Madden NFL 15 News Post
Madden NFL 15 Videos
Member Comments
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3 years of IE, and weight seems to still not matter, and just be a means to depict player physical size.
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I guess one thing it was supposed to do was do away with those forced/"canned" animations and play things out using "physics" of some sort (except they are still in)
Of course, "physics" that doesn't include weight/velocity/momentum/friction (with the ground)...
Also, the player "pathing" and movement isn't crisp enough for the sensitivity (guess that's why they had the "clipping" in past versions, because it's that same sort of pathing it seems). See Bowman tripping instead of filling the hole in the Smitty video.
And there still seems to still be some clipping. I think that's one reason Gore ran through the defender in the Smitty video. It's weird all around how IE works and sometimes doesn't seem to apply.
# 165
dxdude2004 @ 07/02/14 09:44 AM
Until they bring back CPU vs. CPU watching in franchise mode, I won't be buying this game (at least full price, sometimes somebody is nice to me and buys it as a Christmas present).
The run here by Wilson in this replay at 11:14 looks so much better than running in Madden in the past. You clearly see Wilson exerting real effort, the way his arms are moving as he runs, looks legit, well IMO.
http://youtu.be/9D2GK_z3Az0
http://youtu.be/9D2GK_z3Az0
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BUT, he made it very clear that it would take a full 3/4 years to get everything to the finished/polished state.
So, back then I thought "ok awesome, by Madden 13 they will hopefully have all the major issues ironed out and some major improvements added"
He left, pro-tak appears to have been canned (along with some other stuff), and we're back to Madden 10/11 status (in terms of long-term development cycle). The new dev heads come in, with new ideas, scrap some of the old ones, and the cycle continues.
Most of the major issues back in 10 still have not been fixed...
# 168
oneamongthefence @ 07/04/14 02:24 PM
I always thought that pro tak should work in tandem with rtp. Just layer the two. Pro tak should trigger in goal line situations and multiple tacklers Coming to the ball carrier. Let physics decided the outcome. Just don't make it an animation based outcome. Fumbles are ridiculous to watch as are goal line plays. Those things need pro tak or whatever tech they used for those. Just make them happen in real time not cut scenes like before.
The team needs to implement and improve what they already have not just throw it out and waste the time spent putting it there in the first place. Basically they need to build on what they put in and not ignore it. Features seem to be a one and done occurrence way too often. Pro tak, infinity engine, ccf, among many others. Fix and improve what's there before adding more stuff on top.
Also E3 was almost a month ago and the build they were using there may have been even older. So I would hope that the final version looks and plays a lot better than in the videos we have seen. I'm still optimistic.
The team needs to implement and improve what they already have not just throw it out and waste the time spent putting it there in the first place. Basically they need to build on what they put in and not ignore it. Features seem to be a one and done occurrence way too often. Pro tak, infinity engine, ccf, among many others. Fix and improve what's there before adding more stuff on top.
Also E3 was almost a month ago and the build they were using there may have been even older. So I would hope that the final version looks and plays a lot better than in the videos we have seen. I'm still optimistic.
# 169
strawberryshortcake @ 07/04/14 03:01 PM
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Serious comment. I'm wondering if EA can hire a real physicist to oversea their operation or at least the area where physics is of any significance. If you want to talk about including real physics into the game, it's appropriate to seek help from an expert on the subject. You can't exactly take "weight" out of the equation if we're dealing with physics. Football players are essentially objects with weight, mass. The following is simply a random internet search on collision, physics, and momentum. I was trying to find an equation or formula for a three object collision. Or better yet, you can likely apply the concept of inelastic or elastic collision when talking about consecutive multiple hit tackles.
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# 170
strawberryshortcake @ 07/04/14 03:41 PM
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# 171
SageInfinite @ 07/04/14 04:27 PM
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We do this dog and pony show show every year. Why do so many of you guys expect this game to be something it's not. If EA wanted this game to be sim it would have happened years ago. Madden will always be MADDEN FOOTBALL. Stop crying about this game and move on. I know they are the only company that can make a nfl football game. But when they paid for the license, they also paid to make the kind of game THEY WANTED TO MAKE. This game isn't going fully sim I don't care what anybody say. If they wanted a sim game, it would be a sim game now not a year or two from now. People that defend madden are people that are going to like the game no matter what EA feeds them. By now now you either going to like the madden formula or not. Just stop being so surprised every year when videos and info comes out and the game drops and it still MADDEN FOOTBALL.
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Regardless, at least the game is improving and the visuals are top notch this year.
# 174
MCNABB51BOI @ 07/04/14 05:04 PM
Why does everyone run the same ?
Why is everyone cutting on a dime
The player movements look horrible I'm sorry once
I stop coming to this board because no matter what,,,, pleas will be coping pleas for this game
But damn can we get a good game for once
Why is everyone cutting on a dime
The player movements look horrible I'm sorry once
I stop coming to this board because no matter what,,,, pleas will be coping pleas for this game
But damn can we get a good game for once
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