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MLB 15 The Show News Post


MLB 15 The Show patch 1.02 is available now for both PlayStation 3 and PlayStation 4 consoles. Play a few games and let us know what you are seeing.

Check out the details below.
  • Online Gameplay – Game would occasionally hang following an Intentional Walk, a regular Base on Balls, a Hit by Pitch, or a Balk.
  • General – Batters would strikeout on the second strike when the performed certain check swings at pitches in the dirt.
  • Franchise mode – Edit Player screen was limiting users from editing generated players, and players on certain teams.
  • General – Specific home runs would result in a baserunner staying on 1st base, and not score correctly.
  • Online Franchise - Injuries were not occurring during Online Franchise games.
  • Online Gameplay – Guessing Pitches had a delay and users would occasionally fail to guess Location and Pitch Type when offering input quickly.
  • Online – Within Game Rooms, users were missing their rank logos that distinguished them as Rookie, Veteran, All-Star, Hall of Fame, or Legend rank.
  • Online – Play Now Rated and Diamond Dynasty – Home and Away team assignment was not random, resulting in some users always being the home team, or always the away team.
  • Online – Play Now Online rated – Controlling the KC Royals, user would be given control of the ace pitcher (Ventura) no matter who was chosen to be the starting pitcher in the Pitcher Select screen.
  • Card Collections – Redeem Legend button was missing after completing a collection.
  • General - CPU runners were not using correct lead off logic.
  • General – Specific edited rosters would cause the game to crash when loading into a Road To The Show Showcase game.
  • General – Andrew McCutchen’s hair has been adjusted – We gave him a haircut to match his current appearance.
  • General – Wrigley Field had some collision/Home Run detection issues. Certain foul balls were being counted as Home Runs down the 1st base line.
  • General – Sounds of the Show issues have been resolved. Custom music was not being saved correctly where users intended them to.
  • General – Public Announcer audio was frequently incorrect (announcing the wrong name) during the end of game wrap up and also when bringing relief pitchers into the game.
  • General – Highlight Reel was added back into post game menus, by popular demand!
  • General – Tweaking and refining of in game sound effects.
  • General – Front End User Interface tweaking. Team colors on User’s Player Card.
  • General – Tuning to trade logic, specifically how the CPU traded with other CPU teams in Franchise and Season modes.
  • General – Baserunning/Lead Runner windows were missing from Manager Mode.
  • General - Players will now wear sleeves when the game is played at lower temperatures.
  • General – Fixed many occurrences of consumer reported crashes, reported to us through the PS4 operating system crash reporting tool. Areas that encountered these rare crashes included: Exiting Amateur Draft in Franchise mode / Entering Diamond Dynasty / During initial boot-up / Using the Suggested Trade feature in Franchise mode / Specific in game scenarios.
  • Community Market – Changing pages in the marketplace completed order now works.
  • Gameplay – Animation clean up and tuning.
  • Gameplay – Adjustments to tagging sliding baserunners.
  • AI tuning – Bunt success rate was incorrect/too successful and accurate.
  • Year to Year Saves modifications – Properly handling a small batch of players who were not in the league in MLB 14, and how they transfer over to MLB 15.

Game: MLB 15 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 31 - View All
MLB 15 The Show Videos
Member Comments
# 421 Knight165 @ 04/29/15 06:44 PM
Quote:
Originally Posted by TheRealC7R
Auto-baserunning has definitely changed. Last year. If you had, say, a runner going to first/second after a hit and another one trying to reach home, if the outfielder threw home to try and make a play, the runner wouldn't advance. This year, the runner does take the extra base in the same scenario. However, I've seen runners be too aggressive this year, especially on triples. For example, ignoring the stop sign at third only to be easily thrown out at home.
Yep...agreed.
They should separate the logic a bit more.....what I mean is....guys from home to first....to second....should be aggressive on throws home(taking the extra base)....I'm very, very glad to see that this year.(brings a smile to my face actually!)
But I do feel that they go for three too much and definitely are going home in situations where they should stay put a bit too much.
Not crazy bad....just head shaking at times.
But....last year was too much station to station IMO as well....so they just need a slight tweak back....

M.K.
Knight165
 
# 422 Heroesandvillains @ 04/29/15 07:48 PM
Quote:
Originally Posted by Knight165
Yep...agreed.
They should separate the logic a bit more.....what I mean is....guys from home to first....to second....should be aggressive on throws home(taking the extra base)....I'm very, very glad to see that this year.(brings a smile to my face actually!)
But I do feel that they go for three too much and definitely are going home in situations where they should stay put a bit too much.
Not crazy bad....just head shaking at times.
But....last year was too much station to station IMO as well....so they just need a slight tweak back....

M.K.
Knight165
Exactly. I also think situations should be looked at more regarding the logic too. I've already seen quite a few times where there were no outs with a runner on first, and on a double in the gap, the lead runner would get himself thrown out at the plate by a mile. This turns a 2nd and 3rd situation with nobody out (good!) into a runner on second with one out (bad!) and a rally killed.
 
# 423 bronxbombers21325 @ 04/29/15 08:15 PM
Quote:
Originally Posted by Heroesandvillains
Exactly. I also think situations should be looked at more regarding the logic too. I've already seen quite a few times where there were no outs with a runner on first, and on a double in the gap, the lead runner would get himself thrown out at the plate by a mile. This turns a 2nd and 3rd situation with nobody out (good!) into a runner on second with one out (bad!) and a rally killed.
2012 was pretty much perfect on auto base running I thought. I wish they would go back to the logic from that year.
 
# 424 mrsaito @ 04/29/15 10:05 PM
I wanted to throw my two cents in regarding fielding. i noticed a difference (for the worse) post patch but I was able to restore the 'feel' I had pre-patch with sliders. So it's all good.
 
# 425 Smallville102001 @ 04/29/15 10:16 PM
Quote:
Originally Posted by mrsaito
I wanted to throw my two cents in regarding fielding. i noticed a difference (for the worse) post patch but I was able to restore the 'feel' I had pre-patch with sliders. So it's all good.


What do you mean?
 
# 426 jcar0725 @ 04/30/15 08:58 AM
Quote:
Originally Posted by Knight165
Yep...agreed.
They should separate the logic a bit more.....what I mean is....guys from home to first....to second....should be aggressive on throws home(taking the extra base)....I'm very, very glad to see that this year.(brings a smile to my face actually!)
But I do feel that they go for three too much and definitely are going home in situations where they should stay put a bit too much.
Not crazy bad....just head shaking at times.
But....last year was too much station to station IMO as well....so they just need a slight tweak back....

M.K.
Knight165
I use auto-baserunning and I really like the randomness of the baserunning this year. There are times when I'm yelling "NOOOOOO" but then about 1/2 the time, they end up being safe. I think it's cool. If it was always a guarantee one way or another I think it would get boring.
 
# 427 parky_17 @ 04/30/15 01:08 PM
[*] Year to Year Saves modifications – Properly handling a small batch of players who were not in the league in MLB 14, and how they transfer over to MLB 15.[/list][/quote]

Anyone know what this actually means?
 
# 428 ColinRWillis @ 04/30/15 01:22 PM
Even after the patch came out last week, does anyone still notice the PS3 version still crashes right after an offline franchise mode game has just completed? I also noticed that McCuthen's hair is still long in the game, even though it may be short in his player profile. Makes me wonder how much of the patch has taken hold in my digital downloaded version...?

I can edit players unlike I wasn't able to do before, but I am not sure what else has taken hold and what hasn't.
 
# 429 mrsaito @ 04/30/15 07:03 PM
Quote:
Originally Posted by Smallville102001
What do you mean?
What I mean Smallville is that pre-patch I thought the fielding was as good as it's ever been. I play on veteran level BTW. Running down a fly ball was a bit dicey but mostly doable; it was the proper level of difficulty for me.

After the patch it was a bit harder to get into the right position but all of the sudden the ball was just clanking out of my glove like it was made of iron. Not all the time mind you but more than should happen in MLB.

I was able to get the game back to where it was for me pre-patch with the fielding sliders.
 
# 430 tribefan98 @ 04/30/15 07:13 PM
I'm playing the PS3 version and still am hearing the PA announcer errors ("Now pitching for the Dodgers…" and winning pitcher error). Is this also still happening on the PS4 version?
 
# 431 dazzelle @ 05/01/15 12:03 AM
Quote:
Originally Posted by tribefan98
I'm playing the PS3 version and still am hearing the PA announcer errors ("Now pitching for the Dodgers…" and winning pitcher error). Is this also still happening on the PS4 version?
PS4
I am getting the correct teams announced for the RP but am having issues with the W/L pitchers being announced post game. Sometimes i have no W/L pitchers announced,sometimes i get the pitchers but no line score announced and a few times i have had it work perfectly.
 
# 432 nomo17k @ 05/01/15 01:44 AM
I just had this bug appearing in an online game that I played:

http://theshownation.com/bug_reports/10287

Basically a HR not counting, and the batter runner stays at 1B.

Are the devs aware of this bug still existing? I saved the 15 min video, so I could post it if it helps.
 
# 433 Smallville102001 @ 05/01/15 05:16 AM
Quote:
Originally Posted by mrsaito
What I mean Smallville is that pre-patch I thought the fielding was as good as it's ever been. I play on veteran level BTW. Running down a fly ball was a bit dicey but mostly doable; it was the proper level of difficulty for me.

After the patch it was a bit harder to get into the right position but all of the sudden the ball was just clanking out of my glove like it was made of iron. Not all the time mind you but more than should happen in MLB.

I was able to get the game back to where it was for me pre-patch with the fielding sliders.


So you felt like you where seeing more drop fly balls and like the fielding was less smooth?
 
# 434 Bullit @ 05/01/15 10:16 AM
Quote:
Originally Posted by nomo17k
I just had this bug appearing in an online game that I played:

http://theshownation.com/bug_reports/10287

Basically a HR not counting, and the batter runner stays at 1B.

Are the devs aware of this bug still existing? I saved the 15 min video, so I could post it if it helps.
Russell said they found this bug and it was fixed for the next patch, I believe.
 
# 435 Threeebs @ 05/01/15 12:17 PM
Quote:
Originally Posted by Bullit
Russell said they found this bug and it was fixed for the next oatch, I believe.
If memory serves me right I thought the bug was actually explained as the runner that was already on first base had stayed but the batter had scored. Correct me if I'm wrong though. This may be a different bug?
 
# 436 Bullit @ 05/01/15 03:33 PM
Quote:
Originally Posted by Threeebs
If memory serves me right I thought the bug was actually explained as the runner that was already on first base had stayed but the batter had scored. Correct me if I'm wrong though. This may be a different bug?
You are correct. But it was all discussed and supposedly fixed.
 
# 437 briguy4747 @ 05/01/15 05:58 PM
When is the next patch then ?
 
# 438 countryboy @ 05/01/15 06:07 PM
Quote:
Originally Posted by briguy4747
When is the next patch then ?
nobody knows

When there is information there will be a thread
 
# 439 bkluvsm3 @ 05/01/15 07:42 PM
Plz fix hockey style catcher mask for the NY Mets it should be Blue not Black plz !!!!!! Thanks SCEA
 
# 440 CubFan23 @ 05/02/15 10:17 AM
I thought they fixed this? I play with auto fielding. Every time there is a dropped 3rd strike the catcher throws the ball into the outfield. Just on my team, the cpu team is fine
 


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