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NBA Live 15 News Post


Another NBA Live 15 title update has arrived this morning. It includes Christmas uniforms and weighs in at 948 MB. The patch is currently available on the PlayStation 4.

We will update this post once it is available on Xbox One and/or we get any additional information on the update.

Let us know what you are seeing.

UPDATE: NBA Live 15 title update #2 will be available for Xbox One users tomorrow. Below are the details, taken from the official blog, which contains more than 400 improvements.

UPDATE #2: The blog has been updated. The patch will not arrive on Saturday, it has been changed to "Coming Soon".

Synergy will affect rosters both offline and online. If a player doesn't dress, he will not be available in online or offline Play Now. This will not affect Dynasty, Rising Star or Ultimate Team.

NEW PLAYER HEAD SCANS

Added 15 scanned player heads including:
  • Noah Vonleh
  • Shabazz Napier
  • Gary Harris
  • Elfrid Payton
  • Zach LaVine
  • Dario Saric
  • James Young
  • Nik Stauskas
  • T.J. Warren
  • Doug McDermott
CHRISTMAS DAY UNIFORMS
Added uniforms that teams will wear on Christmas Day

LIVE ULTIMATE TEAM
More than 50 bug fixes, as well as an improved interface for LUT Fantasy Challenges. Also added Quicksell Value view to Items, as well as Pack Bundles.

THREE-POINT SHOOTING
Adjustments to three-point shooting percentage and effectiveness, for both CPU and User controlled teams.

CONTESTED LAYUPS
Tuned collisions and contests when driving the lane and going up for a layup for more varied results. Expect more misses if there is heavy contact in the paint.

SIGNATURE JUMPERS AND FREE THROW ROUTINES
Added more authentic shooting animations for players around the league.

SHOT TIMING
We’ve made timing for releasing your shot more forgiving for both online and offline play. Now, the timing feels more natural and predictable.

BALL TRAJECTORY AND PHYSICS
Tuned the shot arc and rim physics for more organic shot types and results. Gone are the days where every made three-pointer is a swish.

DEFENSIVE BITE AND PUMP FAKE ANIMATIONS
Players will recover much quicker and have better overall positioning while defending dribble moves and fakes.

INBOUND PLAYS
Tuned the AI during inbound plays to be more responsive and initiate more movement.

SHOT FEEDBACK METER
Enhanced the feedback system to include your player’s rating for that particular shot type and whether you were open or not.

INVISIBLE BOUNDARIES
Cleaned up some of the invisible boundary issues when moving along the baseline with the ball.

STEAL ATTEMPTS
Tuned stealing to address spamming issues with results in more fouls being called.

END OF GAME AI
Address late game AI issues where players would not react or respond naturally – often causing them to dribble the ball out or not attempt a shot with the clock winding down.

INTENTIONAL FOUL
Adjusted the intentional foul animation to address player warping issues.

Game: NBA Live 15Reader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 13 - View All
NBA Live 15 Videos
Member Comments
# 241 thakaliway @ 12/18/14 07:42 PM
Quote:
Originally Posted by El_Poopador
Doesn't look like it's out yet for XB1. Just started up a game, no option for Christmas unis.
Yep not out yet ...and the thing about it updating automatically is BS.
 
# 242 Calvenn @ 12/18/14 08:17 PM
Anyone noticing the "Synergy update" prompt appears every single time they load a tip-off game or click on rosters in the opening screen? It wasn't like this pre-patch. As it stands, I don't know when there is actually an update unless I'm paying attention to the Nba games played on a particular day and estimating when there should be an update (1 hour after games are played correct?)
 
# 243 Maxbeatzz @ 12/18/14 08:22 PM
No update yet...it's starting to look like it will be there on Christmas... I hope I'm wrong!
 
# 244 The 24th Letter @ 12/18/14 09:20 PM
Quote:
Originally Posted by ThaLiveKing
Not sure what's the issue with Microsoft, Killer Instinct just got an update, also COD: Advanced Warfare, sooooooo what's taking so long? lol

**** basketball video games -Microsoft
 
# 245 WTF @ 12/18/14 09:30 PM
I find the Auto motion off stance very interesting. That's what the devs said about it all along, but it was deemed a poor decision early on. Especially by me.

They said the same that you all are finding out now. I'm going to have to try it out.
 
# 246 The 24th Letter @ 12/18/14 09:45 PM
Quote:
Originally Posted by WTF
I find the Auto motion off stance very interesting. That's what the devs said about it all along, but it was deemed a poor decision early on. Especially by me.

They said the same that you all are finding out now. I'm going to have to try it out.

I think most of the apprehensiveness came from us who played Live 14 and saw how completely dead the offense was with AM off....and you couldn't really tell otherwise from the brief gameplay vids we got....

Now that your teammates move a lot more dynamically it feels a lot better without the random movement..for me at least...
 
# 247 RayRay34 @ 12/18/14 10:21 PM
So did the Christmas jerseys come with the Xbox one update? I got a update when I started the game up last night but no jerseys and I haven't noticed much as far as gameplay changes. I turned it on today after work and nothing..... What the deal?
 
# 248 El_Poopador @ 12/18/14 11:48 PM
Quote:
Originally Posted by WTF
I find the Auto motion off stance very interesting. That's what the devs said about it all along, but it was deemed a poor decision early on. Especially by me.

They said the same that you all are finding out now. I'm going to have to try it out.
I generally don't let the offense go stagnant anyway, so the auto-motion isn't that important to me. I usually either call a set play, or call for a screen pretty quickly after I cross half-court.
 
# 249 TheBadazz @ 12/18/14 11:49 PM
Quote:
Originally Posted by ThaLiveKing
Not sure what's the issue with Microsoft, Killer Instinct just got an update, also COD: Advanced Warfare, sooooooo what's taking so long? lol
Yea Killer Instinct had a 11 GB update!

What's up with MS the "other" bball game and this one are waiting for patches that PS4 been had!!!
 
# 250 nick_sr @ 12/19/14 12:38 AM
S/o 24th and tlk!!!!!!!! Played 4 different games earlier (first quarter only) and you should have seen the smile on my face while playing with auto motion off lol.

Hopefully its like that forever and not just a one day thing because we all know this game can revert back to live 14 from time to time lol.
 
# 251 amoccia @ 12/20/14 10:01 AM
Good morning. I loaded up live today. Said need to update. Size 3.7 or so.....and i own xbox one! !!!!!!!! Its out
 
# 252 alexthegreat @ 12/20/14 11:10 AM
Quote:
Originally Posted by amoccia
Good morning. I loaded up live today. Said need to update. Size 3.7 or so.....and i own xbox one! !!!!!!!! Its out
Quote:
Originally Posted by OnQore
officially inbound today for Xbox One users!
Of course one of those patches dropped on a morning I had to go to work lol.

Can't wait till I get home later
 
# 253 WTF @ 12/20/14 11:40 AM
I don't know why I'm prompted for 1 on ps4? Maybe my ps4 deleted the other? 948mb again.
 
# 254 nick_sr @ 12/20/14 11:41 AM
Thought the patch was under 1gb? How is it 3,7 GB on the one?
 
# 255 xxkidvxx @ 12/20/14 12:16 PM
Quote:
Originally Posted by alexthegreat
Of course one of those patches dropped on a morning I had to go to work lol.

Can't wait till I get home later
Me too.The struggle.
 
# 256 WTF @ 12/20/14 12:30 PM
The lighting was definitely enhanced in the patch. Game is just beautiful to me.
 
# 257 The 24th Letter @ 12/20/14 12:44 PM
I think lighting has improved for you every update going back to Live 14 WTF :lol;

going to check it out myself when I get home....
 
# 258 WTF @ 12/20/14 12:48 PM
Just wait 24th.
 
# 259 Calvenn @ 12/20/14 12:48 PM
So are you saying this patch is legitimate and not a duplicate of the recently released? I just played a game and players seem alot more decisive. Playing more to confirm!
 
# 260 The 24th Letter @ 12/20/14 01:06 PM
Not noticing anything on the lighting side WTF....but you play a lot more then me so that could be a matter of being more familiar...

BUT. In this NYK & PHX game I'm playing the transnational animations have been perfect....I'm hitting cutters and guys on fast breaks and they aren't taking awkward routes or unnecessarily long to go up. Y'all know I've been ******* about that all season...its a noticeable difference...someone else check it out..
 


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