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MLB 15 The Show News Post


The MLB 15 The Show gameplay stream is starting in a few minutes. You can click the "Spoiler Show" button below to watch it here at OS, or open a new browser and watch it. For those of you that miss out, we'll update this post with the archive when it is available on Twitch.

Some bullet points (Thanks jyoung!)

Graphics
  • Dynamic shadows in each stadium that will change over the course of the season
  • Colors will also change based on the amount of sun exposure
  • Grass and dirt colors are more accurate for each stadium
  • There are way more skin tones (they used to only have 13), which means you'll get much more realistic skin on dark-toned players
Gameplay
  • Directional hitting lets you influence where the ball will go, even in "timing only" mode
  • Dynamic pitch breaks make each pitch type easier to recognize and closer to how the ball acts in real life
  • Quick counts will start you in the middle of an at-bat more frequently. Pitchers will always start on a 1-1 count
  • Manual cutoffs are triggered by the L1 button and will help keep singles with a runner in scoring position from turning into cheap doubles
  • Outfielders have more curved, indirect routes, and will no longer just take straight paths to the ball. This should help reduce the number of undeserved doubles and triples
  • Infielders will follow the ball better and cover bases more realistically
  • There were no changes to umpires
  • The new MLB challenge system is in place for close plays at bases
  • Lots of new catching, tagging, and throwing animations were captured; they are unique to each base
  • Baserunners will slow up now and dynamically change their run speed based on where the ball is hit
  • There is more of a separation this year between fast and and slow runners
  • Expect less warping and no more sudden, unrealistic speed boosts in all fielding animations
  • You can use analog swings with timing hitting now
  • Meter pitching is more sensitive and has more risk/reward. Missing your mark has more of a penalty, hitting your mark has more of a benefit
  • Fielding and throwing sliders are now separated into different slider categories for infield/outfield
Next week: There will be a video blog for licensed equipment and the universal rewards system.
In the future: More twitch broadcasts are coming. A "presentation" stream will be next.

UPDATE: If you missed the stream, you can watch the archive here or click the "Spoiler Show" button below.



As gameplay is being shown, let us know what you think!

Game: MLB 15 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 31 - View All
MLB 15 The Show Videos
Member Comments
# 201 merchant1874 @ 02/06/15 08:28 AM
Quote:
Originally Posted by andrewochs615
Still not as cheap as Xbox one. You think Sony would at least match the price of its competitor
Doesn't need to when it's flying off the shelves anyway.

Also, X1 doesn't have a baseball game last time I checked. I'm not counting RBI
 
# 202 merchant1874 @ 02/06/15 08:30 AM
Will we also be getting videos or is it just going to be the weekly streams?
 
# 203 Jasong7777 @ 02/06/15 08:31 AM
Just got around to watching the stream. As good as the game was last year, this year is going to be even better. I'm always shocked at how they always seem to make a great game even greater the following year.
 
# 204 Chai2112 @ 02/06/15 08:58 AM
Wow, that was awesome! That's so much for the behind-the-scenes look! Best dev team!
 
# 205 bronxbombers21325 @ 02/06/15 08:59 AM
Quote:
Originally Posted by Clarke99
It is natural for people to stand behind their purchases but so far truth is, PS4 is not far from PS3, not yet anyways.
(yes I have both)


One thing this thread and other feedback from other outlets is that MLB 15 is not looking as great as it normally does. It's early but normally there isn't this much disappointment and backlash, all the brown nosers here can say what they will but there is reason for legitimate concern.
The game will always be serviceable, but it has always been a step above, those days maybe coming to an end...
I disagree. I have both as well, and I tried playing for a few minutes on the new system, and then trying to play a few minutes on the old system. I will admit there isn't a huge graphics jump, but the gameplay isn't even close.
 
# 206 Chai2112 @ 02/06/15 09:16 AM
Knight, regarding weather, if you've already done the research for NY then you got Boston down too, as the weather is essentially the same. Thanks!
 
# 207 MichaelAngeloTMNT @ 02/06/15 09:26 AM
Quote:
Originally Posted by Teddy_Long
i never said all graphics dude. i said player models were exactly the same. lol
Graphics are cool for the first few weeks. After that, the Gameplay is what makes or breaks a game.
 
# 208 Sip_16 @ 02/06/15 09:31 AM
That glove flip tho!

 
# 209 Sip_16 @ 02/06/15 09:33 AM
Quote:
Originally Posted by Madden's Jowels

EDIT: I also think it's important to point out that the team that makes The Show is nowhere near the size of the team that makes Madden or 2K or FIFA, same goes for budget. They deserve more leeway and patience for accomplishing as much as they do, and putting out such a fantastic product.
Agreed, also i know Fifa has quite a few players in the game, but when it comes to NBA teams have 12 guys, no real "minor" leagues. Baseball has 25, 40 men rosters plus full minors to AA, a lot of models to re-do. Would love to see it but I can guess its a lot of work for not a lot of people.
 
# 210 HozAndMoose @ 02/06/15 09:43 AM
Quote:
Originally Posted by andrewochs615
Still not as cheap as Xbox one. You think Sony would at least match the price of its competitor
Why would Sony match its competitors price when the PS4 is still outselling the Xbox One even with its lower price?
 
# 211 spitoon @ 02/06/15 10:02 AM
I watched the whole video last night. I didn't think I would be able to sit through it all, but it was somewhat fascinating. I don't think most people can really appreciate what it takes to achieve something like this. Seeing that goes a long way to explaining why its not easy to 'just' change something. Everything hinges on something else, when you change one thing, you might have no idea what impacts it will have on other aspects of the game. Great job SCEA. To be this open and transparent with us is fantastic.

One thing I didn't directly see was if there was anything done with hits down the lines? I think the changes to ball physics and fielder speed/routes (and baserunner speed) might take care of this, but it always bothers me how most balls ripped down the lines end up being singles.
 
# 212 jdgaga @ 02/06/15 10:03 AM
I cant find any word if they are going to fix fans player jerseys so they're wearing jerseys with actual player names and numbers, rather than always seeing the "PLAYER" #0 on them.
 
# 213 ShowTyme15 @ 02/06/15 10:05 AM
Quote:
Originally Posted by merchant1874
Will we also be getting videos or is it just going to be the weekly streams?
I think they have 15 scheduled streams. I could be wrong on the number, but they have a lot planned. They still have blogs coming as well.
 
# 214 Herschie @ 02/06/15 10:05 AM
Quote:
Originally Posted by jdgaga
I cant find any word if they are going to fix fans player jerseys so they're wearing jerseys with actual player names and numbers, rather than always seeing the "PLAYER" #0 on them.
I'm guessing this is some sort of licensing issue.

I'm curious, does it show Kershaw's curveball from the pitcher's perspective at any point in this video?
 
# 215 bp4baseball @ 02/06/15 10:05 AM
Quote:
Originally Posted by Knight165
To touch on this.......I think this is happening because SCEA uses the average day/night temps......but I've been doing some research on weather underground and looking at the 7PM starts compared to the nighttime avg....it is off.
If anyone has a specific city they feel is way off...and would like to document this by checking the game time start temp and sending me the info...I will get it to SCEA and hopefully they can check on this.
I say this...because I know from experience...just saying...."it's not right" and actually giving data to show..."it's not right"...means a big difference in getting them to look and and possibly change things.

I did N.Y. by checking 4 days of each month and compiling the data....I've just been really busy to go through more right now...and time is tight(maybe even too late...) for them to look at this for '15.

M.K.
Knight165

I am working on a MATLAB code right now to quickly compile all the historical temperature data for each city. I should have it done by the end of the weekend...probably too late for this year's game but maybe could be used for next year.
 
# 216 spitoon @ 02/06/15 10:09 AM
Quote:
Originally Posted by ShowTyme15
I think they have 15 scheduled streams. I could be wrong on the number, but they have a lot planned. They still have blogs coming as well.
I thought Ramone said they were going to one per week until release and probably even beyond release?
 
# 217 Blzer @ 02/06/15 10:24 AM
Quote:
Originally Posted by spitoon
One thing I didn't directly see was if there was anything done with hits down the lines? I think the changes to ball physics and fielder speed/routes (and baserunner speed) might take care of this, but it always bothers me how most balls ripped down the lines end up being singles.
Outfielders hug the lines too closely by default, they still haven't changed this. They did mention outfielders will take deeper angles instead of being able to cut it off straight, but until they develop a true momentum system in throwing there will never be a reason for them not to pursue it at that straight angle.

Also, I know I'll be going straight for the outfielder speed slider when this game is in my hands. Probably just darting too fast out there.

By the way, anybody miss the PiP baserunning window?
 
# 218 HozAndMoose @ 02/06/15 10:37 AM
Quote:
Originally Posted by lhslancers
I would really like to pick up one with a larger hard drive. Any word on when/if they plan on releasing the console with the terrabyte sized hard drive?
Doubt it will be anytime soon.
 
# 219 TotesMaGotes @ 02/06/15 10:39 AM
It might of been me, but the live stream was underwhelming. I know it was the first one and they were talking about a bunch of technical stuff but we really didn't get to see "Gameplay" we got to see Solarte hit a ball to the wall for 15 minutes straight. I know it'll get better but from the look of it yesterday the game doesn't look any different from MLB 14. I'm buying the game no matter what, and it'll get better the closer we get to drop date, but yesterday was just underwhelming, honestly.
 
# 220 Dolenz @ 02/06/15 11:07 AM
Well, I knew there would be people nitpicking the stream and I wasn't wrong.

The bottom line as I see it is anything can be improved with unlimited resources, both in developers and hardware. Unfortunately no company has the unlimited developers and the PS4 is not as powerful as some want to believe.

So, decisions have to be made, priorities have to be set. The developers priority list may not match my priority list. My priority list may not match your priority list.

As a pretty avid gamer and visitor to more traditional gaming sites I can tell you that almost across the board peoples expectations of how much better the PS4 (and Xbox One) would be have been a little high. I can't count how often I have seen gamers complain about developers being lazy because they can't seem to hit 1080P and 60 fps for every game. Many, many games are sacrificing 60 fps and targeting 30 fps in favor of upgrading the graphics. Even Naughty Dog, the developer of some of the best looking PS games has recently stated that 60fps in Uncharted 4 may not happen. The game The Evil Within actually used letterboxing, supposedly to increase the cinematic quality in the game, but most believe it was to not tax the system.

Ramone mentioned that it took them many years to get the game looking as good as it did on the PS3 and that it would take them years to get the PS4 version as good as it can get. I believe him. I also believe that if you want better AI or uniforms that have more realistic textures or flap in the wind then something else is going to have to be sacrificed because at the end of the day the PS4, while more powerful than the PS3 is still not running top of the line hardware and still has limitations.
 


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