whereas ADVANCED brings in over-swing penalty and now you control shot length by not only backswing length but downswing speed. I look forward to moving on to that some day.

Course Conditions (I forget what it may be called): TOURNAMENT. This brings in faster fairways and greens more difficult rough i believe.

Zoom: ON

Lie: ADVANCED

Wind Gusts: OFF for now

Tees: BLACK

Typically try to play at least 9-12mph winds.

I'm not sure what else is involved but that's the bulk of it.

Best wishes getting your pal up and running. It's really a hoot and I haven't even started the pro career mode which my playing pal says he's really enjoying. The narration by nobilo is really nice, even if inappropriate and repetitive it's still a net plus. The game is really a hybrid TV golf event simulator and player simulator.
 
# 698 scagwi @ 04/01/18 03:27 PM
Very cool, thanks!

For now I've decided to just play with Tour settings and work my way through several dozen rounds and go from there..

I am really enjoying the non-zoom golf. It feels so utterly realistic to cycle through and use the views from the golfer combined with the overhead to make a decision on what to do and how to approach the situation.

I am starting to see why they made Tour mode difficulty not actually use the hardest swing difficulty, as you are introducing other difficulty in shot setup and decision making as it is and it seems to balance quite nicely.

I can't believe I dismissed this game so quickly when it was relatively new. Huge mistake on my part. This is a supremely engaging actual game of golf, all content and career mode (relative to older TW & other games) aside.


I have actually turned the commentary off for now.

I really wish I could turn off the tournament atmosphere for solo rounds as well.

For all rounds I wish I could permanently never again see the post shot reactions.
Those are, by far, my least favorite thing about this game.
Whoever thought those were good was very very wrong.
 
# 699 scagwi @ 04/01/18 04:58 PM
Can someone chime in and help me understand how the power/aiming point tool works in Rory?

On the greens, I totally get how it's what you use to set power for a normal perfect swing on flat ground (or it feels that way and operates fine for me), but I'm a bit unsure what's really going on with that aiming point on other shots.

Here's my example, as I sit here right now...

I'm on Sawgrass 15th about to hit my 2nd.

I have 177y to the pin and I've been set up with 6 iron that will go 181y it says in the bottom right. In the distance, the aiming point is out there saying 177y, but I can move it slightly further away from me and it then reads 181y.

Why is it set up to 177y (in this case) and what does that mean?

Is this a carry/rollout thing?

Or am I inducing more risk and requiring a more perfect swing to get that full 181y from the club and thus the game doesn't set me up with that full distance on the aiming point to start?

Ok...next shot/question..

So now I purposely hit up a bit short (by clubbing down) for another example that I'm again not sure what's happening.

Now I'm hitting my 3rd from 27y out.
I've been equipped with a "default shot" 58 degree wedge that says it can go 109y.

My aiming point is set near the flag at 27y.

If I hit a "full power/perfect shot" will I really be getting around that 27y amount of distance or do I need to partial power the swing to try to get about 1/4 the distance this 58 degree wedge is actually capable of?

In short - is that aiming point setting power for this wedge shot, as it does on the green for the putter?

Or is the aiming point just for reference/aiming and to scope out elevation changes for the non-putter clubs?

Thank you!
 
# 700 ncp10 @ 04/05/18 01:40 PM
Quote:
Originally Posted by scagwi
Very cool, thanks!

For now I've decided to just play with Tour settings and work my way through several dozen rounds and go from there..

I am really enjoying the non-zoom golf. It feels so utterly realistic to cycle through and use the views from the golfer combined with the overhead to make a decision on what to do and how to approach the situation.

I am starting to see why they made Tour mode difficulty not actually use the hardest swing difficulty, as you are introducing other difficulty in shot setup and decision making as it is and it seems to balance quite nicely.

I can't believe I dismissed this game so quickly when it was relatively new. Huge mistake on my part. This is a supremely engaging actual game of golf, all content and career mode (relative to older TW & other games) aside.


I have actually turned the commentary off for now.

I really wish I could turn off the tournament atmosphere for solo rounds as well.

For all rounds I wish I could permanently never again see the post shot reactions.
Those are, by far, my least favorite thing about this game.
Whoever thought those were good was very very wrong.
When you play H2H, you get no galleries, and no post-shot animations, i.e., no tournament atmostphere.

If you keep a finger on the A button you can stop the post-shot ani quickly, and when you get real good at it, you can hit the A button just before it activates and prevent it. They aren't bad, but they're too long, and too often, and that contributes to them being way overdone I agree. This is one aspect and a few others that they sort of dropped, incompleted. I'm sure they just flat out ran over budget so cut a few things short of really getting them just right.

But it's really a fabulous game unless you're bent on making it too easy to play, and I think you can set it up so there is ample challenge. My chief complaints are:

1. You can't move the player on the tee box from side to side (super simple to implement, they just didn't do it.

2. Post-shot ani's should have been less frequent, and shorter in length.

3. Working the ball (shot shaping) is really difficult, too difficult. I'll hopefully get better enough at it to risk taking shots using it which I do now but only when I can risk the outcome not being what I was looking for. I was using to working the ball a lot in TW2004 which was very doable, but it's unrealistically difficult to do well using the prescribed 'diagonal swing' you have to employ, so this part they did not get right near as I can tell.

4. Despite how incredibly detailed the 3D objects are, the lines between green<>fringe is just too blurred. it appears they only altered the color, not the texture.

Outside of these things there is a whole lot that is excellent in it--I scratch my head w/ the reviews from others.
 


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