Home
Rory McIlroy PGA TOUR News Post


Rory McIlroy PGA TOUR is available today for Xbox One and PlayStation 4. We wanted to open a new discussion for those of you that didn't get a chance to try out the EA Access trial.

Get in a few rounds and post your impressions.

For those of you that have missed out on the recent news about the game, we've highlighted some of them below.For more news and media on the game, check out the Rory McIlroy PGA TOUR page.

Game: Rory McIlroy PGA TOURReader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 12 - View All
Rory McIlroy PGA TOUR Videos
Member Comments
# 721 callmetaternuts @ 04/12/18 09:53 AM
Been playing this a lot and enjoying it, but a question. It seems to be a tad on the easy side. And let me say, I'm not one of those people that is looking for compliments or trying to brag, but I have it set to the hardest settings, Gusts on, Lie Advanced, Difficulty, Hard, No Zoom, Green grid on but no beads, no putt preview. I'm in my rookie year and I went T-21, 1, 1, 2, and am leading after 1 round in the next one.

How can I make this more difficult? I try to realistically aim for sides of fairways for better angles, I use shot shaping, I play different shots. I think the biggest issue is the short game is too easy, so when I get in trouble, getting up and in is no issue at all. In fact, sometimes, I'd rather miss the green short side and chip/pitch than have a long putt.

Any suggestions?
 
# 722 DivotMaker @ 04/12/18 11:25 AM
Quote:
Originally Posted by ncp10
Sounds insane to me, for the bad PR value alone. To have servers running that have already been developed can't cost all that much to this huge of an entity. I could see it if they produced another sequel, but for example if they shut down online H2H in Rory any time in the next several years that will be it for me and EA anything.
As long as RM is in the EA Access Vault, they won't pull the plug for online play.
 
# 723 ncp10 @ 04/12/18 11:58 AM
Quote:
Originally Posted by callmetaternuts
Been playing this a lot and enjoying it, but a question. It seems to be a tad on the easy side. And let me say, I'm not one of those people that is looking for compliments or trying to brag, but I have it set to the hardest settings, Gusts on, Lie Advanced, Difficulty, Hard, No Zoom, Green grid on but no beads, no putt preview. I'm in my rookie year and I went T-21, 1, 1, 2, and am leading after 1 round in the next one.

How can I make this more difficult? I try to realistically aim for sides of fairways for better angles, I use shot shaping, I play different shots. I think the biggest issue is the short game is too easy, so when I get in trouble, getting up and in is no issue at all. In fact, sometimes, I'd rather miss the green short side and chip/pitch than have a long putt.

Any suggestions?
Well, we were in the same place, beating the field always, until last night when we played 18 holes H2H and turned Swing Mechanic to ADVANCED. We (brother and I play H2H) typically shoot -4 to -11 or so on our matches playing w/ zoom on, HARD difficulty, winds at least 9-12mph, and Tournament conditions, but w/ Swing Mechanic set at STANDARD.

So after changing to Swing Mech ADVANCED, by the 15th hole we were both tied at... +16! What?! Putting became way more difficult as did everything else including driving distance and chipping and putting both. We were playing w/ lower attribute players FWIW. We started to get a feel for it and I parred the last 3 holes but it took some effort. This quite obviously upped the ante hugely for us though of course one would start getting better hopefully quickly enough to stay w/ it. Brother tried 9h late last night w/ Swing Mech Adv, but difficult set to NORMAL and he shot -1 and thought it seemed just right.

Next, I don't see shot shaping as an option (it's grayed out in our configuration) unless you're willing and able to do the diagonal swing, which we don't dare do unless it's to get out of trouble as it's technically still too difficult to do. So this makes me think you're not quite using the hardest settings. It's really a whole other game when you have Swing Mechanic set to Advanced. See if you have that enabled and let us know how it goes.

Also, if you can find someone to play H2H with, you're literally on the clock on each shot and that adds an element of pressure you don't have in solo play.
 
# 724 scagwi @ 04/12/18 02:44 PM
There are definitely elements of Rory that are way too easy for some reason, even on the hardest methods of play..

My main gripe was that the "off the tee" game just doesn't seem to have enough left/right penalty if your swing isn't perfect.

Just watching a single PGA event on TV shows how a high FIR % shouldn't be anywhere close to the "given" that it is in Rory... It really tarnishes the experience to me.
 
# 725 scagwi @ 04/12/18 02:47 PM
Quote:
Originally Posted by DivotMaker
As long as RM is in the EA Access Vault, they won't pull the plug for online play.

What's your take on them not selling it anymore on PS store?
(unless that's a glitch..)

Just checked again today - still reaches an error page if you try to buy it for PS, but it does still seem to be available on the XB side of things - odd
 
# 726 ncp10 @ 04/12/18 07:48 PM
Quote:
Originally Posted by scagwi
There are definitely elements of Rory that are way too easy for some reason, even on the hardest methods of play..
Yes I can agree w/ that, at least did until I went to the above described settings. It's so much harder now that we caved and paired back Swing Diff to Normal, but kept Mechanic at Advanced, and kept Swing Diff at Hard just to make it reasonable for our skill level. I'm sure we'll get back to Hard on that but for now there is a lot of challenge.
 
# 727 scagwi @ 04/12/18 08:02 PM
Quote:
Originally Posted by ncp10
Yes I can agree w/ that, at least did until I went to the above described settings. It's so much harder now that we caved and paired back Swing Diff to Normal, but kept Mechanic at Advanced, and kept Swing Diff at Hard just to make it reasonable for our skill level. I'm sure we'll get back to Hard on that but for now there is a lot of challenge.

So you're saying the game became more challenging for you by making the swing difficultly easier?
(from Hard town to Normal)

That seems counter-intuitive - what am I missing?
 
# 728 DivotMaker @ 04/13/18 11:10 AM
Quote:
Originally Posted by scagwi
What's your take on them not selling it anymore on PS store?
(unless that's a glitch..)

Just checked again today - still reaches an error page if you try to buy it for PS, but it does still seem to be available on the XB side of things - odd
I really don't have a take on it.

I don't care about EA Golf any longer since they chose to quit on their customers.

The game is still available on XB1 because it is still available on EA Access which is XB1 only. Sony really dropped the ball by not being a part of EA Access, IMO.
 
# 729 ncp10 @ 04/13/18 11:57 AM
Quote:
Originally Posted by scagwi
So you're saying the game became more challenging for you by making the swing difficultly easier?
(from Hard town to Normal)

That seems counter-intuitive - what am I missing?
Let's try again: SWING MECH ADVANCED + SWING DIFF HARD became TOO CHALLENGING for us--we went from an average score of -7 or so to +17 or so at during the first match. That was more challenge than we were interested in for the time being, so we kept MECH at ADVANCED, and dialed DIFF back to NORMAL. The take home point is that when both of these settings are maxed, it's very obviously a totally different game in terms of difficulty, at least for our skill level. My guess is many to most people who have played this game never got to BOTH of these else they would have found the game much less easy to beat, at least that is our sense early on w/ it.
 
# 730 scagwi @ 04/13/18 01:06 PM
Quote:
Originally Posted by ncp10
Let's try again: SWING MECH ADVANCED + SWING DIFF HARD became TOO CHALLENGING for us--we went from an average score of -7 or so to +17 or so at during the first match. That was more challenge than we were interested in for the time being, so we kept MECH at ADVANCED, and dialed DIFF back to NORMAL. The take home point is that when both of these settings are maxed, it's very obviously a totally different game in terms of difficulty, at least for our skill level. My guess is many to most people who have played this game never got to BOTH of these else they would have found the game much less easy to beat, at least that is our sense early on w/ it.

I see…

I guess I'm just fortunate with my skill level or something because I had absolutely everything maxed out, including everything you mentioned, and I just found the game to be too repetitive and simplistic off the tee.

In any case I'm glad you guys are finding a great way to enjoy it because it certainly is beautiful!

I really wish they were still developing it
 
# 731 DivotMaker @ 04/13/18 01:57 PM
Quote:
Originally Posted by ncp10
Let's try again: SWING MECH ADVANCED + SWING DIFF HARD became TOO CHALLENGING for us--we went from an average score of -7 or so to +17 or so at during the first match. That was more challenge than we were interested in for the time being, so we kept MECH at ADVANCED, and dialed DIFF back to NORMAL. The take home point is that when both of these settings are maxed, it's very obviously a totally different game in terms of difficulty, at least for our skill level. My guess is many to most people who have played this game never got to BOTH of these else they would have found the game much less easy to beat, at least that is our sense early on w/ it.
I went to Swing Mechanic Advanced and Swing Difficulty Hard from the get go and it is still too easy for my liking.

Glad you are finally seeing what I was talking about.

Actually fired up RM the other night for a few holes and was -3 after 3 at this level at Quail Hollow with breezy conditions and all aids off. I stopped there.
 
# 732 Crazy Packers Fan @ 04/13/18 02:46 PM
Has anyone tried putting the game on its easiest settings and seeing what cartoonishly low score you can set? I tried that today and shot 46 at TPC Scottsdale. But I had two pars, so I left a couple strokes out there. I wonder if it's possible to break 40...
 
# 733 scagwi @ 04/13/18 02:49 PM
What's amazing to me is: Was this the range of difficulty they really wanted?

It's almost like the goal was to enable, really high end, PGA Tour Pro/nearly best in the world scoring, with very little work or development or skill required on the players part to achieve it.

I hate to say it, but it's almost "auto golf" on anything but the highest of settings.

I can't even fathom playing the easiest/easier ways to play and actually finding it rewarding or enjoyable in the slightest.

Then again - If you watch some people playing golf games on YouTube or Twitch, there does seem to be quite the contingent that thinks it's realistic & fun to just birdie nearly every single hole on any course, with any conditions, with ease. Mind boggling to a real golf fan like myself.. oh well
 
# 734 DivotMaker @ 04/13/18 08:12 PM
Quote:
Originally Posted by JayhawkerStL
Microsoft is buying EA: Confirmed!
Link?

Heard rumors for a while, but you know what they say about rumors.....
 
# 735 scagwi @ 04/13/18 08:18 PM
Quote:
Originally Posted by DivotMaker
Link?

Heard rumors for a while, but you know what they say about rumors.....

Pretty sure he was joking
 
# 736 ncp10 @ 04/13/18 09:11 PM
Quote:
Originally Posted by DivotMaker
I went to Swing Mechanic Advanced and Swing Difficulty Hard from the get go and it is still too easy for my liking.
Interesting. I guess you simply aren't deviating your swing from close [enough!] to perfection much of the time if ever, and their definition of perfection is a little loose. I certainly get into spurts of that for a good part of a game or a whole game, but then it goes as is always the case in RL golf for everyone who plays. A little loss of focus, or something else, and I can push or pull shots and those settings don't let you get away w/ that very much by comparison to simpler modes. If this isn't possible for you, then I can see where that would be unfortunate for you for this game. If you were a beta tester, did you convey this to them so they could modify a few other variables and increase difficulty? Surely they could have tweaked a few more variables and defined perfection a little tighter, but apparently from what you're saying that didn't happen in this game.

How did you do w/ mouse TruSwing? I loved that swing mechanic and thought it gave a great amount of subtle shot shaping control during the swing but I could go south on that as well enough to keep me on my toes. One thing's for certain--there are a whole lot more ways to screw up a golf swing in RLG over this activity!

I'd like to see you perform sometime in an online game w/ max settings to give me some inspiration. I shot +16 the first 18 holes of those settings, but did shoot -7 in competition at Bay Hill but that was only after setting Swing Diff back to Normal and left Mechanic at advanced, which is clearly much easier, but about right for me at the moment.

How long did it take you to master the SWING when you first acquired it? It's really all about making perfect swings all the time because the rest is just knowing golf and how to adjust for conditions. Console JS' are new to me so that is a factor at the moment as well.

Another way to add challenge is to create a new player w/ low attributes so you can no longer smack it 350y down the fairway.
 
# 737 Alfie @ 04/14/18 03:11 PM
Quote:
Originally Posted by ncp10
Interesting. I guess you simply aren't deviating your swing from close [enough!] to perfection much of the time if ever, and their definition of perfection is a little loose. I certainly get into spurts of that for a good part of a game or a whole game, but then it goes as is always the case in RL golf for everyone who plays. A little loss of focus, or something else, and I can push or pull shots and those settings don't let you get away w/ that very much by comparison to simpler modes. If this isn't possible for you, then I can see where that would be unfortunate for you for this game. If you were a beta tester, did you convey this to them so they could modify a few other variables and increase difficulty? Surely they could have tweaked a few more variables and defined perfection a little tighter, but apparently from what you're saying that didn't happen in this game.

How did you do w/ mouse TruSwing? I loved that swing mechanic and thought it gave a great amount of subtle shot shaping control during the swing but I could go south on that as well enough to keep me on my toes. One thing's for certain--there are a whole lot more ways to screw up a golf swing in RLG over this activity!

I'd like to see you perform sometime in an online game w/ max settings to give me some inspiration. I shot +16 the first 18 holes of those settings, but did shoot -7 in competition at Bay Hill but that was only after setting Swing Diff back to Normal and left Mechanic at advanced, which is clearly much easier, but about right for me at the moment.

How long did it take you to master the SWING when you first acquired it? It's really all about making perfect swings all the time because the rest is just knowing golf and how to adjust for conditions. Console JS' are new to me so that is a factor at the moment as well.

Another way to add challenge is to create a new player w/ low attributes so you can no longer smack it 350y down the fairway.
IMO it would be great to have slider based settings for swing and putting mechanism. E.g., instead of having 'Easy', 'Medium', 'Hard', 'Advanced' etc. settings, it would be better to have a slider based setting ranging from 0 to 100 where 0 is for noobs where it's rare to get a poor swing and 100 where everything needs to be perfect to get you a decent swing. Same with putting so you are not tied to the same settings for both and can customize swing and putting gameplay experience as per your liking.
 
# 738 ncp10 @ 04/15/18 01:13 PM
Divot says he averages -12 playing w/ conditions I've outlined. I challenge anyone in this forum including Divot to an exhibition match so they can demonstrate directly how easy this game is for them. We will go to Oakmont, keep the winds up to 15-20, and lets see if you can back up the common claim that it is too easy to beat the game. I'm having a hard time believing this and of course it may well be because me and brother just aren't that good yet at what is required to move the JS in the tightest tolerances all of the time. PM me, and I'll find time to watch--you'll have to wait for me to keep up because on those settings it's a bit too much for me! Xbox version.
 
# 739 scagwi @ 04/15/18 02:31 PM
Quote:
Originally Posted by ncp10
Divot says he averages -12 playing w/ conditions I've outlined. I challenge anyone in this forum including Divot to an exhibition match so they can demonstrate directly how easy this game is for them. We will go to Oakmont, keep the winds up to 15-20, and lets see if you can back up the common claim that it is too easy to beat the game. I'm having a hard time believing this and of course it may well be because me and brother just aren't that good yet at what is required to move the JS in the tightest tolerances all of the time. PM me, and I'll find time to watch--you'll have to wait for me to keep up because on those settings it's a bit too much for me! Xbox version.
Just so you know, I would have been happy to take you up on this, but I was on PS4 version and I also just sold the unit.

Rory & NHL was all I was going to do with it and Rory didn't stick and I actually prefer NHL Legacy on PS3 to the newer ones (so far).

I can't speak for others, but please trust me when I say it was too easy for me. I actually hate it when sports games are too easy as I just have no fun "not earning" my good scores. I truly have no reason to make it up or play that angle, as it was really frustrating to me and was the initial impetus to make me bail on Rory and sell the PS4 and move on.
 
# 740 DivotMaker @ 04/15/18 05:22 PM
Quote:
Originally Posted by ncp10
Divot says he averages -12 playing w/ conditions I've outlined. I challenge anyone in this forum including Divot to an exhibition match so they can demonstrate directly how easy this game is for them. We will go to Oakmont, keep the winds up to 15-20, and lets see if you can back up the common claim that it is too easy to beat the game. I'm having a hard time believing this and of course it may well be because me and brother just aren't that good yet at what is required to move the JS in the tightest tolerances all of the time. PM me, and I'll find time to watch--you'll have to wait for me to keep up because on those settings it's a bit too much for me! Xbox version.
I don't have any desire to take you up on your challenge. Don't believe me, fine.

I do not lie. I don't have time to play little games like this, especially since I have played 3 holes of the game in 2 years.

The fact that I have played through 3 full seasons on PGA TOUR career mode with THE hardest settings and never lost a tournament, usually winning by 10 strokes or more is all the proof that is needed.

My opinion is the game is too easy for ME.

And with that, I will bid you adieu.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.