Madden NFL 15 News Post
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# 141
AmericasTeam @ 07/01/14 02:12 PM
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Now, back on topic!
Sent from my HTC One_M8 using Tapatalk
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And, technically, this post is as off topic as the posts you feel are a tangent to the topic. This thread isn't about off-topic posts after all
# 143
AmericasTeam @ 07/01/14 02:57 PM
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Guess you missed my sarcasm there with............. Now, back on topic!
Sent from my HTC One_M8 using Tapatalk
# 144
GQVikesFan @ 07/01/14 03:00 PM
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Not only did the rain just bounce off of the helmets, but the rain would actually "splash" off of the players while they were getting tackled. Pretty amazing detail for a game that came out 7 years ago.
# 145
MajorSupreme @ 07/01/14 03:21 PM
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# 147
FBall Life @ 07/01/14 04:22 PM
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It's crazy how huge of a step back this was from the previous generation. At least on PS3 you had multiple skin tones and faces, even if they still weren't accurate. In 25, every single model is exactly the same. Face, skin tone, body size, poses... LOOK AT IT LOL
I thought the video was pretty good aside from the game speed but they will have a slider for that.
# 149
FBall Life @ 07/01/14 04:38 PM
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told us that, so, that's that.
# 151
FBall Life @ 07/01/14 04:45 PM
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... Although they still could have just had that stuff on during CD...and then turned it off when everyone left.
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# 153
CBoller1331 @ 07/01/14 04:49 PM
I've been hearing a lot of things about pass INaccuracy. I really like this and I think it could lead to some more realistic gameplay. I just hope these bad passes aren't wildly inaccurate like they where in previous games. I would like to see passes that just miss the mark rather than ones that sail 20 yards over everybody's head. These are professional QBs; when they miss, it won't be by much (unless your Tim Tebow).
I'd also like to see the best QBs throw more passes where either their guy is going to make a play, or it's going to fall incomplete. If I make a bad decision and throw to a covered receiver with Peyton Manning or Tom Brady, they will be smart enough to throw it where only there receiver will get it. But if I make the same throw with a rookie QB, he will try to force it and give it a chance to be picked off
I'd also like to see the best QBs throw more passes where either their guy is going to make a play, or it's going to fall incomplete. If I make a bad decision and throw to a covered receiver with Peyton Manning or Tom Brady, they will be smart enough to throw it where only there receiver will get it. But if I make the same throw with a rookie QB, he will try to force it and give it a chance to be picked off
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Maybe your right and Ian and company lied to the whole bunch and just had it for show and tell.
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# 156
FBall Life @ 07/01/14 05:08 PM
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BTW, are you telling me that a corporation wouldn't try and paint a rosey picture for the CD guys, in turn to deliver the sim community good news? You really don't know PR. It's definitely not out of the realm of possibility, such as how you're completely dismissing the notion.
# 157
MajorSupreme @ 07/01/14 05:22 PM
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Or set "50" to be like a "4" of earlier years.
After all, half of sliders is governing event chances that drive the animations (or vice versa, depending on the slider and the event).
I mean, low enough and S/M/DAC really DID matter. It's just at default that it was hard to tell a difference.
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They certainly don't need a copy of the Show.
# 160
MajorSupreme @ 07/01/14 05:55 PM
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EDIT: A replication of The Show's and SCEA's ability to implement would not be bad.
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