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Madden NFL 16 News Post


Amazon has just released some of the new features for Madden NFL 16. There are some details on Total Control Passing, receiver and defender controls, playmaker broadcast and more.

Check out the details below and let us know what you think.

Be the playmaker in Madden NFL 16 with all-new controls that allow you to dominate in the battle for air supremacy. New QB mechanics including body-relative throws and touch passes provide unprecedented depth and control while under center. Combined with a new risk/reward catch and pass-defend system, get ready for the biggest WOW moments in franchise history.

KEY FEATURES

New to Madden

Battle for Air Supremacy

Total Control Passing - Place the ball where only your receiver can get it with body-relative throws including high-point, low-point, back-shoulder, and the ever-popular touch pass. Become the ultimate dual-threat and terrorize defenses with new pressure avoidance and QB scramble controls.

Receiver/Defender Controls - Dictate the outcome of each passing play while the ball is in the air for the first time ever in Madden. For receivers, go for the highlight reel with the ‘aggressive’ catch or move the chains with the ‘possession catch’. On defense, disrupt the outcome of each play using the new ‘play ball’ and ‘hit receiver’ mechanics. Receivers and defenders deliver the most authentic exchanges to date with new press and zone-chuck interactions, contextual hand-fighting, and a variety of 2-man interactions at the catch point including pass interference penalties, tip balls, knock outs and simultaneous possession catches.

Playmaker Broadcast

Integrated Broadcast Graphics – Your playmaker highlight reel has arrived with new player spotlights, dynamic goals and achievements, and innovative on-the-field cameras bringing you closer to the game than ever before. Making plays has never been this much fun and rewarding!

GAME MODES

Connected Franchise – Whether playing solo or online with friends, your quest to build an NFL dynasty comes complete with a brand new scouting and draft system as well as all-new dynamic goals throughout each game. Develop players with Game Prep and build your teams’ confidence through performance and front office transactions. Balance keeping players’ confidence up, to increase abilities and build player XP.

Madden Ultimate Team – Build your ultimate team with your favorite NFL players from the past and present while dominating the opposition in head-to-head seasons, solo challenges, and more. Earn coins to buy packs through the online store, where you can trade and auction off items on the road to building the Ultimate Team. Engage with the NFL year round thanks to live content and service updates in the fastest growing mode in Madden.

Skills Trainer – With 60+ tutorials and drills, Skills Trainer focuses on teaching the strategy behind different passing and run concepts, as well as how to play Madden for new users to the series. Fan favorite Gauntlet mode returns with all-new Boss Battles, Extra Life challenges and opportunities to jump or fall levels in a single play.

UPDATE: Pre-order info added based on details posted on EA's site.

"Madden NFL 16 is now available for pre-order at all major retailers, and fans who place their orders now will receive $15 in Ultimate Team content including 10 Pro Packs and a Playmaker Pack for use in Madden Ultimate Team (MUT). The Playmaker Pack grants fans with an Elite player who they can use to give their Ultimate Team an extra boost right out of the gate and start making the huge plays right away.

Those looking for even more content can upgrade to the Deluxe Edition, which ups the ante with 36 Pro Packs and a Playmaker Pack, all for $69.99."

Game: Madden NFL 16Reader Score: 7/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 24 - View All
Madden NFL 16 Videos
Member Comments
# 121 howboutdat @ 05/14/15 01:31 PM
Quote:
Originally Posted by RexDEAFootball
We have pass interference animations in M16. They are part of the 2 man catch animations you saw in the trailer.
so ,does this mean its gonna rely on forced animations to make it get called? really get tired of forced animations taking gameplay out of players control so i hope not.
 
# 122 sportyguyfl31 @ 05/14/15 01:34 PM
People extrapolating all kinds of things off of a 40 second commercial and a few lines of early feature sets.

patience..........
 
# 123 aholbert32 @ 05/14/15 01:46 PM
Quote:
Originally Posted by JetLife6
I think the 2k aesthetic is just better at that... its a little more sly and underwhelming with 2k sports integration... EA is really over the top..

'Welcome to madden.. live on the ea sports network.. brought to you by ea sports...etc.' (that stuff isn't needed. we know what we are playing)

it just constantly reminds you that you are playing a video game. Every replay is preceded by a big ea sports logo transition..

Okay.. so they don't wanna buy cbs. Why not put an NFL Network logo on the top? instead of a big EA sports logo that ruins the immersion. Nantz and simms did broadcasting through nfl network this past year with the CBS/NFL Network partnership.
Thats clear bias. I play 2k daily. The pre game show has Ernie Johnson saying "Welcome to the NBA on 2k sports". They have commercials when playing season mode that promote upcoming games on 2k Sports. The replay wipes say 2k sports. The scoreboard says 2k sports. They arent more sly.

None of us are privy to the NFL network/CBS deal so we have no idea if they extend to video games. I would assume that they dont but none of know if thats an option.
 
# 124 SageInfinite @ 05/14/15 01:55 PM
Quote:
Originally Posted by RexDEAFootball
We have pass interference animations in M16. They are part of the 2 man catch animations you saw in the trailer.
Did you guys add holding penalties on passing plays? Saw that alot in the NFL last year.
 
# 125 aholbert32 @ 05/14/15 01:56 PM
Quote:
Originally Posted by JetLife6
then I guess it just comes down to my opinion. And my opinion is that it is far less annoying in 2k than in madden. Partly because 2k is a much more complete gameplay and presentation experience. Perhaps if madden's broadcast was truly real time with a vast variety of what we see... id be less annoyed by the constant ea sports reminders.
I think its just people nitpick Madden more than other games. NBA 2k has actually gone backwards when it comes to presentation over the past few years. 2k practically eliminated its halftime show. Constant bugs as it relates to stat overlays.

Madden has actually taken steps forward. QB cam when QBs are introduced. Halftime show added. Improved replays. More stats. Commercial breaks. They have alot more they could do but its improving.
 
# 126 howboutdat @ 05/14/15 01:58 PM
Quote:
Originally Posted by JetLife6
Partly because 2k is a much more complete gameplay
This is the key issue and what it all boils down to.

Personally id like to see it improve and be the good game it should have already been. Im just not sure the big wigs at the top will allow it. While this is only a tiny bit of info , when first thing they toss out to be new , isnt new at all and was a feature 3 years ago.... it dont give you a good feeling of this is really improving alot, thats a natural reaction to what we have become accustomed to by EA. If that perception needs to change, its up to EA to change it thru their overall works.
 
# 127 aholbert32 @ 05/14/15 02:02 PM
Quote:
Originally Posted by SageInfinite
Did you guys add holding penalties on passing plays? Saw that alot in the NFL last year.
I'm going to assume no. Here is my theory:

The Madden team doesnt like penalties. Clint said as much last year on Twitter. Thats why the game is pretty much devoid of them with the exception of offsides/false start even with the sliders maxed out.

The problem is they have this new WR/DB dynamic and the DB's have a choice now to go for play ball or hit receiver coverage. Now we all know that if PI stayed the same as last year, people will cheese the hell out of hit receiver and the game would pretty much become NFL Blitz. So they need PI penalties to combat the cheese.

If the Madden team wanted realistic penalties, we wouldve seen new holding and clipping animations last year when the focus was on OL/DL line play. Its a shame that the penalty that occurs the most in real football (holding) rarely appears in Madden 15.
 
# 128 Hooe @ 05/14/15 02:05 PM
It will be interesting to see if a "grab" button is included on defense which risked drawing a defensive holding flag if he abused it too much with one player (perhaps dependent on AWR / MCV / ZCV ratings as well)

Adding a gameplay mechanic around it which users may interact with is about the only way I see any new / currently-infrequently-called penalties getting in right now.
 
# 129 SageInfinite @ 05/14/15 02:06 PM
Quote:
Originally Posted by aholbert32
Madden has actually taken steps forward. QB cam when QBs are introduced. Halftime show added. Improved replays. More stats. Commercial breaks. They have alot more they could do but its improving.
I do like that they added the video during the QB intros, but it's the same old man run out from Madden 12. It's time to add some variety. That's why Madden gets stale for me faster than the other sports games, there's no true variety. When you see something once, it's the same thing repeatedly.

Also in real life they focus on the QB walk out for more than just the first drive, I'd like to see that added as well. Not to mention the glitch where if you throw a pic or turn the ball over on the opening drive it just goes straight to the opposing QB's run out. No talk of the turnover or anything. Or sometimes they don't show the run out until the second drive.

They're improving but even on their improvements it just comes off half done.
 
# 130 SageInfinite @ 05/14/15 02:12 PM
Quote:
Originally Posted by aholbert32
I'm going to assume no. Here is my theory:

The Madden team doesnt like penalties. Clint said as much last year on Twitter. Thats why the game is pretty much devoid of them with the exception of offsides/false start even with the sliders maxed out.

The problem is they have this new WR/DB dynamic and the DB's have a choice now to go for play ball or hit receiver coverage. Now we all know that if PI stayed the same as last year, people will cheese the hell out of hit receiver and the game would pretty much become NFL Blitz. So they need PI penalties to combat the cheese.

If the Madden team wanted realistic penalties, we wouldve seen new holding and clipping animations last year when the focus was on OL/DL line play. Its a shame that the penalty that occurs the most in real football (holding) rarely appears in Madden 15.
I agree. I just asked the question for ****s and giggles. I knew the answer already, lol.

That's where the problem with this dev team comes in for me. Just keep it a buck. We know you're not going all out trying to make a "sim"(another word which I think should have a ban on OS, lol) football game. Anybody who has been paying attention knows this. Just stop preaching it. You won't give people the ammo to say "They lied" or "They're liars". I would respect them more if they just said "Hey we're continuing to make the game that Madden has been and will always be." The game we end up playing is a clear contradiction of this "sim" message.
 
# 131 KG @ 05/14/15 02:14 PM
Quote:
Originally Posted by CM Hooe
It would be interesting to see if a "grab" button is included on defense which risked drawing a defensive holding flag if he abused it too much with one player (perhaps dependent on AWR / MCV / ZCV ratings as well)

Adding a gameplay mechanic around it which users may interact with is about the only way I see any new / currently-infrequently-called penalties getting in right now.
Grabbing/PI should really be factored into their Awareness/Coverage ratings. I mean, there are tangible stats out there where they can grab what DBs have the highest % of PI, etc...

The "grab" button would be good. FIFA has had it for the last 2 years and it works as intended, although fouls aren't called as much as they should (it's almost an automatic yellow card if you grab anyone while they are running in front of you).
 
# 132 howboutdat @ 05/14/15 02:16 PM
Quote:
Originally Posted by SageInfinite
I agree. I just asked the question for ****s and giggles. I knew the answer already, lol.

That's where the problem with this dev team comes in for me. Just keep it a buck. We know you're not going all out trying to make a "sim"(another word which I think should have a ban on OS, lol) football game. Anybody who has been paying attention knows this. Just stop preaching it. You won't give people the ammo to say "They lied" or "They're liars". I would respect them more if they just said "Hey we're continuing to make the game that Madden has been and will always be." The game we end up playing is a clear contradiction of this "sim" message.
#NAILEDIT Ea just need to stop the bs and be honest.I can have alot more respect for that over hearing one thing and getting something else ...
 
# 133 NDAlum @ 05/14/15 02:17 PM
Just give up "tourney" and "sim" mode.

All you online guys that don't want botched snaps, missed FG's, fumbles, penalties, off target passes...go ahead and have your tourney mode. Have a field day.

Let the sim crowd get all the little details you see on Sunday's...and Thursday's/Monday's/Saturday's
 
# 134 SageInfinite @ 05/14/15 02:18 PM
Quote:
Originally Posted by JetLife6
take this for example.

you call a timeout while on offense.
Instead of just cutting to a cut scene... It cuts to a broadcast angle and shows the qb burning the TO in real time as he walks over to the sideline disgruntled.. unbuckling his helmet.

small little thing but its things like this that would build on the presentation.
NHL 15 did this well with utilizing the broadcast camera... before faceoffs and during breaks in play.. they would cut to the broadcast angle. With their nbc integration.. it literally looked like it was on tv
Would love something like this. It's just they take a step and leave it like "Welp it's in the game now, that's good enough". Like they removed the broadcast field goal cam. They removed the broadcast kick off cams. The preplay cams from Madden 12, gone. Never improved the broadcast cams and actually took steps back. The presentation has never hit it's stride with Madden.

They have all the resources right there, they just have to take advantage of them, they just don't for some reason.
 
# 135 KringKong556 @ 05/14/15 02:19 PM
Quote:
Originally Posted by RexDEAFootball
There are a ton of new zone chuck, press interactions and an entirely new 'hand fighting' system. We've added a ton of new content for featuring contact between receivers and defenders before the ball is in the air, while the ball is in the air and during the catch.
Rex, any info on when we can expect a deep dive into the CFM mode? I hope there were some changes and some attention made to the mode, confidence being a main focus point I'm hoping for.
 
# 136 SageInfinite @ 05/14/15 02:26 PM
Quote:
Originally Posted by JetLife6
it truly is baffling... the cameras from 12 being gone really makes no sense to me.

They seem to start new on presentation every couple of years rather than continually build.And even when they start new.. they go in the wrong direction.
Like why not keep some of the team specific intros from a few years ago?
Why not keep the CBS style 3d models of the players from 25?

It should be a constant growing portfolio of presentation features. So that each time you play the game.. the intros can be different and random. That is never the case.
That seems to be the process with everything in this game. Add something, leave it untouched for a few years. Slowly remove it, reintroduce it still leaving things out and repeat, lol.
 
# 137 SunTunic @ 05/14/15 02:28 PM
The background looks the same as Madden 15...They need some realism coming from the fans...
 
# 138 aholbert32 @ 05/14/15 02:31 PM
Quote:
Originally Posted by JetLife6
I understand that things are introduced.. but they are never built on. Like for instance the QB intros.... they are literally the same thing every time. Either talking to the coach or kneeling down on their knees. They run out awkwardly.. and do that weird clap as they address the huddle.

Improved replays I think is a big time myth. There is nothing in maddens replay system that replicates what we see on tv. We are never shown a play replayed in a broadcast or all 22 type camera to see the play develop. Once a game I will have a close up replay where it is literally the orange of the line of scrimmage marker because a camera was placed poorly by the development team.

Commercial breaks with 2 helmets placed randomly on the field.
Halftime show with ridiculously clumsy commentary and unrealistic replays..

If you can't feel the immense difference in gameplay and presentation experience with nba 2k (and mlb the show) vs how madden feels... then I guess we just have a completely different understanding and perspective on sports video games. (and if so that is fine.. i am just stating my opinion.)
I never said that NBA 2k or the Show isnt immersive or more immersive than Madden. I just think its clear that you guys give those games more of pass than Madden.

NBA 2k has three intros to their games and only one of them is new (the starting lineups). The show has had the same intros for the past few years. They only thing they've added in the past few years is the split screen batter pitcher view.

I get that you dont like the additions and think it could be done better. I just think they should be viewed under the same lens and Madden shouldnt be penalized for lack of additions when other games arent either.
 
# 139 SageInfinite @ 05/14/15 02:40 PM
Quote:
Originally Posted by aholbert32
I never said that NBA 2k or the Show isnt immersive or more immersive than Madden. I just think its clear that you guys give those games more of pass than Madden.

NBA 2k has three intros to their games and only one of them is new (the starting lineups). The show has had the same intros for the past few years. They only thing they've added in the past few years is the split screen batter pitcher view.

I get that you dont like the additions and think it could be done better. I just think they should be viewed under the same lens and Madden shouldnt be penalized for lack of additions when other games arent either.
You don't think those games have earned a bit of leniency with their consistent performance amongst "us" "sim" guys? I agree about the 2k intros, but they also added Shaq and Earnie and I'm still hearing new intros for those. Also alot of the guys over here don't venture over to the 2k forum to see the walls of complaints, lol.

Personally I think Madden did a good job with the intros to the game last year. They certainly looked and sounded like something I'd see on gameday/night.

I just think Madden hasn't yet earned that "benefit of the doubt" that the other sports games have with me. There are things I wish 2k would change or update(more authentic broadcast arena cams is one in particular), but the game has so much other stuff that I enjoy that they earned passes. Same with The Show.

I would love for Madden to earn a pass. Usually when they do earn a pass, they slap me in the face the next year(Madden 10 then 11, Madden 12 then 13, neither games were stellar, but they made me anticipate the next game).
 
# 140 Junior Moe @ 05/14/15 02:43 PM
Quote:
Originally Posted by aholbert32
Thats clear bias. I play 2k daily. The pre game show has Ernie Johnson saying "Welcome to the NBA on 2k sports". They have commercials when playing season mode that promote upcoming games on 2k Sports. The replay wipes say 2k sports. The scoreboard says 2k sports. They arent more sly.

None of us are privy to the NFL network/CBS deal so we have no idea if they extend to video games. I would assume that they dont but none of know if thats an option.

The thing is EA Sports' other games (Live & NHL) have authentic broadcast packages, and they are actually well done! It adds a new, albeit superficial, element to the games. It's weird to see EA's flagship franchise and the most popular sport in North America not get the same treatment. I'm in the same boat with 2K and TNT. It just adds something new.
 


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