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NBA 2K15 News Post


NBA 2K15 Patch #3 is available now for PlayStation 4 weighing in at 2.84 GB. The same patch will be available for Xbox One and PC later this week.

See the patch notes below.

GENERAL
  • Continued improvements have been made to the face scanning process. Please ensure you have plenty of balanced lighting (natural light is best) for best results.
  • A number of improvements have been made to the MyPARK Championship experience. Get out there and represent your Park!
  • The following players have received updates hairstyles/beards: Chris Andersen, Carmelo Anthony, Dwight Howard, Martell Webster, Josh McRoberts, Deandre Jordan, Marcin Gortat, Kyrie Irving, Iman Shumpert, Michael Williams Carter, and Xavier Henry.
  • The following players have received new or updated head scans: historic Shaquille O’Neal, Damian Lillard, Larry Sanders (goggles), Otto Porter (prescription goggles), Steve Nash, and Jordan Hill. Rajon Rondo now has a new body type.
  • Updated the Atlanta Hawks uniform to match the look for the 2014-15 season.
  • Updated the Toronto Raptors uniform by reducing the thickness of the red trim around the arms.
  • Updated the referee uniforms to match the look for the 2014-15 NBA season.
  • Improved lip sync and facial animations for a number of the Real Voice interviews with Doris Burke.
  • Fixed an issue where the commentator would occasionally reference an on-screen overlay when one was not being displayed.
  • Fixed a case where the game would occasionally hang when scrolling by the created players tab in the Roster Creator.
  • The shooting form and shot base animations are now correctly coupled when scrolling through them in Edit Player.
  • A League Members screen has been added to Online Leagues, with the ability for admins to kick users from the league as well as the ability to award a win to the user of their choosing.
  • In Online Leagues, a clear indication of who won/lost playoff games is now provided when viewing the results of games around the league.
  • When accepting an Online Leagues invite on the Main Menu, the user will no longer lose functionality after accepting an invite, then canceling out of the Retrieving Content Data dialog.
  • When spectating or in Got Next in the Jordan Rec Center, the quarter and time remaining will now appear in the score bar.
  • Created/generated players will now have their hot zones updated when their position changes.
  • Users with very low teammate grades in All-Star Team-Up/MyPARK games will be removed from the current session.
  • NBA players now have appropriate wingspans/body lengths listed when editing them in Edit Player.
  • Users are now able to change where the NBA logo is placed on their headband when viewing it in Accessories in the MyPLAYER Store.
  • Updated the Adidas Ankle Brace to match its real-life counterpart (velcro now faces out).
  • Fixed an issue where parties of 5 would sometimes get split up when searching for All-Star Team-Up game.
  • Records will now be shown with the correct values when loading into quick matches online.
  • Resolved a rare issue where the game would randomly hang during the Dunk Contest at All-Star Weekend.
  • The correct players names and scores are now shown during the tiebreaker round in the dunk contest at All-Star Weekend.
  • MyTEAM users who quit out of the game as soon as the clock hits 0, but before the game flow officially ends, will now receive their earned MyTEAM points.
  • Fixed a rare hang that would occur if the user attempted to Rematch during a very small window at the beginning of the Halftime Report.
  • (PC) Support for 21:9 resolutions has been added.
  • (PC) Support for adjusting controller vibration has been added into the VideoSettings.cfg file located in your %APPDATA% folder.
GAMEPLAY
  • Several improvements made to defensive movement to make it more responsive.
  • Fixed several issues preventing shooting fouls from being called at a high enough frequency for both the user and CPU.
  • Fixed 3PT line recognition for jump shooters to prevent them from stepping over the line when attempting 3PT shots.
  • Pass speeds have been increased to reduce "floaty" passes.
  • Increased the AI's usage of 3PT shots to better match real life NBA statistics.
  • Implemented a casual walk-up state and new back-to-basket walk launch to get rid of the "hunchback" walk-ups. Also made it easier to dribble walk in general.
  • Disabled technical fouls due to excessive timeouts in online games to prevent griefing.
  • Fixed overpowered behind-the-back dribble moves.
  • Addressed several cases of control unresponsiveness in the dribbling system.
  • Tuned interior and contact shot success for more predictable outcomes.
  • Reduced contact dunk frequency for Posterizers in all game modes.
  • The AI will now evaluate more options rather than always doing "auto-putbacks" off of offensive rebounds.
  • Several improvements made to balance offensive and defensive rebounding.
  • More impactful penalties instituted against "zig-zag" 3PT exploit.
  • Corrected a case where block inputs were being dropped near the basket.
  • Increased the frequency of reaching fouls.
  • Tuned defensive closeout speed and effectiveness.
  • The shot meter is now enabled during free throw situations.
  • Reduced the frequency of moving screen violations.
  • Fixed an exploit in which the user could continually engage and disengage from the Post to get to the basket.
  • Changed the default setting for Defensive Assist online to 50 to help with on-ball defense.
  • Re-worked the shot fatigue system to take more factors into account to better simulate real life.
  • Tweaked the ‘Beluba’ Camera to make it more playable in transition and during free throws.
  • Fixed the ability to throw long touchdown passes by alley-ooping to the receiver from the backcourt.
  • Force receivers to play standing catches on check-ball passes.
  • Fixed an issue where a user's pass release type request was being overridden during fast breaks.
  • Fixed several cases of rebounding goaltends being called too frequently.
  • Improvements to passing and catching into the post.
  • Made passers more aware of defenders behind them when selecting pass animations.
  • Fixed Play-call messages not appearing when calling a play in the Jordan Rec Center.
  • Prevent post players from auto pump faking from dropsteps.
  • Delayed the AI's decision to pass on pick & rolls until the roll animation has launched.
  • Improved Deny Ball movement when Out of Position.
  • Improved the responsiveness of the Right Stick defensive Quick Steps.
  • Addressed a rare issue where the user wasn’t able to move his defender during an inbound situation.
  • Fixed on-ball defense facing when out of position and really close to the ball handler.
  • Prevented off-ball defenders from going into a shot contest if an on-ball teammate is already in one.
  • Made it easier to control your player during the 2K Camera flip transition.
  • Improved post shot selection for AI-controlled players to better match their tendencies.
  • Reduced the frequency of steals in perimeter body-ups.
  • Fixed the logic for the AI dribbler passing to the roll man in pick-and-roll situations.
  • Removed dribble drive stutter that was occasionally playing in the wrong situations.
  • Improved Points of Emphasis logic for late game situations.
  • Player attributes now dynamically update in the Substitutions menu to demonstrate the effects of hot/cold streaks and injuries.
  • Improved logic and spacing for players in the Triangle freelance offense.
  • A number of other smaller changes have been made to address issues as well as enhance the user experience.
MyCAREER
  • Improved shot awareness and raised shot percentages for teammates in MyCareer to make them more effective.
  • Several improvements made to the Teammate Grade evaluation.
  • Fixed an issue where tattoos equipped while in the Practice Gym failed to apply to the player when playing the next NBA game.
  • Fixed an issue where an incorrect scene would sometimes play when the user’s team wins a playoff series against a rival NBA player.
  • During the offseason, your favorite team should no longer try and recruit you if you are already on that team.
  • Users can now preview sounds in the Arena Media menu prior to purchasing.
  • Fixed a rare case where a player not on the team would appear in scenes with the MyPLAYER.
  • The ‘Chase Down Artist’ badge should now unlock at the appropriate time.
  • The requirements for the ‘Dimer’, ‘Acrobat’, ‘Scrapper’, ‘Spin Lay-in’, ‘Post Hoperator’, and ‘Charge Card’ badges have been lowered to make them a little more attainable.
  • The +/- stat will now display proper values after portions of the game have been simulated.
  • Corrected an issue where the MyPLAYER was sometimes not the offensive player in the post scoring drill.
  • Fixed an issue where pre-game rituals would occasionally not trigger before a played game.
  • Corrected a case where the camera would sometimes look at the other team during a speaking huddle.
  • The MyPLAYER will now wear his team’s uniform during the Three-Point Contest at All-Star Weekend.
  • The MyPLAYER will no longer wear his in-game accessories along with his casual clothes in the Sprite commercial.
  • The Rising Stars and All-Star games will no longer take place in the 2014 all-star arena starting with year 2 of MyCAREER.
  • The Hall of Fame environment has been completely re-lit to increase the visual fidelity of the experience.
MyGM/MyLEAGUE
  • Addressed an issue where some save progress would be lost in an active save when loading a custom roster and playing a game outside of MyGM/MyLEAGUE prior to entering it.
  • Fixed an issue where user-approved trades (via Trade Approval) were occasionally not processed when accepted during the offseason in MyLEAGUE.
  • Tuned generated draft class creation to create more variety with respect to body scale proportions (e.g. shoulder width, wingspan, etc.).
  • Tuned DPOY formula in order to get more accurate award recipient finalists.
  • Fixed an issue where a player’s injury recovery time could dramatically drop when aggravating an existing injury.
  • When a player worsens an injury by attempting to play through it (e.g. Sore Knee -> Torn ACL), the injury duration will now be updated to match the new injury.
  • Your Trainer will now inform you of exactly which body part he is worried about when uncovering an injury concern on a draft prospect.
  • Corrected an issue that was restricting some players from signing contract extensions in-season despite having the appropriate number of bird years.
  • Players that are focused on Injury Rehab will no longer aggravate existing injuries during Training.
  • When prompted to Load / Download a draft class, the menu will now also populate with classes built by your fellow community members.
  • In MyGM, the user will no longer receive an offseason owner goal to not lose a player to free agency when that player is already signed for the next season.
  • In MyGM, your owner will no longer ask you to upgrade a position where you already have a star player when you have another position in need of a clear upgrade.
  • In MyGM, fixed an issue where upgrades that affect durability affected only the miscellaneous durability instead of the durability of all body parts.
  • In MyGM, the user will no longer fail the ‘Keep Morale above X’ goal is the related player gets injured and his morale drops below the threshold as a result of the injury.
  • In MyGM, CFOs with the ‘Bully’ badge will no longer lower their own Trust due to the badge.
  • The game will no longer hang when trying to finish the offseason with 4 or less players on the roster (What are you thinking anyhow?).
  • Addressed an issue in the Gameplan where the rotation would reset when leaving a team-specific gameplan for a team that had 15 players on the roster.
  • Head Coach hirings/firings are now tracked in the Transaction Report.
  • Fixed a bug where the social media messages from different Power Rankings personalities would be incorrect when starting with a Fantasy Draft.
NOTE: All patch fixes will work in your existing game mode saves.

Game: NBA 2K15Reader Score: 8/10 - Vote Now
Platform: iOS / PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 64 - View All
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Member Comments
# 1061 aholbert32 @ 12/12/14 03:08 PM
Quote:
Originally Posted by ratedmoney
Say something like what ? The patch will release soon ? Will that really make you feel better ? IMO that would be a slap in the face. If they have no further update than they are waiting on Microsoft to release the patch then what can they really say that they haven't already said ? Unless they are hiding something and that's pure speculation then there's nothing they can really say. The timeframe they give us for patches is likely the same timeframe Sony and Microsoft gives them.
They could say something like this:

"We apologize for stating that the X1 patch would be released this week. We assumed it would based on MS' previous patch release schedule. We've reached out to MS and they indicated there would be a delay in releasing the patch. We are hopeful that the patch will be released soon as its in MS's hands now. Sorry for the inconvenience."

"We apologize for not indicated that we were releasing the US and European PS4 patches separately. The Euro patch is now in Sony's hands and will be released within 10 days. Sorry for the inconvenience."

Its that easy.
 
# 1062 thawkprime 21 @ 12/12/14 03:10 PM
We should all Switch to WWE all systems got that patch right away.
 
# 1063 kolanji @ 12/12/14 03:12 PM
Quote:
Originally Posted by DanBootleg
PR and marketing professional here. It's actually not good to provide 0 information in a situation like this. Especially in an industry split by two behemoth companies.

The lack of transparency creates the belief of favoritism to one party, and creates negative feelings toward the neglected portion of their target market.

They haven't acknowledged that this is a huge problem and both parties (2k and Microsoft) are just deflecting blame, that's a terrible message to send out.

And finally they're allowing the public (this forum, Twitter, etc.) to control the conversation, which is never what you want.

And to be perfectly honest this is a bigger issue for 2k than it is for Microsoft, if I were creating a SWOT analysis for EA I'd create a huge section under Opportunities with this issue highlighted.
Well said....from a business perspective this is a great perspective

i concur that i do feel undermined by 2k when a ps4 user from North America is enjoying the fruits a massive patch when am left out without a clear indication of ETA to alleviate my anxiety
 
# 1064 aholbert32 @ 12/12/14 03:13 PM
Quote:
Originally Posted by tomzennsbruh
Bummer that this thread has went from a discussion about the patch and how it functions/still needs work, to page after page of complaints.

The complaints are justified, for sure, but damn...anyone trying to talk about the patch gets buried pages deep with 50 people stating the same thing over and over.

Once again, people are free to voice grievances, but its like every thread on the 2k boards turns into 100% complaining and zero constructive conversation.

OS just isn't what it used to be...I guess the same could be said about the games too.
What sucks is this was a pretty good post. Its too bad he outed himself as a previously banned user with that last line. How are you gonna know what OS used to be like when you've allegedly only been a member since August 2014?
 
# 1065 buckets91 @ 12/12/14 03:14 PM
Question: Do I have to restart my MyLeague/GM/Career to get the new gameplay improvements of the patch? Or will the patch automatically adjust to my game modes I've already started?
 
# 1066 kamackeris76 @ 12/12/14 03:19 PM
Quote:
Originally Posted by buckets91
Question: Do I have to restart my MyLeague/GM/Career to get the new gameplay improvements of the patch? Or will the patch automatically adjust to my game modes I've already started?
No you don't need to restart to get the benefits.... Not that I know first hand being an xbox one user from Europe ;-)
 
# 1067 thawkprime 21 @ 12/12/14 03:21 PM
Quote:
Originally Posted by buckets91
Question: Do I have to restart my MyLeague/GM/Career to get the new gameplay improvements of the patch? Or will the patch automatically adjust to my game modes I've already started?
that all depends if your team is doing bad then yes i would start over after the patch. If not you can continue your current Myleague/Gm/Career as has been adressed at least a dozen times.
 
# 1068 m1ke_nyc @ 12/12/14 03:24 PM
Quote:
Originally Posted by aholbert32
They could say something like this:

"We apologize for stating that the X1 patch would be released this week. We assumed it would based on MS' previous patch release schedule. We've reached out to MS and they indicated there would be a delay in releasing the patch. We are hopeful that the patch will be released soon as its in MS's hands now. Sorry for the inconvenience."

"We apologize for not indicated that we were releasing the US and European PS4 patches separately. The Euro patch is now in Sony's hands and will be released within 10 days. Sorry for the inconvenience."

Its that easy.
Aholbert that sounds really good but what if Microsoft never indicated to them there is a delay ? They couldn't just go making a statement like that unless I missed them hinting at that already. They need to be up front with European players I agree with that. I'm waiting for it as well but last thing I wanna here is soon or blame deflecting from either 2K or Microsoft. My honest opinion something's up but that's pure speculation at this point.
 
# 1069 The 24th Letter @ 12/12/14 03:27 PM
Is it cool if I start a new thread for patch experience until this one is cleaned up aholbert?
 
# 1070 aholbert32 @ 12/12/14 03:31 PM
Quote:
Originally Posted by ratedmoney
Aholbert that sounds really good but what if Microsoft never indicated to them there is a delay ? They couldn't just go making a statement like that unless I missed them hinting at that already. They need to be up front with European players I agree with that. I'm waiting for it as well but last thing I wanna here is soon or blame deflecting from either 2K or Microsoft. My honest opinion something's up but that's pure speculation at this point.
LD confirmed that he heard from MS and MS stated it would be coming "maybe the end of the week". Now the obvious follow up question to that is "Why?" and I would expect that LD or someone on the marketing team would ask that question to MS. Not just walk away and say "they said maybe next week...thats good enough for me".

While MS is probably primarily at fault....2k is the corporation taking the heat for it. People here and online are pissed at 2k justified or not. Now I work for a gigantic corporation and with our marketing teams on a daily basis. Now if we had a product and one of our partners was responsible for delaying that product's release. We would apologize and then inform our customers why it was happening even if it indicated our partner was responsible. Especially if that partner was passing the blame to use like MS Support is doing.
 
# 1071 aholbert32 @ 12/12/14 03:32 PM
Quote:
Originally Posted by Exogenesis33
This guy makes a perfectly respectful, reasonable post, and gets banned? If that's the case, I don't want to be a part of this ****ty ****ing website. Please ban me as well.
Will do. If you wouldve seen my post below, you wouldve realized he didnt get banned for the post. He got banned because he was a previously banned user under a different name without permission.
 
# 1072 aholbert32 @ 12/12/14 03:34 PM
Quote:
Originally Posted by The 24th Letter
Is it cool if I start a new thread for patch experience until this one is cleaned up aholbert?
Sure thing.
 
# 1073 vtcrb @ 12/12/14 03:35 PM
Quote:
Originally Posted by aholbert32
LD confirmed that he heard from MS and MS stated it would be coming "maybe the end of the week". Now the obvious follow up question to that is "Why?" and I would expect that LD or someone on the marketing team would ask that question to MS. Not just walk away and say "they said maybe next week...thats good enough for me".

While MS is probably primarily at fault....2k is the corporation taking the heat for it. People here and online are pissed at 2k justified or not. Now I work for a gigantic corporation and with our marketing teams on a daily basis. Now if we had a product and one of our partners was responsible for delaying that product's release. We would apologize and then inform our customers why it was happening even if it indicated our partner was responsible. Especially if that partner was passing the blame to use like MS Support is doing.
I completely Agree. All anyone is asking for is Clarification. In this day and age when Twitter is Constantly being posted on by Both Companies, One could step up and just give their Consumers an Update on things.
 
# 1074 selahsdaddy @ 12/12/14 03:38 PM
I know this is the 2k forum, however with the announcement that NBA Live 15 Xbox One patch will be released tomorrow, maybe that opens up hope that we will see it this weekend as I was always under the assumption patches don't show up on weekends
 
# 1075 aholbert32 @ 12/12/14 03:46 PM
Quote:
Originally Posted by selahsdaddy
I know this is the 2k forum, however with the announcement that NBA Live 15 Xbox One patch will be released tomorrow, maybe that opens up hope that we will see it this weekend as I was always under the assumption patches don't show up on weekends
I saw that too. Fingers crossed. Its strange that EA's patches seem to go through faster on the X1 than 2ks.
 
# 1076 SuperNova854 @ 12/12/14 04:00 PM
Quote:
Originally Posted by aholbert32
I saw that too. Fingers crossed. Its strange that EA's patches seem to go through faster on the X1 than 2ks.
Idk maybe it could be a EA/Microsoft relationship thing who knows. Maybe they're more leniant when it comes to reviewing patches in trusting EA because of the said partnership they have.
 
# 1077 and1product @ 12/12/14 04:54 PM
Quote:
Originally Posted by thawkprime 21
We should all Switch to WWE all systems got that patch right away.
Thats not true, the x1 has not received either patches for nba 2k15 and wwe 2k15. If this is the indication of how we will get future patches from 2k and microsoft then we are screwed. I keep trying to play other games to pass time but i keep coming back in here every hr checkin for an update. Smh.
 
# 1078 rspencer86 @ 12/12/14 05:03 PM
I would love for OS or Kotaku or Polygon or someone to do a really detailed story about the console patching process. Whenever we discuss it here, it feels like we have 1% knowledge, and the other 99% is us talking out our ***.
 
# 1079 GudStuffzz @ 12/12/14 05:05 PM
Are compression pants added to MyCareer? Haven't been able to get on due to finals
 
# 1080 Bigbodc @ 12/12/14 05:11 PM
Guys be patient, I promise you, complaining will not make it come any quicker. The same guys that are complaining about the patch not being here will be the same guys complaining about it's short-comings when we get it.

R-E-L-A-X
 


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