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NBA 2K15 News Post


NBA 2K15 patch #4 has been released for PlayStation 4 and PC users. It is not available yet for Xbox One users. The patch primarily addresses the shoe issues in the game, more specifically in MyCAREER mode. You can see the workaround here.

After you download it, let us know what you are seeing. Once 2K releases the patch notes, we will update this post.

UPDATE: (via @Ronnie2K) Another thing addressed last night was fix to deal w/ rare occurrences that led to NBA 2K15 MyPARK rep being stuck. Should no longer happen.

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Member Comments
# 201 Rockie_Fresh88 @ 03/14/15 07:37 PM
Quote:
Originally Posted by 23
Im glad they got rid of that automatic hesitation dribble move when you're trying to drive on the defender.
I didn't realize it was gone until you mentioned . It really is , good look
 
# 202 erickonasis @ 03/14/15 07:44 PM
Quote:
Originally Posted by apollooff320
are you 100% positive on that? One of the things I hated most while playing. I'm still holding off on downloading the update because I know how ppl like to say things were fixed but I still end up seeing the same BS. Not specifically talking about your post but in general. Plan to wait a few weeks because I feel something will pop up
Go ahead and download...its good this time last patch was complete garbage but this one is on point. Much better than what your using now
 
# 203 23 @ 03/14/15 07:58 PM
Quote:
Originally Posted by apollooff320
are you 100% positive on that? One of the things I hated most while playing. I'm still holding off on downloading the update because I know how ppl like to say things were fixed but I still end up seeing the same BS. Not specifically talking about your post but in general. Plan to wait a few weeks because I feel something will pop up
Yep... posted that as I was playing.
 
# 204 FOXHOUNDxBigBoss @ 03/14/15 08:08 PM
Quote:
Originally Posted by CaseIH
They haven't supported the old gen game for 2 years now. Once its out that's what you get. I just bought my PS4 about 2 weeks ago, so I know where the old gen guys are coming from, it sucks they sell it for the same price then don't support it, and leave same bugs in it from year to year. They also lied about some things to make it sound like the old gen game had a couple things that the new console had. After buying NBA2k15 on the PS3 this yr I lost a lot of respect for the NBA2k team, it was pretty shady they way they did those games on the old console.


Considering I love basketball I didn't have much choice but to buy NBA2k15 when I got my PS4 a couple weeks ago, since Live is still pretty much junk. I will say NBA2k15 is a great game, and the best basketball game I have ever played, and they have supported it better than they ever have any of them that I remember, considering the patches, and the roster updates.


I feel for the guys that cant move up to the new consoles, I was very lucky that my wife took her Christmas money and Birthday money to buy me mine, or I would still be stuck with the PS3 version, but she knew how bad I wanted the PS4 for MLBTS, and how upset I was with NBA2k15 on the PS3.
You got that right. Us last gen scrubs are basically forgotten about. Eventhough we paid for the game too just like the PS4/XBONE guys consumers do we don't get equal treatment or support and it's frustrating as hell sometimes lol.
 
# 205 Matty Aqua @ 03/14/15 08:10 PM
Can someone tell me if players are still disappearing during free agency with a fresh MyLeague file?
 
# 206 Bulldawg2010 @ 03/14/15 08:25 PM
Did this patch address the lag for the new park? It seems every time I play I either lag on offense or defense, never both just one of the other.
 
# 207 JRxPHANTOM @ 03/14/15 09:07 PM
Quote:
Originally Posted by Aquaman_OS
Can someone tell me if players are still disappearing during free agency with a fresh MyLeague file?
I just tested it on a fresh MyLeague after 3 seasons. Unfortunately, they all disappear. Not sure who got around saying the free agents don't disappear or that there is a bigger free agent pool. None of the free agents at the end of the season(before the playoffs) were in the offseason free agency, from the mid 70s to players dropped after their rookie season. All gone.
 
# 208 ballin2k0 @ 03/14/15 09:12 PM
ive played it every day since patch heres my opinion,everything is improved,even the online is better,they fixed the crowds in ml before the patch everybody had white tees on.that ugly dribble animation is fixed.online its easier to defend and shoot.thanks 2k for fixing your game.
 
# 209 Sundown @ 03/14/15 11:10 PM
Quote:
Originally Posted by coached17
Really liking this patch...and I'm not so sure shooting needs to be changed now. Played 3 Online Ranked Games this afternoon and really tried to concentrate on the defensive end of the floor.

It's pretty clear...shooting is easier, but so is DEFENSE. You can play pretty good defense with just the Left Stick. It feels like defensive players have more balance and use the slide-step/shuffle on defense just with the Left Stick.

Too much L2 and you will get punished. But if you defend with POSITION you can do pretty well. If you pick your spots with L2, L2+R2, and the Right Stick...well, then you can start locking people down.

With this patch, I feel like on-ball defense is the way to go. It's crazy that soooo many players REFUSE to use it just because defense was so bad when the game first came out. I also feel like I'm rewarded for playing on-ball.

I didn't play anyone very good...but I was able to slow down some of the cheese. One guy wanted to shoot with Lillard every time down...he finished 9-20. Another guy wanted to do the same with Westbrook...he finished 8-17. The other guy used the Bulls and was pretty sim...and he finished with 30 points on 32% shooting.
That actually sounds kind of bad. 9-20 and 8-17 is actually respectable, and very good and unrealistically successful if they were trying to cheese with just one player. Westbrook's real FG is actually lower than that and he's probably not cheesing as hard as the one you played against even with his 38% usage rate. Same goes for Lillard.

The fact that the sim guy actually had horrendous shooting and the worst performance compared to the cheesers also sounds concerning.
 
# 210 CaseIH @ 03/15/15 02:20 AM
Have no idea about how anything is online, but offline shooting has become extremely easy for me, and I can get to the hoop with ease, which wasn't the case before this patch.


I really liked how the game played before this last patch, as I would really struggle to shoot, and really had to work for my shots. I didn't think anything of it, until today when I started hitting 3's on the move with the shot clock winding down. At first I just thought, I got lucky, and that game I just so happened to be really hot, and though Im just having a good game. Then the next game I was still hot, so I thought what the heck, so I threw up some 3's on the move jus to see and sure enough they were going in most of the time.


I can guarantee I just didn't all of a sudden improve greatly,lol. Before the patch I felt that the AI why they did play good and were tough for me to beat I did feel there shooting especially from the perimeter needed to be better, so I raised the sliders for them. Now I actually think they shoot worse.


As some have said defensive movement seems to have been improved, so its not all negative. I do just wish 2k would sometimes just leave shooting alone, it seems if the online crybabies whine long enough about them not being able to shoot they end up catering to them and changing something, which in turn break things for the offline players.


Im sure I can probably fix it with sliders, but it wasn't broke before, and it does get old getting your sliders just right for your Association, then having to start working on sliders cause 2k decided to screw with it. Thank God for sliders though, as Im sure in time I will have it taken care of, probably about the time MLBTS15 comes out,lol.
 
# 211 xghjdgyuj @ 03/15/15 03:24 AM
I am surprised they released another patch for 2K15. I am just hoping it doesn't affect the shoe workaround or messes up anything else.
 
# 212 SaimuKala @ 03/15/15 06:53 AM
I only play offline against my brother and I must say the patch is horrible. Before the patch we really enjoyed the game, I made the perfect sliders and everything felt so smooth.

After downloading the patch, defense is impossible. It feels like the opposing players are much quicker than mine and now basically every shot is falling if open no matter if the release is yellow or green. Last game I played, I shot 70% and most of my shots were outside the paint. Now it really feels like you don't need much skill to play this game. The worst thing is I can't fix this with sliders either. I've tried everything and the outcome is the same.

I've tried to get rid of the patch by reinstalling the game (PS4), but the teams I play with are my own made so it's crucial for me to keep the created players. Now, after the reinstall the game deleted all my created players, but I have them in a saved roster.
Now, the problem I have is after reinstalling the game (without the patch) it won't recognize my MyPlayer account because it won't go online anymore. It has to recognize it if I want to get my roster file back. I click the "connect" button in the main menu, but it does nothing after 10 seconds. So is there any way I can get my players back WITHOUT downloading the patch?
 
# 213 Matty Aqua @ 03/15/15 07:27 AM
How far away is the Xbox 1 patch?
 
# 214 Jrocc23 @ 03/15/15 07:44 AM
Quote:
Originally Posted by Leftos
I'm interested in this issue, and have a few theories:

- The substitution logic will bring a player with 0 minutes into the game if it goes into garbage time, and unfortunately sometimes it might be an injured player. We're aware of the issue and have some fixes planned (can't make any promises for this year). This should never happen for a player that isn't in the top 13 in the rotation, as at that point he's not even brought to the arena, let alone allowed to be substituted in. But if he's top-13 and 0 minutes, he might still play sometimes if all the top rotation players are sat down to rest, which is unfortunate for injured players.

- Another way an out-of-rotation injured player can aggravate is through training. Make sure to select Injury Rehab under Physical training. If aggravations are happening even with players that are focusing on Rehab, I definitely would like to hear about it, because that's not an issue I'm aware of.



Any more detailed information about the player's rotation spot and minutes and training regime when the aggravation happened would be helpful, but rest assured this is an issue we're looking to fix.

This is happening in MyCareer as well with Dwight Howard. He got injured in last year playoffs and missed the rest of the season. When the next year started, it said he'll be out for 2-4 months but he still starts and plays.

His overall 87 but his overall while injured is 77 (-10) because the injury. But after every game, it'll improve. So one game it'll be -9 and the next game it'll be -8. It'll improve all the way to where he's an 80 overall and the injury will say a few weeks left and then it'll start back over and say he's out 2-4 months again and back to a 77 (-10).

I thought maybe he just injured it again. But it has happened at the same point like 2-3 times. I am wondering if he'll ever get healthy again.
 
# 215 Luke Skywalker @ 03/15/15 09:41 AM
The patch ruined the game, shots fall way too easy. Its like 2K12/13/14 all over again. I scored close to 70 points by half time, pre-patch I couldn't, and had to use strategy. The casuals took over, and this can only mean NBA 2K16 gameplay will reflect arcade style 2K13. I hate tampering with sliders, but I got to find my basketball fix somehow. NBA 2K11 should be their model for future iterations, because it's always brought up. 2K11 came out 5 years ago, why are we still talking about it? Fix it, 2K ...
 
# 216 hristi @ 03/15/15 09:46 AM
I can't believe the controller issue when choosing a challenge in myteam is still not fixed.
 
# 217 zeroblackstar @ 03/15/15 11:25 AM
MyCareer, superstar, default sliders, PG, 80 overall, Kings, 85% chemistry, first season, 10 games post patch..

* You now get magnetised into CPU screens more often, even with good clearance you will still get sucked into the animation...very annoying.

* Steals have been nerfed hard, used to get a couple of steals a game selectively hassling the ball handler, now the steal button should be called the "allow 2 points in the paint" button. It did need tweaking but they've gone too far as usual. It's only worth attempting if they pass into the post, even then sometimes the CPU has a forcefield and your player will just flail helplessly all over the place while attempting to play some D, they then hit the contested turnaround jumper for the 4 time in a row that quarter.

* CPU plays better on defense, on ball and rotations. The CPU plays godlike omniscient defense, the opposing team seem to be some kind of hive mind able to communicate telepathically and coordinate the best possible defense in all situations. I watched a replay of my player calling for a screen in the corner, as I moved to use it FOUR of the players on the opposing team moved IN UNISON with zero delay to perfectly defend the play. My drive is cut off by the center coming into the paint, as I hit the pass button to hit the wide open guy on the perimeter, the nanosecond I hit the pass button the CPU moves over to close him out...this is before the ball has even left my hands. This hugely breaks any sense of realism, it actually feels like you're playing robots.

* Speaking of hitting the open guy for the jumper, your teammates still suck. Counting only the wide open looks I've given them (usually because I'm being doubled) they've shot 24% over the last 10 games (2/3 of these were 3s)...these a pro NBA players with wide open looks. The game penalises the players shooting % if it is your player who makes the pass, if you let the CPU make the pass, they hit their jumpers at a higher rate. Don't believe me? play some games and work out the percentage they make when you pass it vs. if a teammate passes it (FYI I don't have dimer so maybe this mitigates the penalty somewhat)

* CPU is far more aggressive, will attack the basket more now, you will need to play good on ball defense or you will pay. A) because the CPU is more aggressive and B) because the CPU makes contested jumpers in the paint like they're open layups. Do not even attempt to make a steal, this is now the "allow 2 easy points in the paint button" remember. This is actually a good thing, I now fear going against the likes of John Wall or Kyrie and have to give them some space.

* Double teaming, you will still get caught in an unbreakable animation sometimes however I have noticed that my player is hurling the ball into parking lot less often now, yay.

* I'm making a lot of 3s, I have a 3pt rating of 77 and I've been shooting 48% from deep since the patch over circa 30+ attempts, I don't have any shooting badges, but they were mostly open looks. This seems a tad bit high to say the least. Before you ask, I only had one green release in all those attempt so that is not skewing the %. My overall shooting % has gone down though because I'm getting blocked or obviously fouled with no call more often than before.

* Missed dunk animations, I have seen less of them now but they seemed to have just been replaced by other animations i.e. you will still miss but youll just get fouled/blocked instead. My favorite of these is the one where you have a wide open lane to the hoop (much rarer post patch now) and you start the dunk animation, the defender who was caught on a screen has recovered and manages to nearly teleport over and take out your legs while you're mid air causing you both to fall over...no foul called. Another fave, the 7" bigman who was on the other side of the block, not even looking in your direction, will suddenly feel his spider sense tingle, turn around, close you out and get into the air for the block, faster than you can take your two steps at full speed and finish the dunk.

* Beating the CPU off the dribble is now more difficult, they recover faster, and are helped by teammates better, who also move faster. It actually feels like my player is the slowest on the floor despite being an athletic point guard with a 90 speed and quickness rating.

* My assists have gone down dramatically since the patch, was averaging a double double now I'm getting around 5 a game, might just be because I'm still adjusting to the new mechanics or taking more 3s as they're so easy now.

The overall difficulty of the game has gone up if you like running the pick and roll or slashing, but if you like hitting 3s or mid range jumpers all game long then you're going to see your % go up significantly. It feels better on the whole but I would like to see the CPUs defense act more human, make mistakes, actually take time to react to what's happening rather than the whole hive mind thing. At the moment it still feels like a hero ball simulator with the difficulty cranked up, I want to play in a TEAM, against a TEAM. My team should behave similarly to the CPUs, they shouldn't be playing like morons, the entire CPU team shouldn't be focused on guarding me (especially when I'm only the 4th best player on the team) and they really need to get rid of the ridiculous speed bursts and slow downs the game applies to animations. Rather than make the game feel like it has momentum it just feels very unnatural and robotic.

Maybe for 2K16 they'll focus on gameplay rather than mocapping cheerleaders and trying to encourage VC purchasing at every opportunity.
 
# 218 dwayne12345 @ 03/15/15 11:39 AM
I adjusted some sliders to great success

HOF/SIM settings - All User and CPU sliders are equal

Mid Range Success = 40
3PT Success = 45
Jump Shot Defense Strength [Gather] = 85

I kept the defense strength on the [release] at 60 like the default Sim sliders since late arriving defenders have a tough time causing good shooters to miss.
 
# 219 SaimuKala @ 03/15/15 12:11 PM
This game is broken. I don't understand why they completely changed the shooting system ... it's like a whole new game.

SMH.
 
# 220 JRxPHANTOM @ 03/15/15 12:12 PM
Quote:
Originally Posted by CaseIH
Have no idea about how anything is online, but offline shooting has become extremely easy for me, and I can get to the hoop with ease, which wasn't the case before this patch.


I really liked how the game played before this last patch, as I would really struggle to shoot, and really had to work for my shots. I didn't think anything of it, until today when I started hitting 3's on the move with the shot clock winding down. At first I just thought, I got lucky, and that game I just so happened to be really hot, and though Im just having a good game. Then the next game I was still hot, so I thought what the heck, so I threw up some 3's on the move jus to see and sure enough they were going in most of the time.


I can guarantee I just didn't all of a sudden improve greatly,lol. Before the patch I felt that the AI why they did play good and were tough for me to beat I did feel there shooting especially from the perimeter needed to be better, so I raised the sliders for them. Now I actually think they shoot worse.


As some have said defensive movement seems to have been improved, so its not all negative. I do just wish 2k would sometimes just leave shooting alone, it seems if the online crybabies whine long enough about them not being able to shoot they end up catering to them and changing something, which in turn break things for the offline players.


Im sure I can probably fix it with sliders, but it wasn't broke before, and it does get old getting your sliders just right for your Association, then having to start working on sliders cause 2k decided to screw with it. Thank God for sliders though, as Im sure in time I will have it taken care of, probably about the time MLBTS15 comes out,lol.
Exactly what you said. The shooting wasn't broken to begin with. Now games are too easy even with the worst teams. However, sliders should fix this. At least they tweaked the regression in MyLeague, but now a new problem has risen.
 


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