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MLB 15 The Show News Post


MLB 15 The Show patch 1.02 is available now for both PlayStation 3 and PlayStation 4 consoles. Play a few games and let us know what you are seeing.

Check out the details below.
  • Online Gameplay – Game would occasionally hang following an Intentional Walk, a regular Base on Balls, a Hit by Pitch, or a Balk.
  • General – Batters would strikeout on the second strike when the performed certain check swings at pitches in the dirt.
  • Franchise mode – Edit Player screen was limiting users from editing generated players, and players on certain teams.
  • General – Specific home runs would result in a baserunner staying on 1st base, and not score correctly.
  • Online Franchise - Injuries were not occurring during Online Franchise games.
  • Online Gameplay – Guessing Pitches had a delay and users would occasionally fail to guess Location and Pitch Type when offering input quickly.
  • Online – Within Game Rooms, users were missing their rank logos that distinguished them as Rookie, Veteran, All-Star, Hall of Fame, or Legend rank.
  • Online – Play Now Rated and Diamond Dynasty – Home and Away team assignment was not random, resulting in some users always being the home team, or always the away team.
  • Online – Play Now Online rated – Controlling the KC Royals, user would be given control of the ace pitcher (Ventura) no matter who was chosen to be the starting pitcher in the Pitcher Select screen.
  • Card Collections – Redeem Legend button was missing after completing a collection.
  • General - CPU runners were not using correct lead off logic.
  • General – Specific edited rosters would cause the game to crash when loading into a Road To The Show Showcase game.
  • General – Andrew McCutchen’s hair has been adjusted – We gave him a haircut to match his current appearance.
  • General – Wrigley Field had some collision/Home Run detection issues. Certain foul balls were being counted as Home Runs down the 1st base line.
  • General – Sounds of the Show issues have been resolved. Custom music was not being saved correctly where users intended them to.
  • General – Public Announcer audio was frequently incorrect (announcing the wrong name) during the end of game wrap up and also when bringing relief pitchers into the game.
  • General – Highlight Reel was added back into post game menus, by popular demand!
  • General – Tweaking and refining of in game sound effects.
  • General – Front End User Interface tweaking. Team colors on User’s Player Card.
  • General – Tuning to trade logic, specifically how the CPU traded with other CPU teams in Franchise and Season modes.
  • General – Baserunning/Lead Runner windows were missing from Manager Mode.
  • General - Players will now wear sleeves when the game is played at lower temperatures.
  • General – Fixed many occurrences of consumer reported crashes, reported to us through the PS4 operating system crash reporting tool. Areas that encountered these rare crashes included: Exiting Amateur Draft in Franchise mode / Entering Diamond Dynasty / During initial boot-up / Using the Suggested Trade feature in Franchise mode / Specific in game scenarios.
  • Community Market – Changing pages in the marketplace completed order now works.
  • Gameplay – Animation clean up and tuning.
  • Gameplay – Adjustments to tagging sliding baserunners.
  • AI tuning – Bunt success rate was incorrect/too successful and accurate.
  • Year to Year Saves modifications – Properly handling a small batch of players who were not in the league in MLB 14, and how they transfer over to MLB 15.

Game: MLB 15 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 31 - View All
MLB 15 The Show Videos
Member Comments
# 521 Woodweaver @ 05/08/15 01:27 PM
Quote:
Originally Posted by QuestGAV
Just to clarify, are you thinking you squashed this in 1.02 or you have a fix in the works for next patch? If you think it's already squashed then definitely not. It's still reproducible 100% of the time under multiple setup configurations in 1.02 with this file:



File name

SBFM(OS) version1.0



Psn

Onebase24



There have been other roster files it occurs some percentage of the time but that's the only one I'm aware of hard crashing 100% of the time.


We are aware that it exists in 1.02.
 
# 522 QuestGAV @ 05/08/15 01:40 PM
Quote:
Originally Posted by Woodweaver
We are aware that it exists in 1.02.
Thanks. Do you expect a fix in the next patch? It's negatively impacting quite a few people and discouraging them from really investing time - both in terms of roster creation and enjoying franchise mode.
 
# 523 Heroesandvillains @ 05/08/15 03:04 PM
Quote:
Originally Posted by tabarnes19
Trades are proposed, but teams pull them for whatever reason. If you kept an eye every day and accept or decline them probably would get similar results to instant trades.

I think the trade block was a change made to tune the logic so I assume it was intentional. I think the quality of the trades has been drastically improved. I don't see the Tanaka for Kershaw straight up trades anymore. If a big name is traded then it is usually a 2 or 3 for one.

My only complaint I have on the system is that teams don't seem to trade for improvement or deal from strength. An example was pre-patch people complained that Dioneer Navarro would be traded. I thought that was realistic and made sense. You had two starting level catchers and deal from strength to fill another hole. That trade has NOT happened post patch. I don't see teams going and getting that big piece.

I think there are some workarounds I'll use. This game is fabulous and I play it to death. It is easily the best game out there for any genre for me. I always have some workarounds that make it more enjoyable. Last year I manually renewed all A potential players so they didn't sign cheap long term deals. I still sim to the last day of the exclusive period to have more players hit the market.

I am really thankful we have a solid development team that communicates and accepts feedback and improves each year!
I agree with your sentiments fully. This year's version of The Show deserves to be placed as the best sports sim of all time. Hands down, at least, based on every sports title I've ever played. The game is balanced to near perfection. Considering I only ever use QC's that should say even more about their ability to replicate the sport thanks to their vision and programming talents (etc).

I don't *mind* doing the workaround for trading. Some of the early house rules proposed in this thread seem to be something that can be rather quickly accomplished. It's just a little disheartening that something so fundamental to a baseball sim can get messed up and then to be told that it won't be addressed without any explanation. I'm sure it's possible that they tried to fix it and it broke something else. And in which case I'd understand holding off on it. But it's also possible they see nothing wrong and in which case I'd prefer that be stated so we can understand their perspective and/or possibly demonstrate exactly what we are seeing incase the issue is just them being able to replicate what we are seeing in-house.

And my frustration branches to all console games here, because I really wish we as consumers could pick and choose which patches we want applied to our games. I'd gladly go back to 1.01 if I could.

My gaming time is extremely limited these days and messing around with house rules sounds just about as much fun as watching paint dry. Again, this goes for all console games, not explicitly The Show.

Either way I'm happy we belong to a community where a Dev even feels comfortable enough to address the matter at all. That is appreciated greatly. At least I know where to place my expectations about 1.03.
 
# 524 tessl @ 05/09/15 06:09 PM
Quote:
Originally Posted by Heroesandvillains
I agree with your sentiments fully. This year's version of The Show deserves to be placed as the best sports sim of all time. Hands down, at least, based on every sports title I've ever played. The game is balanced to near perfection. Considering I only ever use QC's that should say even more about their ability to replicate the sport thanks to their vision and programming talents (etc).

I don't *mind* doing the workaround for trading. Some of the early house rules proposed in this thread seem to be something that can be rather quickly accomplished. It's just a little disheartening that something so fundamental to a baseball sim can get messed up and then to be told that it won't be addressed without any explanation. I'm sure it's possible that they tried to fix it and it broke something else. And in which case I'd understand holding off on it. But it's also possible they see nothing wrong and in which case I'd prefer that be stated so we can understand their perspective and/or possibly demonstrate exactly what we are seeing incase the issue is just them being able to replicate what we are seeing in-house.

And my frustration branches to all console games here, because I really wish we as consumers could pick and choose which patches we want applied to our games. I'd gladly go back to 1.01 if I could.

My gaming time is extremely limited these days and messing around with house rules sounds just about as much fun as watching paint dry. Again, this goes for all console games, not explicitly The Show.

Either way I'm happy we belong to a community where a Dev even feels comfortable enough to address the matter at all. That is appreciated greatly. At least I know where to place my expectations about 1.03.
It is the best baseball game I've played and I've played most of them going back to Earl Weaver. There are a couple issues still but I'll continue to play and enjoy the game if the patch doesn't address the remaining issues - the problem with some patches especially those impacting gameplay is the developers don't have a long time to test them and sometimes they fix one thing only to break something else.

Biggest remaining issue for me is with something I lobbied for going back several years, carry over saves. It is a great feature but unless you want to use 30 team control you are forced into GM mode if you want to carry over your franchise. I want to carry over my franchise but I don't want to use 30 team control and I don't want to be forced into GM mode.

My self imposed trade restrictions.

All trades must have an equal number of players on both teams, 1 for 1, 2 for 2, 3 for 3.

Single player trades must be either players at the same position or position of need on the CPU team's trading block.


Multi player trades must include one player on trading block. You can then offer a player at the same position as the player on the trading block or a player at a position of need.

Third CPU player must be either a player on trading block or position of need.

No players with low durability can be included because the CPU doesn't recognize low durability as a liability unless it is a single player trade for another player with low durability. My cutoff is at 50 durability.


You will find with those trade restrictions it will be difficult to rip off the CPU.
 
# 525 jb12780 @ 05/09/15 09:25 PM
Pink bats?

Sent from my LG-LS980 using Tapatalk
 
# 526 thaSLAB @ 05/09/15 09:33 PM
Quote:
Originally Posted by jb12780
Pink bats?

Sent from my LG-LS980 using Tapatalk
Mother's Day?

htcONE [M8] 5.0 | Tapatalk
 
# 527 jb12780 @ 05/09/15 09:33 PM
Quote:
Originally Posted by thaSLAB
Mother's Day?

htcONE [M8] 5.0 | Tapatalk
Yes it was a mothers day game. Nice touch.

Sent from my LG-LS980 using Tapatalk
 
# 528 Mizzou24 @ 05/09/15 10:42 PM
Quote:
Originally Posted by QuestGAV
Thanks. Do you expect a fix in the next patch? It's negatively impacting quite a few people and discouraging them from really investing time - both in terms of roster creation and enjoying franchise mode.

Im waiting to hear about this as well before I start my franchise. Thanks SCEA for looking into this as trying to find an issue with the rosters and transferring players over to a new base was a lot of work that we had already done once.


Sent from my iPhone using Tapatalk
 
# 529 MLB14 @ 05/10/15 07:42 PM
Quote:
Originally Posted by 2ndBase
* So far, tagging seems to improved
* Still cannot dive with player lock & there are still moments when the player lock at bat is skipped. Seems to be post 8th inning at bats
* Would love an option to turn off the post out music. It is too repetitive.
Soo, this is just how it's gonna be this year ?
 
# 530 LowerWolf @ 05/12/15 12:34 AM
I'm sure it's been mentioned somewhere, but the extra-innings save bug is back. If you have a three-run lead in extra innings and bring your closer in, he doesn't get the save. It's been in the last three versions.
 
# 531 steelerfan @ 05/12/15 01:37 AM
Now, all of a sudden, my license for the downloaded version of this game cannot be verified. The game suspended itself.

Anyone else seeing this?
 
# 532 Ripner @ 05/12/15 01:38 AM
Quote:
Originally Posted by steelerfan
Now, all of a sudden, my license for the downloaded version of this game cannot be verified. The game suspended itself.

Anyone else seeing this?
Has your system been off line for a while possibly?
 
# 533 steelerfan @ 05/12/15 01:43 AM
Quote:
Originally Posted by Ripner
Has your system been off line for a while possibly?
No, not at all. I play every day.

I played a game this morning and one tonight. Then...all of a sudden.


Edit: I'm trying to verify my licenses and my account. The licenses failed (error) and I'm waiting for an email to verify my account.
 
# 534 ChrisHansen59 @ 05/12/15 03:35 AM
I had the home run glitch happen to me during a DD game a few minutes ago.

It must still happen very rarely.
 
# 535 ElroyJetson @ 05/12/15 06:49 AM
Any word on the first career homerun glitch in franchise
 
# 536 steelerfan @ 05/12/15 02:29 PM
Quote:
Originally Posted by Go Yankees
I heard this has to do with Konami taking the P.T. Demo down, Might want to look into this, Something about playing offline till P.T. workaround is found, Eek.
I went to bed very worried last night because BOTH of my PS4s were having this problem. Woke up this morning and it was business as usual. Hopefully, it's over and I'm past it.

It's not fun having your free time pass before your eyes, lol.
 
# 537 The Kid 24 @ 05/13/15 10:53 AM
Sounds like the new patch fixed the draft issue!!
 
# 538 dubplate @ 05/13/15 11:06 AM
Quote:
Originally Posted by The Kid 24
Sounds like the new patch fixed the draft issue!!
Thank someone's god! That is great news!
 
# 539 Godgers12 @ 05/13/15 12:04 PM
Quote:
Originally Posted by dubplate
Thank someone's god! That is great news!
What draft issue?
 
# 540 aukevin @ 05/13/15 12:06 PM
Quote:
Originally Posted by Godgers12
What draft issue?
Draft froze some people's franchise, that might be what he's speaking of.
 


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